Last Build Date: Sun, 04 Dec 2016 20:19:36 -0500
Sun, 04 Dec 2016 20:19:36 -0500
Nevermind. Found the solution.
You may have found a book you can't read. If you put something in the real room and hide and re-open the mirrors, it appears in the mirror room.
Sun, 04 Dec 2016 19:33:03 -0500
Just found this game today. Played the first one without too much issue. But I'm stuck now. In the...
In the Asylum. After you clean up that one mirror. I've opened... 2 doors in the real world and one in the mirror world and opened the wardrobe mirror.
I don't know what to do now. I can't seem to
Figure out what to stack on the dresser to reach the button on top of the wardrobe.
Sun, 04 Dec 2016 04:42:27 -0500
Warfare 1917 is amazing game. This game is one of the latest origin games that are very popular.
Sat, 03 Dec 2016 22:37:07 -0500
So I noticed the lack of a guide to the random events in the game and have been compiling one over the last few days.
Earth: the strange insect. Keep him, raise him, and you get a pollen bonus when you are done
Air: The fruit from the sky. If you leave it be, nothing happens. If you eat it, you get a chanting boost. Later, you will be asked if you want to:
(A), plant the seed from it, and see if it provides more fruit
(B) Study the seed to try and learn where it came from. Option A gives you a tree of the fruits and an immense chanting boost. Option B reveals that the seed alone is poison, and you loose valuable potions containing it.
Water: The strange noises.
You hear strange sounds coming form the forest. A fairy volunteers to investigate.
(A) Allow her to go.
(B) Forbid it.
CHOSE B! I cannot stress this enough. Option A loses you a valuable, fully trained fairy, and gains nothing. Option B results in nothing happening at first, and a gnome on a motorbike arriving shortly afterward. Give him hospitality, and when he offers you a gift, chose the small box, not the large. The large one is a robot that steals half of your potion supplies.
Fire: A company of gnomes comes looking for shelter, but are rude about it.
(A) Grant them shelter.
(B) Drive them away.
B gains you nothing. A increases potions production.
Sat, 03 Dec 2016 19:02:49 -0500
Its about time this game shows up here! I ended up finding it and playing it on another site when it first came out. Much longer than the first chapter, and introduces some new puzzle mechanics that certainly make things more challenging. The story, as always, is amazing, and it really builds up for the next chapter installment.
The world that has been crafted here is so unique and original, it really fulfills a lot of creative imagination in it's gameplay and story. Aside from a few minor plot holes, the technicalities are rather seamless, which just adds to the greatness of this series.
This is a must play! Can't wait for the next chapter!
Sat, 03 Dec 2016 10:39:09 -0500
Hey, I'm stuck in the Garden with the locked pole...
I looked in the locked box with the floating balls and in the drawer with the paper. I put the code in multiple times and it didn't work.
Fri, 02 Dec 2016 05:50:11 -0500
Ha! I'm already eating some of my words in my previous post! *facepalm*
Unlike other parts of the Isola story, in this VV, training for farming adds the items to the bin as soon as the attempt is successful. I guess it's great that it saves time on the animations; don't have to let them go all the way to the bin, but it does dip into the food resource which I wanted to NOT do. Oh well. Despite only just figuring that out after 4 to 5 days of casual play, my villagers are not dead and we still have food in the bin (though hive is now empty and fruit tree, too). Current amount is 370-ish if that can last until tomorrow around this time so chief can make magic food again - then I'm golden. Otherwise I can only hope, that they are so busy making tech points that the tree/hive have time to replenish a bit.
