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Last Build Date: Wed, 21 Feb 2018 02:26:14 GMT

 



Dr. Oliver Herbert

Wed, 21 Feb 2018 02:25:40 GMT

‎General Abilities ← Older revision Revision as of 02:25, 21 February 2018 (3 intermediate revisions by the same user not shown)Line 39: Line 39:  == Investigative Abilities == == Investigative Abilities ==  Academic Abilities: Academic Abilities:  +  Biology 3 Biology 3  +  Law 1 Law 1  +  Languages 2 [Greek, Latin] Languages 2 [Greek, Latin]  +  Library Use 2 Library Use 2  +  Medicine 3 Medicine 3     == Interpersonal Abilities == == Interpersonal Abilities ==  Assess Honesty 2 Assess Honesty 2  +  Bureaucracy 1 Bureaucracy 1  +  Cop Talk 1 Cop Talk 1  +  Credit Rating 5 [4 from Occupation; 1 Point] Credit Rating 5 [4 from Occupation; 1 Point]  +  Reassurance 2 Reassurance 2     == Technical Abilities == == Technical Abilities ==  Evidence Collection 2 Evidence Collection 2  +  Forensics 3 Forensics 3  +  Pharmacy 3 Pharmacy 3     == General Abilities == == General Abilities ==  Athletics 4 Athletics 4  +  Firearms 4 Firearms 4  +  First Aid 10 First Aid 10  +  Fleeing 8 Fleeing 8  +  Health 8 Health 8  +  Preparedness 6 Preparedness 6  +  Sanity 10 Sanity 10  +  Scuffling 4 Scuffling 4  +  Sense Trouble 6 Sense Trouble 6  +  Shadowing 6 Shadowing 6  +  Stability 10 Stability 10  +  Stealth 6 Stealth 6    [...]



DarkMatter:Main Page

Wed, 21 Feb 2018 00:36:57 GMT

Journeying

← Older revision Revision as of 00:36, 21 February 2018
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
  
 
==Characters==
 
==Characters==
 +
 +
==New Word & Gifts==
 +
===Journeying===
 +
'''''Superluminal Puissance'' (Lesser):''' You are a living spike drive, but you still need some sort of ship to travel, even if it this a purely in-system shuttle. Maximum drill distance is 1 + half your level, rounded down. Commit Effort for the day to go into drillspace and also to come out of it. You never mis-drill, of course.



G-Men Investigator Matrix

Wed, 21 Feb 2018 00:22:42 GMT

‎Interpersonal Abilities ← Older revision Revision as of 00:22, 21 February 2018 (2 intermediate revisions by the same user not shown)Line 7: Line 7:  |- |-  ! Drive ! Drive −| *** || *** || ***+| Ennui || *** || ***  |- |-  ! Occupation ! Occupation −| *** || *** || ***+| Dilletante || *** || ***  |- |-  ! Health ! Health −| *** || *** || ***+| 8 || *** || ***  |- |-  ! Sanity ! Sanity −| *** || *** || ***+| 9 || *** || ***  |- |-  ! Pillar I ! Pillar I −| *** || *** || ***+| Family nobility || *** || ***  |- |-  ! Pillar II ! Pillar II −| *** || *** || ***+| Noblesse Oblige || *** || ***  |- |-  ! Pillar III ! Pillar III −| *** || *** || ***+| Beauty is morality || *** || ***  |- |-  ! Stability ! Stability −| *** || *** || ***+| 9 || *** || ***  |- |-  ! Source I ! Source I −| *** || *** || ***+| Roommate T.C. || *** || ***  |- |-  ! Source II ! Source II −| *** || *** || ***+| Sister Eloise || *** || ***  |- |-  ! Source III ! Source III −| *** || *** || ***+| M. Verniere || *** || ***  |- |-  ! Contact I ! Contact I −| *** || *** || ***+| Ed Hooper || *** || ***  |- |-  ! Contact II ! Contact II Line 68: Line 68:  |- |-  ! Art History ! Art History −| *** || *** || ***+| 1 || *** || ***  |- |-  ! Biology ! Biology Line 86: Line 86:  |- |-  ! Languages ! Languages −| *** || *** || ***+| Latin, French || *** || ***  |- |-  ! Law ! Law −| *** || *** || ***+| 1 || *** || ***  |- |-  ! Library Use ! Library Use Line 114: Line 114:  |- |-  ! Assess Honesty ! Assess Honesty −| *** || *** || ***+| 2 || *** || ***  |- |-  ! Bargain ! Bargain −| *** || *** || ***+| 1 || *** || ***  |- |-  ! Bureaucracy ! Bureaucracy Line 123: Line 123:  |- |-  ! Cop Talk ! Cop Talk −| *** || *** || ***+| 1 || *** || ***  |- |-  ! Credit Rating ! Credit Rating −| *** || *** || ***+| 7 || *** || ***  |- |-  ! Flattery ! Flattery −| *** || *** || ***+| 2 || *** || ***  |- |-  ! Interrogation ! Interrogation Line 138: Line 138:  |- |-  ! Oral History ! Oral History −| *** || *** || ***+| 1 || *** || ***  |- |-  ! Reassurance ! Reassurance −| *** || *** || ***+| 2 || *** || ***  |- |-  ! Streetwise ! Streetwise −| *** || *** || ***+| 1 || *** || ***  |- |-  |} |} [...]



