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Last Build Date: Mon, 19 Feb 2018 10:56:36 +0000

 



Need For Speed Undercover Full Download

Tue, 18 Nov 2008 14:54:00 +0000

OS: Windows XP/VISTA with latest service packProcessor: Intel Pentium 4 (or equivalent) CPU running at 2.8GHz or higher*Memory: 1GB RAMVideo Card: Geforce 6500, Radeon 9500 or better DirectX compliant video card**Hard Drive: 5.5 GB required to install gameOptical drive: 8X or faster DVD DriveSound card: DirectX compatible sound cardInternet: To play online a network card is required for broadband connectivity* 3.0GHz if running Windows Vista** with Pixel shader 2.0 or above (AGP and PCIe only) Download :http://rapidshare.com/files/164690507/Gonki.pod.prikrytiem_Epidem.ru.part01.rarhttp://rapidshare.com/files/164690570/Gonki.pod.prikrytiem_Epidem.ru.part02.rarhttp://rapidshare.com/files/164690822/Gonki.pod.prikrytiem_Epidem.ru.part03.rarhttp://rapidshare.com/files/164691357/Gonki.pod.prikrytiem_Epidem.ru.part04.rarhttp://rapidshare.com/files/164691569/Gonki.pod.prikrytiem_Epidem.ru.part05.rarhttp://rapidshare.com/files/164697901/Gonki.pod.prikrytiem_Epidem.ru.part06.rarhttp://rapidshare.com/files/164702483/Gonki.pod.prikrytiem_Epidem.ru.part07.rarhttp://rapidshare.com/files/164692134/Gonki.pod.prikrytiem_Epidem.ru.part08.rarhttp://rapidshare.com/files/164702625/Gonki.pod.prikrytiem_Epidem.ru.part09.rarhttp://rapidshare.com/files/164693188/Gonki.pod.prikrytiem_Epidem.ru.part10.rarhttp://rapidshare.com/files/164695640/Gonki.pod.prikrytiem_Epidem.ru.part11.rarhttp://rapidshare.com/files/164698163/Gonki.pod.prikrytiem_Epidem.ru.part12.rarhttp://rapidshare.com/files/164698037/Gonki.pod.prikrytiem_Epidem.ru.part13.rarhttp://rapidshare.com/files/164698218/Gonki.pod.prikrytiem_Epidem.ru.part14.rarhttp://rapidshare.com/files/164698268/Gonki.pod.prikrytiem_Epidem.ru.part15.rarhttp://rapidshare.com/files/164696401/Gonki.pod.prikrytiem_Epidem.ru.part16.rarhttp://rapidshare.com/files/164702409/Gonki.pod.prikrytiem_Epidem.ru.part17.rarhttp://rapidshare.com/files/164703819/Gonki.pod.prikrytiem_Epidem.ru.part18.rarhttp://rapidshare.com/files/164697421/Gonki.pod.prikrytiem_Epidem.ru.part19.rarhttp://rapidshare.com/files/164702769/Gonki.pod.prikrytiem_Epidem.ru.part20.rarhttp://rapidshare.com/files/164703233/Gonki.pod.prikrytiem_Epidem.ru.part21.rarhttp://rapidshare.com/files/164702652/Gonki.pod.prikrytiem_Epidem.ru.part22.rarhttp://rapidshare.com/files/164702998/Gonki.pod.prikrytiem_Epidem.ru.part23.rarhttp://rapidshare.com/files/164704177/Gonki.pod.prikrytiem_Epidem.ru.part24.rarhttp://rapidshare.com/files/164713677/Gonki.pod.prikrytiem_Epidem.ru.part25.rarhttp://rapidshare.com/files/164704390/Gonki.pod.prikrytiem_Epidem.ru.part26.rarhttp://rapidshare.com/files/164703674/Gonki.pod.prikrytiem_Epidem.ru.part27.rarhttp://rapidshare.com/files/164703787/Gonki.pod.prikrytiem_Epidem.ru.part28.rarhttp://rapidshare.com/files/164703855/Gonki.pod.prikrytiem_Epidem.ru.part29.rarhttp://rapidshare.com/files/164703925/Gonki.pod.prikrytiem_Epidem.ru.part30.rarhttp://rapidshare.com/files/164704297/Gonki.pod.prikrytiem_Epidem.ru.part31.rarhttp://rapidshare.com/files/164705513/Gonki.pod.prikrytiem_Epidem.ru.part32.rarhttp://rapidshare.com/files/164707704/Gonki.pod.prikrytiem_Epidem.ru.part33.rarhttp://rapidshare.com/files/164705924/Gonki.pod.prikrytiem_Epidem.ru.part34.rarhttp://rapidshare.com/files/164707645/Gonki.pod.prikrytiem_Epidem.ru.part35.rarhttp://rapidshare.com/files/164709699/Gonki.pod.prikrytiem_Epidem.ru.part36.rarhttp://rapidshare.com/files/164709805/Gonki.pod.prikrytiem_Epidem.ru.part37.rarhttp://rapidshare.com/files/164710413/Gonki.pod.prikrytiem_Epidem.ru.part38.rarhttp://rapidshare.com/files/164710469/Gonki.pod.prikrytiem_Epidem.ru.part39.rarhttp://rapidshare.com/files/164708139/Gonki.pod.prikrytiem_Epidem.ru.part40.rarhttp://rapidshare.com/files/164707943/Gonki.pod.prikrytiem_Epidem.ru.part41.rarhttp://rapidshare.com/files/164708161/Gonki.pod.prikrytiem_Epidem.ru.part42.rarhttp://rapidshare.com/files/164707829/Gonki.pod.prikrytiem_Epidem.ru.part43.rar[...]



