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Comments to Vincent Baker's blog thingy.



 



Retrospective: Games: Vincent at 2018-02-24 10:05:24

Sat, 24 Feb 2018 10:05:24 -0500

Good luck!



Retrospective: Games: Rafu at 2018-02-24 09:30:36

Sat, 24 Feb 2018 09:30:36 -0500

Thanks! Currently trying to talk some of my fellows into playing this game. There's something to it that really "clicks" with me, so I'd love to.



Retrospective: Games: Vincent at 2018-02-24 07:44:30

Sat, 24 Feb 2018 07:44:30 -0500

Heck if I know. Try this instead, off the top of my head: • An Attendant Spirit converts Respect to Insight. • A Caravaneer converts Respect to Leisure. • A Courtier converts Leisure to Respect. • A Family Member converts Respect to Prowess. • A Follower converts Righteousness to Respect. • A Former Teacher converts Leisure to Righteousness. • A Student converts Leisure to Illumination. • A Wife converts Prowess to Leisure.



Retrospective: Games: Rafu at 2018-02-23 15:56:59

Fri, 23 Feb 2018 15:56:59 -0500

And here are the Allies:
  • An Attendant Spirit converts Renown to Insight.
  • A Caravaneer converts Renown to Leisure.
  • A Courtier converts Leisure to Prowess.
  • A Family Member converts Respect to Renown.
  • A Follower converts Righteousness to Renown.
  • A Former Teacher converts Leisure to Righteousness.
  • A Student converts Leisure to Illumination.
  • A Wife converts Prowess to Leisure.

Renown looks extraneous here, being a Stat rather than a Bonus, and I can't really figure out how it should be converted (permanent loss?). Am I missing something in the rules, or is there a mistake in this chart?




Retrospective: Games: Vincent at 2018-02-23 13:18:41

Fri, 23 Feb 2018 13:18:41 -0500

Sure.



Retrospective: Games: Rafu at 2018-02-23 10:57:28

Fri, 23 Feb 2018 10:57:28 -0500

Would this be the right place for asking about some mechanical details of Toward One? Because that isn't a comment-able thread.



Systems in Miniature: Josh W at 2017-09-13 18:48:03

Wed, 13 Sep 2017 18:48:03 -0400

Yeah, this is good, I sometimes make little satirical games about my own behaviour patterns sometimes too, and immediately hide them! 'Cos sometimes systems work based on saying they work a certain way, and making a game based on the letter of their self-description results in enlightening nonsense. And sometimes, it's easier to write a game that fundamentally distorts how something works than that actually reveals it, so you can end up saying "what if this thing me and him do was represented as a bidding game?" or whatever. Anyway, such work is fun for one person, but when played by more than one person has the same hazards as a fictionalised biography.



Systems in Miniature: Vincent at 2017-09-05 07:39:34

Tue, 05 Sep 2017 07:39:34 -0400

For sure. I was talking with Emily about rpgs' success at genre analysis and we came to that same conclusion.



Systems in Miniature: Ben Lehman at 2017-09-04 11:31:51

Mon, 04 Sep 2017 11:31:51 -0400

This is definitely true for me with the caveat that narratives (the thing that is produced by the interaction of reader + text) are dynamic systems. So, for instance, clover, has something to say about how childhood learning works, and also about how "childhood cuteness" narratives work.



Systems in Miniature: anna at 2017-09-02 13:40:12

Sat, 02 Sep 2017 13:40:12 -0400

this is a really beautiful way of putting it! it's interesting that i'm sort of on a trajectory now away from games as systems and towards games as poetry. i'm at a phase in my relationship with this book (which happens with most of my art sooner or later) where it seems like it was written by a completely different person.



Systems in Miniature: Paul T. at 2017-09-02 00:43:15

Sat, 02 Sep 2017 00:43:15 -0400

Very interesting! Will ponder. It makes sense to me. (And sometimes playing a game can help you understand a dynamic system in action - for me, that was Diplomacy, for example.)



Vigil: Paul T. at 2017-09-02 00:41:45

Sat, 02 Sep 2017 00:41:45 -0400

Nice! There's been a bunch of chatter recently on Story Games about how Ron's games are often underrated or overlooked. Great to hear about a new one in development!



Systems in Miniature: Vincent at 2017-09-01 11:06:59

Fri, 01 Sep 2017 11:06:59 -0400

* In my own words. Anna, I hope I'm in the neighborhood!



Vigil: Ron Edwards at 2017-08-28 14:14:43

Mon, 28 Aug 2017 14:14:43 -0400

Thanks man! If anyone's interested in my blog post about getting started on this, it's here: https://adeptpress.wordpress.com/2017/06/18/is-your-hate-pure/



Shays' Rebellion: Paul T. at 2017-08-09 19:23:35

Wed, 09 Aug 2017 19:23:35 -0400

Yow! There are quite a few lessons in there...