Raddi Thiddex

Wed, 21 Feb 2018 00:15:07 GMT

← Older revision Revision as of 00:15, 21 February 2018
(One intermediate revision by the same user not shown)
Line 2: Line 2:
  
 
Raddi Thiddex
 
Raddi Thiddex
 +
 +
[https://drive.google.com/file/d/0B_ZUE38QVyc7VWNiRm5xQk1rUjIwbWdFZGdDbTJya1pzY3I0/view?usp=sharing Pretty Character Sheet]
  
 
==Basics==
 
==Basics==



G-Men Investigator Matrix

Tue, 20 Feb 2018 21:55:32 GMT

‎G-Men vs. the Unknown! Investigator Matrix ← Older revision Revision as of 21:55, 20 February 2018 (One intermediate revision by the same user not shown)Line 1: Line 1:  = G-Men vs. the Unknown! Investigator Matrix = = G-Men vs. the Unknown! Investigator Matrix =     +== Basic Stats ==  {| border="1" {| border="1"  |+ Investigative Skills and Who Has Them |+ Investigative Skills and Who Has Them Line 46: Line 47:  ! Contact III ! Contact III  | *** || *** || *** | *** || *** || ***  +|-  +|}  +  +== Academic Abilities ==  +{| border="1"  +|+ Investigative Skills and Who Has Them  +! Stat !! Markham !! Winstead !! Herbert  |- |-  ! Accounting ! Accounting Line 97: Line 105:  ! Theology ! Theology  | *** || *** || *** | *** || *** || ***  +|-  +|}  +  +== Interpersonal Abilities ==  +{| border="1"  +|+ Investigative Skills and Who Has Them  +! Stat !! Markham !! Winstead !! Herbert  |- |-  ! Assess Honesty ! Assess Honesty Line 130: Line 145:  ! Streetwise ! Streetwise  | *** || *** || *** | *** || *** || ***  +|-  +|}  +  +==Technical Abilities ==  +{| border="1"  +|+ Investigative Skills and Who Has Them  +! Stat !! Markham !! Winstead !! Herbert  |- |-  ! Art ! Art [...]