The Sims Castaway Stories

Tue, 01 Jul 2008 13:38:00 +0000

It might not have been clear back in 2000 that The Sims would become the best-selling, multiplatform phenomenon it is today. But the series' unusual formula--which let you control the lives of little computer people as they ate, slept, found work, and formed relationships with other little computer people--launched a lengthy series of games on both the PC and consoles. The console versions of the game never quite captured the zany, unpredictable nature of the original PC versions, which had superior artificial intelligence, but The Sims 2: Castaway comes the closest to presenting a fresh and enjoyable new experience.To be fair, Castaway has a lot of the same features as The Sims series. You create a custom "sim" character with certain vocational skills and personal needs (such as hunger, fatigue, and social interaction), but this new game takes a creative approach to the use of these features. Rather than build a small group to live the life of a nuclear family in the same house, you create a crew of castaways who end up shipwrecked on a tropical island and must make a new home for themselves a la Swiss Family Robinson. To that end, you'll guide your characters to collect driftwood and other building materials, along with various wild fruits and vegetables to eat (some poisonous, some not). You'll also catch fish with a spear, fashion clothing out of tropical leaves, and build primitive shelters and even rafts to explore the surrounding islands. You'll also fulfill your characters' need for social interaction by either finding the lost members of your crew, or making friends with the local monkeys, who can be bribed with bananas and eventually trained to gather materials or food for you.Castaway builds on the "mostly open-ended game with some goals" design that previous games in the series followed by also heavily emphasizing collection gameplay. You spend a great deal of time picking up stuff or harvesting supplies (in some cases, to build tools to let you harvest other types of supplies). However, you certainly don't have to pick up everything unless you're an obsessive collector type who has to discover every variety of plant, collect every type of seashell, or catch every species of fish. In many cases, you'll instead be exploring new areas in search of new materials and clues to advance, such as discarded books that contain plans for new items to craft, as well as random messages in bottles that wash up on shore.If you can tolerate the collection gameplay, which occasionally gets a bit repetitive, the game actually offers a surprisingly varied experience reminiscent of games such as Animal Crossing, Harvest Moon, or the Seasons expansion pack for The Sims 2 PC. All of those games were relaxing, leisurely experiences for players of all ages, and they let you interact with a colorful, nonthreatening world to accomplish your goals when you cared to. In Castaway, you'll basically always have at least a few different easy tasks on your plate to accomplish, as well as some slightly longer-term goals for which you'll need to collect a few more resources or make a few more discoveries to complete. Your sims do suffer from their physical needs, but they're generally easy to maintain. Likewise, some of the more advanced crafting recipes require your characters to develop higher skill levels in vocational areas such as body strength and mechanical skills, but these skills develop naturally as you continue to explore, harvest, build, and interact, so they're usually not a burden to deal with.Castaway also offers a fresh new visual look that features slimmer characters with a more-stylized look. They're not necessarily better than the typically more detailed, more colorful characters from previous games, but they're certainly new, and they still move with the kind of expressive animations you'd expect from a Sims game. The game also offers plenty of brand-new sound samples for the nonsensical "simlish" language the characters speak. Better yet, the game features an all-new musical soundtrack that, unl[...]



Grand theft auto 4 cheat codes

Sat, 03 May 2008 04:13:00 +0000

Grand theft auto 4 cheat codes part 1
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Grand theft auto 4 cheat codes part 2
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GTA 4 Grand Theft Auto IV HELICOPTER Cheats Saves + XPLODER
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Grant Theft Auto IV GTA 4 Ferrari Cheats Saves from Xploder
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Grand Theft Auto 4 (GTA4) Cheats - Spawn NRG-900
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Grand Theft Auto (GTA) IV

Wed, 23 Apr 2008 03:12:00 +0000

GTA IV is structured similarly to previous games in the series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open environment in which to move around. On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as utilizing weapons and basic hand to hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, and motorcycles.The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain parts of the map and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam. However, creating havoc can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police will handle "minor" infractions (attacking people, pointing guns at people, stealing cars, killing a few people, etc.), whereas SWAT teams, the FBI, and the military respond to higher wanted levels.The player can also partake in a variety of optional side missions.Grand Theft Auto IV takes place in a redesigned Liberty City consisting of five boroughs, based on four of the boroughs of New York City and New Jersey. Broker is the equivalent of Brooklyn, Queens is Dukes, the Bronx is Bohan and Manhattan is Algonquin, and New Jersey is Alderney (after the Channel Island of the same name). A Staten Island-esque area will not be featured in the game for the reason that Rockstar Games believes it would not be fun to play there. Dan Houser states that there would not be any "dead spots" or "irrelevant space" within Liberty City, such as the wide open deserts in San Andreas.The total area of the map is smaller than San Andreas, but the new rendition of Liberty City will be far more detailed and is the largest individual city in the Grand Theft Auto series.[24] According to the Official PlayStation 2 Magazine (UK edition), "to get from one side of the new and improved Liberty City to the other will take you at least an hour." Rockstar Games has stated that it is the biggest single city in a Grand Theft Auto game yet, and although smaller than "San Andreas", it is comparable to it in terms of scope when "the level of verticality of the city, the number of buildings you can go into, and the level of detail in those buildings" are taken into account.[25] Eventually, the player will be able to lead Niko to cross the Brooklyn, Manhattan, and Williamsburg bridges and explore.Screenshots reveal that the Brighton Beach area is renamed as "Hove Beach" from Brighton and Hove, the English city from which the area gets its name; Coney Island is renamed as "Firefly Island"; Central Park is renamed "Middle Park". The "Statue of Happiness" is the game's equivalent of the Statue of Liberty; "Star Junction" is Times Square; "BOABO" (Beneath the Offramp of the Algonquin Bridge Overpass) is DUMBO; the "Thornton Building" is the Flatiron Building; and "Twitchins" is Brooklyn's Domino Sugar Factory; the "GetaLife" building is the MetLife Building; the "Booth Tunnel" is the Lincoln Tunnel (named after Abraham Lincoln's assassin, John Wilkes Booth). Other structures include the Coney Island Cyclone, the Chrysler Building, and the Empire State Building.Major charactersNiko Bellic is a fictional character in the Grand Theft Auto video game series. He is the main protagonist and playable character of Grand Theft Auto IV. Niko is revealed to be guilty of previous criminal acts in his life, such as murder and human trafficking. He wishes to begin a new life in Liberty City after being persuaded by his cousin Roman, who claims in his e-mails to Niko to be living the "American Dream." It is later revealed that these are lies to hide Roman's own failures. During the course of the story, Niko is loo[...]



Beowulf The Game

Wed, 27 Feb 2008 15:10:00 +0000

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7 Sins

Mon, 25 Feb 2008 15:52:00 +0000

(image)

7 Sins is fast-moving story-based life simulation game in which players are plunged into a city ruled by
sex, wealth and fame. Through a single-player campaign of seven single missions the player will be
confronted with an assortment of risque, funny and dangerous missions. His ability to build his
character and perform in over 20 hysterical mini-games (from the "vodka race" to the "toilet's Mozart")
will be the key ultimately becoming the boss of Apple City.


