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Preview: InfoPaintball

InfoPaintball



Welcome to InfoPaintball. To start viewing posts, select the article you want to visit from the selection underneath. Coming soon: PAINTBALL GUN RATINGS!



Updated: 2017-06-23T04:01:10.982-07:00

 



2011 PSP Rule Changes Etc

2010-12-20T18:48:00.579-08:00

Bit late. But after overviewing [almost] everything in the paintball "world" nothing much important.

PSP Events:

The PSP is taking steps to make it possible for talented players of all sizes, ages and pay grades to compete nationally. Currently, smaller and wealthier players have an edge in the PSP. The field layouts have not been friendly to larger players, and the teams with heavy financial backing can afford to practice the field layout every weekend. It’s time to make sure the most talented players are the ones excelling in the PSP, not just the most fortunate.
After speaking with many current and past players of the PSP as well as our Master Sponsors, we have decided to make the following changes:
• Lengthen the field 10 feet per side (Total size will now be 120 x 170 feet)
• Eliminate Pit-side coaching and communication
• Field Layouts will not be released prior to the events
• Adjust position of bunkers to better suit a wider variety of players
• Adjust classification system for D1 – Pro, now that the Semi-Pro division is absent
We’re taking the game in a direction that will include more players, as opposed to excluding them as has been done in the past. We need to make sure players can still compete when they turn 30 or are not in a financial position to practice every weekend. We feel this is the right thing to do for our customers and our business as well as the sport and industry.
The PSP is here for the long run. These steps are in an effort to include more people in the game, while still making sure the ones with the best paintball skills win. More information on the 2011 season will be released right here in the weeks to come.



New PayPerClick (PPC), In Text Ads, and more Coming Soon!

2010-12-22T21:58:27.433-08:00

EDIT:Chitika UP!
INFOLINKS UP! [The green underlining ads ;]

I'm back to recreate our site: InfoPaintball. If you guys have any suggestions/ideas. (How to run blog, making into website, advertising, etc. Please post our email me at any time at pb4lvince@gmail.com

Potential Ads and PPC
- InfoLinks
- Chitika
- adBrite
- Bidvertiser
- Clicksor

InfoLinks:

These links are part of a pay per click advertising program called Infolinks. Infolinks is an In Text advertising service: they take my text and create links within it. If you hover with your mouse over these double underlined links, you will see a small dialog box containing advertisement related to the text marked. You can choose to either move the mouse away and go on with your browsing, or to press on the box and go to the ad page which is relevant to the text. Click here to learn more about Infolinks Double Underline Link Ads.

Edit the "Click here to learn more about Infolinks Double Underline Link Ads" hyperlink with your website information. Use your account's pid and your website's wsid, like they appear in your Infolinks script.



Email Me OR Post Here for Article Ideas!

2010-11-07T01:11:39.724-07:00

Post here about ideas YOU readers WANT to read about. Nothing much happening in paintball industry and I want something to write about to make you guys happy.

So email me at pb4lvince@gmail.com or POST right below.
Thanks
--PB4LVInce



The Mental Game: Paintball

2010-10-08T20:23:04.430-07:00

The Paintball Mind Game
Greatly written article by propaintball.com. You gotta check it out.