Istvan Meszaros

Tue, 20 Feb 2018 21:19:11 GMT

← Older revision Revision as of 21:19, 20 February 2018 (One intermediate revision by the same user not shown)Line 1: Line 1:  [[File:Istvan Meszaros.jpg|600px|thumb]] [[File:Istvan Meszaros.jpg|600px|thumb]]    −== Istvan Meszaros (level 1) ==+== Istvan Meszaros (level 2) ==     *'''Quote:''' "Legions of monsters I've fought across the land, but the cruelest of all is the one we call man." *'''Quote:''' "Legions of monsters I've fought across the land, but the cruelest of all is the one we call man." Line 7: Line 7:  *'''Height:''' 5'11" / '''Weight:''' 150 lbs. *'''Height:''' 5'11" / '''Weight:''' 150 lbs.  *'''Languages:''' Pelagic, Stangir, Yazik *'''Languages:''' Pelagic, Stangir, Yazik  +*'''Dominion:''' 1     == Facts == == Facts == Line 12: Line 13:  *Past Career: Istvan was taken as an apprentice to a master Curse-Eater, hunting both monsters and Uncreated throughout the darkened lands. *Past Career: Istvan was taken as an apprentice to a master Curse-Eater, hunting both monsters and Uncreated throughout the darkened lands.  *Relationship: Istvan once traveled to the Ulstang Skerries, and there stole the knowledge of dread necromancy from the Witch-Queen Sif herself. *Relationship: Istvan once traveled to the Ulstang Skerries, and there stole the knowledge of dread necromancy from the Witch-Queen Sif herself.  +*Level 2: Istvan's experiences in Greymere have taught him to empathize even more with the common man and champion their causes.     == Attributes == == Attributes == Line 59: Line 61:  |- |-  | '''Effort''' | '''Effort''' −| 2+| 3 −| 2+| 3  |   |    |- |-  | '''Influence''' | '''Influence''' −| 2+| 3 −| 2+| 3  | '''Earned per Month''' | '''Earned per Month'''  |- |- Line 88: Line 90:  | '''Hardiness''' | '''Hardiness'''  | 15 | 15 −| -2+| -3  | | −| 13+| 12  |- |-  | '''Evasion''' | '''Evasion'''  | 15 | 15 −| -2+| -3  |   |   −| 13+| 12  |- |-  | '''Spirit''' | '''Spirit'''  | 15 | 15 −| -1+| -2  | | −| 14+| 13  |} |}    Line 111: Line 113:  ! Maximum ! Maximum  |- |- −| 10+| 19 −| 10+| 19  |} |}    Line 120: Line 122:     == Attacks == == Attacks == −*'''Base Attack Bonus:''' +1+*'''Base Attack Bonus:''' +2  *'''Fray Die:''' 1d8 *'''Fray Die:''' 1d8    Line 133: Line 135:  | The World Against You | The World Against You  | Wisdom | Wisdom −| +3+| +4  | 100 feet | 100 feet  | 1d10+2 | 1d10+2 Line 153: Line 155:  Heroes with the Health Word have an invincible defense against diseases and poisons, and can diagnose them instantly. They may set their Constitution to 16, or to 18 if it’s already 16 or higher. Heroes with the Health Word have an invincible defense against diseases and poisons, and can diagnose them instantly. They may set their Constitution to 16, or to 18 if it’s already 16 or higher.     +*Ender of Plagues (lesser) - ''Action''  *Flesh Made True (lesser) - ''Action'' *Flesh Made True (lesser) - ''Action''  +*Intrinsic Health (lesser) - ''Constant''     ====Luck==== ====Luck==== Line 172: Line 176:     ==XP and Dominion Log== ==XP and Dominion Log==  +Act One, Chapter One: 4 XP, 3 Dominion     ===Dominion Log=== ===Dominion Log===  +*Wondrous Health (2 Dominion; Town; Implausible): Istvan has used the Word of Health to bestow hardiness and quick recovery on Greymere. The citizens will [...]



User:Bsolimeno

Tue, 20 Feb 2018 20:28:08 GMT

User account Bsolimeno was created




Hank Winstead

Tue, 20 Feb 2018 19:45:58 GMT

← Older revision Revision as of 19:45, 20 February 2018 Line 48: Line 48:  Shadowing* 8 Shadowing* 8  Stability 8 Stability 8  +  +== Background ==  +Texas seems as good a place as any, though I feel Hank is probably not a literal cowboy. Let's say he's from a Texas Ranger family, but grew tired of (or wanted to avoid - not sure of his age) rural texas law enforcement and took a job with the Bureau to see the country.  +I see him as an honest cop, in that he doesn't take bribes and is considered fair by the standards of the day. He's a thug though, not afraid to use his fists (or the butt of his revolver) to work over a suspect or a witness.        [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [...]



G-Men vs the Unknown

Tue, 20 Feb 2018 19:44:31 GMT

‎Bureau Policy ← Older revision Revision as of 19:44, 20 February 2018 (One intermediate revision by the same user not shown)Line 22: Line 22:  * All Agents will present a clean and alert appearance and wear suits at all times. * All Agents will present a clean and alert appearance and wear suits at all times.  * All glory goes to the Bureau, and none to the individual Agent * All glory goes to the Bureau, and none to the individual Agent −* Follow the directions of your SAC+* Follow the directions of your Special Agent in Charge (SAC)  * Keep Mr. Hoover informed. On no account should Mr. Hoover learn about a major development from his morning paper rather than through official channels. * Keep Mr. Hoover informed. On no account should Mr. Hoover learn about a major development from his morning paper rather than through official channels.  +  +''Unofficial Policy:  +* Don't get mixed up in the Syndicate.  +* "Shoot to kill, then count to ten." -- Homer Cummings, U.S. Attorney General''     == Contacts and Connections == == Contacts and Connections == [...]