Genre: Virtual Life
Release Date: May 20, 2005
Players: 1-2 (Game Details)

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The Sims: Castaway Stories

Mon, 25 Feb 2008 15:16:00 +0000

(image)
The Sims: Castaway Stories
When your Sims find themselves stranded on an unexplored island paradise, you must help them to build a new life.

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Download The Sims 2-Erotic dreams

Wed, 12 Dec 2007 16:52:00 +0000

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Download BIOSHOCK

Wed, 12 Dec 2007 16:48:00 +0000

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Crysis Review & Download

Wed, 12 Dec 2007 16:30:00 +0000

From the makers of Far Cry, Crysis offers FPS fans the best-looking, most highly-evolving gameplay, requiring the player to use adaptive tactics and total customization of weapons and armor to survive in dynamic, hostile environments including Zero-G. Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea. All contact withthe team is lost when the North Korean Government quickly seals off the area.The United States responds by dispatching an elite team of Delta Force Operators to recon the situation.* A unique three-act structure forces the player to use real-time armor andweapons customization to adapt constantly to an ever-changing world.* Encounter a frightening and totally original alien speciesthey use theirsenses intelligently and work together to present the most challengingenemy yet in an FPS.* Control of a variety of land, sea, and air vehicles including trucks,tanks, boats, and helicopters.* Explore a living, dynamic world where earthquakes, breaking ice,landslides, and tornados pose an ever-present threat.* 32-player multiplayer with real-time armor and weapons customization, plusan all-new multiplayer-mode that combines player modification and tacticalobjectives.* Emergent gameplay means that in-game actions affect future outcomes andgive each player a unique experience.* Highly robust and easy-to-use mod toolset allows players to create theirown expansive levels for both multiplayer and single-player modes.* The CryENGINE 2 engine delivers the most realistic environments,spectacular special effects , physics game engine, lighting system, andenemy Al.Install Notes~~~~~~~~~~~~~1. Extract RARs2. Mount or Burn iso3. Install4. Use the keygen from the Razor1911 dir on the disc5. Copy crack6. Play and regret that you didnt save money to buy a new pc!Razor 1911 GreetingsDownload:http://www.megaupload.com/?d=K9XJCYJYhttp://www.megaupload.com/?d=BNU7XV4Ghttp://www.megaupload.com/?d=Q42EITPEhttp://www.megaupload.com/?d=SOA0WO54http://www.megaupload.com/?d=PYI5ZVQChttp://www.megaupload.com/?d=ZZW0127Rhttp://www.megaupload.com/?d=HSZE1FZDhttp://www.megaupload.com/?d=M54DJKQ1http://www.megaupload.com/?d=SLK890WDhttp://www.megaupload.com/?d=2365FUKLhttp://www.megaupload.com/?d=LV6WJ5DQhttp://www.megaupload.com/?d=EXTAE4P2http://www.megaupload.com/?d=G34RKEHRRapidshare :http://rapidshare.com/files/91122105/Crysis-Razor1911.part01.rarhttp://rapidshare.com/files/91122353/Crysis-Razor1911.part02.rarhttp://rapidshare.com/files/91122568/Crysis-Razor1911.part03.rarhttp://rapidshare.com/files/91122817/Crysis-Razor1911.part04.rarhttp://rapidshare.com/files/91123055/Crysis-Razor1911.part05.rarhttp://rapidshare.com/files/91123285/Crysis-Razor1911.part06.rarhttp://rapidshare.com/files/91123497/Crysis-Razor1911.part07.rarhttp://rapidshare.com/files/91123673/Crysis-Razor1911.part08.rarhttp://rapidshare.com/files/91123849/Crysis-Razor1911.part09.rarhttp://rapidshare.com/files/91124024/Crysis-Razor1911.part10.rarhttp://rapidshare.com/files/91125810/Crysis-Razor1911.part11.rarhttp://rapidshare.com/files/91137671/Crysis-Razor1911.part12.rarhttp://rapidshare.com/files/91136372/Crysis-Razor1911.part13.rarhttp://rapidshare.com/files/91136602/Crysis-Razor1911.part14.rarhttp://rapidshare.com/files/91136811/Crysis-Razor1911.part15.rarhttp://rapidshare.com/files/91137007/Crysis-Razor1911.part16.rarhttp://rapidshare.com/files/91137178/Crysis-Razor1911.part17.rarhttp://rapidshare.com/files/91137342/Crysis-Razor1911.part18.rarhttp://rapidshare.com/files/91126072/Crysis-Razor1911.part19.rarhttp://rapidshare.com/files/91126322/Crysis-Razor1911.part20.rarhttp://rapidshare.com/files/91126553/Crysis-Razor1911.part21.rarhttp://rapidshare.com/files/91126788/Crysis-Razor1911.part22.rarhttp://rapidshare.com/files/91127004/Crysis-Razor1911.part23.rarhttp://rapidshare.com/[...]



