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Preview: Comments on: Yamaha to Ship Toshio Iwai’s Tenori-On, But Will Open Hardware Win?

Comments on: Yamaha to Ship Toshio Iwai’s Tenori-On, But Will Open Hardware Win?

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Last Build Date: Fri, 23 Feb 2018 05:47:00 +0000



Fri, 24 Jul 2009 16:40:40 +0000

Hi guys anyone seen anything about Tenori hacking, I'd love to get under the bonnet and get some development going on the Tenori, its a lovely piece of kit but limited by the software... BLINDSKUNK

By: Chris

Sun, 02 Sep 2007 16:42:44 +0000

IANAM (I am not a musician), but I think you'll see both open source/diy and commercial products flourish for some time to come. The commercial products would include low end toy/dabblers segment up to the existing high end market. Most people want something that "just works" in a reliable and understandable way. It's the complexity of the options that distinguish the professional from the retail segments. However, it's always going to be that experimental edge that leads the way - which has clearly been the open source/diy end - even in this example. Now that open source in code and even hardware is a well publicized concept, I think you'll see the proliferation of such musical devices and instruments explode - much like Linux. MIDI has had it's turn, but it's decades old. OSC might not stick as the next standard, but something that allows much more flexibility and cooperation surely will. I suspect that, increasingly, people who are both musicians by training and comfortable with software development will be the leaders in the field. Open software, by it's nature, is synergistic in promoting creativity. One final note: there are a LOT more people who are both talented musicians and programmers than you might think. As a programmer, I know. I work with some in a small company right now. I think that alone means that most of the innovation will occur in the non-commercial space. The combination with open source pretty much guarantees it.

By: NineTailedFox

Tue, 01 May 2007 03:27:33 +0000

Will open hardware win? I don't understand the question. What would i "winning" involve? I don't know what kind of obsolescence EtherBomb thinks the 40h is at risk of being reduced to by touchscreens, either. This is all going way over my head.

By: Peter Kirn

Mon, 19 Mar 2007 11:23:36 +0000

Thanks for the beta info, Matt! I wasn't intending to compare the Korg with the Tenori-On directly. On the contrary, what's interesting to me is you can take a similar interface concept and do something very different. And I think what will matter to potential buyers is musical utility, so to them, this could be a reasonable choice -- between apples and oranges, but a choice they might make, nonetheless.

By: MattB

Mon, 19 Mar 2007 11:18:35 +0000

I happened to be one of the beta tester about 1 year and half ago back in UK.I must say that the comparison with teh Kaoss Pad is quite innacurate as this toy is more like an hardware sequencer rather than a sound processor. The closest feeling I had using it was more like some hardware version of a Reaktor or MAx Msp ensamble. The cells can be assigned in different way,i.e. controlling a reverb on a XY axis,as a step sequencer and so on.

By: EtherBomb » Blog Archive » Toshio Iwai Tenori-On

Thu, 15 Mar 2007 17:46:38 +0000

[...] The future is now! there is a good debate raging over at CDM about who will release the next great digital hardware music-making interface. Two of the major contenders are Yamaha vs. the open source community fueled by the Monome project. The major differences being Monome runs open sound control (OSC) which is open source software…and customizable, if you possess the brain power. Tenori-On is being released by Yamaha and will run more like a traditional Midi controller…easier right out of the box, but far less customizable. That being said it will be interesting to see how this plays out this year as both of these exciting interfaces will now be available (Monome has been for a while and has a head start). My guess and trust me it’s just a guess, is that software and touch screens will eventually make both of these obsolete. [...]

By: anon

Tue, 13 Mar 2007 12:48:30 +0000

The heck with OSC. Computers crash. IP gets bottlenecked. "cook up a good enough app, and no one will care."? Some of us are more choosy than others.

By: Christophe

Tue, 13 Mar 2007 09:19:06 +0000

I personally like the open-ended approach of monome a lot. You do not only buy a box, but a perspective. This is intentional here. But then again, look at the Nintendo Wii. Maybe I missed something, but was it "officially" positioned to be used for anything except gaming? And look how "accidentally" open-ended it seems to be (all these well documented and easy-to-reproduce "hacks" to use the wii remote as a music controller – nothing is perfect yet, but you get the idea of the potential...).

By: Peter Kirn

Tue, 13 Mar 2007 06:25:40 +0000

Well, the best thing we could do is get it into a quiet room. I've done demos on crowded show floors; you're lucky if you can speak basic English and be understood, let alone try to make music! (So I feel for both SonicState and Yamaha on this one.) Video is clearly the right medium for things like this; hopefully we can get our hands on one and spend some time with it. Been thinking more about the MIDI assignment issue; I wonder if they went with 16 MIDI channels, one for each row? Then you could assign buttons to MIDI note, and on/off state to velocity. It'd be a little more complex than that, but MIDI may work fine ... depends on how they set it up. I still love OSC; just want to make sure I'm not suggesting MIDI won't work here.

By: DJ McManus

Tue, 13 Mar 2007 00:07:16 +0000

I've seen the two demo clips. One with the English sales rep and the other longer one which people are referring to. If I demoed a tb 303 for a couple minutes I would present a musical context in which it can be used (a bassline)and then present the ways that the machine can manipulate and transform that musical idea. Tweak the sound and manipulate the musical notes. These videos seem kind of disjointed and random. At one point there are a couple parts of a drum pattern being sequenced and then there's this bouncing ball thing with the lights. Neither sound good together, connect, or really go anywhere. Its like they haven't quite got it figured out themselves. Maybe there are just too many possibilities without actually seeing any through yet? Is it just me or was anyone else wanting them to show how the bouncing ball screen, scrolling screen, or dispersion screen could be played to trigger and mangle some chopped up beats or even a simple bassline? I want to use this like an MPC on acid and a lemur connected to a sequencer. I'm not so interested in the weak onboard preset sounds and showing an audience that I can get a bouncy ball sound with corresponding low resolution light show. Can I use this thing as a multiband EQed crossfader (upper squares as high freq) and use the different patterns for strange and innovative crossfades and scratches? Show me that bouncing ball shit actually doing something useful in terms of notes being played or articulating a sequenced pattern. I'm sure you guys have much more interesting ideas and I'd love to see some of those followed through instead of these poorly presented demos.