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Updated: 2017-08-19T17:30:00Z


German magazine leaks THQ Nordic's Biomutant


An advertisement from a German gaming magazine (now archived on Reddit) has spoiled the announcement of a brand new open-world action RPG from THQ Nordic. Called Biomutant, the game features a post apocalyptic setting with anthropomorphic characters utilizing kung-fu. Sounds absolutely bonkers (no pun intended), if you ask me.

The game is coming to PS4, Xbox One and PC sometime next year with the leaked ad translating to "beginning 2018." That could mean Q1 or just that the game is releasing, so speculation is all we have. The developer will be Experiment 101, a Swedish studio formed by ex Avalanche members (developers behind Just Cause).


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Hot dogs are sandwiches


Recently, Nintendo polled Switch users to settle the age-old question, “is a hot dog a sandwich?” It’s no secret where I stand on this issue, but I’m happy to report that 54% of voters made the right choice. That’s right people! A hot dog is a sandwich!

The National Hot Dog and Sausage Council (I still can’t believe this is actually a thing…) had previously stated that they were not, but they’ve got a brand to protect. I imagine they probably also don’t want to reprint all their t-shirts, banners, and various other paraphernalia to say, “The National Hot Dog and Sausage Sandwich Council.” An employee for NASA, on the other hand, clearly sided with the majority of Switch voters all the way back in 1970.

The sandwich wars have been raging over in the Quickposts and Cblogs for months now, so it’s great to finally have a solid win for #TeamSandwich.


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Risky Boots ready for action as Shantae DLC gets dated


As tweeted by both WayForward Games and Shantae co-creator Matt Bozon, the campaign DLC for 2016's Shantae: Half-Genie Hero, will be setting sail in just 10 days, August 29 to be specific.

The new DLC will see players take control of Shantae's arch-rival, the nefarious, self-proclaimed "Queen of the Seven Seas", Risky Boots. In a plotline that runs parallel to the Half-Genie Hero storyline, players will guide Risky through Sequin Land, gathering items to upgrade the Dynamo device that she steals from the protagonists in the game's third act.

Aiding Risky in these misdeeds are a host of skills, (returning from previous game Pirate's Curse), including the ability to cannon-bounce and glide. New tricks will include the use of a grappling gun, as well as the ability to command Tinkerbats to battle alongside her. All this potentially leading toward a showdown with the adorable Shantae herself.

I'm quite excited for this release, as I'm sure many fans are. It has been a long time coming and I personally cannot wait to set sail on the Poop Toot for some swashbuckling adventure.

Pirate Queen's Quest, is a paid DLC update (free to Kickstarter backers) and its price is still TBD. It releases August 29 on PS4, PS Vita, Wii U, Switch, Xbox One and PC.


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PS4 Port Report: Zero Time Dilemma


There was a time when the Zero Escape series seemed all but dead. After a stellar but quiet debut on the Nintendo DS, the series saw real success on the 3DS and Vita with Virtue’s Last Reward. That game, like its predecessor, sold well in the West but arguably bombed in Japan. For a long time, fans like me didn’t know if we’d ever see the story continue.

Today, it’s nearly impossible to escape the series. The first two entries are fully playable on four different platforms, and yesterday, 2016’s Zero Time Dilemma joined them when it launched for the PlayStation 4. 


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Weekend deals: $14 Sonic Mania, Final Fantasy PC sale


