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Independent videogame news, reviews, previews and more since 1995.

Published: Sun, 18 Mar 2018 04:16:48 -0400

Last Build Date: Sun, 18 Mar 2018 04:16:48 -0400


First Impressions: Too Human

Fri, 18 Jul 2008 16:44:41 -0400

This terribly cold, strenuous year has entered it's warming period. Twentysomethings venture to the park for volleyball or soccer. Some throw frisbees or [i]discs[/i], if you prefer the neutral term. Also, the demo for Too Human has hit Live Marketplace. We suggest you go download it and play it. It's a game with as much controversy as variety, as little tact as subtlety.

The Simpsons Game: Best. Simpsons Game. Ever.

Sun, 06 Apr 2008 10:08:14 -0400

The Simpsons are a perennial videogame topic. Many of the games created in the franchise are utterly forgettable. (Anyone up for a round of Simpsons Wrestling? Didn't think so...) But there have been a few well-done Simpsons games: Simpsons Hit and Run (a GTA clone) and The Simpsons Road Rage (a Crazy Taxi clone) were both enjoyable. The Simpsons Game isn't a direct rip-off of any particular game. It sticks to a platform/action approach and uses the whole world of videogames for its satirical fodder. The result is a Simpsons game that may be slightly less polished in terms of gameplay but is easily the game that feels most like a real Simpsons episode. Check out our review for more.

Get a Little Gore from Your PSP with God of War: Chains of Olympus

Mon, 31 Mar 2008 19:27:34 -0400

Everyone's favorite bloodthirsty Spartan is back, and, as usual, he's pissed. In this prequel to the other two God of War titles, you'll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console. This is the best reason so far to blow the dust off your PSP. Check out our review.

Lost: Via Domus Review

Sat, 22 Mar 2008 23:07:59 -0400

Never one to leave any stone unturned for clues about the next big revelation on Lost, our intrepid Editor in Chief, Shawn Rider, takes a look at Lost: Via Domus. It's a dirty job that nobody else wanted, and evidence that Shawn clearly has a problem. It's not a great game, but it is a solid six to eight hours of time spent with Lost. And sometimes that's all you need.

BioShock DLC and Plasmid Details

Thu, 06 Dec 2007 11:09:03 -0500

The other day we posted about BioShock's new DLC, stating new plasmids and the ability to turn off vita-chambers. There's more, don't worry. We've got the details on the new plasmids, as well as the answer to "what the hell does Horizontal FOV actually do?" While 2K ponders a sequel to BioShock, we can, at least, enjoy the bliss that is the first, again, if we so desire, we and our brass balls.

Pirates of the Burning Sea Goes Open Beta

Wed, 05 Dec 2007 21:13:31 -0500

It's 1720 A.D. and the seas of the Carribean are the new battlefront for the powers of Europe. Pirates, Privateers, and Free Traders cruise the waters in search of their fortunes, while Navy ships of the line keep as much order as one can with fleets of Pirates sailing their dark colors from the mast. Like pages from a Patrick O'Brien novel, Pirates of the Burning Sea brings the life on the sea to your computer with fantastic success.

XBL Arcade Review: Undertow

Wed, 05 Dec 2007 19:35:56 -0500

Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy's "tickets" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.