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Recent changes to news



Recent changes to news



Last Build Date: Tue, 27 Apr 2004 22:09:22 -0000

 



ExtremeSweep v0.4

Tue, 27 Apr 2004 22:09:22 -0000

ExtremeSweep v0.4 is released.

ChangeLog for ExtemeSweep v0.4:

* All board types are functionally complete.
* Replaced Gnome's libxml2 libraries with TinyXml. XML2_CONFIG is gone.
* Compiler environment vars PLATFORM and BUILD are automatically detected.
* Revamped documentation on compiling, installing, and running app.
* Cleaned up boards/ directory.
* Enabled ccache usage (developer can override CXX environment variable).

Known bugs in ExtremeSweep v0.4:

There are too many bugs to mention all of them; below are the major bugs.

* Program may crash when loading a malformed board file.
* Certain board types may not size correctly.
* Certain buttons may not activate when pressed.
* Display artifacts may occur when scrolling board.
* Not a large board selection available.
* There are memory leaks everywhere.




ExtremeSweep v0.3

Tue, 20 Apr 2004 19:08:09 -0000

ExtremeSweep v0.3 is released.

ChangeLog for ExtemeSweep v0.3:

* Classic Intermediate, Expert and Extreme! boards are functionally complete.
* Application will automatically resize and display scrollbars if necessary.
* wxASSERT() replaced all assert() methods.
* wxLogDebug() replaced most printf() methods.
* README contains instructions on compiling wxWindows and libxml2.

Known bugs in ExtremeSweep v0.3:

There are too many bugs to mention all of them; below are the major bugs.

* Program may crash when choosing a different board type.
* Different levels and board types may behave irregularly.
* There are memory leaks everywhere.




ExtremeSweep v0.2

Tue, 13 Apr 2004 06:18:34 -0000

ExtremeSweep v0.2 is released.

ChangeLog for ExtemeSweep v0.2:

* Classic Beginner board is functionally complete.
* "Flags left", face and timer indicators work.
* User can use left, right and both mouse button clicks on the board.
* "New Game" clears the board. "Marks (?)" toggle works.
* Mines are distributed after the first button is uncovered.
* Adjacent button counts are calculated correctly.
* Detects when game is over and alters board accordingly.
* About dialog is more informative.

Known bugs in ExtremeSweep v0.2:

There are too many bugs to mention all of them; below are the major bugs.

* Program may crash when choosing a different level.
* Program may crash when choosing a different board type.
* Different levels and board types may behave irregularly.
* Scrollbars do not always display correctly.




New ExtremeSweep project

Sun, 25 May 2003 06:53:43 -0000

The ExtremeSweep SourceForge project has just been registered, and I'm configuring it to my needs. Hopefully soon I'll have some source code, though please realize that it's not even close to completion. Also note that the homepage is not yet updated with the new ExtremeSweep project; rather, it contains the older Extreme Minesweeper project, which gives a hint of what the new project will achieve.