On Tuesday those who had a hankering for another Sonic platformer got Sonic Mania for the Nintendo Switch, Xbox One, and PS4. PC gamers, fret not as the title is out on August 29 for $19.99 and it's cheaper. Bundle Stars has a 20% discount with a stacking 10% off coupon code cutting the price to $14.39 - the lowest price online from an authorized retailer. Reviews on the console versions are fairly good, including an 8/10 rating at Destructoid. The coupon at Bundle Stars is part of Bundle Stars 2017 PC Gaming Summer Sale, which started last week but has been pumping out new deals all this week. New on the list is the cheapest Stellaris, Hearts of Iron IV, Batman: Arkham VR, Disgaea PC, and more. One publisher on PC we haven't seen many discounts on this Summer has been Square Enix, and especially on Final Fantasy titles. That changes this week at Green Man Gaming with their new 50% off Final Fantasy Sale. Several Steam keys tie their historic low prices like Final Fantasy Type-0 HD, Final Fantasy IX, and Lightning Returns: FInal Fantasy XIII-3. In yet more PC game deal news, Origin is running a new Player Appreciation sale. There are a few dozen discounts that are surprisingly not bad for an Origin sale. Several games at their lowest prices to date like Mass Effect Andromeda, Star Wars: Battlefront Ultimate Edition, FIFA 17, among others. Update: GamesPlanet's giant Summer Sale is now in "encore phase" with $16 Total War: Warhammer, $11 Doom and Fallout 4, plus the lowest ever price on Resident Evil 7 at only $23 and change. Check list below for top picks. Ends tomorrow at 6pm Eastern. Top Deals Bundle Stars Summer Sale Use coupon: SUMMER10 Sonic Mania (Steam) — $14.39  (list price $20) Batman: Arkham Knight Premium Edition (Steam) — $8.99  (list price $40) Batman: Arkham VR (Steam) — $8.99  (list price $20) RiME (Steam) — $17.99  (list price $30) Stellaris (Steam) — $14.39  (list price $40) Hearts of Iron IV: Cadet Edition (Steam) — $14.39  (list price $40) Disgaea 2 PC (Steam) — $12.05  (list price $20) Rocket League (Steam) — $10.79  (list price $20) Dragon's Dogma: Dark Arisen (Steam) — $10.25  (list price $30) Disgaea PC (Steam) — $7.15  (list price $15) Tropico 5: Complete Collection (Steam) — $5.39  (list price $40) Final Fantasy Sale Final Fantasy Type-0 HD (Steam) — $15  (list price $30) Final Fantasy X|X-2 HD Remaster (Steam) — $15  (list price $30) Final Fantasy IX (Steam) — $10.50  (list price $21) Lightning Returns: Final Fantasy XIII-3 (Steam) — $10  (list price $20) Final Fantasy V (Steam) — $8  (list price $16) Final Fantasy VIII (Steam) — $6  (list price $12) Final Fantasy VII (Steam) — $6  (list price $12) GamesPlanet Summer Sale Encore Total War: Warhammer (Steam) — $16.65  (list price $60) Doom (Steam) — $11.53  (list price $30) Fallout 4 (Steam) — $11.56  (list price $30) Resident Evil 7 (Steam) — $23.06  (list price $60) Dark Souls III (Steam) — $19.98  (list price $60) Dark Souls III Deluxe Edition (Steam) — $37.24  (list price $85) Metal Gear Solid V: The Definitive Experience (Steam) — $15.37  (list price $30) Bayonetta (Steam) — $13.86  (list price $20) The Elder Scrolls Online: Tamriel Unlimited — $6.40  (list price $30) The Elder Scrolls Online: Morrowind: Upgrade (Publisher DRM) — $28.19  (list price $40) Hardware Deals Nintendo Switch Neon Joy-Con Zelda Fan Bundle — $419.99  (list price $420) Xbox One S Battlefield 1 Bundle + Extra Controller + Ghost Recon Wildlands — $249.99  (list price $300) PNY Elite Turbo Attache 16GB Flash Drive — $5.99  (list price $30) Recent Releases 08/16: Matterfall (PS4) — $17.99  (list[...]

Still terrifying


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Zero Escape: Zero Time Dilemma shifts its way to PS4


The third and last entry in Kotaro Uchikoshi's critically acclaimed Zero Escape series has finally released on PS4. It is now available, both physically and on the PlayStation Store, at a retail price of $40. 

Zero Time Dilemma follows a cast of nine characters, a mix of returning and new, trapped in a deadly decision game. Their lives and the fate of the entire planet hangs in the balance. Like previous entries, it features a non-linear story with multiple endings and multiple ways for the cast to meet its untimely death... This game definitely deserves its Mature rating, folks!


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Sonic Mania is all the proof I needed that Joy-Con need a D-pad


I've been playing a lot of Sonic Mania over the past few days. It's nice that I'm enjoying a Sonic game in 2017, and even more delightful that I get to enjoy it on the Nintendo Switch. 

Sonic Mania does all the right things. The controls are tight, the art is nostalgic but not pandering, and it reminds me of what I liked about Genesis-era Sonic games. The one rather depressing thing it does for me is point out what other people have been saying for some time: the Nintendo Switch Joy-Con need a proper directional pad.


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Hell yeah, Duck Game is coming to PS4 next week


Duck Game is a great game, albeit one I don't want to squeeze a bunch of people around my cramped PC setup to play. As such, I've been not-so-patiently waiting for the PS4 port. It'll be here soon.

