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News for nerds, stuff that mattersSearch Slashdot stories



Published: 2017-03-22T21:57:18+00:00

 



Nintendo Is Repairing Left Joy-Cons With ... a Piece of Foam?

2017-03-22T20:40:00+00:00

While Nintendo remains silent on the issue of some left Joy-Con controllers becoming desynced from the Switch console, it appears it has a solution for those affected. No, it's not avoidance of aquariums or all other wireless devices; instead, it's apparently as simple as a foam sticker placed in the right spot. From a report: Early reviews and, later, actual retail units of the Nintendo Switch highlighted an apparent hardware flaw in the design of the left Joy-Con controller. In certain scenarios -- like when played some distance from the console using the Joy-Con Grip -- some left Joy-Cons could lose sync and players would find themselves unable to accurately control what's happening on the screen. While a day one console update fixed this issue for some, it's remained for others and Nintendo has done little to assuage would-be consumers that it's solved the issue for good. But, a Joy-Con sent in for repair by CNET's Sean Hollister was returned with one small enhancement a week later and -- lo and behold -- it works. That enhancement: A small piece of conductive foam.

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Ask Slashdot: Best Virtual Reality Headsets?

2017-03-18T13:00:00+00:00

Quantus347 writes: Straightforward question: I held off for a year to let the various manufacturers shake out the bugs, but now it's down to either a virtual-reality system or a new generation console. So I ask you, the Slashdot community, what are your personal experiences with any of the various VR systems out there? What are their strengths and weaknesses? What little things annoy you the most? What features make a given product the best (or worst) option? "Sprinkle us with wisdom from your mighty brain!" For reference, the HTC Vive costs $799.00, while the Oculus Rift with Oculus Touch motion controllers costs $598 (which is the price after the recent markdown from $799). These prices do not include the necessary hardware required to power each headset. The PlayStation VR ($399.99), Samsung Gear VR ($99.99), and Google Daydream View ($79.00) are also available for less moolah.

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The Last Days of Club Penguin

2017-03-16T16:40:00+00:00

Club Penguin, a decade-old tween-focused social network by Disney is shutting down. From a report on The Outline: Club Penguin, which launched in 2005, will shutter on March 29, ending an 11-year run that at its peak drew 200 million users to the site. While the traffic has reportedly been in decline over the past few years -- the OG Club Penguin kids have mostly aged out (most of the site's user are 8-13), and there's growing competition from other social networking games, like the new LEGO Life -- fans both young and old are reacting to the news with emotions that run the Kubler-Ross gamut. Some have been reduced to shell-like human embodiments of the Loudly Crying Face emoji. James Charles, the beauty-obsessed 17-year-old Instagram star who was recently announced as the first male face of CoverGirl, tweeted, "my entire childhood is going down the drain wow I'm gonna cry RIP greendude50." Others are lashing out, attempting speedruns or willfully disobeying chat rules in the hopes of getting booted in an act of you-can't-fire-me-I-quit defiance. And of course, plenty are soaking up the last days, taking part in the community-wide "Waddle On" celebration that's essentially a G-rated version of an end-of-days rager.

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Dungeons and Dragons Goes Digital

2017-03-16T10:00:00+00:00

An anonymous reader writes: Seems like a new digital Dungeons and Dragons will soon be offered. It's not a game in the Baldur's Gate style but rather seems to be about using apps to complement the experience. I wonder if it includes some kind of VOIP facility so the D&D session can be established without everyone being in the same room. From The Register: "The game's publisher, Wizards of the Coast, calls its new effort 'D&D Beyond,' describes it as 'a digital toolset for use with the Dungeons & Dragons fifth edition rules' and has given the service the tagline 'Play with advantage.' Wizards' canned statement says the service will 'take D&D players beyond pen and paper, providing a rules compendium, character builder, digital character sheets, and more -- all populated with official D&D content.' We're also told the service 'aims to make game management easier for both players and Dungeon Masters by providing high-quality tools available on any device.' That repetition of the 'any device' point point suggests this will be a web-based effort, rather than an app. The service will debut in 'summer,' presumably northern hemisphere summer so that folks who play D&D will spend up big on their breaks from school or university." You can watch the promo video here.

