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The Town of Light - Review

Thu, 15 Jun 2017 10:43:10 +0100

A walk in the dark [Posted 15 Jun 2017 by ]

(image) I wasn't entirely sure how to approach The Town of Light. The game is billed as a 'psychological horror' game set in the ruins of a real-life psychiatric hospital. This description conjures up certain images, especially when combined with such a potentially unpleasant environment and I wasn't particularly looking forward to experiencing jump scares, shadowy images and blood ... click to read full item



The Long Journey Home - Review

Thu, 8 Jun 2017 15:42:08 +0100

And the painful journey to the ground [Posted 8 Jun 2017 by ]

(image) Being the first astronauts to test out a new propulsion system would be a daunting experience, so how would it feel to be sat in a vessel designed to jump instantaneously between stars? What kind of people would dare such a thing and how would they come to terms with the fact that their experimental jump drive just deposited ... click to read full item



Northgard - Preview

Thu, 25 May 2017 14:45:53 +0100

Winter is... well, you know [Posted 25 May 2017 by ]

(image) I play a lot of board games and one of my favourite genres is the 'dudes on a map area conquest' game. As the rise of board games becomes ever prevalent computer games are taking a lot of cues from them and Northgard is no exception to this, with its reliance on having players conquer areas by sending ... click to read full item



The Surge - Review

Tue, 23 May 2017 15:55:25 +0100

Dark futures [Posted 23 May 2017 by ]

(image) Imagine a dystopian future where we've ruined the planet to the point we need to take drastic action to prevent the extinction of the human race. That action comes in the form of rockets being blasted in to the stratosphere to do... something... That something goes horribly wrong in The Surge, the latest game from the makers of ... click to read full item



Serial Cleaner - Preview

Mon, 15 May 2017 13:00:00 +0100

More exciting than the title suggests [Posted 15 May 2017 by ]

(image) One of the most iconic scenes in cinema is the exchange between Vincent and Jules and the fixer, Winston Wolfe in Pulp Fiction. Winston's sole job is to clean up the messes left behind by those under gang boss Marsellus Wallace's employ. This scene is a very short one in the film, but it is memorable as it ... click to read full item



PAX East 2017: Pylon: Rogue - Preview

Tue, 25 Apr 2017 16:03:54 +0100

[Posted 25 Apr 2017 by ]

(image) The title of Pylon: Rogue gives the impression that this is a game about a maniacal electrical pylon that is terrorising the countryside. Sadly this isn't the case. Perhaps there is a title in the works that is about that very thing. But, no, Pylon: Rogue is actually an action adventure game that boasts four different character ... click to read full item



PAX East 2017: Loot Rascals - First Look

Thu, 20 Apr 2017 11:38:51 +0100

Rogue-like hex-based card-wielding fun [Posted 20 Apr 2017 by ]

(image) There's a podcast I listen to called Checkpoints. It is similar to my own show, The Sausage Factory in that it is interview-based and questions members of the games industry about them and their careers. One of the standard questions asked in Checkpoints is 'what is the funniest game you have ever played'? or words to that ... click to read full item



Tom Clancy’s Ghost Recon: Wildlands - Review

Tue, 4 Apr 2017 11:52:37 +0100

A slightly broken open world [Posted 4 Apr 2017 by ]

(image) I have extremely fond memories of the original Ghost Recon released on the first Xbox in 2001. Xbox Live was a new service with only a handful of games playable online, most of which were not particularly good. Ghost Recon provided something that other games had so far failed to deliver: real depth and strategy.

... click to read full item



The Signal from Tölva - Preview

Fri, 31 Mar 2017 16:08:28 +0100

Sir, You are Being Hunted (on an alien planet) [Posted 31 Mar 2017 by ]

(image) Questions; that's been the theme that's kept cropping up in my recent gaming. So many games I have played ask questions of the player that are never really answered. At least not during the short time I get to experience them.

All of these questions are plot points that leave one guessing everything from the motivations of ... click to read full item



Endless Space 2 Impressions - Preview

Mon, 27 Mar 2017 13:03:22 +0100

Endless, but also fuller [Posted 27 Mar 2017 by ]

(image) What is it about 4X games (eXplore, eXpand, eXploit and eXterminate) that compels us to continue to play them long after the night has drawn in and in some cases hear the dawn chorus the following morning? Why does this specific genre command so much attention and what can be done to make it even more entertaining than it ... click to read full item



Future Unfolding - Review

Wed, 15 Mar 2017 17:09:56 +0000

Play it [Posted 15 Mar 2017 by ]

(image) I'm the sort of gamer who likes to play as many games as possible. While some have a preferred genre or developer I'm happy to move from game to game to experience as much as this medium has to offer.

Despite my need for trying the next big game some games manage to stick, leaving me to ... click to read full item



Dead Cells - Preview

Mon, 6 Mar 2017 16:17:43 +0000

Metroidvania and rogue-like all at once [Posted 6 Mar 2017 by ]

(image) Matter cannot be destroyed, it merely changes state. That is the case when we expire and it is something Dead Cells explores as this rogue-like platformer seeks to enthral unsuspecting video game fans into its world of re-appropriating dead matter for one's own needs. Read on to find out what I made of this very dark game while ... click to read full item



Torment: Tides of Numenera - Review

Thu, 2 Mar 2017 16:16:03 +0000

Indistinguishable from magic [Posted 2 Mar 2017 by ]

(image) "Any sufficiently advanced technology is indistinguishable from magic." Arthur C. Clarke said this and this is the very philosophy that governs Torment: Tides of Numenera. All of our wonderful technology comes from ten thousand years of advancements. Imagine demonstrating something like Google Translate to the architects of The Rosetta stone - to them it would appear akin to ... click to read full item



Mantis Burn Racing - Preview

Mon, 6 Feb 2017 11:46:00 +0000

Old school arcade racing [Posted 6 Feb 2017 by ]

(image) There’s nothing quite like hitting a corner in a driving game and just nailing it, so that you know that you decelerated and punched the accelerator just at the right moment. That is the very feeling Mantis Burn Racing is built around, at least that’s what I felt when I discovered it at EGX.

Viewed ... click to read full item



Watch_Dogs 2 - Review

Mon, 19 Dec 2016 11:28:36 +0000

A big step up [Posted 19 Dec 2016 by ]

(image) The hype for Watch_Dogs 2 was relatively low key. After a big E3 reveal that took several visual cues from the first appearance of Grand Theft Auto V Ubisoft was rather quiet. This is perhaps understandable, given the rather negative reception that the original game, which was promoted heavily, received. Watch_Dogs promised a lot - a ... click to read full item