I'm getting giddy just thinking back on Steven's review. "Shotguns are shot, then racked before they can be shot a again. Armor is picked up, then put on. Muskets are slowly, slowly reloaded. There are a litany of handguns, all with different properties. In the frantic panic, will you remember you were holding a derringer with one shot? I can't describe the amount of hollering coming from my living room after the tension-snapping slapstick of two ducks with shotguns meticulously coming up to the other before unleashing a barrage of empty-chamber clicks. They're both out of ammo and the calm, self-assured demeanor they came with dissolves into two panicked ducks jumping around looking for weapons."

With Duck Game finally coming out, now we just need Gang Beasts on PS4.



Daddy Yankee would be a PUBG god


Three's company, but four's a squad in PlayerUnknown's Battlegrounds. At least that's how it typically goes when the D-Team gets together. This time around, Steven "Lipovka Lover" Hansen ditched Brett, Jordan, and me in favor of drinking tequila in Mexico.

That's not to say the D-Team can't function as a trio! Today's run is one of my favorites yet. We invoke the name of Daddy Yankee and summon him as our fourth, spiritual squad mate to overcome the bloodthirsty enemies knocking at our door. Things get pretty hectic during the second half of the video, and tensions run high. Thank goodness we had the foresight to take a break, relax, and snap a few in-game pictures once during one of the final circles. 


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I have a really good feeling about Children of Morta


This War of Mine and Frostpunk developer 11 bit studios is handling publishing duties for Children of Morta, a narrative-driven hack-and-slash roguelike about a family of guardians. Today's trailer is more of a reminder that this game a) exists and b) looks real good, but there's nothing wrong with that.

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While you're here, you should go read Patrick's preview from last year.

A snippet, on the game's approach to storytelling: "The beauty here is how the narrative evolves. While playing, you'll come across scenes seemingly at random that help to advance the plot; they're usually tucked away in some random room of the dungeon. Some will give more detail about the 'corruption' that is taking over the mountain, others are more like little side-stories that add to the world building. The narrator comes in during these events and helps cohesively blend the story and the gameplay bits. [...] These small little side-stories help add to the feeling of a cohesive whole and don't let the player forget that there's a reason they are down here fighting."

Children of Morta is targeting "the first half of 2018" on PC, Mac, PlayStation 4, and Xbox One.



There's a new Tekken game for iOS and Android


It's hard to imagine many Tekken players tearing themselves away from Tekken 7 for a new free-to-play mobile game, but maybe curiosity will get the better of them. That's why I'm here!

Tekken Mobile is touting 100+ characters; a map-based campaign mode that'll have you creating teams of three fighters to (eventually) take on a new threat, the Revenant; live events; and an online versus mode where "players compete against friends and the community, record, and upload their own in-game fighting styles into the AI of their dojo to defend it and prove that they are the best."

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The game has already soft-launched in Canada on iOS and Android, with Bandai Namco doing that whole "pre-register to earn rewards for everyone" thing on this website ahead of the worldwide launch.

Are you open to touch-based fighters, or is that just a no-go for you regardless of the IP?



ReCore is definitively getting a Definitive Edition


From out of nowhere, Microsoft has put up a listing for ReCore Definitive Edition on its website. We kind of knew this was happening since March, but the lack of a formal announcement is surprising. If you're interested, you can now pre-order the all-in-one package for $19.99, which comes with the "Eye of Obsidian" adventure and a "T8-NK" Corebot frame (originally planned to be in the game). Along with the extra content, the game will also officially support HDR on compatible televisions and monitors, so it should look extra pretty!

This "new" version will be launching on August 29 and will still feature cross-buy support if you go the digital route. I'm mainly surprised that the extra content for this game isn't coming as standalone DLC for previous owners of the base game. While $20 isn't the worst price in the world, what was the point of buying the game early? I know that can be said of any re-release, but usually DLC get released to expand the game if you just cannot wait.

It also doesn't help that ReCore was launched in a state that felt very incomplete. Releasing anything that has "Definitive" on the label after such a launch comes off like a slap in the face, especially since fans that put up with the crappy initial state of the game are getting boned.

ReCore Definitive Edition Officially Confirmed, Price Revealed [WCCFTech]



Opinion: Rhythm Heaven series is dead, Mother 3 will never be localized


It's always hard to categorize these sorts of posts. The leak of the SNES Classic was definitely a rumor, and this post is remotely in the same category as that, but what we have here is more of an opinion from a trusted source than a declaration of fact. 