Hank Winstead

Tue, 20 Feb 2018 19:40:20 GMT

‎Agent Hank Winstead = ← Older revision Revision as of 19:40, 20 February 2018 Line 1: Line 1: −= Agent Hank Winstead ==+== Intro ==  +Drive: Duty  +   +Occupation: Federal Agent (FBI)  +   +Occupational Benefit: A Federal Agent can use Bureaucracy to pull strings within his own agency or department, Credit Rating to activate contacts within other government agencies, and either Law or Intimidation to enter almost any premises in US territory.  +   +Build Points: 17  +   +== Pillars of Sanity ==  +- His baptist faith  +   +- Patriotism  +   +== Sources of Stability ==  +- Winnifred Winstead, his wife  +   +- Reverend Robert Parsimony, his preacher  +   +== Academic Abilities ==  +Accounting 1  +Law* 2  +Library Use 1  +   +== Interpersonal Abilities ==  +Assess Honesty* 3  +Bureaucracy 1  +Cop Talk 3  +Credit Rating 4  +Interrogation* 3  +Intimidation* 4  +Streetwise 2  +   +== Technical Abilities ==  +Evidence Collection* 2  +Forensics 1  +Locksmith 2  +   +== General Abilities ==  +Athletics 8  +Driving* 6 [Car, Truck, Motorcycle]  +Firearms* 12  +Health 10  +Preparedness 6  +Sanity 8  +Scuffling 8  +Sense Trouble* 10  +Shadowing* 8  +Stability 8  +      [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [...]



Black Beryl

Tue, 20 Feb 2018 19:39:19 GMT

← Older revision Revision as of 19:39, 20 February 2018 (One intermediate revision by the same user not shown)Line 20: Line 20:  *RANGED 0 *RANGED 0  *DEFENCE 1 *DEFENCE 1  +  +*Attack 2d6+2+3-def  +*Brawl 3d6 lose lowest dice.       Line 47: Line 50:  *FIST/CESTUS   *FIST/CESTUS    *HEADBUTT   *HEADBUTT   −*MASSIVE CLUB 2H+*MASSIVE CLUB 2H d6h +str     =ARMOUR= =ARMOUR=  * LIGHT ARMOUR 1 * LIGHT ARMOUR 1 [...]



Dr. Oliver Herbert

Tue, 20 Feb 2018 19:38:15 GMT

‎Dr. Oliver Herbert = ← Older revision Revision as of 19:38, 20 February 2018 Line 1: Line 1: −= Dr. Oliver Herbert ==+==Intro==  +Gender: Male  +   +Age: 30  +   +Ethnicity: White  +   +Hair: Short, straight black, clean-shaven  +   +Eyes: Royal blue  +   +Drive: Duty  +   +Occupation: Doctor  +   +Occupational Benefit: By using Medicine or Reassurance, you have access to medical records and hospital wards generally off limits to the public. When you use First Aid, each  +point spent heals 3 Health points, rather than 2. (You gain 2 Health points rather than 1 for each First Aid point you spend to heal yourself.) You can stabilize the condition of a seriously wounded victim by spending only 1 First Aid point, rather than 2.  +   +Build Points: 17  +   +== Pillars of Sanity ==  +   +Moral principles (The Hippocratic Oath)  +   +Scientific progress/Value of the intellect  +   +Patriotism  +   +   +== Sources of Stability ==  +   +Dr. Adam Morrison, my mentor.  +   +Rebecca Vellman, my sister.  +   +Ramsey Vellman, my oldest friend and brother-in-law.  +   +   +== Investigative Abilities ==  +Academic Abilities:  +Biology 3  +Law 1  +Languages 2 [Greek, Latin]  +Library Use 2  +Medicine 3  +   +== Interpersonal Abilities ==  +Assess Honesty 2  +Bureaucracy 1  +Cop Talk 1  +Credit Rating 5 [4 from Occupation; 1 Point]  +Reassurance 2  +   +== Technical Abilities ==  +Evidence Collection 2  +Forensics 3  +Pharmacy 3  +   +== General Abilities ==  +Athletics 4  +Firearms 4  +First Aid 10  +Fleeing 8  +Health 8  +Preparedness 6  +Sanity 10  +Scuffling 4  +Sense Trouble 6  +Shadowing 6  +Stability 10  +Stealth 6  +   +== Background ==  +Originally from a well-off Virginia family, Oliver Herbert had a domineering veteran officer of a father whom sought his 'general staff' of choice within the ranks of his sons and son-in-laws. His oldest brother went into the military, Ramsey's marriage was practically arranged to Oliver's sister to ensure the business element. That left Oliver pressured into studying as a doctor - though he found his way to freedom of choice with the inspiration of Dr. Bernard Spillsbury.  +   +The famous British pathologist and medico-legal expert had been at work making headlines and setting the path forward for criminal forensics, and Oliver found a mentor, the much older Dr. Morrison, whom intended to bring that example forward to the United States. Oliver earned his doctorate and was working as a ME when connections and Hoover's desire for a fully modern, professional FBI led to Dr. Herbert being recommended and recruited to the agency.  +      [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [...]