Something to Read While You're Bored

2010-10-05T19:08:03.739-07:00

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Catalog

Something to read while you're bored


Enjoy [:
-PB4LVince



I'M BACK! | Empire Traccer | Paintball Lightning Accident | G6R

2010-10-04T21:09:40.209-07:00

Firstly, I'm back.Nothing much happening in the paintball industry, sales here and there, nothing very important to be stated . Once I find more time I will notify all my readers of sales whereabouts and etc if you don't know of them already. I'm back. Gotta manage spam comments, post new posts. SO THROW IDEAS AT ME. If you want me to write about something, changes to site, etc. Email me or write in the post box. Email: pb4lvince@gmail.comPost Box: http://infopaintball.blogspot.com/2008/11/post-box.htmlEmpire TraccerAMAZING JOB with the new designed Traccer. Personally loved the old one, can't wait to test one of these hotties.Picatinny Rails (Time to accessorize!) Cocker Thread 14" Barrel Auto-Trigger Rail Mounted Clamping Feed Elbow Bottom Line Screws Optional stock class / horizontal spring feedhttp://www.mcarterbrown.com/forums/paintball-news/134492-empire-traccer-pump.htmlHD Photos and Info of Traccer: http://www.mcarterbrown.com/forums/paintball-news/134577-new-empire-trracer-photos-lots-photos.htmlPaintball Lightning AccidentJuly 11--A lightning strike left a paintball player critically injured Saturday afternoon after a bolt hit a hilltop where six people were gathered, firefighters said. Firefighters with the Ellicott Fire Department said the man, in his 20s, was hit at about 1:40 p.m. as he played at Dragon Man's Paintball Park off Highway 94 near Schriever Air Force Base. He was standing with five others atop a hill when the bolt hit. Amazingly, only one person was injured, firefighters said.Paintball players including several soldiers rushed to help the man, administering CPR."They did what soldiers do," said firefighter John Scorsine. "They serve people who are down." The man was flown by helicopter to a Denver hospital. His condition wasn't available Saturday evening. A worker who answered the phone at the paintball venue, said the man was breathing when he was loaded aboard the helicopter. The woman would not give her name. Bob Long G6Rhttp://www.pbnation.com/showthread.php?t=3460762[...]



Roadside Marker

2010-06-16T16:02:09.117-07:00

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To the Paintball Media,

I recently completed a very interesting search for the actual location of the first formal game of paintball. We all know from the history books that it was played somewhere in Henniker, New Hampshire on June 27th, 1983, but until now we haven't known exactly where in Henniker that first game was played.

The story of how that field was found is detailed in a five-part series of articles - http://68caliber.com/?p=7530 (I think you'll find it pretty interesting.)

Now that the location has been found, I have begun the process of having a roadside marker erected at the location in order to commemorate the event.

While paintball has several museums and libraries and continues to attempt to cement its place in sports history, such a marker would represent the first truly permanent citation of the game.

The requirements for having the sign erected are fairly straight forward (20 NH resident signatures on a petition, approval of the wording for the sign, proof of the event and verification of the location, purchase price of the sign: far more detail on this is available on the website under the HISTORIC MARKER menu tab) NONE of this will happen without the assistance and cooperation of the paintball community.

I have made a PayPal account available for collecting donations ( http://68caliber.com/?page_id=7649) and have prepared a downloadable PDF petition form ( http://68caliber.com/?page_id=7647). I have also created a Facebook page http://www.facebook.com/pages/Erect-an-Historic-Roadside-Marker-for-Paintball/124523787585517?created that will shortly replicate the same information.

I would greatly appreciate it if you would pass this information along to your readers and participants. The entire process takes approximately a year and it would be nice if we can have the marker emplaced on or near the date of the 30th anniversary of our sport.

This effort is being conducted in cooperation with Robert Gurnsey (he is helping to write the draft of the sign wording); any funds raised in excess of that required to place the sign will be donated to his fight against leukemia.

I have attached a copy of a mock up image of what the sign may look like for you to use. If you would like to replicate the information provided on the various Historic Marker pages, please feel free to do so. If you need additional information, do not hesitate to contact me.

Thank you very, very much for your assistance in this matter.

Sincerely,

Steve Davidson
Editor, 68Caliber.com



Guerrilla Air Video

2010-06-07T15:39:07.632-07:00

Nothing really new. But did find this:

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New Dangerous Power FX

2010-05-22T18:01:00.182-07:00

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The 2010 Dangerous Power Fusion is a poppet valve design. The 2010 Fusion has the bolt attached to the ram assembly which move together to fire the paintball. This system will give your 2010 Dangerous Power Fusion great accuracy, minimal kick, good efficiency and high rates of fire.

Fusion Features
  • 2010 Dangerous Power Fusion Custom OLED Board
  • Reversible Double Trigger To fit Your Style
  • Ultra Lock Clamping Feed Neck
  • 2010 Dangerous Power Fusion Custom Lightweight Milling Two Piece Ported Barrel
  • RAPS Lever On/Off ASA
  • Dangerous Power Warranty



Girls of Paintball - Jennifer Ulich

2010-05-21T17:52:36.768-07:00

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Jennifer Ulich,
College: TCU (Texas Christian University).
Team: Horned Frogs.
Experience: 6 years
Age: 19 years old.
Position: Any
Marker: Bob Long Infamous
Tank: DXS
Loader: Empire
Mask: Flex

Footage from 2010 NCPA College Paintball Championships held in Lakeland, FL.