And no, this source isn't another gaggle of GameStop employees. They asked not to be named, but rest assured, the sources here are pretty substantial, and they've stayed consistent with their reports for a while. It was actually back in 2015 that they first started telling me that Mother 3 would not be leaving Japan and that the Rhythm Heaven series was on indefinite hold. The thing is though, these kinds of decisions can be reversed at any time, so I've been holding out hope that as Nintendo gets their feet on the ground with the Switch, they may have a change of heart. It wasn't until yesterday that I finally let those hopes go, when I heard from yet another source that I should give up on both franchises for good. Here's their exact quote.

"You never know what's going to happen, but the way it looks right now, under Nintendo's current administration, Mother 3 will never leave Japan and there will never be another Rhythm Heaven game. Iwata was a driving force behind the Rhythm Heaven series, and a consistent advocate for NoA to at least look at the possibility of Mother 3 finding a new audience in the United States and Europe. With him gone, there is no one at Nintendo pushing for either anymore."

"The core team behind the Rhythm Heaven series has more or less disbanded, and the last time anyone at NoA considered translating Mother 3, they shelved the game as soon as they got to the Magypsies. That was a while ago now, and if anything, management has gotten even less adventurous since then. Depicting Trans characters in a way that would likely insult both the political Left and the Right in the U.S., is the last kind of attention that Nintendo wants for themselves in 2017. They want nothing to do with those kinds of headlines and potential protests."

So there you have it. Maybe things will change if and when Chad Concelmo becomes president of Nintendo and/or the United States of America, but for now, don't hold your breath on seeing Mother 3 on the eShop, or the announcement of a new Rhythm Heaven, any time soon. 



Review: Sine Mora EX


Sine Mora was a celebrated shmup that came blasting out of a partnership between Hungarian studio Digital Realty and Japanese outfit Grasshopper Manufacture way back in 2012. It received praise at the time for its visuals and gameplay whilst leaving some reviewers scratching their heads at its paradoxical, time-traveling storyline.

It's nearly six years later and THQ Nordic have seen fit to re-release the game on a new generation of consoles, with a selection of new multiplayer modes, 4K resolution options, and the hopes that a whole new audience, who may have missed out first time around, will be excited to experience the game's bullet-hell battles and delightful visuals for the first time.


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What do you think of the full Marvel vs. Capcom: Infinite launch roster?


After months of waiting, weeks of arguing about leaks, the full launch roster for Marvel vs. Capcom: Infinite has been revealed. As Capcom noted on the UK upload of the latest full story trailer (pointed out by Eventhubs), the "newly added characters bring the final roster at launch up to 30 characters, with more post launch characters to be revealed in the future." 

So what do you think of the roster? Before you answer, here are a few facts:

  1. There are six characters never seen in the series before (five if you don't include the new version of Thanos).
  2. There are no characters from Fox film properties like series favorites Wolverine, Magneto, or Storm. 
  3. There are only four female characters (Captain Marvel, Chun-Li, Morrigan, and Gamora).
  4. Sigma and Black Panther have been confirmed as DLC additions. 

I'm personally not mad at the size of the roster as 30 characters is pretty generous for a 2-on-2 fighter, but it's hard not to feel something's missing from these selections. I'm hoping more hands-on time with its cool gameplay will shake the hollow feeling I have. 


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Chinese AAA action game, Monkey King: Hero is Back, will make a westward journey


Announced back at Shanghai's ChinaJoy 2017 gaming event, Monkey King: Hero is Back is officially coming west on PlayStation 4. Based on the movie of the same name (which in turn is based on Journey to the West like everything else), Monkey King is developed by Chinese developer and publisher Oasis Games, who is working with Sony Interactive Entertainment Japan and October Media Group to create it.

I'm looking forward to seeing AAA Chinese titles and what that huge market can create besides browser and mobile games. Same goes for South Korea which seems to only care to make MMOs. 



Here's how to get that Sonic Mania collector's edition to light up


When I saw that a Sonic Mania Collector's edition went up for roughly 40 bucks (at some retailers) and included a game code, I immediately leapt on a pre-order. A lot of people did the same it seems as it sold out pretty quickly, but folks are running into one minor issue with the statue -- it doesn't light up.

I noticed this when unpacking it, that as advertised, the iconic "SEEEGAAA" sound effects plays, but there's no red LED "power" toggle. A self-described curious purveyor of electronics Jojo decided to pop it open on Twitter, and found that all of the wiring for an LED light is there, it's just not hooked up -- there's even solder points for it marked "LED."

Literally all you need to do is follow their step-by-step Twitter breakdown, wire the LED to the PCB circuit board, and you're good. It's such a little thing, but if you're curious and want to partake in a light amount of work to make it happen, you can! Only four screws and a few wires will stand in your way.