Fri, 02 Dec 2016 05:09:21 -0500I just want to say I really do appreciate these walkthroughs and strategy guides not just for this VV but for the other ones as well. I have found, however, that following the order of operations recommended here causes me to lose the game - my villagers all die - on easy mode on slow just while I am sleeping. In case this is so for anyone else, as well, I'd like to share the approach I've been using which seems to be working better for me. I will have to put it all in spoilers because I'd rather only mess with the spoiler tags once, lol. My order of operations goes like this: 1. plant tree 2. find out who the chief is 3. make a fire 4. get chief to make magic food 5. calm the bees with smoke 6. assign all but one adult to research and have chief direct work in the lab 7. train the sole adult in building and farming until trainee level but don't let them ever complete putting away honey or clearing the leaves; as soon as the attempt is successful pick them up and make them drop it and do it again 8. switch out a lab person for the one that just got trained and train them the same way 9. once every adult is trainee in farming, research and building, put all but one back into the lab and the remaining one assigned to building the hut - that's right no actual farming/collecting of either fruit or honey - there should be arond 430-ish food in the bin after the magic food thing anyway so I choose to just save those resources because ... 10. first 2 tech purchases I do are faction 1 and faction 2, then restoration, alchemy, science and leader level 2. it takes a very long time to accumulate the 54K+ tech points for factions 1 and 2 and so I don't spend those on anything until I've got them 11. if the food bin hits 0 before 24 hours has passed and chief can make magic food again only then do I let one person do farming of the fruit tree and I interrupt if they head for the hive (they'll deplete it overnight anyway I know but my goal is to fill the food bin back up to about 200 quickly and the honey takes too long) I don't even switch the farmer to farming I already know they are at trainee level so I just leave them on research so they will gravitate to making more tech points when I'm not watching rather than depleting the food resources unnecessarily 12.overnight i switch out a lab person with the adept builder and let them either complete the first hut or I put them on clearing the leaves since I need 3 adept builders to fix the lift; I can get the 3rd one to adept next day and usually buy the 1st level faction as well which seems to affect the volume of food the hive and fruit tree produce 13.eyes on the prize I want the other two fruit trees and the sharks gone so my villagers can fish and i will work on all the remaining puzzles after I get that done I've gotten to repairing the lift and even got a villager on there and he rose up and then I interfered and blew it; the animation was so slow I thought I had to help him get the seeds to fall instead he fell and it hasn't rained since - figures, lol That is it for now but using this approach seems to be working so far. It's the furthest I've gotten without waking up to dead villagers and or 0 food available from any source besides mushrooms. I am an incidental mushroom/collectibles collector - I don't have patience to spend a lot of time searching for mushrooms with a child but if I see it on the screen sure why not grab it? :D I am not saying the instructions here don't work - only that they don't work for me because I am not on the game constantly - maybe about 3 times a day for +/- half an hour? I just wanted to share my experience in case it might come in handy for anyone else. Happy gaming, folks! Again, I am really happy and grateful for these walkthroughs and I have to say I'm amazed by those who play these games successfully without these walkthroughs/hints/tips/spoilers[...]
Wed, 30 Nov 2016 16:34:02 -0500
Great game! If you don't remember from last year, press 'I' to get access to your inventory.
Wed, 30 Nov 2016 16:21:01 -0500
anyone come across an octagonal metal object? the label for it is simply, "A metal object." would greatly appreciate any help to figure out what it's for.
Fri, 25 Nov 2016 22:42:03 -0500
I did great at this game until I bought it. At one point I made a combo of 40 cards, 30 cards, 20+ cards. Now that I paid I'm at a level where I only need an 18 card combo which should be easy to attain but I can't get it based on the cards - not how I play them. Some deals less than 10 cards are played. I've played this series at least 10 times which is a hundred games and have never come close to an 18 card combo. I think it's rigged. I won't buy another game from this company and am deleting this one. It's not fun anymore. It makes no sense that I could make large combos until I bought the game - then you can't advance because the cards simply aren't there to play. Disappointing. I like a challenge but not a rigged game that takes advantage of a purchase.
Fri, 25 Nov 2016 13:03:44 -0500
Never mind, I figured it out.
For whatever reason it wasn't working with a Master Builder so I tried it with an Adept Builder and it worked perfectly
Fri, 25 Nov 2016 12:46:02 -0500
I doubt I'll get a response here but here we go. I am deep in the game at this point and am trying to beat the Master Builder Heathen but each time I place a builder on the "project" and use the time warp magic they disappear.
Fri, 25 Nov 2016 01:20:28 -0500
How do you get the menu?
Thu, 24 Nov 2016 17:04:51 -0500
Having a problem with one of villagers. The time for her to nurse says zero but the baby won't become a child.
Wed, 23 Nov 2016 07:44:28 -0500
Pay to play game, I hope a category/tag be made for such games little easy for amateur gamer like meself when searching game to play. Thanks :)
Tue, 22 Nov 2016 13:28:42 -0500
I can't get it to play in IE at all.
Who designs a game that can't be played in popular browsers?
Mon, 21 Nov 2016 23:10:32 -0500
Fair enough, Paul! You can get to the JIG reviews for each of the earlier games by entering their names into the search box, but on the assumption that this is acceptable protocol, I've also changed the first reference to each game to a link to the game page on Glitch's sites.