Sheath Magnetic Pack

2010-05-20T21:23:00.567-07:00

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New England Hurricanes Sponsored by DYE

2010-05-19T21:21:45.410-07:00

http://blog.dyepaintball.com/2010/05/dye-precision-signs-team-new-england-hurricanes-to-multi-year-sponsorship-agreement/

PRESS RELEASE:
DYE Precision signs Team New England Hurricanes to Multi-Year Sponsorship Agreement

FOR IMMEDIATE RELEASE:

San Diego, California (May 16, 2010) – Dye Precision Inc. announced today the signing of Professional Paintball Team New England Hurricanes to a multi-year agreement.

2010 is a year of change and rebuilding for the Hurricanes. Team owner, Jeff Stein says: “The Hurricanes are rolling the dice this year, taking a lot of big risks by picking up young and untested players while watching the bulk of our professional roster move on. We are starting fresh and there is no guarantee of success. What makes all of this even more gratifying is that DYE, who is at the pinnacle of both the sport and the industry, believes in us and is willing to bet on our future success and us. We are very excited to represent DYE, their products and their principles and hope we live up to their reputation for excellence.”

“As a store owner, team owner and player, I am excited by the move to DYE and the NT markers. It’s always exciting when you get new gear and get to play around and see what you can do with it, but when you are picking up and NT you know off the bat that you have a proven marker with top quality manufacturing and customer support behind it” states team coach and manager George Zervas.

Mikko Huttunen, DYE Precision’s worldwide event and sponsorship coordinator: “Team New England Hurricanes has been for years a top contender in pro paintball. We are totally confident in their abilities and are happy to support the team during this time of transition. The New England Hurricanes, aside from being a successful team on the field, have proven to be an asset off the field as well. Their sportsmanship, dedication to the sport, and their ability to help DYE continue to promote paintball in the local community as well as around the globe make this relationship a win-win for everyone.

Watch out for New England Hurricanes shooting DYE NT’s and using C10 playing gear.



Rocky's Series: How to Play Back

2010-05-18T21:27:00.388-07:00

Back Player

A back player is the “backbone” of your team. The back player needs to have great communication skills and understands their role as a support player. Also as a back player you need to have the abilities to finish the game as needed. The back player is the last line of defensive if your team is losing.
Below are some skills you need to posses to be a great back player:

  1. Great Gun skills: Back players have to be able to time of shots. Being in back the shots are far away so timing in crucial on timing your opponent.
  2. Laneing: Laneing of the break is very important, if you can drop a player or 2 off the break it’s a big advantage to your team.
  3. Gun Speed: Be able to roll your gun and shoot fast is very important. This will enable you to hold opponents heads down and your front and mid guys can make the moves.
  4. Communication: Relaying codes back and fourth. Also joy sticking your front and mid guys to make the moves.
  5. Finishing skills: Sometimes the back guys are the only ones left to finish the game. Being mobile and having the “vision” to finish games is essential.
  6. Defensive skills: If you team is losing the back players should be still alive to try and chop up the opposing team.
  7. Team Player: Back guys need to “Know there role”. They need not to worry about being the biggest killer but need to understand there support role. Let there fronts and mids doing the killing and if needed they will be there to clean up.

As a back guy think or yourself as a linemen. As a linemen you block so your quarterback, running backs and receivers can make something happen. I see to many back guys trying to be killers and they would be far more effective as a support player.



Rocky's Series: How to Play Mid

2010-05-17T21:26:00.928-07:00

Mid Player

There are tons of different ways to play the mid position. In my opinion the mid player is the most versatile player on the field. Some teams use the “mid” player position as a spot between the back player and front player. My definition of mid player is someone that starts off towards the back and ends up where there needed. Versatility is a MUST for a mid player.
As a mid player you need to posses top notch skills in all positions (front, back and mid), lets go over some of the skills you need.