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Your Bad Movie Night Guide, Vol. 5: Sorority Babes in the Slimeball Bowl-O-Rama


The 80s were a sort of B-movie paradise where creating content cheaply to satiate the demands of home video viewers drove the production of endless films that otherwise might not have seen the light of day. As such, it's little surprise that a number of the best worst movies come from this special time period. Last week, we tackled Lethal Weepin', aka Tango & Cash. This week, we bring you another 80s treat from a true B-movie-Baron, David DeCoteau who still continues to this day to prolifically unleash these disasters upon the human race.

Sorority Babes in the Slimeball Bowl-O-Rama is one of DeCoteau's finest; that is to say, worst. The movie's title itself is problematic as it's lengthy, involves the-over-use-of-hyphenization and really should have just played it safe and simple. Sorority Babes. Sorority Dames. Nerds vs. Sorority Babes. B-Movie Babes go to College. Why tax you're obviously already taxed audience; why strain their intellects? One can only presume that the 80s was such a shitstorm of Sorority Babe movies that one needed to distinguish oneself to stand out sufficiently from the crowd.

Sorority Babes in the Slimeball Bowl-O-Rama succeeds in that, at least. It's so bad it's good. It's just utter garbage borrowing from everything it can possibly borrow from and doing it worse than those it borrowed from. It's a bottom-feeding hermit crab collecting other movies shit and building itself a shit home of a shell on its back. Truly incredible. Read on, if you dare.


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Albion Online is a fantasy answer to EVE Online


Ultima Online is my favorite MMORPG. I don't usually dig the genre too much, but when Chris brought up Albion Online by Sandbox Interactive, it looked similar, so I thought I'd have a go at it. What I got was a much different experience far more akin to EVE Online -- extremely dense and demanding, but still fun at a more casual glance.

Albion is a demanding crafting and PvP-centric game where skills and equipment dictate the totality of your character, eschewing a traditional leveling system. The more you do something the better you get at it, and it retains one very jarring element from game of old: when you die, your equipment is fair game. So everything you have crafted or are carrying around on your person is up for grabs if you are in a PVP zone. Which is, consequently, where you are also going to find all the best materials for better equipment.


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Guacamelee is getting a limited PS4 retail edition


Guacamelee is one of those games that really stuck in my mind when I played it so many years ago.

Not only does it lovingly recreate the Metroidvania formula in a way that many other developers hadn't thought of, but it also had a lot of unique personality injected in by DrinkBox Studios. Witty writing, fun Easter eggs, great level design, hidden secrets (like conspicuous QR codes) -- it's all there, and that's partly why it gets a yearly playthrough.

Although I already own it on multiple systems that's why I'm tempted to pick up the limited edition on PS4 that just sprung up by way of Vblank, which is limited to 3,800 copies. It's 30 bucks, and allows you to nab a physical copy of the game. Although downloadable prices have crept up from $10 to $15 to beyond, I think Guacamelee is worth it.

Guacamelee! STCE • Limited PS4 Retail [Vblank]



Pokemon Gold and Silver for 3DS codes will be sold in boxes


If you're European and weren't going to be satisfied just downloading Pokémon Gold & Silver from the Nintendo 3DS eShop on September 22, then you'll be glad to know there is a physical version coming to Europe as well. Well, sort of. They are shipping shiny boxes with a download code in them.

Those boxes look pretty large to just carry a code, and I don't know imagine an instruction booklet would take up much space either, so what could they be putting in there? I guess it would be somewhat wasteful to put those small games on 3DS cartridges, but making large boxes and shipping them around isn't exactly frugal either.


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Hella lame: Life Is Strange: Before the Storm's Platinum trophy requires Deluxe Edition (Update)


[Update: Publisher Square Enix released the following statement:

"This was a mistake on our side and not our intention to gate the Platinum trophy via the optional Bonus Episode in the deluxe sku. We've already started speaking to the first parties about rectifying this."

Looks like all's quiet on the Life Is Strange front once more.]

Life Is Strange: Before the Storm is coming soon. The prequel to Dontnod's time traveling episodic adventure launches at the end of August, and just like its teenage cast, Before the Storm seems pretty fickle when it comes to sharing -- at least with its Platinum trophy.


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Would hip teens think Sonic Mania is good?


So Sonic Mania is out and it's sounding like it's actually pretty dang good. But is it only good if you loved Sonic back in the '90s, or would somebody without that nostalgia still think it's great? That was one of the topics on this episode of Podtoid.