Mon, 21 Nov 2016 10:28:03 -0500
SO, for level 9
I can't seem to make the tall diamonds fit anywhere, though I was able to use the wide diamonds
Sun, 20 Nov 2016 23:29:04 -0500
I'm not finished this one yet, but it's great....and creepy...and GREAT! :)
Sun, 20 Nov 2016 16:10:54 -0500
I can't be bothered to get Unity installed on Chrome, so I wrote this walkthough based on the downloadable demo, which I believe has exactly the same gameplay. The walkthrough skips over all the optional dialogue and items, so you'd still enjoy the game best by exploring for story and humour.
The Darkside Detective (Case 01: Malice in Wonderland)
Controls: Point and click, click to advance dialogue.
Starting the game: Wait for the title to fade out. Click on the desk area (Casebook) to start, click on Case 01 and then Yes.
Outside - Click on the door (Go Inside).
Living Room - Click on Mr Jones, and ask "Where were you last night?" This gives you matches. Click on the door (Hallway).
Hallway - Click on the left door (Study). It's locked. Click on the middle door (Closet).
Closet - Click the box of junk. This gives you the blacklight bulb.
Click the door (Hallway), then click on the right door (Living room), then click on the stairs.
Upstairs - Click on the left door (Master Bedroom).
Master Bedroom - Click the bed. This gives you the strange page.
Click on the nanny and choose "Say, you're the nanny..." (You need to have tried the study door already.) This gives you the study key. Click the door (Leave), then click the right door (Daughter's Bedroom).
Daughter's Bedroom - Click the pens on the drawer. This gives you the marker.
Click the door (Leave), then click on the stairs, then click on the door (Hallway), then drag the study key to the left door.
Study - Click the lantern on the bookshelf. This gives you the lantern.
Click the door (Hallway), then click the right door (Living room), then click the stairs, then click the rope above the telephone (Attic).
Attic - Click the can next to you. This gives you the paint thinner.
Drag the blacklight bulb over the broken lamp on the floor.
Drag the strange page over the darkside doorway.
Drag the 3 matching symbols from the top over the darkside doorway.
Drag the matches over the lantern.
Drag the lit lantern over the darkside doorway.
Talk to Jenny. At the end of the conversation, ask "What about Dooley?"
Drag the paint thinner over the doorway.
Sat, 19 Nov 2016 21:04:09 -0500
Here's what I found:
Getting Into Castle:
Go to the right and pick up the cup off the little girl's house. Go to the right again, and fill the cup at the waterfall. Go back to Castle. Give Chocolate Cup to Guard. Enter the castle. Grab Empty Bowl and Wafer.
Using The ladder/Top of the Tree:
Use the rainbow colors above the castle, (Red,Purple,Yellow,Green), on the tree to make ladder fall enough to climb. Grab Easter basket and candy stick(on ladder). Put the wafer next to the ball. Put crumbs into bowl. Climb down the ladder.
Getting past the Chicken/ In the House:
Give bowl of crumbs to Chicken, go right. look at flower petals. Go back to little girl's house. Give basket to little girl. Use candy stick to open the door. Use the petal pattern (3,5,6,2) on the code on the wall to get paintbrush. Use pattern from behind the king (red, green, purple, red) to paint the egg. Open the egg and get the scepter.
Helping The Bunny/ Helping the King:
Go right, and give the chocolate buttons to the bunny. take scepter and place in the chocolate waterfall. Go left twice, and into the castle. Give the Chocolate scepter to the king.
Helping the Alien:
Place candy shell from the castle into the spaceship. Collect last two eggs.
And You've finished the game! ;)
Fri, 18 Nov 2016 21:00:35 -0500
I'm hoping that someone will still reply, but I have no idea how to
get the stick and go to the glass maze. I pressed the button in the colorful tile room (I think that's different from the maze), got caught by the sandman, didn't eat the soup, and had Lullaby read one memo and the recipe for sand. I can't find gloves, broken glass, the stick, or anything else that I need other than the snora flower. Was I supposed to press the button while being chased or?
Fri, 18 Nov 2016 18:57:31 -0500
This is great! That said, it would be even better of the names of the games were also links (as they usually are).
- Paul R
Wed, 16 Nov 2016 23:27:06 -0500
Is it weird if the ladder rung disappears when you never touched it after picking it up? I played it with the rung in my inventory, but then it vanished. I needed it for the room with the ripped off panel.
