Subscribe: SourceForge.net: SF.net Project News: XBMC Media Center
http://sourceforge.net/export/rss2_projnews.php?group_id=87054
Added By: Feedage Forager Feedage Grade B rated
Language: English
Tags:
code  community  linux  media  net  project  sourceforge net  sourceforge  team xbmc  team  xbmc media  xbmc org  xbmc 
Rate this Feed
Rating: 3 starRating: 3 starRating: 3 starRate this feedRate this feed
Rate this feed 1 starRate this feed 2 starRate this feed 3 starRate this feed 4 starRate this feed 5 star

Comments (0)

Feed Details and Statistics Feed Statistics
Preview: SourceForge.net: SF.net Project News: XBMC Media Center

Recent changes to news



Recent changes to news



Last Build Date: Fri, 30 Aug 2013 17:27:03 -0000

 



http://xbmc.org

Fri, 30 Aug 2013 17:27:03 -0000

For all news and downloads visit http://xbmc.org

Source code is located at
https://github.com/xbmc/xbmc

Sourceforge is no longer used




Vote for XBMC Media Center!

Tue, 23 Jun 2009 19:42:41 -0000

Vote for XBMC Media Center in SourceForge in SourceForge Community Choice Awards!
http://sourceforge.net/community/cca09/vote/

Remember a few weeks ago when you flocked in droves to cast your vote for XBMC Media Center to be eligible for SourceForge’s annual Community Choice Awards? You were at that time just voting to NOMINATE us as finalist candidate, and you did a great job at that so our thanks goes out to all of you.

However now comes the really important part! The actual voting to select SourceForge CCA winners has begun today, and and XBMC is a finalist in no less than four categories this year. So now please head over to SourceForge.net again and VOTE for “XBMC Media Center”. You will find us under the following headings:

* Best Project
* Best Visual Design
* Best Project for Multimedia
* Most Likely to Change the Way You Do Everything

Note that if you are not logged in then you will have to give your email address, click “Send My Vote Now!” after you made your choices and then simply go to the link that is mailed to you for identity confirmation. So be sure to follow the instructions in the confirmation message that follows or your vote will not be counted.

After you have voted, please help us spread the word. If you know someone who loves using XBMC Media Center as much as you do, pass this message along. Help us tell the world that XBMC is the best open source media center there is!




XBMC 9.04 ‘Babylon’ released, ready for download

Wed, 03 Jun 2009 09:18:32 -0000

XBMC Media Center 9.04 (codename: Babylon) final is now released. Versions for Apple TV, Mac OS X (Tiger, Leopard. Intel-x86, PowerPC), Windows (XP, Vista), Linux (Ubuntu PPA), Xbox, and a bootable Live CD/USB distribution (XBMC Live) of this free cross-platform media center software are available and are ready for download, (as usual the full source code is also available in our SVN repository under the GPL open source license).

Among the many new features in XBMC 9.04 is PPC (PowerPC) support for Mac OS X, VDPAU (NVIDIA GPU Hardware Accelerated Video Decoding for Linux), updated Codecs, new Karaoke features, more Media Info Scrapers, improved FanArt support, and of course enhancements to the XBMC Skinning Framework making it even more flexible and powerful. For the full list of what is new in this version of XBMC please see the 9.04 milestone on trac.

Team-XBMC would like to especially thank everyone who submitted patches and helped hunt bugs.

XBMC Community Forum discussion: http://xbmc.org/forum/showthread.php?t=50443

Links for reference:
http://xbmc.org/download/
http://xbmc.org/trac/milestone/9.04
http://xbmc.org/wiki/?title=FanArt
http://xbmc.org/wiki/?title=XBMC_Live
http://xbmc.org/wiki/?title=HOW-TO_setup_XBMC_for_Karaoke
http://xbmc.org/wiki/?title=Scrapers
http://xbmc.org/wiki/?title=Skinning_XBMC
http://en.wikipedia.org/wiki/VDPAU




XBMC Media Center: ‘Atlantis’ Beta 1 released

Thu, 18 Sep 2008 18:41:44 -0000

XBMC media center is a free software cross-platform media player jukebox and entertainment hub. XBMC is capable of playing back almost all known video, audio and picture formats from a computers harddrive, DVD-ROM drive, a local-network, and the internet

Team-XBMC is proud to announce the first cross-platform Beta version of XBMC media center for Linux, Mac OS X, Windows, and Xbox, in preparation for the upcoming stable release of XBMC, code named ‘Atlantis’. There are three important news items associated with this release:

1. The first item that is new in this release is the brand new skin “PM3.HD”, a high-definition tribute to Project Mayhem III, which will be gracing screens as the default skin on Linux, Mac OS X, and Windows. Xbox users can, of course, choose to use this skin if they wish as well, and the original Project Mayhem III skin is still packaged with Beta 1 for those who prefer the old-school look. This is in addition to the already awesome selection of skins available for XBMC.

2. The second item is the initial release of “XBMC Live“, a bootable CD which gives users the opportunity to try XBMC on their computer, without touching their harddrive. In addition, XBMC Live allows installation of XBMC, complete with an operating system, onto a USB flash memory sticks for a permanent, fast booting, dedicated set-top-box style installation of XBMC. XBMC Live is designed to support Microsoft’s MCE Remote and USB receiver out-of-the-box.