Free Download Fifa Manager 2008

Wed, 05 Dec 2007 13:18:00 +0000

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FIFA Manager 08 Review

Wed, 05 Dec 2007 13:14:00 +0000

While the football management genre has hit a peak of depth and realism, there's no doubt that it remains a little daunting for beginners. FIFA Manager 08 aims to fill the gap between the hardcore management simulations and such games as FIFA Soccer 08 with an approachable football management game that has many different features to distinguish it. Most notably, the 3D match engine is more visually engaging than similar features in other management games, plus the official license affords a mountain of team logos and player photos to break up the stats. This year, the game is a deeper experience than ever with revamps of the training, player interaction, and scouting elements. The game struggles to present all the information coherently if you play at the hardest difficulty, but otherwise, it's a decent, glossy alternative to other games in the genre. FIFA Manager 08 makes an excellent first impression. British gamers, in particular, will feel a warm glow when the theme song from the Grandstand TV show kicks off the welcome screen, and high production values are evident throughout the game. As with any management title, you start by choosing the domestic or international club for which you want to work. If you choose to raise a team from the ranks of the lower divisions, you'll have fewer resources and lower expectations, but if you pick a world-class club, you'll have some very serious board expectations. However, FIFA Manager 08 helps you juggle the demands of whatever club you choose by allowing you to palm off certain aspects of the running to your assistants. If your interest is in finding and cultivating talent rather than wading through spreadsheets of numbers, then your finance team is there to take care of it. Alongside this, FIFA Manager 08 places an emphasis on creating your manager rather than being the manager. You're asked how you want to look, how big you want your family to be, and what sort of hobbies you want to pursue. Learning a foreign language will help you secure a job in another country, while playing golf may enamour you to the board members of another team. Thankfully though, the developers have concentrated their efforts this year on improving the core game. There's now a greater emphasis on player scouting, training, and motivation to the point that the game feels completely refocussed on the players themselves. Aside from short-term considerations, such as swapping substitutes or allowing talent to flow from your youth team, you also need to cultivate star players by giving them pep talks--and not just during matches. While FIFA Manager 08 does a great job of easing you in, the interface can get messy very quickly as you activate the more advanced options. While it can go spectacularly in-depth compared to last year's relatively shallow offering, the resulting interface clutter needs to be addressed. There are some useful additions for all players, though, such as the widget system that provides you with access to everything from a notepad to an MP3 player in-game. Training schedules can now be specified for each individual player and the overall team; thus, making small changes can have a dramatic result on performance. The transfer system now works in a much more realistic manner, with more in-depth negotiation between clubs and players, while the scouting element is a minigame in itself. Foreign player statistics are now hidden by default, and it's only when you send your scout to the region that you can differentiate from one player to the next. FIFA Manager 08's 3D match engine is something that sets it apart from other games in the genre. Traditionally, matches have often been re-created using a mixture of text-based commentary and a 2D e[...]



Free Download Need for Speed Pro Street

Fri, 16 Nov 2007 16:49:00 +0000

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Free Download Call of Duty 4

Tue, 13 Nov 2007 20:10:00 +0000

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Call of Duty 4: Modern Warfare Review

Tue, 13 Nov 2007 19:55:00 +0000

It took awhile, but Infinity Ward finally got the message that World War II is played out. With modern times and international affairs becoming more and more, shall we say, interesting in recent years, the 1940s just don't carry as much weight as they used to. Perhaps that's why Call of Duty 4 has a new subtitle, Modern Warfare. By bringing things into a fictionalized story that still seems fairly plausible, the developer has made a much heavier game. But COD 4 is more than just an updated setting. It's also an amazing multiplayer first-person shooter and a great but brief single-player campaign with the visual chops to make it a standout shooter in an era filled with seemingly dozens of standout shooters. The only real catch is that the single-player is almost shockingly short. If you've been keeping up with this style of game, you'll probably shoot your way to the credits in under five hours. While you can raise the difficulty to give yourself more of a challenge, the main thing this does is make the enemies frustratingly deadly, which sort of detracts from the fun. While it may have a lack of single-player quantity, it makes up for most of it with its quality. The game tells its story from multiple perspectives, and you'll play as a new British SAS operative as well as a US Marine. The campaign takes you from a rainy night out at sea on a boat that's in the process of sinking to a missile silo where it's on you to save millions from an unsavory nuclear-powered death. Along the way, there are plenty of jaw-dropping moments where you'll look around the room for someone to whom you can say, "I can't believe that just happened." In a world filled with war games in which the good guys come out unscathed and the world is left at total peace, Call of Duty 4 will wake you up like a face full of ice water. The action in the campaign is usually very straightforward. You have a compass at the bottom of your screen, and the direction of your current objective is very plainly marked. But getting from point A to point B is never as simple as running in a straight line, as you'll be conducting full-scale assaults in Middle Eastern countries by moving from house to house, taking out what seems like a never-ending stream of enemy troops along the way. You'll also get an opportunity to raid Russian farmhouses in search of terrorist leaders, disguise yourself as the enemy, and, in one sequence, don a brushlike ghillie suit and crawl through the brush as enemy troops and tanks roll right past you. It's a breathtaking moment in a campaign filled with breathtaking moments. Unfortunately, it's about half as long as the average shooter, and there are plenty of sequences where you wish there were just one or two more hills to take. Of course, if you're looking for longevity, that's where the multiplayer comes in. Up to 18 players can get online and get into a match on one of 16 different maps. Many of the levels are taken from portions of the single-player and they offer a healthy mix of wide-open, sniper-friendly areas and tight, almost cramped spaces where grenades and shotguns are the order of the day. There are six game modes to choose from. The old standby is team deathmatch, though you can also play in a free-for-all deathmatch, which isn't as much fun as the team modes. The other modes are more objective-oriented, and a couple of those have you lugging bombs across the map to blow up enemy equipment, or preventing the enemy from blowing up your base. Others have you capturing control points. Lastly, you can change up the game rules a bit with a hardcore setting that makes weapons more realistically damaging or an old-school mode that[...]