Wed, 16 Nov 2016 09:12:45 -0500
This game requires the Unity plugin, if anyone's having trouble loading it in Chrome, Edge, Opera, or Firefox v53 or higher. You're limited to either Safari or IE in the near term.
Tue, 15 Nov 2016 10:47:14 -0500
Fireberry as in Legend of Kyrandia amiright??!
Tue, 15 Nov 2016 10:08:04 -0500
Walkthrough please :)
Tue, 15 Nov 2016 02:11:47 -0500
For those who don't know, you can now play Junkbot *and* save your progress, provided you run a local webserver when you want to play. The process is detailed in this StackExchange answer.
I've been having a lot of fun revisiting this game 10+ years on. Does anyone know the lowest hall of fame scores when the game was active on the LEGO site? It'd be nice to have a benchmark to compete against.
Sun, 13 Nov 2016 20:51:22 -0500
JayIsGames is only sort-of back. Posts are very rare. I assume Jay is posting in spare time rather than as a job.
If we want to see more life in JayIsGames we have to contribute.
Fri, 11 Nov 2016 01:54:29 -0500
I want to know what caused the :S rating because the review did not really say. Is it language, nudity or violence? Thanks.
Thu, 10 Nov 2016 17:21:24 -0500
I look up this walkthrough and find JayIsGames is BACK..
I'm confused, but thrilled. Kinda like my wedding day.
I thought Jayisgames was done. I cried inside that day I found out. What happened?! Nonetheless, I cry with joy now. ;)
Thu, 10 Nov 2016 02:00:15 -0500
I'm getting a bug attempting to get the last escape man in Birthday Party Hall.
After I bowl using the green men I only end up with 9 and there's no way to reset and bowl again.
Did anyone else have this problem?
Wed, 09 Nov 2016 12:16:32 -0500
This game had severely diminishing returns for me around Day 30. For a while I was motivated by collecting stuff in the waiting room, but in trying to get the last item (jukebox) I just stopped caring. The tedium and mindsplittingly hideous graphics just got to me. Up until that I was having a good time though.
PROS: I like the timing because it is not contrived like many TM games - cooking while multitasking is a real-life time management scenario.
- I didn't like the drag-and-drop. I don't think that takes skill, just hurts your hand. Just clicking the items would have gotten the point across fine.
- It was fun to upgrade for a while, but it would have been nice to feel the impact of the purchases I made. I'll just have to take their word for it that it raises the waiting score (by how much?)
- Is it just me, or are the levels not getting discernably harder after a certain point?
- Again, the graphics alone almost repulsed me from this game entirely. I'm glad I gave it a shot though because it was fun for a few hours.
Wed, 09 Nov 2016 11:09:53 -0500
Qruntsh, I think a lot of the out of place or unnecessary items in this game are actually references to horror movies and books. For example,
the bartender Lloyd is from the movie The Shining, based on the book The Shining which can be seen in the grandmother's library. I don't want to say more since you probably didn't see the movie. It's a very good movie in my opinion, you should definitely watch it :)
I have not seen enough horror movies to place all the references, but I think this explains a lot of other weird artifacts and characters in the game, like
the 'random' dates of the bellboy, the priest, the french speaking, ect..
And I would say this game is not a teaser, but more the first part of a bigger installment. In any case I am looking forward to play the follow up.
Wed, 02 Nov 2016 19:23:52 -0500
Cute game but for age 6 to 1 yr olds I suppose.
Tue, 01 Nov 2016 06:05:47 -0500
Sure, it’s a good thing to enjoy your work, but there is such a thing as enjoying it too much.
Mon, 31 Oct 2016 17:15:31 -0500
What I like about IF games is that, in general, they are fully accessible to blind people who use screen readers, since those programs speak to us what is written to the screen. Games with images, on the other hand, are not accessible for the same reason, so I am Always searching for these types of games. The first IF game I remember playing was Colossal Cave and the best part about games like these is that you have to keep thinking about how to solve the puzzles without having to look at a single Picture! Good work on the game!
Mon, 31 Oct 2016 09:06:51 -0500
Neat. Thanks. I actually like this dress far more than the silly princess one.
Sun, 30 Oct 2016 15:13:24 -0500
Wanted to remind people that there are some great hidden gems here, like Clack. Give it a whirl for a methodical zen experience where you have to figure out the rules for yourself.