3. The third item is that the XBMC for Mac release now has initial support for integrating iTunes and iPhoto media into XBMC. For more information on this, please read this developers blog entry; “iTunes and iPhoto integration in XBMC“. The Mac release of Beta 1 also comes bundled with a bonus skin for XBMC, and that is MediaStream by Team Razorfish, (this skin can, of course, be downloaded and installed on all XBMC platforms, like all other XBMC skins).

You should know that XBMC ‘Atlantis’ is still in a feature freeze, the final release of which is scheduled for October, and we really need your help in order to make ‘Atlantis’ as stable as possible. We encourage all users to download and use this Beta release in preference to using SVN or the Alpha builds, and test it thoroughly, reporting all bugs to our tracking system.

We would also appreciate any and all assistance in making sure that the online manual and FAQ are as up to date as possible. Both the online manual and FAQ are wiki based so just register and request write access if you wish to contribute. In addition, translations and updates of XBMC language files is another area where help would be appreciated.

Finally, we would like to take this opportunity to thank the XBMC community for the great feedback in terms of bug reports and usability suggestions. Without your assistance, we would never be able to make XBMC as solid and stable as it is right now.

For more information please visit http://xbmc.org

Yours sincerely / Team-XBMC




XBMC wins another SourceForge Community Choice Award

Tue, 29 Jul 2008 17:25:14 -0000

XBMC media center were nominated as finalist in this years SourceForge Community Choice Awards (CCA) in no less than seven categories, among those "Most Likely to Change the World" (awarded to Linux) and "Best Project for Multimedia" (awarded to VLC). The winners were announced at a party held as part of OSCON and XBMC won the award for "Best Project for Gamers". The "Best Project" award went to OpenOffice (which was overall winner taking home three awards in total).

Guess XBMC is still more known as that cool media center software which you can run for free on the old Xbox game-console, Most people seem to have missed the news that during the past 12-months XBMC developers been porting XBMC to other platforms so that XBMC now also runs nativly on Linux, Mac and Windows. Now that XBMC is going beyond the original Xbox platform we hope many more users will use XBMC, and hopefully next year XBMC be able to win other categories.

In any case it is great to get this sort of recognition. Team-XBMC would like to thank SourceForge.net and everyone who took the time to vote for XBMC in this years SourceForge Community Choice Awards.




Vote for XBMC in SourceForge 2008 Community Choice Awards

Tue, 01 Jul 2008 19:18:16 -0000

XBMC media center project has been nominated as finalist in the SourceForge.net 2008 Community Choice Awards (CCA) in no less than seven categories. This is the third annual SourceForge CCA - in the first year XBMC won two of the categories ("best multimedia project" and "best game project"), and last year we were nominated in six categories however not enough XBMC fans voted so we did not win any category. So this year we like to request this to all XBMC users; please registered a user on SourceForge.net (registration is free) and then vote for the XBMC project in one or more categories.

http://sourceforge.net/awards/cca/?group_id=87054

The winning projects will be announced at the SourceForge CCA party on July 24th (2008) during OSCON at the Jupiter Hotel in Portland, Oregon. The prize if we win: 'bragging rights' and the honour to display SourceForge.net CCA logo on the XBMC project site.

Signed / Team-XBMC




Announcing XBMC DEV CON 2008 hosted by boxee

Fri, 30 May 2008 16:33:13 -0000

XBMC DEV CON 2008 will be the first event in which the XBMC developers get a chance to get together face-to-face, meet and greet, discuss XBMC, and maybe get a little coding done as well. After 6 years and with so many users, it is time for the XBMC programmers to get out of the IRC chat-room and meet up in person to talk about the past, present, and future, set priorities and make plans (and yeah, play a few games), and who knows, this may even lead to a XBMC fan convention in the not too distant future.

When and where?
June the 13th, 14th, and 15th in Amsterdam.

Who is boxee?
boxee is a NYC-based start-up company that will soon be offering a social networking multimedia-platform built on-top of XBMC. Much as Red Hat and Firefox are specific businesses that have products built on open source code and open technologies as their framework, boxee's aim is to bring the core XBMC platform to the mainstream consumer. boxee is fully committed to the growth and success of XBMC and will continue to contribute back upstream to the XBMC code base under the GPL license. boxee is hosting the 2008 DEV CON, and will be going into public alpha testing of their product beginning on the 15th of June 2008. Team-XBMC is very excited to have our code base used in boxee's product, and we look forward to more people discovering XBMC through boxee. This initiative will hopefully lead others to use XBMC in a similar fashion.

How to get involved:
* Propose ideas for stuff that you would like Team-XBMC to discuss: XBMC Community Forum Discussion
* Meet Team-XBMC for drinks on the evening of June the 14th (details will be posted on the boxee blog)
* Sign up for boxee alpha testing: www.boxee.tv
* Follow boxee progress on the boxee blog: blog.boxee.tv
* Send boxee a Twitter with a comment or question: http://twitter.com/boxee

Signed / Team-XBMC




XBMC, a Google Summer of Code 2008 Project

Mon, 17 Mar 2008 22:02:41 -0000

XBMC is participating in this year's Google Summer of Code (GSoC), which means that we are looking for creative college students who are skilled in the C++ programming language and would be interesting in getting paid by Google to work on new features for XBMC this summer.

