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Published: Tue, 25 Apr 2017 08:30:01 -0400

Last Build Date: Tue, 25 Apr 2017 08:30:01 -0400

Copyright: Copyright 2006,

Blog: Developing the visuals for Warhammer 40,000: Space Wolf

Tue, 25 Apr 2017 07:04:00 -0400

(image) In this article we talk about how we developed the visuals and characters seen in Warhammer 40,000: Space Wolf. ...


Blog: Captivating players by evoking presence

Tue, 25 Apr 2017 04:00:00 -0400

(image) Playing a video game can put you in a state where the borders between your self and the character gets blurry. When creating games, evoking this feeling of presence is worth trying to achieve. ...


FoldIt dev has a new game that's helping map the human brain

Mon, 24 Apr 2017 20:08:00 -0400

(image) "You can see this as symbiosis -- computers learn from what people are doing and they do better," Center for Game Science director Dr. Zoran Popovic tells The New York Times about its new game Mozak. ...


Days Gone has driven Sony Bend to more than double in size

Mon, 24 Apr 2017 19:18:00 -0400

(image) Oregon newspaper The Bulletin reports Sony's Bend Studio is moving into a bigger office building later this year as it continues toÊwork on its post-apocalyptic PlayStation 4 game Days Gone. ...


Take-Two prods mod team to stop trying to recreate Red Dead Redemption in GTA V

Mon, 24 Apr 2017 18:37:00 -0400

(image) After reportedly being contacted by representatives of Rockstar parent company Take-Two Interactive, a team of modders are canning their ambitious efforts to recreate one Rockstar game inside of another. ...


Video: Game localization shenanigans in the Chinese-speaking world

Mon, 24 Apr 2017 17:24:00 -0400

(image) At GDC 2017, IGDShare organizer and experienced localizer Jung-Sheng Lin tries to help devs avoid calamity by running down some of the potential pitfalls of localizing for the Chinese-speaking world. ...


Get a job: Sony PlayStation is hiring a Sr. UI Tools Programmer

Mon, 24 Apr 2017 16:29:00 -0400

(image) Sony's Santa Monica Studio is looking for a self-motivated Senior User Interface Tools Programmer to join its team in Playa Vista, California. ...


NPD has been underestimating digital game sales since at least 2010

Mon, 24 Apr 2017 16:11:00 -0400

(image) New, 'restated' reporting from NPD shows that spending on game software has actually been increasing steadily since 2010, whereas previously reported data showed somewhat of a spending plateau. ...


Don't Miss: What can game designers learn from the original Legend of Zelda?

Mon, 24 Apr 2017 15:07:00 -0400

(image) Can the original Zelda game still have things to teach designers? Mike Stout (Skylanders) dives back into the 1986 classic to see how Miyamoto handled pathing, challenge ramping, and more. ...


Eye tracking tech offers a closer look at Overwatch's UI in action

Mon, 24 Apr 2017 14:50:00 -0400

(image) A video from researcher Jon Matthis uses eye tracking software to record how a player's gaze rapidly jumps between different elements of an Overwatch match. ...


Understanding the psychology behind 'Pay-to-Loot' systems

Mon, 24 Apr 2017 11:34:00 -0400

(image) "Our brains are wired to try to make sense of unexpected things. When you have a random number determining what loot you get, you're going to get an unexpected predictable result every time." ...


Just Cause dev Avalanche nets $10M to double down on self-publishing

Mon, 24 Apr 2017 10:47:00 -0400

(image) Just Cause and Mad Max developer Avalanche Studios has netted $10 million in funding to accelerate its plans to create and self-publish future titles.  ...


Everything creator David OReilly explains how artists can forge their own path

Mon, 24 Apr 2017 09:38:00 -0400

(image) "Being able to have space to grow is important. And in practical terms that basically means having the space to do nothing other than play around." ...


Making repeated deaths a reward in What Remains of Edith Finch

Mon, 24 Apr 2017 04:00:00 -0400

(image) In most games, death is associated with failure, or a narrative break that forces you to reattempt a challenge. What Remains of Edith Finch turns death into a key feature of story progression. ...


Video Game Deep Cuts: Deus Ex's China Lineage

Sun, 23 Apr 2017 23:22:00 -0400

(image) This week's highlights include a classic Deus Ex postmortem, making Steam games successful in China, and the surprise smash hit Lineage 2 mobile game, among other things. ...