Sun, 30 Oct 2016 14:18:05 -0500
The combination for the alternate ending:
Sun, 30 Oct 2016 12:36:00 -0500
How did I not know this? I'm going to have to go back now and find these endings.
Sun, 30 Oct 2016 11:21:04 -0500
A new ending has been added to the game!
Sat, 29 Oct 2016 23:43:20 -0500
@Ruth: My usual strategy is to go through and see when things "stall out". In this case, on my first runthrough
I noticed that the mice/lizards didn't really do much after their initial transformation, so I figured they'd be later on.
That meant my first step was playing with the longer-growing objects,
pumpkin, log, and paper
to see how they combined and how long they lasted, and then messing with the order of those pieces.
Sat, 29 Oct 2016 16:29:29 -0500
Hahaha such a cute ending! Great end to the day.
Sat, 29 Oct 2016 13:50:46 -0500
There is a mistake in Walkthrough step 47.
The Hexagon is not 6.
In order to find it you need to check the base of the windmill. Put the windmill on. climb the ladder. look up to the base of the windmill until you see a number.
When I played the number that appeared was 5.
Sat, 29 Oct 2016 10:43:32 -0500
@goudakitty Quite a few of On's games have more than one ending. There's the 'normal' ending, and sometimes there's a weirder, totally different ending that usually involves aliens.
- Infant Tyrone
Sat, 29 Oct 2016 07:40:10 -0500
Does anyone know of a guide for how to do these games? I don't mean a walkthrough that tells you the answer, but like a strategy guide that tells you how to solve it without just attempting to brute-force it
Thu, 27 Oct 2016 12:07:26 -0500
- KAI LAWRACY
Thu, 27 Oct 2016 12:02:58 -0500
hello my score is 939250432749 try to beet that
- KAI LAWRACY
Thu, 27 Oct 2016 11:10:32 -0500
Anyone else find that the end goal is not really worth it? I mean, I got to register the family after 1 life!
And nothing happens when you're registered. I mean, you don't gain everything except a game over screen that makes one think there will be no more incarnations :\
Perhaps a longer term goal, the keys to city or becoming Major or having the City change to your name or something... But something that requires a good 5-10 reincarnations.
Fun all the same.
Tue, 25 Oct 2016 23:35:54 -0500
I think this has one of the best ending twists ever! Don't miss out! Play!
Tue, 25 Oct 2016 11:42:43 -0500
I got the same solution you did. I think there's only one. I tried a few other combinations but most changes lead to one of the mice not being useful, so they cannot be successful.
Tue, 25 Oct 2016 07:42:43 -0500
wow omg first eyemaze game I've played that didn't take me 5000 tries :O
Mon, 24 Oct 2016 21:16:15 -0500
That's the solution I found, and I haven't known any of the other Grow games to have multiple solutions, so you should be good
Mon, 24 Oct 2016 17:55:13 -0500
Found a solution:
Pumpkin, stump, cloth, white mouse, lizard, gray mouse
The nature of the game suggests against multiple solutions, but still, can anyone confirm this is the only one?
Sun, 23 Oct 2016 03:51:16 -0500
This is an amazing game i spent over 3 hours playing it to get all three endings.
I ended with the ending where i kill noone but the deity and let me tell you how grinded my gears got when after 3 hours of playing it it ended with the ******* "forever endeavor" pun
Sat, 22 Oct 2016 19:06:41 -0500
Is anyone else playing Rusty Lake: Roots? I REALLY miss the comments and hints from the JiG community and could use some help. I'm a donor, btw.
Fri, 21 Oct 2016 19:24:00 -0500
8101 nyans :D
Fri, 21 Oct 2016 19:22:37 -0500
Thu, 20 Oct 2016 04:42:21 -0500
JAYISGAMES sorry I can't donate but I have whitelisted your site with adblocker so I hope that helps a little
Tue, 18 Oct 2016 08:01:45 -0500
before it revealed the TEMPEST machine I actually thought it would be that Christina the mom hadn't died but been transported to present day Christina the "daughter"
Tue, 18 Oct 2016 03:26:36 -0500
In case anyone here is still looking for the expanded game, the makers have rereleased it on itch.io: https://clawmark.itch.io/leaf-me-alone
Tue, 18 Oct 2016 00:30:10 -0500
The game has been moved to:
(In fact, a lot of Mateusz games are now stored with .php instead of .html)
Mon, 17 Oct 2016 23:29:05 -0500
Hey, I am in the graveyard, and I solved the two puzzles, but
The finger won't pop out of the ground.
