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Preview: Tom Miller's Blog : ManagedDX

Tom Miller's Blog



The Ramblings of Miller. These postings are provided "AS IS" with no warranties, and confer no rights.



Last Build Date: Fri, 25 Mar 2011 21:39:44 +0000

 



This blog is now retired, please follow my new site instead.

Fri, 25 Mar 2011 21:39:44 +0000

I've migrated to my new site now at http://millermansworld.com Hope to see you there!



It occurs to me that I forgot to announce a few things on my blog..

Sun, 08 Aug 2010 17:16:57 +0000

For starters, I never mentioned that I had left the XNA team here.  After spending approximately a decade working on XNA and it's predecessors, I had finally decided it was time to move on.  An opportunity came up within MGS (Microsoft Game Studios) that gave me the opportunity to make games rather than enabling others...



Artists wanted!

Sun, 02 May 2010 21:05:33 +0000

Oh yeah, are you a game artist and you want to see your art in an upcoming book?  Then you should contact me and we should chat!



A new book on Game Studio 4.0

Sun, 02 May 2010 15:30:17 +0000

It has been about five years since my last book came out.  During that time, a lot has happened.  Heck, that book was about Managed DirectX, and at the time it came out XNA Game Studio didn’t even exist as an idea, much less a product.  Since then, it’s not only been released, but we’ve...



Oh yeah, I should have posted this before

Mon, 08 Feb 2010 20:26:08 +0000

Much like Shawn mentioned recently, I too got a twitter account after all this time.  Although I guess I can say that I *still* do not have a cell phone in 2010, so I guess I’m a bit of a luddite myself. You can follow me @Mill3rman and welcome both of us to the future..



XNA Game Studio 3.1 Zune HD Extensions

Tue, 15 Sep 2009 18:31:36 +0000

If you were already developing games for your Zune using XNA Game Studio, you’ll be happy to know that moving that game over to the new Zune HD will be remarkably easy.  Today we’ve released the XNA Game Studio 3.1 Zune HD Extensions that will allow you to deploy to your new device and includes...



2009 Dream.Build.Play winners announced

Tue, 08 Sep 2009 15:57:05 +0000

At PAX this year, we announced the winners of the 2009 Dream.Build.Play contest with Dust: An Elysian Tail taking home the grand prize. Big congratulations go out to all of the entries, and to the winners, keep up the amazing work. 



Dream Build Play 2009 finalists…

Thu, 03 Sep 2009 20:00:26 +0000

Once again, the Dream-Build-Play 2009 competition has provided a ton of great games.  The finalist this years have been announced here, and the winner will be picked at PAX in just a few short days. The talent and ability the people making these games and the quality of the entries we get never ceases to...



My blog is a constant source of new and exciting information…

Thu, 03 Sep 2009 02:33:13 +0000

It’s been over a year since my last post, and despite my many promises to myself (and anyone who still reads this thing), I never seem to find time to post here.  Well, other than right now, since I obviously am doing it now. A lot has happened since my last post.  We shipped Game...



Make money from your amazing game creations!

Tue, 22 Jul 2008 14:56:00 +0000

Today we announced the Xbox LIVE Community Games.  You can read more information about it (including a FAQ) here. What is the big thing in the announcements that could be considered exciting?  You'll be able to make money from your creations.  As an XNA Creator Club premium member you'll be able to submit your games to...