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Preview: MobyGames: News

MobyGames: News



MobyGames: The world's largest and most comprehensive gaming database project



Copyright: Copyright 1999-2005 MobyGames
 



Focus on: Twitek's screenshot submissions!

Sat, 7 Oct 2017 22:15:22 +0000

One MobyGames contributor who's been on the site since 2014, largely contributing user-taken screenshots (a rarity nowadays!) is Twitek, and he now has over 2,000 screenshots added.

His particular concentration on Commodore systems has meant all kinds of useful screenshots that may not be available elsewhere online right now, from Tynesoft's Autobahn to the fun (& relatively new!) Sheepoid DX plus Woolly Jumper, as well as the super oddly named Joe & The Serif. Anyhow, thanks to him - and keep up the great work!



MobyGames - 'Featured Games' updating weekly.

Sat, 30 Sep 2017 17:16:01 +0000

For those who haven't spotted it, we're updating our Featured Games section every week of late, pointing out particularly obscure corners of our database. (Find the latest on the right column of the front page!)

Some of the neatest ones recently have been the (slightly terrible) Awesome Possum Kicks Dr. Machino's Butt, the definitely obscure Dr Ruth's Computer Game Of Good Sex, the classic/much-missed No One Lives Forever, & lots more. Thanks to Katie Cadet, Plokite_Wolf, Tony Denis, Virgil, & all regular contributors to this section.



Highlighting our new(ish) 'dedicated console' section!

Sat, 16 Sep 2017 20:36:18 +0000

(image)

Earlier this year, MobyGames launched a 'dedicated console' platform, recognizing that there's a lot of 'many games in one' TV games out there that don't have a central place to get documented.

Thus far contributors have added everything from the NES Classic to bizarre official Mega Drive x guitar games, and lots more besides. There's even a dedicated Tic-Tac-Toe machine from 1956 in the mix somewhere - and lots of Pong-like machines, of course.

Thanks to all MobyGames contributors that helped so far - and yes, we have a 'dedicated handheld' section too, for all you Game & Watch fans.



New milestones - 400k cover art, 250k promo art!

Sat, 2 Sep 2017 19:55:28 +0000

As we continue to truck through the summer, just a note that we've reached some new MobyGames milestones in terms of contributions.

Sure, we're over 136,000 games on the DB, but the new milestones of note are that we've made it to 400,000 pieces of cover art, and 250,000 pieces of promotional art. Thanks to ALL MobyGames contributors who've made that happen. (For comparison, only 4 years ago we had 72,000 games, 226,000 pieces of cover art, and 0 pieces of promo art!) Great work...



Reminder: our Discord community is up and running!

Sat, 26 Aug 2017 21:42:13 +0000

Just a reminder that we have a fairly active Discord community for MobyGames with a number of contributors stopping in and chatting. If you're a regular contributor - or are just thinking about starting - then we recommend you come and check it out!



New iPhone MobyGoal; new MobyPoints rewards for descriptions!

Sun, 20 Aug 2017 03:23:04 +0000

Two small updates: firstly, we've updated the MobyGoal to be 4,500 iPhone games, because we made it to 4,000 so easily! (Sorry to those who helped us get there - it's just a bit further to this new goal :P)

Secondly, after some notes on the rewards for ad blurbs vs. descriptions, all handwritten descriptions are now worth 4 MobyPoints on the website (so 3 more points than previously). Hope this'll help encourage.. there may also be an additional modifier for complexity in the future.



2017 - a fine year for adding games on MobyGames so far!

Mon, 14 Aug 2017 03:31:25 +0000

(image)

We just wanted to highlight the above graph, for which the red bar is the number of games - of any era - added on MobyGames by users since 2012. So 2017's total additions include games from 1981, 2012, and even 2017! (Side note: the green bar is number of times games have been set to 'pending', so includes 2 entries for anything that needed to be set to WIP.)

Current MobyGames management took over the site at the end of 2013, following an aborted site redesign. We're proud of the work you've done with us to keep up with what is an increasingly crowded game market, and fill in a lot of older holes in our database! (And there's four and a half months to go, so expect 2017's red bar to go a lot higher by year's end.)



Graph: Gameplay Genres

Sat, 5 Aug 2017 16:50:01 +0000

I'll try to make this a sort of semi-regular thing. Previously I posted about Main Genres.

This time, using the MobyGames API I generated the following graph depicting the release of games of specific gameplay genres per year.

(image)
Click to enlarge!

The vertical axis is number of games. Each game in the database is represented in the graph for the first release it was available.



New MobyGoal - adding iPhone games, before they disappear!

Fri, 4 Aug 2017 17:18:24 +0000

As you might have seen discussed in recent articles, there's about to be a whirlwind of iOS games rendered unplayable - and perhaps eventually removed from the App Store, due to the changes in iOS 11 & dropping of support for 32-bit apps.

So we decided to make our current MobyGoal around adding iPhone games, with an initial total of 4,000 targeted. (We're already 50% of the way between the previous total and the goal, partly because Sciere has been adding lots on his summer holidays, which is great - but we need your help.)



Genre Dominance

Wed, 26 Jul 2017 20:35:55 +0000

Using the MobyGames API I generated the following graph depicting the dominance of various main genres throughout history as a percentage of games from that year.

(image)
Click to enlarge!

Compilations/DLC/Special Editions were filtered out for this data.

The pre 1971 era is a bit hectic due to a low number of games released there. But it's cool to see the shift from mostly strategy and simulation to the dominance of action games with the advent of the Arcade and home computers.

The puzzle genre might be under-represented due to a recent addition of that as its own genre instead of a sub-genre for strategy/tactics.

I wonder what percentage of that huge sports-bubble in the 70s is Pong clones?