The other game on the docket was Tacoma. Ray thinks it's pretty good, but he never played Gone Home as reference. Oh yeah, Ray is on during a Darren week, meaning we've got four people on the show for the first time in a while. It's like usual, but more.

Mostly, the Podtoid boys talked about where we've been for the past couple weeks. Somehow Steven went on a two-week vacation in another country, despite always complaining about being poor. I think he secretly has a trust fund but he's embarrassed to admit it.

Of course, we rounded out the episode with an entry of SATPOTPAQ and a U.S. state-themed Hot Dish. Give it a listen below!

Subscribe to the podcast via iTunes or download it here.


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Atari files lawsuit against Nestle for KitKat 'Breakout' advert


Atari have filed suit against food-makers Nestle over a 2016 KitKat commercial that featured a concept similar to the 1976 arcade classic Breakout.

The UK-based advertisement (which itself is titled "Breakout") features a group of people at a train station taking time out by enjoying a video game similar to the Nolan Bushnell-classic, except with KitKat fingers replacing the game's wall of coloured bricks.

Atari have taken issue with the "plain and blatant" infringement, stating that Nestle exploited "the special place (Breakout) holds among nostalgic baby boomers, Generation X, and even today's millennial and post-millennial gamers." The lawsuit was filed this week in a San Francisco court.

A Nestle spokesperson responded that "This is a UK TV advert that ran in 2016. The ad no longer runs and we have no current plans to re-run it," adding that they "will defend ourselves strongly against these allegations."

Nestle and the KitKat brand are no strangers to the courts. Earlier this year the manufacturer lost a long-running battle with Cadbury whilst trying to trademark the KitKat's "four-finger bar" design.

In related news, I want some chocolate.



Sword Art Online: Fatal Bullet announced as a third-person shooter, first in series on Xbox and PC


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This week Bandai Namco teased a new game using the name Projekt #1514. That game has turned out to be Sword Art Online: Fatal Bullet, as the Chinese trailer leaked online hours ahead of the official announcement. Developed by Dimps, Fatal Bullet is a third-person shooter in the Unreal Engine and takes place in the Gun Gale Online MMORPG (appears in the anime's second season). It will be available on PlayStation 4, Xbox One, and PC.

The story reportedly changes based on players choices and there is both co-operative and competitive multiplayer including 4v4 matches.


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Score extra savings on PSN sale with 10% off store credit


PlayStation gamers should take note as summer is ending and various promotions are kicking off in a last-ditch effort to grab at your wallet. We're spotting everything from nominal discounts on PSN store credit, to upcoming PS4 releases - and a PSN "Attack of the Blockbuster Sale" where you'll find new low prices on select EA titles. For the PSN store credit deal, head to GMG and use the 10% off code listed below and you'll essentially be able to score an additional 10% off anything you purchase at PSN during the current (or future) sale. This is a digital code that arrives to your inbox and you'll be able to add to your PSN account. GMG is also offering PS Plus membership at a small 10% off discount, along with some recent and upcoming titles such as Agents of Mayhem, Middle-earth: Shadow of War, along with Uncharted: The Lost Legacy. These deals are perfect for those who don't have Amazon Prime or Best Buy GCU and simply don't plan to buy too many titles annually. Conversely, PSN's recently launched Attack of the Blockbuster Sale includes some actual new low prices on digital copies of many EA titles such as FIFA 17, NHL 17, and Mirror's Edge Catalyst. Gamers who enjoy tactical RPG should also check out Grand Kingdom, which has also hit a new low price. For breakdown on the sale, check here. PSN Credit 10% Off Use coupon: PSNCREDIT10 $50 PSN Store Credit (Digital Code) — $45  (list price $50) $20 PSN Store Credit (Digital Code) — $18  (list price $20) $10 PSN Store Credit (Digital Code) — $9  (list price $10) PlayStation Plus 10% Off PlayStation Plus 12-Month Subscription (Digital Code) — $53.99  (list price $60) PlayStation Plus 3-Month Subscription (Digital Code) — $22.49  (list price $25) PS4 Download 10% Off Matterfall (PS4 Download) — $17.99  (list price $20) Agents of Mayhem (PS4 Download) — $53.99  (list price $60) Uncharted: The Lost Legacy (PS4 Download) — $35.99  (list price $40) Middle-Earth: Shadow of War (PS4 Download) — $53.99  (list price $60) Injustice 2 (PS4 Download) — $53.99  (list price $60) The King Of Fighters XIV (PS4 Download) — $53.99  (list price $60) Final Fantasy XII: The Zodiac Age (PS4 Download) — $44.99  (list price $50) Farpoint (PS4 Download) — $44.99  (list price $50) PSN Attack Blockbuster Sale Atelier Sophie: The Alchemist of the Mysterious Book — $35.99  (list price $60) Bioshock: The Collection — $35.99  (list price $60) Destiny - The Collection — $35.99  (list price $60) Mass Effect Andromeda — $31.99  (list price $40) XCOM 2 — $29.99  (list price $60) Final Fantasy X|X-2 HD Remaster — $29.99  (list price $50) Borderlands: The Handsome Collection — $25.79  (list price $60) Grand Kingdom — $19.99  (list price $40) FIFA 17 — $19.99  (list price $40) Dragon Age: Inquisition Game of the Year Edition — $19.99  (list price $40) DmC Devil May Cry: Definitive Edition — $15.99  (list price $40) Star Wars: Battlefront Ultimate Edition — $14.99  (list price $30) Alien: Isolation — $14.99  (list price $30) Plants vs. Zombies Garden Warfare 2 — $11.99  (list price $20) Mirror's Edge Catalyst (PS4) &[...]

