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We Make Money Not Art





Last Build Date: Fri, 19 May 2017 08:55:38 +0000

 



Economia festival: short films about finance

Fri, 19 May 2017 08:55:38 +0000

The short films, animations and documentaries screened at the festival exposed the world of finance under the most human perspectives: from the bank robbery that goes terribly wrong to an economic system so complex they become incomprehensible for humans, from the bankers trying in vain to avoid massive troubles to people forming endless queues in order to receive free soup and bread, etc.



Economia, a festival on economy without the economists

Mon, 15 May 2017 13:32:38 +0000

Why not start by treating economics like any other technology? Play with it, hack, use input from other disciplines, unleash­ science fiction on it, approach it in an artistic manner



Medusa FPS, the game that subverts the logic and goals of the FPS genre

Wed, 10 May 2017 13:44:50 +0000

Karolina Sobecka's video game reverses the logic of First Person Shooter games. In her work, the gun is AI-assisted. It fires automatically when a 'target' enters its field of view and guides the player’s hand to aim more effectively. The player cannot drop the weapon or stop it from firing, but he/she can obstruct it (and the gun’s) vision. The object of the game is to shoot as few people as possible



Book review: Forensic Architecture. Violence at the Threshold of Detectability

Thu, 04 May 2017 09:08:28 +0000

The case studies in this volume include the analysis of the shrapnel fragments in a room struck by drones in Pakistan, the reconstruction of a contested shooting in the West Bank, the architectural recreation of a secret Syrian detention center from the memory of its survivors, a blow-by-blow account of a day-long battle in Gaza, and an investigation of environmental violence and climate change in the Guatemalan highlands and elsewhere



Interview with James Bridle about human deskilling and machine understanding

Mon, 01 May 2017 15:53:14 +0000

Taking as their central subject the self-driving car, the works in the exhibition test the limits of human knowing and machine perception, strategize modes of resistance to algorithmic regimes, and devise new myths and poetic possibilities for an age of computation



Breeding a Planetary Community Chicken

Fri, 28 Apr 2017 09:24:25 +0000

The Socle du Monde biennale in Herning is currently showing Koen Vanmechelen's Planetary Community Chicken, a cross between his now iconic Cosmopolitan roosters and commercial hens



The Ascent: dynamics and geometries of the workplace

Thu, 27 Apr 2017 15:49:10 +0000

Presented as a traditional four-act play, 'The Ascent' attempts to examine the discrete nature of class politics; paralleling contemporary workplace geometries from multiple vantage points. The production centre's around the story of law firm attending a mandatory training day that takes place on board a one to one scale replica of an American Airlines Boeing 747. Although fruitful in its intentions, the experiment unfolds into chaos and bloodshed



8 things i’ve learnt during the last edition of the STRP biennale

Tue, 25 Apr 2017 15:36:56 +0000

This year the theme, Senses & Sensors, explored perception: how we perceive ourselves and the world around us. How we absorb and comprehend what we see, and how rapidly progressing technological advances expand and augment our perceptions



The Dead Minitel Orchestra

Tue, 18 Apr 2017 14:27:58 +0000

In 1982, the French public telecommunications company launched a revolutionary system combining the telephone and information technology. It was a beige, plastic box and it was called the Minitel. In 2013, members of the Graffiti Research Lab France decided to explore the sonic and visual possibilities of the defunct technology



Teds and clerics

Fri, 14 Apr 2017 13:42:20 +0000

And Now for Something Completely Different: two photo series by Chris Steele-Perkins: the iconic one that documents the teddy boys and a more recent one that looks at a football competition for Roman Catholic priests