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Nintendo Switch Ships With Unpatched 6-Month-Old WebKit Vulnerabilities

2017-03-14T10:00:00+00:00

An anonymous reader quotes a report from Ars Technica: Nintendo's Switch has been out for almost two weeks, which of course means that efforts to hack it are well underway. One developer, who goes by qwertyoruiop on Twitter, has demonstrated that the console ships with months-old bugs in its WebKit browser engine. These bugs allow for arbitrary code execution within the browser. A proof-of-concept explainer video was posted here. The potential impact of these vulnerabilities for Switch users is low. A Switch isn't going to have the same amount of sensitive data on it that an iPhone or iPad can, and there are way fewer Switches out there than iDevices. Right now, the Switch also doesn't include a standalone Internet browser, though WebKit is present on the system for logging into public Wi-Fi hotspots, and, with some cajoling, you can use it to browse your Facebook feed. The exploit could potentially open the door for jailbreaking and running homebrew software on the Switch, but, as of this writing, the exploit doesn't look like it provides kernel access. The developer who discovered the exploit himself says that the vulnerability is just a "starting point."

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Microsoft's Project Scorpio Will Pack Internal PSU, 4K Game DVR Capture

2017-03-14T00:05:00+00:00

According to an exclusive report from Windows Central, Microsoft's upcoming "Project Scorpio" gaming console will feature an internal power supply unit (PSU), similar to the Xbox One S, and 4K game DVR and streaming at 60 frames-per-second (FPS). From the report: In Microsoft's efforts to make Project Scorpio a true 4K system, it will also feature HEVC and VP9 codecs for decoding 4K streams for things such Netflix, just like the Xbox One S. It will also leverage HEVC for encoding 2160p, 60 frame-per-second (FPS) video for Game DVR and streaming. Microsoft's Beam streaming service has been running public 4K stream tests for some time, and it's now fair to assume it will not only be PC streamers who will benefit. Project Scorpio's Game DVR will allow you to stream and record clips in 4K resolution with 60FPS, according to our sources, which is a massive, massive step up from the 720p, 30FPS you get on the current Xbox One. With every bit of information we receive about Project Scorpio, the theme of native 4K keeps appearing -- not only for games, but also console features. We now believe Scorpio will sport 4K Game DVR, 4K Blu-ray playback, and 4K streaming apps, but the real showstopper will be the 4K games Microsoft will likely flaunt at E3 2017.

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PlayStation Now Will Bring PS4 Games to your PC

2017-03-13T21:20:00+00:00

You could soon play PlayStation 4 exclusives like Uncharted 4 and The Last of Us Remastered on your PC. From a report on Engadget: Sony is bringing the PS4 catalog to its streaming game service PlayStation Now, the company said today in a blog post. The announcement is light on details, but we know that every game in the service, including PS4 games, will be part of a single PS Now subscription.

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NVIDIA Lifts Veil On GeForce GTX 1080 Ti Performance Reviews, Which Show Faster Speeds Than Titan X

2017-03-10T07:00:00+00:00

MojoKid writes from a report via HotHardware: NVIDIA is officially launching its most powerful gaming graphics card today, the GeForce GTX 1080 Ti. It was announced last week at the Game Developers Conference and pre-orders began shortly thereafter. However, the cards will begin shipping today and NVIDIA has lifted the veil on performance reviews. Though its memory complement and a few blocks within the GPU are reduced versus NVIDIA's previous top-end card, the Titan X, the GeForce GTX 1080 Ti makes up for its shortcomings with a combination of refinement and the brute force of higher memory clocks, based on new and improved Micron GDDR5X memory, faster core clocks and an improved cooler. For gamers, the good news is, the 1080 Ti retails for $699, versus $1200 for the Titan X, and it is in fact faster, for the most part. Throughout a battery of game tests and benchmarks, regardless of the resolution or settings used, the GeForce GTX 1080 Ti performed on par with or slightly faster than the NVIDIA Titan X and roughly 30-35% better than the standard GeForce GTX 1080 Founders Edition. Versus AMD's current flagship GPU, the Radeon R9 Fury X, there is no competition; the GeForce GTX 1080 Ti was nearly 2x faster than the Fury X in some cases.