Dr. Oliver Herbert

Tue, 20 Feb 2018 19:35:56 GMT

Created page with "= Dr. Oliver Herbert == G-Men vs. the Unknown Main Page"

New page

= Dr. Oliver Herbert ==

[[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]]



Hank Winstead

Tue, 20 Feb 2018 19:35:40 GMT

Created page with "= Agent Hank Winstead == G-Men vs. the Unknown Main Page"

New page

= Agent Hank Winstead ==

[[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]]



St. John Markham

Tue, 20 Feb 2018 19:35:19 GMT

‎Agent St. John Markham ← Older revision Revision as of 19:35, 20 February 2018 (One intermediate revision by the same user not shown)Line 3: Line 3:  ==Intro== ==Intro==  Drive: Ennui Drive: Ennui  +  Occupation: Dilettante   Occupation: Dilettante    +  Occupational Benefit: Use Credit Rating to call on personal connections in any field of endeavor. These contacts will generally be relatives, old schoolfellows, and similar people of your social class. Occupational Benefit: Use Credit Rating to call on personal connections in any field of endeavor. These contacts will generally be relatives, old schoolfellows, and similar people of your social class.  +  Build Points: 17 Build Points: 17    Line 11: Line 14:     The nobility of the Markham family line The nobility of the Markham family line  +  The importance of generosity toward "lesser people" The importance of generosity toward "lesser people"  +  Physical beauty is a sign of moral worth Physical beauty is a sign of moral worth    Line 18: Line 23:     My boarding school roomate, Tazwell Chamberson My boarding school roomate, Tazwell Chamberson  +  My sister, Eloise My sister, Eloise  +  My French tutor, Monsieur Verniere My French tutor, Monsieur Verniere    Line 62: Line 69:  == Background == == Background ==  Bio: Now fully six months past his 25th birthday, St. John Markham is the eldest son of the Markham shipping dynasty, which has controlled a significant fraction of the New England shipping trade for generations. Raised on an estate outside of Boston, St. John spent most of his youth among the New England gentry. After an expensive turn at a British public school, he returned to the states to attend Harvard. Bored and dissolute, and having heard the stories of the Bureau of Investigation's work taking down the bandits of the 20s and early 30s, St. John convinced his skeptical father to pull the strings necessary to get him into the Bureau of Investigation, by exploiting the family's connection to Hoover's old mining boss, Edward Hooper. Bio: Now fully six months past his 25th birthday, St. John Markham is the eldest son of the Markham shipping dynasty, which has controlled a significant fraction of the New England shipping trade for generations. Raised on an estate outside of Boston, St. John spent most of his youth among the New England gentry. After an expensive turn at a British public school, he returned to the states to attend Harvard. Bored and dissolute, and having heard the stories of the Bureau of Investigation's work taking down the bandits of the 20s and early 30s, St. John convinced his skeptical father to pull the strings necessary to get him into the Bureau of Investigation, by exploiting the family's connection to Hoover's old mining boss, Edward Hooper.  +  +[[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [...]



St. John Markham

Tue, 20 Feb 2018 19:33:52 GMT

Created page with "= Agent St. John Markham = ==Intro== Drive: Ennui Occupation: Dilettante Occupational Benefit: Use Credit Rating to call on personal connections in any field of endeavor. Th..."

New page

= Agent St. John Markham =

==Intro==
Drive: Ennui
Occupation: Dilettante
Occupational Benefit: Use Credit Rating to call on personal connections in any field of endeavor. These contacts will generally be relatives, old schoolfellows, and similar people of your social class.
Build Points: 17

==Pillars==
Pillars of Sanity:

The nobility of the Markham family line
The importance of generosity toward "lesser people"
Physical beauty is a sign of moral worth

==Sources==
Sources of Stability:

My boarding school roomate, Tazwell Chamberson
My sister, Eloise
My French tutor, Monsieur Verniere

== Academic Abilities ==

Art History 1
Law 1
Languages 2 [French, Latin]

