Subscribe: Project News: raytracer
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Recent posts to news

Recent posts to news

Last Build Date: Mon, 06 Oct 2003 19:50:44 -0000


raytracer-030 : Major Release

Mon, 06 Oct 2003 19:50:44 -0000

Another release of raytracer. Lighint has been added, throught LightRaytracer/DiffuseLight. *SpotLigth have not been implemented yet. Screenshot provided. Have fun

raytracer-021 : Depth glitch corrected

Tue, 22 Jul 2003 15:29:23 -0000

A bug was found, when many objects were cutting themselves. It was due to a bad check in the Polynom::solve2 method. So, now it is corrected, and renders as it was meant to.

raytracer-020 : Object orientation feature

Mon, 21 Jul 2003 08:01:46 -0000

It now implements object orientation, and better algorithm design. Seems to me like it is producing good looking images, and i found no bugs so far. I will release one or two rendered pictures, when i have some nice.

raytracer-011 : Image bug fix

Mon, 21 Jul 2003 07:58:19 -0000

Found and corrected a bug concerning output images. It needed fill bytes, that were not documented in the web resource i found about the .bmp files, making non 4:3 images look weird. Fixed in version 0.1.1 (News from the 11th July, i forgot to post it)

raytracer-010 : First release

Wed, 18 Jun 2003 22:19:08 -0000

I have figured how to release a file. So here is the first release ever of raytracer. Best wishes to all of you.

raytracer : Project Creation

Sun, 15 Jun 2003 10:19:26 -0000

Thanx to SF hosting, the 'raytracer' project has been created. I have a first alpha version (0.1.0) that will be released, as soon as i understand how cvs, frs, and that sort of stuff work.