Free Download FIFA MANAGER 2007

Mon, 13 Aug 2007 17:04:00 +0000

Fifa Manager 2007FIFA Manager 07 is the second game in EA Sports' football management series, with German outfit Bright Future again handling development. Like other EA Sports titles, FIFA Manager 07 is highly accessible, attractively presented, and boasts a wealth of official team and player data. Because of this, FIFA Manager 07 is a great introduction for newcomers to the genre and is a gentler start than something like Football Manager 2007 might be.Download linkshttp://rapidshare.com/files/40944081/FM.part01.rarhttp://rapidshare.com/files/40946016/FM.part02.rarhttp://rapidshare.com/files/40948140/FM.part03.rarhttp://rapidshare.com/files/40950285/FM.part04.rarhttp://rapidshare.com/files/40952457/FM.part05.rarhttp://rapidshare.com/files/40976922/FM.part06.rarhttp://rapidshare.com/files/40979049/FM.part07.rarhttp://rapidshare.com/files/40981442/FM.part08.rarhttp://rapidshare.com/files/40983611/FM.part09.rarhttp://rapidshare.com/files/40985743/FM.part10.rarhttp://rapidshare.com/files/41024177/FM.part11.rarhttp://rapidshare.com/files/41026401/FM.part12.rarhttp://rapidshare.com/files/41028711/FM.part13.rarhttp://rapidshare.com/files/41030975/FM.part14.rarhttp://rapidshare.com/files/41033352/FM.part15.rarhttp://rapidshare.com/files/41035722/FM.part16.rarhttp://rapidshare.com/files/41038053/FM.part17.rarhttp://rapidshare.com/files/41040218/FM.part18.rarhttp://rapidshare.com/files/41042476/FM.part19.rarhttp://rapidshare.com/files/41044787/FM.part20.rarhttp://rapidshare.com/files/41046995/FM.part21.rarhttp://rapidshare.com/files/41049164/FM.part22.rarhttp://rapidshare.com/files/41051341/FM.part23.rarhttp://rapidshare.com/files/41053569/FM.part24.rarhttp://rapidshare.com/files/41055678/FM.part25.rarhttp://rapidshare.com/files/41057633/FM.part26.rarhttp://rapidshare.com/files/41059661/FM.part27.rarhttp://rapidshare.com/files/41061610/FM.part28.rarhttp://rapidshare.com/files/41063503/FM.part29.rarhttp://rapidshare.com/files/41065111/FM.part30.rarhttp://rapidshare.com/files/41066796/FM.part31.rarhttp://rapidshare.com/files/41068404/FM.part32.rarhttp://rapidshare.com/files/41069808/FM.part33.rarhttp://rapidshare.com/files/41071159/FM.part34.rarhttp://rapidshare.com/files/41072517/FM.part35.rarhttp://rapidshare.com/files/41073840/FM.part36.rarhttp://rapidshare.com/files/41074848/FM.part37.rarPasswords : sharedownload.net[...]



The Darkness Cheat Mode

Wed, 01 Aug 2007 15:47:00 +0000

Cheat mode Enter one of the following numbers at any phone to active the corresponding cheat function. If you entered the code correctly, you will hear a message. 2K Darkling Enter "555-4263" as a number to unlock the 2K Darkling. Golfer Darkling Enter "555-5664" as a number to unlock the Golfer Darkling. Secret phone numbers The following is a list of all 35 secret phone numbers to enter at any phone. Entering these secret phone numbers will also accomplish the Keeper Of Secrets achievement. 555-6118 555-1847 555-6667 555-4569 555-9985 555-1037 555-1206 555-9528 555-3285 555-5723 555-8024 555-6322 555-9132 555-6893 555-2402 555-6557 555-2309 555-4372 555-9723 555-5289 555-6205 555-7658 555-1233 555-3947 555-9562 555-7934 555-7892 555-8930 555-3243 555-3840 555-2349 555-6325 555-4565 555-9898 555-7613 555-6969 Collectable phone numbers Enter one of the following phone numbers at any phone to unlock a collectable: 555-4463 555-4525 555-4603 555-4649 555-4676 555-4682 555-4691 555-6418 555-6441 555-6454 555-6503 555-8164 555-6713 555-6799 555-6892 555-8416 555-8766 555-8856 555-8881 555-8896 555-8989 555-1093 555-1228 555-1229 555-1234 555-1266 555-3249 555-3318 555-1917 555-1952 555-3429 555-3440 555-3452 555-3492 555-3495 555-3496 555-3520 555-5197 555-3791 555-3794 555-5211 555-3849 555-5311 555-5327 555-5438 555-5439 555-5465 555-5466 555-5477 555-5549 555-5569 555-5595 555-5619 555-5709 555-7467 555-7526 555-7614 555-7641 555-7642 555-7643 555-7710 555-7761 555-9345 555-9588 555-9868 555-9903 555-9913 555-2575 555-2734 555-2763 555-2764 555-4336 555-2941 Answering machine phone numbers The following is a list of answering machine phone numbers to enter at any phone: 555-7373: Butcher 555-2284: Jenny 555-7735: Paulie 555-4263: Retailer 1 555-5664: Retailer 2 555-6402: Sarah 555-8672: SBZ Entire in-game movie About three hours into the game, after you pass the cold storage part, you will end up in a hallway with a lot of doors you can open. The middle door will have some computers and an enemy that never heard the gunfight because he is watching a television with some headphones. Kill him and the television will be yours to use. The option to change the channel will be given to you. Change the channel and some music videos and cartoons will pass. Wait a few seconds to see what is coming on next. There will be one with some cheesy music and words, and white lines coming out. This is actually a movie from 1955 called The Man With The Golden Arm starring Frank Sinatra. You can watch the entire movie on this television. Jenny in Chapter 4 When you are about to give up the Darkness guns and extract the Darkness, look at the Demon in the middle. Look behind him in the bright light and you should see Jenny. Keeping the zombie soldiers dead When you are in the "Otherworld" (you will go there after you die the first and second time), the Germans soldiers almost always get back up after you kill them. The only way to make sure they remain dead is to devour their hearts. Defeating the Darkness in the castle To defeat the Darkness in the castle (after you have blown open the gate), go up to every chair you see in the main room. Each chair will prompt you to activate it. Note: This does give away your Darkness powers for the time being. After the Darkness appears as a red/evil Jackie, put any guns away so that just your hands are out. This will stop his attacks. Then, walk up to him without any guns out, and a prompt should appear to "Accept Him". The fight will then be over. Easy Bringing People Together achievement Go to the last level at Paulie's[...]



