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Preview: Project News: Magical Love Beam RevolutionX

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Last Build Date: Tue, 24 Jun 2003 00:19:01 -0000


Almost there.....

Tue, 24 Jun 2003 00:19:01 -0000

....but still not quite. I'm not a professional, so I have no real idea what I'm doing here. Any people out there experienced with VB4 (its what I use 'cause I got it cheap and easy) and with too much spare time, drop me a line.
I'll add the 'cascading talk' system before I start releasing it, and this is the feature that will be at the core of the game (it will allow for multi-tiered conversations. A general rule for DatSims is that they are 1 tenth porgramming, 9 tenths text)

Everyone hop on the forums and get posting. Spread the word, or I'll make the cliched starting bimbo cry ^_^

There is a method to his maddness....

Fri, 30 May 2003 23:46:15 -0000

Hello all, Das here. Just abusing my Admin powers to the fullest, and telling anyone who is interested about the project. I'll do it better once I have the website working, honest ^_^;;
This project is what I'm doing for my last year of high school, Software class. I've always found the premise of Dating simulators interesting-I don't use them as a substitute for real life, of course, but the idea that games like this exist is very cool. And so, there is a reason for me (and hopefully you, any one who wants to help ^_^ ) making this game. Stay tuned, I'll get the source up eventually. Future developers get your mad VB skills ready.