  1. Killer Instinct: You need to be a STRAIGHT killer, sometimes as a mid player you’re going to have to fill a key bunker to get the kills or perform a ninja like run through.
  2. UN selfish: There will be times where you back guy dies and you will have to fill his spot and back up the players in front of you. I see to many back guys wanting to be killers (big no, no), as back guy it is your job to keep everyone if front of you alive!
  3. Communication: As a mid player you need to relay codes back and fourth to all your players. If you have any designated plays then it’s usually the mid player that will set up the play.
  4. Rock Solid: You defiantly want to be VERY solid, this means don’t die stupid. You might have to perform the game breaking move, set up big play or “hold it down” incase you have to pull a game out.
  5. Know the field well: As a mid since you don’t know exactly where you going to end up it’s a good practice to look at all the angles from back to front. This way if you end up in one of those spots you will know all the blind shots and easy kills.
  6. As you can see there is allot involved in being a good mid, if you’re a chess player then you can see where the mid kind of resembles the “queen”.




Rocky's Series: How to Play Snake ADDED INTERVIEW!

2010-05-16T21:33:57.461-07:00

What is the number 1 objective for a front player? There are a few objectives. Sometimes the number 1 objective is to make key spots on the field to cause initial damage for the other team and to create openings soother guys can fill the holes left from the damage you caused. Other times the number 1 objective is to just take key positions on the field and to keep the opposition on you to free up the mid and back players to make moves. How important is the snake? The snake is very important. It is the only bunker on the field that you can start on your 40 and end up on the opposition’s 40 in one continuous movement. What is the objective when playing the snake?Once in the snake you can cause a lot of damage or you can take the snake and hang out with the objective of making the other team come and get you. Technically you don’t have to shoot a lot of people while in the snake. The other team will eventually send players to come get you and with your mid and back players posted they should be able to take out a lot of people and open up the field. Personally, I like to cause a lot of damage in the snake and not wait for the other team to come and get me. How do you know when and where to shoot from a blind bunker? This is all pre-game and walking the field before the game even starts. This is the most important and where you win or lose the game. You need to know your blind shots by marking every connecting corner in the snake. For example, at the first intersection I pop up and shoot at the taco and the next intersection I pop up and shoot at the Aztec. How do you avoid getting bunkered while in the snake? If you take the snake as your initial bunker avoiding getting bunkered is in the hands of your mid and back players. It is their jobs to free you up. If the snake is your secondary bunker the mid and front player line should have already been taken out, so you should have freedom to do some damage unless they send a back player up to get you.How do you know when to move into the snake? This is determined all in the pre-game. You can either take it off the break or as a secondary bunker. If this isn’t part of the strategy, and you wing it to set up a play or fill a void. If you take this approach, make sure you have made up a code for the team to know you are making the move. What are the features of a good snake set up versus a bad snake set up? Good features of a snake set up are when they are parallel with the field. This is when you can take advantage of moving from your 40 to the opposition’s 40 all in one continuous movement. A bad snake set up is when it is perpendicular to the length of the field and crossing the field. This snake set up isn’t as user friendly. What is your current gear set up? I currently shoot my own gun, the Rocky Edition of the Angel IR3. The E Rob R11 bolt and the Chris Lasoya trigger come standard on my gun. I play with a 14” JT USA aluminum two-piece barrel. I’m an aluminum person when it comes to barrels because it cuts down on the weight and shoots just as good as a steel or titanium barrel. Also, I like the two-piece barrel because I can switch the back out and keep the same front. My air set-up is the Angel Air 45 ci and 4500 psi tank, and my hopper is the 12 volt Revolution. My maximum balls per second (bps)count is currently 13, but I am experimenting with a cut down eVLution II, which sits lower and easily pumps out 14 bps.If you could play a one-on-one with anyone in the world, who would it be and why?I would love to play one-on-one with Alex Fraige [...]



Rocky's Series: How to Play Snake

2010-05-16T21:31:01.364-07:00

How do I get there?
Can I take the snake off the break?
If the snake is make able on the break then you need to find the best running lanes. Try to block the possible laners with bunkers to find the highest % route to the snake. What I mean by highest percentage is if the snake is really easy to lane then you might have a 50% chance in making it. Also make sure you slide before you get into the snake that will make it harder for the laner to shoot you. Walk your running multiple times so you can instinctively make the run. Be sure you know where the out of bounds so you don’t over slide.
If the percentage is to low to make, can I fill the snake easily? If you can’t make the snake on the break then you need to find a way to bump to the snake. You need to work with your back and mid guys so they can coordinate you into the bunker. Remember it’s YOUR responsibility to work with your teammates in order to make the move.

