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Last Build Date: Sun, 17 Apr 2011 13:54:56 +0000

 



Blue Sky, Pixar & More Artists Paint for a Cause

Tue, 02 Mar 2010 17:35:03 +0000

What happens when you make a documentary film and just happen to work at one of the top animation studios in the world? If you’re smart, you make friends with the artists and they multiply your creativity. If you’re smarter, you ask them to bring their friends from around the world with them. And that’s […]



Chelsea Art Inspires

Fri, 04 Dec 2009 14:22:48 +0000

Whenever we plot a course through Chelsea galleries, we plan to hit some major shows but it’s always the other things we stumble into that make the trip worth it. This time we were of course aiming for Edward Burtynsky’s Oil, but unexpected bits (big and small) made the day. Take, for example, New York […]



The Road to Kampala

Tue, 21 Jul 2009 03:34:36 +0000

In a few days I’ll be in Uganda, and that’s just the beginning. Scrambling over the last week, we put together a mammoth plan: USA to Uganda, Uganda to Rwanda, Rwanda to Tanzania, Tanzania to South Africa. (And there might be a little Kenya sprinkled in there, too.) All in 3 weeks and all in […]



Ice Age 3: Bits from the Premiere

Fri, 26 Jun 2009 04:54:57 +0000

I’ve been a fan of Blue Sky Studios since Bunny so it was a great thrill to score tickets to the premiere of their latest: Ice Age 3. But that thrill came with a certain amount of fear. After all, the last film in the series is easily the team’s worst and the first Ice […]



Pixar Concepts: Good Dog, Bad Dog

Fri, 12 Jun 2009 00:52:41 +0000

Love this concept art from Pixar’s fabulous Up. And there’s more where those came from. Heck, MoMA had a whole exhibit of Pixar concepts. Which begs the question: why don’t other studios put their formative art on display? They certainly have work worth sharing, but it typically trickles out through less than official channels. (Jake […]



Hardcore Starts at Home

Thu, 09 Apr 2009 03:39:33 +0000

Guilty as charged. The ridiculous haircuts, the ludicrously huge glasses, the ancient headphones, the thousand yard stare. It’s all true. No matter! Nothing focuses you like Combat, Atari 2600 style. It’s the young heyday of the videogame in full swing — my big cousin and I drinking from the firehose. But what I love is […]



Down, Out, and Animated

Wed, 18 Feb 2009 05:17:00 +0000

Late last year, just after Hank Paulson gave his fireside chat on the implosion of the world economy, my wife began the search for a new job. For us, then, the continually gruesome economic news has carried something of a personal tone. It’s been a stressful few months to say the least. So, it’s with […]



Art Inspiration in Chelsea

Wed, 24 Dec 2008 11:00:02 +0000

Whenever I go to Chelsea, I come away inspired. But absence makes the heart grow fonder and it’s been way too long. Then again, gallery season just started, so it’s a perfect time to reacquaint. And boy did this season start well. Just have a look at Calma up above. His Novo Mundo show at […]



Speaking at Living Game Worlds

Mon, 01 Dec 2008 12:00:16 +0000

Just hit the ground in Atlanta, where I’ll be speaking at Living Game Worlds 4 this week. It’s always great fun to hang out with folks like Raph Koster, T.L. Taylor, Randy Farmer, and Ian Bogost. My talk will focus on the design challenges we faced building games in virtual worlds — the Virtual Team […]



What Slumdog Millionaire Ain’t

Fri, 21 Nov 2008 05:20:37 +0000

Danny Boyle’s Slumdog Millionaire ain’t what you think. Brilliant and harsh, Boyle’s flicks tend to leave you feeling a bit damaged (see Trainspotting, 28 Days Later). And given that Slumdog focuses on India’s crushingly poor slum kids, you’d expect similar — particularly since films like Born into Brothels have calibrated expectations. It’s anything but. There […]