The Darkness Review

Wed, 01 Aug 2007 15:04:00 +0000

System: X360, PS3Dev: StarbreezePub: 2K GamesRelease: June 25, 2007Players: 1-8ESRB Rating: MatureAlmost every child and even many adults claim to be afraid of the dark. While this is understandable, it is not actually the darkness that people fear but what the darkness contains. The same logic can be applied to The Darkness for the Xbox 360 and PS3. People may be apprehensive as to whether the game is any good or not but this Darkness' contents are nothing to fear.The first thing you will notice about this game are its graphics. There is no doubt about it, this game is beautiful. The environments are all very gritty and have a realistic and dark feel. Character models are also fairly impressive. Most characters in the game look realistic but some have an odd mannequin like look that detracts slightly from their appearances. Unfortunately, this also applies to the game's main character. Jackie Estacado's hair moves unrealistically and he often looks like he just got done having a Botox injection. Even so, at times when Jackie was speaking directly to the camera, his face adequately conveyed a good sense of emotion.The ability for the game's characters to be able to display their emotions is essential to making the game's storyline that much more gripping. The storyline in The Darkness grabs you from the opening scene and doesn't let you go until the credits are rolling. It is a dark tale that follows Jackie after his 21st birthday, when he discovers his mysterious darkness powers after a job for his uncle Paulie goes bad. Paulie then decides that Jackie is a traitor and begins to do his best to knock off his nephew. In this tale of revenge and redemption, you become very involved with the characters and environments that Jackie is exposed to. Each of the game's various characters has a unique personality that further endears them to the player. By the end of the game, you will likely find yourself caring about many of the character's well being.Caring about the game's characters is even further aided by this game's incredible voice acting talent. The two characters that you will spend the most time listening to in this game are The Darkness and the main character Jackie Estacado. The Darkness is voiced by Mike Patton (Faith No More, Peeping Tom) who does a great job of sounding evil and creepy throughout the game. Kirk Acevedo (Oz, Band of Brothers), who really seems to understand his character, superbly voices Jackie Estacado. I believe that Kirk was a perfect choice to voice this compelling character. Not only is the voice acting well done but the game's soundtrack is very good as well. No matter what is going on during the gameplay, the music fits the action perfectly. If you are in a gunfight trying to stay alive, the music will consist of loud adrenaline-pumping rock that will keep you in the action. At other times in the game, the somber mood is further conveyed with slower, more emotional music that is sure to pluck at the player's heartstrings.As previously mentioned, Jackie discovers on his 21st birthday that an entity known as The Darkness that resides in his body. The Darkness torments Jackie but it also bestows him with Darkness powers. These are what really make this game unique among first-person shooters. Giant black tentacle like serpents protrude from Jackie that will allow him to whip enemies, move objects, and even slither up walls and through vents to attack enemies and open doors. Add to that the ability to summon black holes and darklings that will quickly dispatch your foes and Jackie becomes an evil one-man army. T[...]



Silent Hunter: Wolves of the Pacific

Thu, 24 May 2007 12:26:00 +0000

Famed designer Sid Meier established and defined the submarine simulation 22 years ago with the classic Silent Service. Although the genre has seen better days, it continues to plug along thanks to Ubisoft's solid Silent Hunter series. 2005's Silent Hunter III was the last release in the series and let you captain a German U-boat in the Atlantic during World War II. Now with Silent Hunter 4: Wolves of the Pacific, you play as an American submarine skipper battling against Japan. In many ways, Silent Hunter 4 doesn't veer too far from the formula found in Silent Service and is a faithful successor to that seminal game. Though it doesn't get as much coverage or attention in the popular media as the German U-boat campaign in World War II, the US submarine campaign against Japan was extensive and devastating. Japan, being an island nation, imported much of its food, fuel, and resources from abroad, and US submarines were tasked with cutting that lifeline off. What followed was unrestricted submarine warfare as the US sank more than 5 million tons of Japanese shipping, though at a loss of almost 50 submarines and their crews. In Silent Hunter 4, you can experience the war in the Pacific a number of ways. There are stand-alone missions that put you in the middle of battles if you just want to dive into the action. Then there are war patrols that let you cruise around looking for trouble. The lengthiest of all the gameplay modes is the career mode, which lets you begin in any year of the war and go out on numerous war patrols. A career can easily occupy days, if not weeks, of evening play time. Like Silent Hunter III, Wolves of the Pacific puts you in a 3D submarine, surrounded by virtual crewmembers that follow your commands. There are numerous stations that you can go to, such as the conning tower when the submarine is running on the surface, the periscope, the navigation chart, the antiaircraft gun, the deck gun, and more. The amount of control that you're given over your boat (submariner slang for vessels) is impressive and in line with the features found in Silent Hunter III. Each sailor on your submarine is tracked and accounted for, so you can assign your sailors to different compartments and watches. This way, you can optimize the performance of your crew, though it can add a cumbersome amount of micromanagement for common tasks. For example, when under attack, you can assign crewmen from a nonvital compartment to a damage control party and then reassign them once that's done. However, most of your attention will be taken up with the task of navigating your sub around the Pacific and taking part in battle. You can chart a course on the Pacific and then compress time so that you don't have to spend hours or days getting from one point to another. When your ship encounters unknown or hostile contacts, time automatically reverts to normal, so you can investigate or take action. It's a fairly elegant system, one that hearkens back to the patrol system in Silent Service and lets you conduct a months-long patrol in a fraction of the time. But this isn't a fully dynamic campaign because the game doesn't model a full-scale war all the time. Instead, it has the illusion of a dynamic campaign as it places enemy vessels in logical places, such as shipping lanes or coming in and out of major ports. But it's not perfect, and there are quirks. For example, enemy convoys may appear in places you'd least expect them, such as steaming out of Manila Bay, even though at that point in the campaign, Manila is still in Am[...]



Spider-Man 3

Sun, 13 May 2007 07:10:00 +0000

Spider-Man 3 marks the fourth game from developer Treyarch to feature Marvel's popular web-slinging superhero. So with Spider-Man 3 being the first game in the series to hit the current generation of consoles, you might expect something of a leap forward for the franchise--something to really wow Spider-Man fans and take the series in a new and exciting direction. No such luck, it seems. Spider-Man 3 is a lot like the last couple of Spider-Man games. Sure, it throws in a few new wrinkles to the combat system and adds some crazy God of War-esque contextual actions into the mix, but the core game is functionally the same as previous Spider-Man games, and the changes are a mixture of positive and problematic. Spider-Man 3 isn't altogether bad, but it has enough issues to prevent it from being wholly recommendable.Spider-Man 3 ties itself into the new Spidey film by including some of the key story arcs from the movie. You'll see Peter Parker get his black suit as well as run into villains like Sandman, New Goblin, and Venom. But much like Spider-Man 2, the roster of villains doesn't end there. Scorpion, Lizard, Kingpin, and others all pop up in spots. While it makes sense for the developers to extend the scope of the story beyond that of the film, trouble arises when you realize that the film's plot is practically glossed over. There are 10 individual storylines to play through, but none of them are paced well, nor do they ever build up or deliver enough of a story to pull it all together into one cohesive plot. It's almost like a hastily cobbled together Spider-Man mixtape. You get all the villains, and none of the story exposition. There's about as much character depth and story perspective here as is in the film's trailer.If you played any of the recent movie-licensed Spidey games, you'll feel right at home with Spider-Man 3 from the get-go. Like the previous games, Spider-Man 3 presents you with an open-world version of New York City to swing around in to your heart's content. Swinging works much as it did in Spider-Man 2, letting you latch onto nearby buildings and launch quick webs to zip around as you please. Swinging through the city is easily the best aspect of the entire game. The city isn't gigantic, but there's enough familiar scenery around to make you want to explore, and that the city looks excellent is a big plus. Buildings are nicely detailed, the streets are jam-packed with cars and pedestrians, and the game uses some nice lighting effects to give the sky, as well as reflections of the sun off buildings, a rather pretty glow.As you swing around, you'll find open mission icons scattered throughout the city. Fortunately, you don't have to go hunting for them, as there is a city map that lets you target any mission icon available to you. Though Spider-Man 3 doesn't change its formula much from previous games, the one big change for the better this time around is the game's structure. No longer are you forced to complete random side missions to get new story missions to unlock. The story missions and side missions are treated independently from one another, so you need only beat story missions to unlock more story missions. The story itself is a good 10 to 12 hours long, even if you never engage in any of the side missions, so you're not forced to sit through padded content that just makes the game longer. Side missions are still worth doing if you need a change of pace from the story, and there's still plenty of random crime floating about the city to take care of. The one [...]