== Interpersonal Abilities ==

Assess Honesty* 2
Bargain 1
Cop Talk 1
Credit Rating* 7 [3 from Occupation; 2 Points]
Flattery* 2
Oral History 1
Reassurance 2
Streetwise 1

== Technical Abilities ==


3 Investigative Points Unassigned

== General Abilities ==

Athletics* 8
Driving* 6 [Motorcycle, Transport Truck, one unassigned]
Firearms 4
Fleeing 4
Health 8
Preparedness 4
Riding* 2
Sanity 9
Scuffling 6
Sense Trouble* 8
Shadowing 4
Stability 9
Stealth 4
Weapons* 8

== Background ==
Bio: Now fully six months past his 25th birthday, St. John Markham is the eldest son of the Markham shipping dynasty, which has controlled a significant fraction of the New England shipping trade for generations. Raised on an estate outside of Boston, St. John spent most of his youth among the New England gentry. After an expensive turn at a British public school, he returned to the states to attend Harvard. Bored and dissolute, and having heard the stories of the Bureau of Investigation's work taking down the bandits of the 20s and early 30s, St. John convinced his skeptical father to pull the strings necessary to get him into the Bureau of Investigation, by exploiting the family's connection to Hoover's old mining boss, Edward Hooper.



G-Men Investigator Matrix

Tue, 20 Feb 2018 19:30:25 GMT

‎G-Men vs. the Unknown! Investigator Matrix ← Older revision Revision as of 19:30, 20 February 2018 Line 1: Line 1: −=G-Men vs. the Unknown! Investigator Matrix=+= G-Men vs. the Unknown! Investigator Matrix =     {| border="1" {| border="1" Line 162: Line 162:  |- |-  |} |}  +  +[[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [...]



G-Men Kelley Case

Tue, 20 Feb 2018 19:28:57 GMT

‎The Hunt for "Machine-Gun" Kelly ← Older revision Revision as of 19:28, 20 February 2018 Line 1: Line 1:  =The Hunt for "Machine-Gun" Kelly= =The Hunt for "Machine-Gun" Kelly=  +  +==Clues==  +  +* Smokey's BBQ  +* "Uncle John"  +* "Creek by a graveyard... Willow."     [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]] [...]



G-Men Kelley Case

Tue, 20 Feb 2018 19:27:23 GMT

Created page with "=The Hunt for "Machine-Gun" Kelly= G-Men vs. the Unknown Main Page"

New page

=The Hunt for "Machine-Gun" Kelly=

[[G-Men_vs_the_Unknown | G-Men vs. the Unknown Main Page]]



G-Men Investigator Matrix

Tue, 20 Feb 2018 19:24:24 GMT

Created page with "=G-Men vs. the Unknown! Investigator Matrix= {| border="1" |+ Investigative Skills and Who Has Them ! Stat !! Markham !! Winstead !! Herbert |- ! Drive | *** || *** || *** |-..."

New page

=G-Men vs. the Unknown! Investigator Matrix=

{| border="1"
|+ Investigative Skills and Who Has Them
! Stat !! Markham !! Winstead !! Herbert
|-
! Drive
| *** || *** || ***
|-
! Occupation
| *** || *** || ***
|-
! Health
| *** || *** || ***
|-
! Sanity
| *** || *** || ***
|-
! Pillar I
| *** || *** || ***
|-
! Pillar II
| *** || *** || ***
|-
! Pillar III
| *** || *** || ***
|-
! Stability
| *** || *** || ***
|-
! Source I
| *** || *** || ***
|-
! Source II
| *** || *** || ***
|-
! Source III
| *** || *** || ***
|-
! Contact I
| *** || *** || ***
|-
! Contact II
| *** || *** || ***
|-
! Contact III
| *** || *** || ***
|-
! Accounting
| *** || *** || ***
|-
! Anthropology
| *** || *** || ***
|-
! Archaeology
| *** || *** || ***
|-
! Architecture
| *** || *** || ***
|-
! Art History
| *** || *** || ***
|-
! Biology
| *** || *** || ***
|-
! Cthulhu Mythos
| *** || *** || ***
|-
! Cryptography
| *** || *** || ***
|-
! Geology
| *** || *** || ***
|-
! History
| *** || *** || ***
|-
! Languages
| *** || *** || ***
|-
! Law
| *** || *** || ***
|-
! Library Use
| *** || *** || ***
|-
! Medicine
| *** || *** || ***
|-
! Occult
| *** || *** || ***
|-
! Physics
| *** || *** || ***
|-
! Theology
| *** || *** || ***
|-
! Assess Honesty
| *** || *** || ***
|-
! Bargain
| *** || *** || ***
|-
! Bureaucracy
| *** || *** || ***
|-
! Cop Talk
| *** || *** || ***
|-
! Credit Rating
| *** || *** || ***
|-
! Flattery
| *** || *** || ***
|-
! Interrogation
| *** || *** || ***
|-
! Intimidation
| *** || *** || ***
|-
! Oral History
| *** || *** || ***
|-
! Reassurance
| *** || *** || ***
|-
! Streetwise
| *** || *** || ***
|-
! Art
| *** || *** || ***
|-
! Astronomy
| *** || *** || ***
|-
! Chemistry
| *** || *** || ***
|-
! Craft
| *** || *** || ***
|-
! Evidence Collection
| *** || *** || ***
|-
! Forensics
| *** || *** || ***
|-
! Locksmith
| *** || *** || ***
|-
! Outdoorsman
| *** || *** || ***
|-
! Pharmacy
| *** || *** || ***
|-
! Photography
| *** || *** || ***
|-
|}