What do I do once I get there?
First thing is find the safest part of the snake to live in. You want to make sure none of the back guys can drop balls down on you. If possible try to live in a part of the snake where your back or mid guy can protect you from getting bunkered.
Find all your pop up shots to shoot guys cross field and in the middle. You can this by getting down into the snake and using “markers” that you can see while you’re in the snake. Use trees, netting poles and banners to setup your marker spots. This useful in getting up and down quick to get one ball off.
If the snake is hot, then get him out of there!! I can’t stress this enough, what I teach my guys is if someone is in your HOUSE (i.e. snake) he shouldn’t be there so you need to go get him! Off course if the snake is 100 ft long then this probably doesn’t apply. If the snake has lots of kill shots then you want to make sure and punish the guy that’s in your house. Work with you back and mid guys to make sure they help you out.
If the other team (multiple players) is shooting at you, then go to sleep. This will take the guns off of your other players and enable them to try and make something happen. Don’t get crazy and get shot stupid. That’s the worst! If you get board post on there back guy that’s at the end of the field and try to catch him slipping.

Do’s
  • Mark all your easy kill shots with “markers”.
  • Find the best running lane to the snake.
  • Coordinate with you other teammates to make the move or protect you.
  • Don’t let anyone live in YOUR HOUSE.
  • Crawl low.

Don't

  • Get shot stupid overly gun fight, if you don’t get them in the first or second shot look for some one else.
  • Have your butt crack hanging out when you crawl down the show tape.
  • Come over the top in the same spot.
  • Let another player live in YOUR HOUSE




Rocky's Series: How to Play Snake

2010-05-16T21:26:12.936-07:00

How do I get there?
Can I take the snake off the break?
If the snake is make able on the break then you need to find the best running lanes. Try to block the possible laners with bunkers to find the highest % route to the snake. What I mean by highest percentage is if the snake is really easy to lane then you might have a 50% chance in making it. Also make sure you slide before you get into the snake that will make it harder for the laner to shoot you. Walk your running multiple times so you can instinctively make the run. Be sure you know where the out of bounds so you don’t over slide.
If the percentage is to low to make, can I fill the snake easily? If you can’t make the snake on the break then you need to find a way to bump to the snake. You need to work with your back and mid guys so they can coordinate you into the bunker. Remember it’s YOUR responsibility to work with your teammates in order to make the move.

What do I do once I get there?
First thing is find the safest part of the snake to live in. You want to make sure none of the back guys can drop balls down on you. If possible try to live in a part of the snake where your back or mid guy can protect you from getting bunkered.
Find all your pop up shots to shoot guys cross field and in the middle. You can this by getting down into the snake and using “markers” that you can see while you’re in the snake. Use trees, netting poles and banners to setup your marker spots. This useful in getting up and down quick to get one ball off.
If the snake is hot, then get him out of there!! I can’t stress this enough, what I teach my guys is if someone is in your HOUSE (i.e. snake) he shouldn’t be there so you need to go get him! Off course if the snake is 100 ft long then this probably doesn’t apply. If the snake has lots of kill shots then you want to make sure and punish the guy that’s in your house. Work with you back and mid guys to make sure they help you out.
If the other team (multiple players) is shooting at you, then go to sleep. This will take the guns off of your other players and enable them to try and make something happen. Don’t get crazy and get shot stupid. That’s the worst! If you get board post on there back guy that’s at the end of the field and try to catch him slipping.

Do’s
  • Mark all your easy kill shots with “markers”.
  • Find the best running lane to the snake.
  • Coordinate with you other teammates to make the move or protect you.
  • Don’t let anyone live in YOUR HOUSE.
  • Crawl low.
 
Don't

  • Get shot stupid overly gun fight, if you don’t get them in the first or second shot look for some one else.
  • Have your butt crack hanging out when you crawl down the show tape.
  • Come over the top in the same spot.
  • Let another player live in YOUR HOUSE