Warhammer: Mark of Chaos

Fri, 02 Mar 2007 12:14:00 +0000

Orcs and elves have been done so many times at this point that it's easy to be jaded about the arrival of yet another fantasy game. So it's a credit to Warhammer: Mark of Chaos that the game makes you sit up and pay attention when its gloriously detailed 3D units come up onscreen. This strategy game, based on the popular Warhammer Fantasy Battles miniatures game, is a visually impressive affair, though the first chapter in what will probably be a long-lived series doesn't quite live up to its own potential and is saddled with some frustrating technical issues.With its beautiful real-time 3D battles, it's natural to want to compare Mark of Chaos to the popular Total War games, which have the same sort of epic battles, only with real-world historical units instead of fantasy ones. And, like the Total War games, Mark of Chaos comes with a turn-based campaign to tie those battles together. Unfortunately, the campaign in Mark of Chaos doesn't feature anywhere near the amount of strategic depth or replayability of Total War. There are two campaigns to choose from in Mark of Chaos. One lets you play from the perspective of the mostly human Empire and its elven allies. The other lets you play as the forces of the orc-heavy chaos faction and its skaven allies, which are essentially humanoid rodents of unusual size. Those four factions are the only ones in the game, which doesn't come close to the number in the miniatures game, but at least there are three variants of each faction. Plus, we must admit that there's something almost sinisterly cool about the Empire faction and the Germanic undertones in its reiksguard units and elector count heroes.Both campaigns are very linear. All you do is move one army along a predetermined path and engage in scripted battle after battle. Along the way, you'll need to assist a besieged city, crush an encampment of enemy forces, and engage in a one-on-one duel against the enemy hero. There's an occasional branch that happens every now and then where you can pursue an optional mission, but for the most part, the campaign map gives you the illusion of control as you move your army to the only place on the map where it can go. It doesn't help that the map itself is incredibly dark and plain, to the point that it's usually just a brown background. Even the story is drably told, as it's conveyed mainly through static dialogue screens with obligatory growling voice acting for the forces of evil and haughty voice acting for the forces of good. This seems like a lost opportunity considering the incredible prerendered movie that opens the game; it's so amazing that you want the designers to stretch it out to a 90-minute movie and put it in theaters.While you don't have much choice in the direction of the campaign, you do have some bit of strategic-decision making in the composition of your army. You can recruit different types of units in towns and cities and then outfit those troops with better weapons, armor, and siege gear, as well as banners and musicians that help boost troops' morale in battle. Or, you can also get your troops blessed at a temple, which grants them various protections. And when you do arrive at a battle, you have to decide which troops to take into the fight, as you usually have more troops than battle slots. This involves deciding what kind of battle you want to fight. Do you want to rely on ranged weapons such as bows, axes, or muskets, or do you go for a heavier force and rely on swords and spears? On top of this, y[...]



Company of Heroes

Fri, 02 Mar 2007 11:12:00 +0000

Company of Heroes is a visually stunning real-time strategy game that depicts all the violent chaos of World War II with uncommon intensity. Set during the invasion of Normandy toward the end of the war, Company of Heroes takes its cues from Saving Private Ryan, by portraying both the sheer brutality of the war as well as the humanity of its combatants. Many other recent WWII games have also drawn influence from Steven Spielberg's landmark film, but Company of Heroes is even more graphic. This and the game's highly authentic-looking presentation are its distinguishing features, and it boasts some frantic, well-designed strategic and tactical combat to match. Company of Heroes trades a wide breadth of content for an extremely detailed look at WWII-era ground combat, and its action is so fast paced that it's best suited for the reflexes of an experienced RTS player. So if you're unfazed by any of that, you'll find that this latest real-time strategy game from the developers of Homeworld and Warhammer 40,000: Dawn of War is one of the best, most dramatic and exciting examples in years.Provided you have a powerful-enough system and graphics card to fully appreciate the visuals in Company of Heroes, you'll quickly be struck by the level of detail depicted in the game. Infantry move in teams, darting from cover to cover. They may be ordered to occupy any building on the map, and you'll see them shutter the doors and take aim out the windows. Vehicles are shown to scale, so tanks and other armored vehicles look big and imposing, and, indeed, they are. Infantry seem almost helpless against tanks, and you'll hear the men screaming as tank shells explode around them, sending bodies flying, while lucky survivors dive out of the way. Yet by attacking a tank's vulnerable sides and rear armor with explosives, it's possible to turn the tables on these lumbering threats...turning one of the most basic confrontations in Company of Heroes into a thrilling cat-and-mouse game, much more than a typical clash between a couple of RTS units. What's more, the battlefields themselves have at least as much character to them as the various infantry squads and vehicles as your disposal. The quaint French towns that are the set pieces of many of the game's skirmishes truly look as if a war was waged there once the battle is done, since buildings will catch fire and collapse, telephone lines will topple, blackened craters will appear in the wake of artillery blasts, and more. These changes aren't just cosmetic, either. Those blast craters provide cover for your infantry, while the ruined husks of blown-up tanks might interfere with a machine gunner's line of fire.The game focuses on the Allies' invasion of German-occupied Normandy in 1944, specifically on close-quarters skirmishes between infantry and armor. Company of Heroes presents a number of novel twists to real-time strategy conventions, but at heart this game works like other RTS games do, by putting you in charge of base construction, resource gathering, and tactical command of various military forces in an effort to defeat the opposition. The game includes a good-sized single-player campaign spanning more than a dozen missions, in which Able Company lands on Omaha Beach on D-Day, liberates a number of key towns and strategic points, disrupts German supply lines and secret weapons, and finally helps crush the remnants of the Nazi war machine in France. It's an exciting campaign, tied together with cutsce[...]



