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Preview: Good Practice Guide for Developers of Cultural Heritage Web Services

Good Practice Guide for Developers of Cultural Heritage Web Services



Sections of the Good Practice Guide for Developers of Cultural Heritage Web Services



Published: 2006-11-27

 



Introduction
Introduction to this Guidebook [2006-11-27]



Project Management
This section covers the key issues, tools and activities associated with managing a project. [2006-11-27]



Human Resources
Human Resource Management is concerned with the processes of acquisition, development, motivation and maintenance of people. [2006-11-27]



Procurement and Tendering
Digitisation projects will inevitably be dealing with other companies, whether as a result of outsourcing particular tasks, such as web design, digitisation or programming, or in order to procure services supplies and equipment, such as systems, scanners or computer software. [2006-11-27]



QA Processes
In order to provide value for money and a return on investment from the funders there is a need for project deliverables not only to be functional in their own right but also to be widely accessible, easily repurposed and deployed in a service environment. [2006-11-27]



Intellectual Property Rights
Internet IPR is inherently complex, breaking across geographical boundaries, creating situations that are illegal in one country, yet not in another, or contradict existing laws on Intellectual Property. [2006-11-27]



Standards
This sections considers the use of open standards. [2006-11-27]



The Digitisation Process
This sections looks at the essential issues of the digitisation process that should be addressed during the project planning stages and discusses techniques for creating digital files that will conform to the guidelines. [2006-11-27]



Image Formats
This sections looks at audio, video and image formats. [2006-11-27]



Image Quality
This sections describes a workflow for improving the quality of scanned images by correcting faults and avoiding common errors. It also offers advice on digitising and improving image quality when producing a project Web site. [2006-11-27]



Creating Online Learning Materials
It is important at the start of the development process to examine the questions 'for whom?', 'why?' and 'how?' which hold the keys to acceptability and success. Whilst the following is considered to be 'best practice' it is recognised that many projects will not have direct access to their prospective audience (as, say, a college would) so that addressing the following considerations will present a more difficult challenge. [2006-11-27]



Guidelines for Setting Up Web Sites
This section provides advice and guidance on best practices for setting up Web sites. The information provided in this section is intended to be used during the planning stages for a Web site. [2006-11-27]



Usability
Usability refers to a quality attribute that assesses how easy user interfaces are to use. The term is also used to refer to a number of techniques and methods for improving usability during the various stages of design and development. [2006-11-27]



Accessibility
As the use of digital networks becomes pervasive, the imperative to develop Web sites and Web services that are accessible to all users becomes apparent. [2006-11-27]



Web Site Performance Indicators
This section provides advice and guidance on performance indicators for Web sites. The information provided in this section is intended to be initially used during the planning stages for a Web site and throughout the Web site's life. [2006-11-27]



Sector Statistics
This section provides advice and guidance on Web site usage statistics intended to provide information on usage across a community of Web site providers. [2006-11-27]



Content Management Systems
This section explains what a content management system is (and is not!), and why your Project needs one. [2006-11-27]



Emerging Collaborative Technologies
This section will outline some of the most useful emerging collaborative technologies and consider how they apply to those creating Cultural Heritage Web Services. [2006-11-27]



Metadata Sharing and XML
This section explains how the use of XML might contribute to your ability to share information about the valuable resources that your project is developing. Although its coverage is of necessity general, it may help you to evaluate some of the comments made by vendors and developers in this area. [2006-11-27]



Digital Preservation
A basic definition of digital preservation is the maintenance of digital material over the long-term with a view to ensuring continued accessibility. Digital material refers to any material processed by a computer and includes both that which is digitised (reformatted to digital) as well as those resources that are born digital. [2006-11-27]



PR and marketing for digitisation projects
Marketing a cultural heritage Web site is vital if you want to increase the number of users accessing it. To carry out successful marketing you need to have some sort of marketing plan which may involve determining the needs of your users and a strategy to execute your plan. [2006-11-27]



Income Generation and Sustainability
Projects funded through cultural heritage programmes will normally be expected to remain sustainable for at least three years beyond the lifetime of funding. Therefore projects must give consideration to ways of establishing a sustainable basis for development. [2006-11-27]