G-Men vs the Unknown

Tue, 20 Feb 2018 18:56:56 GMT

‎Agents of Note ← Older revision Revision as of 18:56, 20 February 2018 (9 intermediate revisions by the same user not shown)Line 7: Line 7:  == Forum Threads == == Forum Threads ==    −*[http://forum.rpg.net/showthread.php?t=546521 Recruitment] (closed)+*[https://forum.rpg.net/showthread.php?822459 Recruitment]   −*[http://forum.rpg.net/showthread.php?t=552894 IC]+*[https://forum.rpg.net/showthread.php?823359 IC] −*[http://forum.rpg.net/showthread.php?t=552892 OOC]+*[https://forum.rpg.net/showthread.php?8229942 OOC]     == Agents of Note == == Agents of Note ==    −The Keeper's [https://spreadsheets.google.com/pub?key=0Arqhb8VQ1H69dFZIdDhNODNiNWRJeElZazhBeWlGWmc&hl=en_GB&output=html Investigator Matrix].+The Keeper's [[G-Men_Investigator_Matrix | Investigator Matrix]]. −* Author by [http://forum.rpg.net/member.php?827-nemo nemo]+* [[St. John Markham]], the rich kid by Iustum −* [[Frances Bradley]], Antiquarian by [http://forum.rpg.net/member.php?u=74114 johanngottliebfichte]+* [[Hank Winstead]], Baptist Federal Lawman by Smilingbandit2 −* [[Malcolm Collins]], Book Scout by [http://forum.rpg.net/member.php?u=25800 WickedSceptre]+* [[Dr. Oliver Herbert]], Scientific Young Doctor by EnigmaticOne −* [[Parthenope Throckmorton]], Forger by [http://forum.rpg.net/member.php?u=82941 tutunaku]+ −* [[Sebastian Crowe]], Bookseller by [http://forum.rpg.net/member.php?u=8537 Paul Watson]+    −== Bookshop ==+== Bureau Policy ==    −Bran & Crowe Secondhand Books, 61 Chandos Street, Covent Garden+* All Agents will present a clean and alert appearance and wear suits at all times. −* '''Credit Rating''' 2+* All glory goes to the Bureau, and none to the individual Agent −* '''Bookshop Stock''' 5+* Follow the directions of your SAC  +* Keep Mr. Hoover informed. On no account should Mr. Hoover learn about a major development from his morning paper rather than through official channels.     == Contacts and Connections == == Contacts and Connections ==    −The [https://spreadsheets.google.com/pub?key=0Arqhb8VQ1H69dHZEN1l3MDl1RGFIaVVCZ0RvYy0xNHc&hl=en_GB&output=html Dramatis Personae] list.+===Law Enforcement===    −== Clues and Conclusions ==+===Suspects===    −The [[Clues and Conclusions (Bran and Crowe Secondhand Books)|Clues and Conclusions]] page.+===Civilians===  +   +===Friends and Family===  +   +== Casefiles ==  +   +* The [[G-Men_Kelley_Case | Hunt for Machine-Gun Kelley]] Case. [...]



G-Men vs the Unknown

Tue, 20 Feb 2018 18:37:53 GMT

G-Men Vs. The Unknown Wiki

New page

[[Category:PBP]]
[[Category:GUMSHOE]]
[[Category:Trail of Cthulhu]]

A Trail of Cthulhu Pulp Project Covenant campaign. The Keeper is DannyK.