Google is this year sponsoring its fourth annual Google Summer of Code (GSoC), a program in which Google rewards students with a stipend of up to US$4500 in order for them to get involved and develop open source code for an existing and established open source project, such as XBMC. So if you are interested here is your chance, XBMC is a cross-platform multimedia-player for Linux, Mac OS X, Microsoft Windows, and the original Xbox game console.

The student application period starts on Monday March 24th and closes Monday March 31st, so be sure to hurry to sign-up and submit a project proposal by then, however there's no reason to wait for the application period to start before you get involved, so you can begin now deciding on an idea and discussing it with the team. To take part you are required to perform a small qualification task to make sure that you are prepared for your larger project. There is more information and some ideas for qualification tasks and projects on our wiki article for this years GSoC - see the link below. So get thinking about what you'd like to see in XBMC this summer that you may be able to help out on, and post on our forums about your idea for feedback from the team and the community!

Links:
- The XBMC GSoC 2008 Wiki Article
http://xbmc.org/wiki/?title=Google_Summer_of_Code_2008
- Google Summer of Code Sign-up
http://code.google.com/soc/2008/student_step1.html
- XBMC community forum discussion
http://xbmc.org/forum/showthread.php?t=31986




Vote for XBMC in SourceForge.net 2007 Community Choice Award

Tue, 10 Jul 2007 10:10:01 -0000

Team-XBMC has just received news that the XBMC (Xbox Media Center) project has been nominated as a SourceForge.net 2007 Community Choice Awards (CCA) finalist in no less than six categories. This is the second annual SourceForge CCA - last year the XBMC project won two of the categories; "best multimedia project" and "best game project". If you are a registered user on SourceForge.net (registration is free) then you have until July 20th (2007) to vote for the XBMC project in one or more categories. The winning projects will be announced at the SourceForge CCA party on July 26th (2007) during OSCON at the Jupiter Hotel in Portland, Oregon. The winners will also be posted on the SourceForge.net website before July 30th (2007). The prize: 'bragging rights' and the SourceForge.net CCA logo on the SourceForge.net XBMC project page.

The XBMC project has been nominated as a finalist in these categories:
- Best Project
- Best User Support
- Best Technical Design
- Best Project for Multimedia
- Most Collaborative Project
- Best Project for Gamers *

Registered SourceForge.net users can submit their votes for the XBMC project here (link). Team-XBMC would love if all XBMC fans would vote for the XBMC project in all categories in which we are nominated with the exception of the "Best Project for Gamers" category, as Team-XBMC does not consider this an appropriate category for this project.
http://sourceforge.net/awards/cca/vote.php
http://sourceforge.net/account/register.php

Signed / Team-XBMC
http://www.xboxmediacenter.com
http://sourceforge.net/projects/xbmc




XBMC recruiting developers for Linux port

Tue, 29 May 2007 10:51:58 -0000

Help wanted: As you may or may not have heard, a few developers on Team-XBMC have begun the porting of XBMC to Linux and OpenGL using the SDL toolkit. The goal is for this to become a full port of XBMC containing all the features and functions available in the Xbox version of XBMC. This is a huge task which is why we are making this public request, seeking C/C++ programmers to volunteer in assisting us with this Linux porting development project. Whether you have contributed to The XBMC Project in the past or not, please consider doing so now. Those of you who are completely unfamiliar with XBMC can get a good overview of what XBMC offers for its end-users by reading through the XBMC article on wikipedia.org

The XBMC code structure uses a fairly modular design (with libraries and DLLs), and we think that there are enough modules/libraries to keep a wide skill-level range of developers busy in the porting of them all. So please, take a look at the source code, then with the help of our Linux port To-Do list assess where the porting stage is today and see if there's any areas you'd be willing to help out. Note that we are not abandoning the Xbox hardware - XBMC will be a cross-platform software application, supporting both the Xbox and normal computers, (the 'old' Xbox still have a good amount of years to live we hope). Developers who would like to volunteer should read the Linux porting development project article in the official XBMC WIKI for more detailed information.

http://wiki.xboxmediacenter.com/?title=Linux_port_project

Note to all end-users! Please understand that this Linux port project is not yet mature enough for you as an end-user to play with, no media can even be played back yet. We can not yet give you an ETA as to when it will be useful for end-users. Respect that we can not accept any bug-reports or feature/function-requests for this Linux port yet.

Announcement (HTTP formated):
http://www.xboxmediacenter.com/XBMC_recruiting_developers_for_Linux_port.html

XBMC-Forum developers discussion:
http://www.xboxmediacenter.com/forum/showthread.php?p=136964

XBMC-Forum end-user discussion on Linux port:
http://www.xboxmediacenter.com/forum/showthread.php?t=26097

XBMC official web-site:
http://www.xboxmediacenter.com