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Last Build Date: Fri, 14 Sep 2012 17:06:33 -0000

 



PyRA2 0.1.1 released

Fri, 14 Sep 2012 17:06:33 -0000

I am pleased to announce PyRA2 0.1.1, a bugfix release of the set of libraries and scripts to access the 3D file formats of the game Robot Arena 2 (tm) (RA2) by Gabriel Interactive, and convert these formats to VRML2. Version 0.1.1 fixes a set of small but inconvenient bugs in the initial release, such as the need to manually fix component paths in VRML exports of .bot files, and the need to hunt down the included snapshot file elsewhere on your harddisk. Download PyRA2 0.1.1: http://sf.net/project/showfiles.php?group_id=81504&release_id=199790 Release notes: http://sf.net/project/shownotes.php?release_id=199790



First release of PyRA2, version 0.1.0 (pre-alpha)

Fri, 14 Sep 2012 17:06:33 -0000

I am pleased to announce the first release of PyRA2, a set of libraries and scripts to access the 3D file formats of the game Robot Arena 2 (tm) (RA2) by Gabriel Interactive, and convert these formats to VRML2. This first release, version 0.1.0, allows you to parse both the RA2 botfile format (both custom robots and the robots included in the game) and the GMI format used for robot components and arenas. Also, code is included to convert the models to VRML2 for viewing in a VRML2 compatible viewer. To illustrate PyRA2's capabilities, exports of RA2 robots can be viewed online at http://www.zopatista.com/PyRA2Examples/bots, requiring only a browser and a VRML2 plugin. Download PyRA2 0.1.0: http://sf.net/project/showfiles.php?group_id=81504&release_id=198412 Release README: http://sf.net/project/shownotes.php?release_id=198412