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Published: Fri, 20 Apr 2018 01:00:01 -0400

Last Build Date: Fri, 20 Apr 2018 01:00:01 -0400

Copyright: Copyright 2006, Gamasutra.com
 



Video: Alternative ways to approach concept art

Thu, 19 Apr 2018 18:28:00 -0400

(image) In this 2015 GDC session, One Pixel Brush's Shaddy Safadi explains how AAA games need not only concept artists, but concept designers. ...

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Thanks to a cosmetic change, Epic accidentally rebalanced Fortnite's shotguns

Thu, 19 Apr 2018 16:16:00 -0400

(image) Epic Games decided to change the rarity ranking of Fortnite's in-game shotguns, and the result was an unprecedented change in how each weapon was used. ...

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Oculus overhauls privacy policy and terms of service

Thu, 19 Apr 2018 15:53:00 -0400

(image) Ahead of the EU's GDPR, Oculus implements a new privacy policy and terms of service which will affect global users. ...

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Get a job: Shiny Shoe is hiring a Project Manager

Thu, 19 Apr 2018 15:29:00 -0400

(image) Shiny Shoe is seeking a software project manager that is highly detail oriented and can manage multiple simultaneous projects. ...

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Blog: What happens when you lose your entire test-suite?

Thu, 19 Apr 2018 15:05:00 -0400

(image) What happens when your QA team loses its entire test-suite? Well, read on as I explore how we lost our test-suite, the reaction, and how ultimately realised it was a blessing in disguise. ...

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Don't Miss: Game design and mind control in Superhot

Thu, 19 Apr 2018 14:46:00 -0400

(image) At GDC 2016, game director Piotr Iwanicki detailed Superhot's design process and how its developers ultimately leaned into the "mind control" elements of the game's narrative to build a better game. ...

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TheWaveVR secures $6M for its social VR platform

Thu, 19 Apr 2018 14:30:00 -0400

(image) The virtual reality startup TheWaveVR has raised a grand total of $6 million for its social music and visual arts platform of the same name. ...

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Blog: A postmortem of the Anime Matsuri Expo

Thu, 19 Apr 2018 13:19:00 -0400

(image) This postmortem is a way for me to share with other indie developers my personal experience as a first time indie game exhibition, the Anime Matsuri Expo. ...

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Loot boxes with real-world value deemed unlawful in The Netherlands

Thu, 19 Apr 2018 11:39:00 -0400

(image) The Netherlands Gaming Authority (NGA) had been investigating loot box usage in 10 unnamed titles after concerns were raised by players, parents, and those working in addiction care. ...

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Blog: Designing countermoves in PvP games

Thu, 19 Apr 2018 10:39:00 -0400

(image) As game designers, how do we encourage players to play better and longer in our games? One effective way is to design countermoves -- emergent solution to specific problems. ...

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Crossfire developer Smilegate closes Berlin studio

Thu, 19 Apr 2018 09:14:00 -0400

(image) The South Korean company began branching out into Europe back in December 2016, and opened its Berlin office in February 2017. ...

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Q& A: Being OK with being lost in Capy's Below

Thu, 19 Apr 2018 04:07:00 -0400

(image) We speak with Kris Piotrowski, game director on Capy's Below, to talk about the joy of exploration, having faith in players' brains, and, of course, beautiful 4K grass. ...

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How the West was fun: Have a look at West of Loathing's design doc

Wed, 18 Apr 2018 19:58:00 -0400

(image) It's a well-written and cheeky example of a game design doc, as well as perhaps the only example of a public design doc for a comedy RPG set in a Wild West populated entirely by stick figures. ...

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Into the Breach's designers explain how to follow up from a hit game

Wed, 18 Apr 2018 19:02:00 -0400

(image) The makers of FTL and Into the Breach dropped by to discuss their design process and their thoughts about following up on a smash hit game. ...

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How to market a game with minimal budget

Wed, 18 Apr 2018 18:41:00 -0400

(image) No More Robots' Mike Rose shares how he got press, streamers, YouTubers, deals, and sales for the procedurally generated biking game Descenders. ...

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