How to Choose a Paintball Mask

2010-05-07T17:38:00.387-07:00

DON'T GO CHEAP!"What type of mask should I get.." and other similar questions are one of the most commonly asked questions. Period. So what type of mask should you get? Like everything else paintball, it's all personal preference. Paintball IS personal preference. DON'T GO CHEAP!DON'T GO CHEAP!DON'T GO CHEAP!DON'T GO CHEAP!The Golden 1. Always, ALWAYS try on the mask you are interested in before buying. It's the top answer to questions like this and the most educated one as well. How are you going to play well if you can't see or feel well? Whether going to your local store or trying on a friend's mask that you like.Always, ALWAYS try on the mask you are interested in before buying. Period.2. Read up reviews. Most people have in their mind what they want, select a couple 1-4 that you like or however many you want. Then, search up reviews and read about them. The mask's ups and downs, prices, and features. Eliminate the bad reviewed ones, but still keep them in the back of your mind.Then, after you have narrowed it down to 1-2, or a couple. Go try them on somewhere. If they all don't feel good, or not to your liking, try the others that you eliminated with the reviews. If still not, go back home and look up more masksReview sites:http://www.pbreview.comhttp://www.pbnation.com/reviews/And even sites like this! Just leave a comment or email me and I will write up a post about them.Features to look for in well-designed masks. Thermal Lenses Peripheral Vision Soft, flexible masks. (Soft ears, Flex's)Dual Lenses MOST IMPORTANT: Must feel comfortable to YOU These are the most important tips when choosing YOUR paintball mask. So get out there and try some masks now!Well- Reviewed Masks Dye i4- $100JT Flex- Ranged $50-100. VERY CUSTOMIZABLEEmpire Events- $100VForce Profilers- $60SLY Profit- $90VForce Grillz- $70Proto Axis- $80 And much much more..Remember: No review can beat the feel of the mask on YOUR face! [...]



Help Out Bob Gurnsey

2010-05-06T17:35:13.879-07:00

Creator of paintball needs our help. Auctioning off paintball gun from the first game - PbNation

Are you a paintballer? Whether your new or experienced, we all owe our paintball lives and careers to Bob Gurnsey, who is credited as the founder of paintball.

He is currently ill with cancer and PbNation is collecting donations to support him and his family.
They are also collecting money for an auction of a Nelspot007 a 1980's gun, one of the first 12 used in the world's first paintball game.

Check out more and to donate here: http://www.pbnation.com/showthread.php?t=3383047
If you are a PbNation member, you will also receive a limited edition badge if donated $12+

Thank You
--PB4LVince

Creator of paintball needs our help. Auctioning off paintball gun from the first game - PbNation



Jungle Magazine Exclusive// AR:K Angel

2010-04-24T18:26:00.366-07:00

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•Enclosed Firing Chamber keeps dirt out (No roto breech!)
•Break beam eyes
•All new color OLED circuit board with text available in different languages
•Apex barrel tip ready
•2000+ rounds from a 4500/68ci tank
•No rise clamping feedneck
•Adjustable collapsible stock included
•Low pressure operation delivering reduced recoil and superb accuracy
•Designed and assembled in the UK
•New through flow bolt technology pre delivers gas to the face of the ball to add a reduction in ball breaks
•Removable picatanny rails
•Quick release dove tail stock mounting bracket
•Fly paper traction strips on the inline regulator and grip frame
•Dual bearing ultra smooth 4 point adjustable trigger with zero lateral movement
•Aluminum/polycarbonate grip cheeks
•Magno valve technology(patented)
•3 shot PSP as well as many other tourney modes
•Works with High or Low pressure tanks
•Microswitch board
•More user adjustments on the board(Like 12.4 bps for example)

This marker has no roto breech. A signature of previous generations of Angels. That means they've changed up the firing mechanisim and how the bolt is removed. It also allows for a lower feedneck. This is not just an A1 Fly in scenario clothing.



Pb Manuals on Iphone Emulator

2010-04-23T18:18:00.284-07:00

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2010 Dangerous Power Fusion

2010-04-22T18:15:44.581-07:00

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New 'Angel Eyes' Mask!

2010-04-20T18:11:00.899-07:00

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Angel ORBITAL lens technology creates unparalleled levels of lateral and longitudinal ocular perfection.

Has EYE quick release mechanism: This patented design is unique to paintball and allows superfast lens replacement.

The unique design of the EYE lower face-plate reduces reverb and voice echo while generating optimum vocal clarity.

Comms Ready. The removable, soft touch, ear protection shields incorporate
pre-moulded comms channels allowing quick and easy comms
attachment. Built-in, strategic, sound wave ergonomics help
audible range at all frequencies (for those of us not using comms).
-- Jay Angel Paintball
Link



New 100 Round Pump Hopper

2010-04-19T18:09:37.014-07:00

Sleek new pump hopper by Extreme Rage! At only $9.95!