Snippets of 3DS code found in Mega Man Legacy Collection 2


Capcom stunned us all when they announced Mega Man Legacy Collection 2 would not arrive on 3DS. PC, PS4, and Xbox One, sure, but despite the fact that the original arrived on Nintendo's most recent portable (with an exclusive gold amiibo to boot), it was not to be in the sequel.

Or at least, not right now. Based on a discovery from the PC edition, there seems to be legacy code involved with a non-existent 3DS version. Not only are there multiplayer strings for what seems to be a local competition mode, but there's also SD card notations.

Now your guess is as good as mine if this is still a work in progress or was a work in progress and Capcom scrapped it for whatever reason (lack of 3DS sales, or perhaps an emulation problem with a specific game), but it's evidently there. We've reached out to Capcom for clarification.

I doubt too many people would want this over a Switch port though.

Mega Man [GreigaMaster via Rockman Corner]



Review: The Hitman's Bodyguard


It's August, and that means we're entering the second span of doldrums for movie releases for the year (the first being the beginning of the year). From now until late September, when all of the horror films start rolling in, we get studio leftovers and also-rans. It is, however, a great window of opportunity for a gem to crop up without the bluster of summer blockbusters to blow it away. 

In most years The Hitman's Bodyguard probably wouldn't be that gem, but after a summer of watching action movies that were about as well made as my two-year-old son's macaroni art projects (oh... you put the glue on the table... interesting artistic choice), it is a surprising breath of fresh air to find a competently directed, paced, and acted film. Normally, competence is a low bar, but that's where we're at.


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Pokemon Ultra Sun and Moon will have new costumes and a few more surprises


Pokemon Ultra Sun and Moon are on the way and set for a November release, and The Pokemon Company has been steadily feeding us info until then. As well as a closer look at the new "Dusk" form of Lycanroc, we're also introduced to new costumes for the protagonists, new characters, and potentially another zone that will reveal "more secrets of the Alola region" with a narrative focus on the legendary Necrozoma and a new Z-Power Ring.

It's not much to go on, but it's more Pokemon and more opportunities to fill your 'dex and nab those Shin-Legendaries that are featured on the new covers. I really wish there was just one enhanced version of the game, but it remains to be seen of this Ultra duo is going to be more like Black and White 2 (full sequels) or say, an Emerald or a Crystal expansion.


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Sonic Mania intro running on stock Sega Genesis hardware


Sick as a dog today but I had to take a moment to post this.

My buddy Ken Horowitz, author of Playing at the Next Level: A History of American Sega Games and owner of Sega fansite Sega-16 posted a video featuring a ROM made for Sega Genesis featuring the Sonic Mania intro animation in .bin format able to run natively on Sega Genesis hardware via flash cart. Currently there is no sound, but it shows off what Sonic Mania could have looked like if it were released on Sega CD back in the day - which would have been an appropriate platform for the game. (Sega Saturn, doubly so.)


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Monster Hunter World is looking better the more I see it


Monster Hunter World had an impact that many other games in the series have failed to really hit. Not only was it announced for a worldwide release very quickly (rather than months or even years later in coy fashion), but it was also developed for multiple core console platforms (PS4 and Xbox One), PC, and features cross-region (but not cross-platform) play.

They came out of the gate swinging rather than cater to a niche, and I think it's paying off. Many folks who have checked out of the series for some time seem back in, myself included. This new set of trailers, which showcase day-to-day UI stuff and more action-oriented sequences, only helps augment my feelings so far.