== Forum Threads ==

*[http://forum.rpg.net/showthread.php?t=546521 Recruitment] (closed)
*[http://forum.rpg.net/showthread.php?t=552894 IC]
*[http://forum.rpg.net/showthread.php?t=552892 OOC]

== Agents of Note ==

The Keeper's [https://spreadsheets.google.com/pub?key=0Arqhb8VQ1H69dFZIdDhNODNiNWRJeElZazhBeWlGWmc&hl=en_GB&output=html Investigator Matrix].
* Author by [http://forum.rpg.net/member.php?827-nemo nemo]
* [[Frances Bradley]], Antiquarian by [http://forum.rpg.net/member.php?u=74114 johanngottliebfichte]
* [[Malcolm Collins]], Book Scout by [http://forum.rpg.net/member.php?u=25800 WickedSceptre]
* [[Parthenope Throckmorton]], Forger by [http://forum.rpg.net/member.php?u=82941 tutunaku]
* [[Sebastian Crowe]], Bookseller by [http://forum.rpg.net/member.php?u=8537 Paul Watson]

== Bookshop ==

Bran & Crowe Secondhand Books, 61 Chandos Street, Covent Garden
* '''Credit Rating''' 2
* '''Bookshop Stock''' 5

== Contacts and Connections ==

The [https://spreadsheets.google.com/pub?key=0Arqhb8VQ1H69dHZEN1l3MDl1RGFIaVVCZ0RvYy0xNHc&hl=en_GB&output=html Dramatis Personae] list.

== Clues and Conclusions ==

The [[Clues and Conclusions (Bran and Crowe Secondhand Books)|Clues and Conclusions]] page.



Tunnels & Trolls Deluxe: That Flighty Temptress, Adventure

Tue, 20 Feb 2018 17:34:40 GMT

‎NPCs ← Older revision Revision as of 17:34, 20 February 2018 Line 12: Line 12:  *Grimwald, barkeep at The Royal Crystal in the city of ShaRass (also known as Karthaki) *Grimwald, barkeep at The Royal Crystal in the city of ShaRass (also known as Karthaki)  *Dakgu, fence and general ne'er do well in the city of ShaRass (also known as Karthaki); can be found in the bazaar most of the time *Dakgu, fence and general ne'er do well in the city of ShaRass (also known as Karthaki); can be found in the bazaar most of the time  +*an unnamed tabby that has been seen wandering around the strange labyrinth in the desert     ==Patrons== ==Patrons== [...]



Algernon Crumb

Tue, 20 Feb 2018 17:32:35 GMT

← Older revision Revision as of 17:32, 20 February 2018
Line 4: Line 4:
 
*Human Rogue
 
*Human Rogue
 
*Level 2
 
*Level 2
*Current AP: 111
+
*Current AP: 78
  
 
==Attributes==
 
==Attributes==



Tunnels & Trolls Deluxe: That Flighty Temptress, Adventure

Tue, 20 Feb 2018 17:32:08 GMT

‎Adventure Points Earned ← Older revision Revision as of 17:32, 20 February 2018 Line 52: Line 52:  *L1SR on IQ to identify a good fence - Mad Dermot: 16 AP *L1SR on IQ to identify a good fence - Mad Dermot: 16 AP  *Finishing the first adventure (halfway): 50 AP (all) *Finishing the first adventure (halfway): 50 AP (all) −*L1SR on CHA to identify if the hobbs were a threat or not - Algernon: 42 AP+*L1SR on CHA to identify if the hobbs were a threat or not - Algernon: 9 AP     =Game World= =Game World= [...]



The Forgotten Squadron/Potential Threats & Issues

Tue, 20 Feb 2018 17:26:39 GMT

Created page with "*Smugglers operating nearby may bring unwanted Imperial attention. *Imperial probe droids have been launched into this system or nearby ones recently. *Old mining droids are h..."

New page

*Smugglers operating nearby may bring unwanted Imperial attention.
*Imperial probe droids have been launched into this system or nearby ones recently.
*Old mining droids are hazardous.
*Ecosystem is active and creatures could be a threat.
*Dark side energy in the tunnels.
*Grand Moff may be closing in.
*Bad living arrangements.



TOR: Genseric, the Owl

Tue, 20 Feb 2018 17:26:13 GMT

← Older revision Revision as of 17:26, 20 February 2018
Line 2: Line 2:
  
 
Culture: Woodman of Wilderland
 
Culture: Woodman of Wilderland
 +
 
Standard of Living: Frugal
 
Standard of Living: Frugal