Company of Heroes

Fri, 02 Mar 2007 11:12:00 +0000

Company of Heroes is a visually stunning real-time strategy game that depicts all the violent chaos of World War II with uncommon intensity. Set during the invasion of Normandy toward the end of the war, Company of Heroes takes its cues from Saving Private Ryan, by portraying both the sheer brutality of the war as well as the humanity of its combatants. Many other recent WWII games have also drawn influence from Steven Spielberg's landmark film, but Company of Heroes is even more graphic. This and the game's highly authentic-looking presentation are its distinguishing features, and it boasts some frantic, well-designed strategic and tactical combat to match. Company of Heroes trades a wide breadth of content for an extremely detailed look at WWII-era ground combat, and its action is so fast paced that it's best suited for the reflexes of an experienced RTS player. So if you're unfazed by any of that, you'll find that this latest real-time strategy game from the developers of Homeworld and Warhammer 40,000: Dawn of War is one of the best, most dramatic and exciting examples in years.Provided you have a powerful-enough system and graphics card to fully appreciate the visuals in Company of Heroes, you'll quickly be struck by the level of detail depicted in the game. Infantry move in teams, darting from cover to cover. They may be ordered to occupy any building on the map, and you'll see them shutter the doors and take aim out the windows. Vehicles are shown to scale, so tanks and other armored vehicles look big and imposing, and, indeed, they are. Infantry seem almost helpless against tanks, and you'll hear the men screaming as tank shells explode around them, sending bodies flying, while lucky survivors dive out of the way. Yet by attacking a tank's vulnerable sides and rear armor with explosives, it's possible to turn the tables on these lumbering threats...turning one of the most basic confrontations in Company of Heroes into a thrilling cat-and-mouse game, much more than a typical clash between a couple of RTS units. What's more, the battlefields themselves have at least as much character to them as the various infantry squads and vehicles as your disposal. The quaint French towns that are the set pieces of many of the game's skirmishes truly look as if a war was waged there once the battle is done, since buildings will catch fire and collapse, telephone lines will topple, blackened craters will appear in the wake of artillery blasts, and more. These changes aren't just cosmetic, either. Those blast craters provide cover for your infantry, while the ruined husks of blown-up tanks might interfere with a machine gunner's line of fire.The game focuses on the Allies' invasion of German-occupied Normandy in 1944, specifically on close-quarters skirmishes between infantry and armor. Company of Heroes presents a number of novel twists to real-time strategy conventions, but at heart this game works like other RTS games do, by putting you in charge of base construction, resource gathering, and tactical command of various military forces in an effort to defeat the opposition. The game includes a good-sized single-player campaign spanning more than a dozen missions, in which Able Company lands on Omaha Beach on D-Day, liberates a number of key towns and strategic points, disrupts German supply lines and secret weapons, and finally helps crush the remnants of the Nazi war machine in France. It's an exciting campaig[...]



Tekken 5: Dark Resurrection

Fri, 02 Mar 2007 10:46:00 +0000

How does $20 sound for a practically arcade-perfect version of Tekken 5: Dark Ressurection? It's a pretty good deal, and it's going on now on the PlayStation 3. The game is now available as a downloadable product, which makes a good deal even better. While the arcade-port-like nature of it means that you won't get any of the weird extra modes you'd expect from Tekken on a home console, you will get a rock-solid fighting game that also looks great.This is a port of Dark Resurrection, which is the same Tekken 5 expansion that appeared on the PSP last year. That means you'll get Lili and Dragunov, the two all-new characters that made their first appearance in DR, as well as the returning Armor King. As a bonus, you can unlock Jinpachi, the game's final boss, as a playable character in the PS3 version. He's an interesting addition but not the most exciting character to play with. Of course, you also get the rest of the game's large roster, including Paul, Kazuya, Heihachi, Nina, Law, and so on.While you won't get bowling, volleyball, or a Tekken Force minigame, you will get ghost mode in Dark Resurrection. Unlike the arcade mode, which puts you up against a handful of fighters and then sends you to the boss fight, ghost mode is meant to replicate the experience of taking on multiple challengers in arcades. You'll continually fight different characters that are governed by different artificial intelligence profiles. So you'll encounter beginning-level Baeks that are easy to beat, but the higher-level Baek fighters know how to use his combos properly and even know a few key juggles. This goes a long way to making them feel more like real human beings, since they all fight differently. This variety keeps the game interesting as a single-player game, which many fighting games have trouble with. Of course, it's still no substitute for actually fighting a real person, which you can do locally. Unfortunately, the game doesn't have any online support, but given the budget price tag, that makes sense.As you play, you'll earn currency that you can spend customizing the characters' different costumes, much like you can in Virtua Fighter 5 and in the last couple of Tekken games. You can purchase new colors for their outfits, new hair styles, or additional little trinkets, like eye patches. You can also spend your money to purchase the ending movies for the new characters or concept art. Interestingly, Namco has kept the file size of the download a little lower than it would be otherwise by not offering these videos and images as part of the main download. When you go into the gallery menu, the game hits a server and returns a list of downloadable items. You pay a chunk of your in-game money, and it downloads the appropriate file. It's a slick idea, though at 500MB-plus, it's hard to call this a "small" download by any metric.Graphically, the game follows the look of the arcade game, but it's been outfitted to run in 1080p. If you've got a TV capable of that resolution and are running over an HDMI cable, the game looks incredibly sharp--almost too sharp, in spots, as it'll reveal an ugly texture here and there. It's a great-looking game, overall, especially for a downloadable product, but as it's meant to look like the arcade version, you do get the impression that a Tekken game built from the ground up for the PS3 could look quite a bit better. The game also contains all the same sound effects[...]