Can anyone help? I don't know how to get any further than this.
Mon, 17 Oct 2016 17:30:42 -0500
does anyone know where i can find this game at?
Mon, 17 Oct 2016 16:25:16 -0500
This whole game (expanded ver) reminds me of an interactive My Neighbour Totoro adventure
Mon, 17 Oct 2016 07:36:46 -0500
The link isn't the expanded version so after reading some walkthrough it was so confusing what everyone's talking about !
Sun, 16 Oct 2016 12:59:21 -0500
This...was not JIG-worthy.
It's not that it had any specific technical issues; basic Flash game with fat pixel art, everything worked and the puzzles followed a simple in-game logic. But the plot, the characters, the dialogue, the general atmosphere-- this is something a kid makes on the sly as an excuse for dumb 'adult' jokes and to code some explicit animated content. Games like this are why I gave up on Newgrounds. There's nothing particularly fun or funny or challenging or entertaining about Pound the Puss.
- Infant Tyrone
Sun, 16 Oct 2016 08:37:14 -0500
I've checked that game for you and fixed the problem that prevented the page from displaying properly.
For some reason, a required file wasn't generated.
All is good now.
Fri, 14 Oct 2016 13:34:19 -0500
Hello, I'm trying to play a game and it won't work, the screen won't even load all I see is the blue background and that's all. I can't even see a box to place my comment there or anything. What can I do? The game I'm trying to play is That Uncle that Works for Nintendo, and I'm using Chrome.I tried in Opera as well and didn't work either. Thanks in advance.
Thu, 13 Oct 2016 17:10:30 -0500
Thanks, that totally worked!
Thu, 13 Oct 2016 10:41:49 -0500
This is what I used to make it work:
1. Install Open in Browser in Firefox and restart Firefox.
2. Use the "Play anachroma" button from this article. When the frame loads, it should trigger a download prompt. On this prompt you should now have a radio button option to "Open in browser as", and select "Web Page" from the dropdown.
3. Press OK, and index.html should open in the same tab and load the Unity code correctly.
Thu, 13 Oct 2016 08:42:00 -0500
Can you explain how to do this? thank you
Thu, 13 Oct 2016 02:54:04 -0500
I can confirm that Dropbox is serving the game page with a "
Content-Disposition: attachment; filename=index.html" header, causing the page to be downloaded rather than displayed. One workaround for Firefox is to use the Open in Browser add-on, which ignores the header and displays the page properly.
Thu, 13 Oct 2016 02:01:30 -0500
I'm getting the same thing. No idea why, though...
Wed, 12 Oct 2016 17:13:27 -0500
Strange, when I try to play the game, I get a dialog box popping up asking whether to open or save a file called index.html
If I try to open it, all I get is a page with:
Unity WebGL Player | LD36
« created with Unity »
I have Unity installed, and I'm using Firefox v 49.0.1
Any suggestions on how to fix this?
Sun, 09 Oct 2016 17:36:03 -0500
Space-click isn't working for me, which makes crafting super tedious...
Thu, 06 Oct 2016 17:26:22 -0500
So far I'm enjoying its silliness - but I do have to quibble; "watts per second" is not a meaningful unit. A watt is a joule per second.
Tue, 04 Oct 2016 08:44:11 -0500
This was a fun clicker!
Mon, 03 Oct 2016 10:13:51 -0500
So is editing completely out the window these days for jayisgames?
Sat, 01 Oct 2016 21:21:35 -0500
Usually I get a third of the way into one of these games and I think "Why the hell am I clicking this button?" and give up. But I stuck with it and I'm glad I did. I hope there's a sequel.
Sat, 01 Oct 2016 17:07:08 -0500
What an excellent game!!
The end pipe like puzzle to get the shapes for the last lock will light up even if you have it wrong. Oops.
Sat, 01 Oct 2016 06:25:09 -0500
does anyone know how do you keep customers happy? what if they are angry what do you do?
Fri, 30 Sep 2016 13:46:29 -0500
Quasars are actually powered by black holes and the brightest objects in our universe.
Thu, 29 Sep 2016 14:41:38 -0500
It's sort of like a Leisure suite Larry game ha ha
Thu, 29 Sep 2016 13:41:14 -0500
ok? when i found the elevator number and tried to use the elevator..what to do after find it?