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Project Scorpio Next-Generation Xbox Gaming Console Debuts In Microsoft Store

2017-03-10T00:35:00+00:00

BrianFagioli quotes a report from BetaNews: Microsoft's next generation of video game console is currently called "Project Scorpio." This will be a truly new console, although it will be backwards compatible with all Xbox One games -- nice. In fact, you will even be able to use your Xbox One controllers and other accessories. While we do not have a definitive date of when it will go on sale, today the next Xbox console makes its debut in the Microsoft Store. We even get a slightly better idea of when it will be in stores. Microsoft reaffirms its prior stance that the console will launch in time for the 2017 Holiday season, giving us more confidence that it will launch then. Beyond that, we are none the wiser regarding a date. Heck, we don't even know definitively if it will use the "Xbox" branding (although it probably will). One thing is for sure, though -- simply putting the game system in the Microsoft Store is an important step leading up to the ability to pre-order. You can view Project Scorpio's Microsoft Store page here.

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PlayStation 4.5 Update Brings HDD Support, PS4 Pro 'Boost Mode'

2017-03-09T22:00:00+00:00

Sony has officially pushed out the PlayStation 4.5 System Update, codenamed "Susuke," which brings a new Boost Mode for PS4 Pro owners and lets PS4 owners download and install games directly to USB 3.0 hard drives up to 8TB in size. The INQUIRER reports: PS4 Pro owners are also being treated to a new Boost Mode, will offer improved performance for PS4 games released before the Pro console. "This feature has been designed to provide better performance for select legacy titles that have not been patched to take advantage of the PS4 Pro's faster CPU and its faster and double-sized GPU," Sony said in a blog post. "This can provide a noticeable frame rate boost to some games with variable frame rates, and can provide frame rate stability for games that are programmed to run at 30 Hz or 60 Hz." The PS 4.5 update brings an improved 2D mode to owners of Sony's PlayStation VR headset, which the firm claims will improve the resolution of the system screen displayed on your TV is significantly better when you're out of VR mode. The resolution of Cinematic Mode on PlayStation VR is also getting a boost, with Sony noting "if your PS VR screen size is set to Small or Medium, the frame rate of content viewed in Cinematic Mode goes up from 90Hz to 120Hz with this update." Other new features include added support for voice chat when using Remote Play on Windows, Mac or an Xperia device, an 'Off Console' icon that tells gamers when a friend is logged in but away from their device and updates to the PS Messages and PS Communities apps on iOS and Android.

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Nintendo Switch Owners Complain About Dead Pixels, Nintendo Says They're 'Normal'

2017-03-07T03:30:00+00:00

Nintendo says the dead or stuck pixels Switch owners are complaining about are "normal" and not defects. "New Switch players have taken to online discussion boards, including a 2,000-comment strong Reddit post, to complain of screen issues distracting play, unbecoming of a $300 handheld gaming machine," reports The Guardian. From the report: In a support document entitled "There are black or bright dots on the Nintendo Switch screen that do not go away, or there are dark or light patches on the screen," Nintendo said: "Small numbers of stuck or dead pixels are a characteristic of LCD screens. These are normal and should not be considered a defect." Customers wishing to swap their Switch consoles with defective screens will get no support from Nintendo. A similar issue happened with the Nintendo DS at launch in the U.S., but the Japanese gaming company eventually relented after complaints from buyers, begrudgingly offering replacements under warranty. Nintendo also warned users that using the Switch near an aquarium or within a meter of another wireless device, including laptops, wireless headsets, wireless printers, microwaves, cordless phones or even USB-3.0 compatible devices "such as hard drives, thumb drives, LAN adapters, etc," might cause the Joy-Con controllers to disconnect from the Switch.

