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Preview: Adobe Flash Developer Center: Recent tutorials

Recent Flash content





 



First look: Next generation of Flash Professional

Wed Mar 27 18:10:00 UTC 2013

See how the 64-bit architecture and updated user interface look in the next generation of Flash Professional. (1:52)

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Touch events in Flash Professional

Mon Mar 18 22:12:00 UTC 2013

Learn how to create a practical application using the touch events.(image)



Designing for a multi-device, multi-resolution world

Mon Nov 26 22:40:00 UTC 2012

Learn how to enable a multi-screen layout for a Flash-based game menu to work across devices of varying screen resolutions seamlessly.(image)



Optimizing Flash performance

Mon Oct 22 21:34:00 UTC 2012

Learn best practices to optimize Flash animations and applications.(image)



Publishing workflows for AIR for iOS

Tue Sep 25 17:55:00 UTC 2012

Learn about the Flash Professional CS6 update that enhances the workflow in AIR 3.4 for development of iOS apps. (3:50)

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Sprite sheet workflow in Flash Professional CS6

Tue May 08 00:01:00 UTC 2012

Leverage the capabilities of sprite sheets to optimize the performance of your animations in the latest version of Flash. (4:49)

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Using the Adobe Flash Sprite Sheet Generator

Mon May 07 21:13:00 UTC 2012

Discover how to convert a looping animation into a sprite sheet using the Flash Sprite Sheet Generator.(image)



Automating tasks in Flash Professional CS6

Mon May 07 17:50:00 UTC 2012

Understand some of the improved cross-product integration features available in Flash Professional.(image)



Creating your first Flash Professional CS6 document

Mon May 07 07:00:00 UTC 2012

Never used Flash before? Follow these simple steps to create a FLA file, add a simple animation, and publish your work in Flash Professional.(image)



Joining multiple SWF files into one SWF for iOS deployment

Wed Mar 14 20:10:00 UTC 2012

Learn how to combine SWF files from multiple game levels into one to create an IPA file for iOS.(image)



Using SWC files to build large Flash and AIR projects with multiple SWF files for iOS

Mon Feb 27 18:51:00 UTC 2012

Learn how to use SWC libraries to combine SWFs and build iOS games.(image)



Accessing data from custom classes with "get"

Mon Feb 27 17:28:00 UTC 2012

See how you can use the "get" command to make a custom class's private method act like a regular public variable. (3:06)

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Image rasterization in Flash Professional

Tue Feb 14 04:29:00 UTC 2012

Find strategies to manipulate vector and bitmap graphics during authoring and runtime.(image)



Creating a simple mobile game using the Code Snippets panel in Flash

Mon Jan 23 19:23:00 UTC 2012

Build a mobile game without writing any ActionScript by using prebuilt code snippets in Flash Professional CS5.5.(image)



Avoiding performance issues in Flash

Mon Jan 16 18:34:00 UTC 2012

Use the strategies described in this article to ensure that your Flash projects play back smoothly and download quickly.(image)



Strategies for organizing Flash projects

Mon Jan 16 18:34:00 UTC 2012

Learn how a well-organized Library panel helps make your projects easy to understand and maintain.(image)



Avoiding common Timeline errors in Flash

Mon Jan 16 18:34:00 UTC 2012

Learn about organizing and managing the frames in the Timeline by following these suggestions.(image)



Preventing publishing problems in Flash

Mon Jan 16 18:34:00 UTC 2012

Try these recommendations to avoid issues that may occur when publishing your Flash projects.(image)



Issues involving project assets in Flash

Mon Jan 16 18:34:00 UTC 2012

Apply these tips and recommendations to optimize graphic assets and improve performance of your Flash projects.(image)



Preventing problems with buttons and interactivity in Flash

Mon Jan 16 18:34:00 UTC 2012

Find out how to plan, design, and deploy UI elements and ensure that they are responsive and easy to use.(image)