Thu, 29 Sep 2016 08:59:26 -0500Hadn't checked on the site in a few months (and even then it's been erratic), so I was sorry to learn the site was having trouble sustaining revenue. Actually, my visits were so infrequent that I didn't even know Jay passed the torch a few years ago. JiG will always have a special place in my heart. I found the site in the early-2000s, back in college, when Newgrounds was gaining a lot of traction and Flash technology was finally beginning to allow real game design (opposed to little "web toys" or interactive comics and stories). I started working for JiG in a way similar to yours, Dora; I couldn't believe Jay and the gang missed this little gem called Wink: The Game, so I tracked them down on IRC and told them they HAD to review it. Couple months later I was regularly writing reviews, and it was one of the best gigs I had throughout college. I'm a journalism graduate and JiG remains among those at the top of my "favorites" list, because the publishing mission/ethos was so high and the community was so dang great. And the compensation was fair, which is more than I can say for most online gaming or tech publishers, especially these days. I'm glad to see the community pulling together to keep JiG alive, whether by donating money or donating time for reviews. This website was always a diamond in the rough, and I have a feeling it will remain so in the years to come. Who knows? Maybe 20 years from now, people will still be digging through the archives in search of quality, nostalgic gaming when they feel like taking a break from their total-immersion VR headsets... Everyone enjoys bite-sized gaming sessions while they're supposed to be doing other things, don't they? ;) - Josh[...]
Wed, 28 Sep 2016 08:24:06 -0500
My linux firefox contains a "OpenH264 Video Codec provided by Cisco Systems, Inc." in about:plugins. I thought everyone have it? Those failed to play the end-game cutscene must have something misconfigured.
About Ashiel's question, I heard that
black holes shoot x-ray when eating. https://www.nasa.gov/vision/universe/starsgalaxies/black_hole_description.html
Wed, 28 Sep 2016 04:35:56 -0500
I always liked the "Alice Is Dead" series, although it seemed to end rather quickly. With the twist on Alice in Wonderland and the surreal qualities of that game, I think it would make an excellent graphic novel or anime series.
Wed, 28 Sep 2016 02:52:23 -0500
Nice! It took me about four hours to finish, at which point I did have trouble with the final video sequence. The error guide that came up advised me to use Chrome (instead of Firefox) and provided instructions for how to "cheat" back to where I was. That wasn't too hard, but if you don't want to mess with it, it might be safest to play in Chrome in the first place.
Tue, 27 Sep 2016 18:02:20 -0500
only thing I can think of 'absorbing the light of the stuff that gets sucked in' :D
Tue, 27 Sep 2016 14:06:27 -0500
Great question, Ashiel!
We'd been wondering the same things ourselves.
Tue, 27 Sep 2016 07:00:48 -0500
I LIKE THIS.
Thoughtful, very beautiful and very amusing.
Tue, 27 Sep 2016 03:10:55 -0500
you know.. i have one question
how does the solar panels keep working when the sun goes black hole?
Mon, 26 Sep 2016 08:02:41 -0500
I had fun with this one.
@kktkkr, the game pauses if the current browser window loses focus. Well, it pauses the visuals and such to reduce CPU load, but when you return, you've still accumulated the energy you would have gathered in that time.
Mon, 26 Sep 2016 04:59:36 -0500
Are the forums intentionally disabled, or is something wrong?
At http://jayisgames.com/forum/ I see the following listed at the top of the page:
Games and Apps [...] Browser Games [...] PC and Mac Games
iPhone and iPad Games [...] Android Games [...] General Discussion
The Lounge [...] General Discussion
BUT they're all just text, not clickable links, and there's nothing beneath the list of sub-forums. (The Start Topic link works fine, aside from not actually posting the new topic once I typed one up.)
I'm running Firefox 47.0 and Windows 7, and do not have any ad- or script-blockers running.
- the Jack
Sun, 25 Sep 2016 18:27:17 -0500
To complete the 'served your first meal' achievement, you'll need to buy and place a Restaurant. When the customers arrive to it, the game will serve them automatically just as the other units do.
Sun, 25 Sep 2016 17:53:42 -0500
How do you do the served your first meal? I dont know how :(
Sun, 25 Sep 2016 17:51:00 -0500
Can you please tell me how to do the "served your first meal" thing becouse i dont know how to do it :(