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What the Death of CRT Display Means For Classic Arcade Machines

2017-03-06T16:00:00+00:00

An anonymous reader shares a VentureBeat report:The cathode-ray-tube technology that powered the monitors for nearly every classic arcade game in the twentieth century is defunct. Sony, Samsung, and others have left it behind for skinnier and more lucrative LCDs and plasmas, and the CRTs that are left are about to sell out. The current stock of new 29-inch CRT monitors is dwindling. Online arcade cabinet and parts supplier Dream Arcades has fewer than 30 of those large displays sitting on its shelves. When it sells out of the current inventory, it will never get another shipment in that size again. "We've secured enough [of the other sizes] to get us all the way through next year," says Michael Ware, founder of Dream Arcades. "After that, that's it." The future of arcade-cabinet restoration is looking bleak. "The old arcade games are like aging people," says Walter Day, founder of high-score-keeping site Twin Galaxies. "They have old livers and aging kidneys. There will come a day when very few arcade cabinets have original components. Time will wear them out." To be clear, it's not that games like Donkey Kong or Pac-Man will suddenly become unplayable. The games can run on newer LCD screens, but they may not look as the developers intended.

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Ask Slashdot: What Would Happen If All Software Ran On All Platforms?

2017-03-06T08:42:00+00:00

Slashdot reader dryriver writes: We live in a computing world where the OS you use -- Windows, OS X, Linux, Android, iOS, others -- often determines what software can and cannot be run on a given electronic device. (Let us pretend for a moment that emulators and other options don't exist). What if -- magically -- such a thing as as Universally Compatible Software Application were possible. Software, in other words, that is magically capable of running on any electronic device equipped with enough CPU, GPU and memory capacity to run the software in a usable way. Example: 3D CAD software that runs on Windows 14, Playstation 7, an Android Smartphone, Nintendo's latest handheld gaming device and an Ubuntu PC in exactly the same way with no compatibility problems whatsoever occurring. What would and would not change in such a computing world? He also asks an even more important question: will this ever be possible or feasible from a technical standpoint? So leave your best answers in the comments. Will it ever be possible to run all software on all platforms -- and what would happen if we could?

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Strange New Social Media Trend: Licking Nintendo Switch Cartridges

2017-03-05T08:34:00+00:00

Now that the Nintendo Switch has launched, "lots of people are just licking their video games," reports McClatchy. According to IGN, the tech company coated the cartridges, which are roughly the size of a SIM card, in a bittering agent called denatonium benzoate, which is also used in rat poison and antifreeze to deter human consumption. The chemical is also used to deter nail-biting, per the Telegraph. Nintendo used the chemical as a safety measure to stop small children and pets from eating the cartridges. While there is no adverse health effects from consuming denatonium benzoate, it does leave a sour, bitter taste that lasts for hours, according to taste testers from BBC News, Quartz and IGN. But even as more and more people take to social media to let others know how bad the cartridges taste, more and more people seem determined to try it in what some are calling the Nintendo cartridge challenge... "Humanity deserves no faith," opines Slashdot reader RavenLrD20k. But meanwhile on Twitter, one gamer was already complaining that their morning coffee tasted like a Nintendo Switch cartridge.

Read more of this story at Slashdot.

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Canadian DMCA In Action: Court Awards Massive Damages In Modchip Case

2017-03-03T22:50:00+00:00

New submitter google20000 shares a report from Michael Geist: The Federal Court of Canada has issued a massive damage award in the first major Canadian digital lock copyright ruling involving circumvention of technological protection measures. The ruling, which is the first to conduct an extensive examination of the anti-circumvention rules established in 2012, adopts expansive interpretations to the digital lock protections and narrow views of the exceptions. The case launched by Nintendo confirms that Canada has tough anti-piracy laws with one of the most aggressive digital lock laws in the world and will fuel calls to re-examine the effectiveness of the anti-circumvention exceptions in the 2017 copyright review. The case stems from a lawsuit launched by video game maker Nintendo against Go Cyber Shopping, a modchip seller that operated a retail store in Waterloo, Ontario and several online stores. Go Cyber Shopping offered a wide range of products that allow users to circumvent the digital lock controls on the Nintendo gaming console (such as the Wii) and play unauthorized games including "homebrew" games. Go Cyber Shopping argued that it provided other services but the court says that it did not tender any evidence in that regard. The court concluded that the modchip seller engaged in copyright infringement and circumvented technological protection measures. In fact, it went out of its way to emphasize the importance of TPM protection. It adopted a broad interpretation of a technological protection measure -- rejecting a UK case that used a narrower interpretation -- in favor of an approach that covers access controls that go beyond restrictions on copying.

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