Monster Hunter World will arrive in early 2018.


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Dissidia Final Fantasy NT launches next January, you can poke your eye out with its collector's edition


I've been anxiously anticipating Dissidia Final Fantasy NT ever since we started seeing footage of its Japanese arcade edition, but luckily, not only was it confirmed for a PlayStation 4 release some time ago, we won't have to wait too much longer for it. Releasing January 11 in Japan, and January 30 in North America (but Europe is stuck with a vague "Early 2018" window), you can nab the Ultimate Collector's Edition (exclusively) from the Square Enix Online Store. It'll run you $189.99 USD and includes the following: 

  • Warrior of Light bust figure, 8.25” tall and super sharp looking
  • Official soundtrack with 15 tracks selected from the Dissidia series and newly recorded music
  • 80-page hardback artbook
  • Season Pass that gives access to six new playable characters and content post launch
  • SteelBook case unique to the “UCE”
  • Collector’s Box featuring legendary Final Fantasy characters

If that's a little steep, pre-ordering the game at $59.99 can still get you the "Steelbook Brawler Edition," which gives you one of three randomly selected steelbook cases. There's also a digital version that comes with a five song soundtrack and Warrior of Light skin, or a deluxe digital version ($84.99) which comes with those two things and the season pass. 

It's good to know I don't have to shell out 200 bones to get a cool looking case, but there's a good chance I'm throwing money down on the season pass. It's unfortunate, but I'm the kind of sucker who'll certainly shell out the money if the six new characters, weapons, and the like are cool enough. Was anyone lucky enough to get into the closed beta


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Yakuza 6 is coming to the West next March


If you're looking forward to Yakuza Kiwami at the end of this month, I've got some good news for you. Yakuza 6: The Song of Life finally has a release date in the West.

We'll be able to get in on all that Japanese crime lord action on March 20, 2018, exclusively on PlayStation 4. It's a ways off, but hopefully, Yakuza Kiwami has plenty of content to keep you entertained until then.

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Pinball FX3 gets cross-platform multiplayer, but PS4 is limited to PC


One of the cooler features in the upcoming Pinball FX3 is the inclusion of live multiplayer between opponents. Now you don't have to just believe an easily faked scoreboard online to prove you are better than someone. While I didn't expect cross-platform to be a part of the experience, Zen Studios has announced that FX3 will feature competition between platforms. How awesome!

Unexpectedly, PS4 players will be limited to matchmaking between other PS4 brethren and PC players. As for everyone else (Windows 10, PC, Xbox One), they'll have access to users from any version for multiplayer hi-jinks, excluding PS4. I suppose there really isn't anything we can do about that.

As for the list of playable tables, nearly every DLC table from the previous entry will transfer into 3. Only five aren't making the cut, which comes down to licensing issues. They are as follows:


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Live Show: The GTFOMLG Show Episode 10.0


Wow, episode 10 already? Thank you all so much for your support! Be sure to keep tuning into Dtoid.TV, as we're ever expanding with new personalities and live content.

Getting back to GTFOMLG, I'm super excited for tonight's show as we'll be playing one of my old favorites, Wrath of the Black Manta for the NES. While this game may not hold up these days, I remember it fondly, and have been looking forward to picking it up again.

Later in the evening, we'll be messing with my newly acquired Nintendo Switch while we get together with the community to play some ARMS. Lastly, if you're curious about what we'll be playing next week, well, the masses have spoken. Games include Dog's Life (PS2), Mister Mosquito (PS2), Willow (Arcade), and Ninja Spirit (TG-16). See you there!



Gears of War 4 is getting a shorter Horde mode variant


Tomorrow, The Coalition is coming out with a shorter, more "intense" version of Horde mode in Gears of War 4. Dubbed Horde Frenzy, the new variant is 25 waves long (half the normal length) with bosses appearing every 5 waves. It's still a time commitment -- the developers are clocking Frenzy runs at 60 to 90 minutes -- but it's much more approachable than the standard version, to be sure.

Horde Frenzy will be playable on Avalanche, Dawn, and Forge Blitz to start, with Normal Ironman and Insane difficulty options available. First-week players will also earn 50 percent bonus XP.

This is a good step, but I feel like they can (and probably should) go even shorter. To that end, The Coalition says it'll be "listening to your thoughts and feedback on this mode as we look to the future."

Gears of War 4 - Horde Frenzy [Gears of War]



Treadnauts is a chaotic new take on Scorched Earth


Remember Scorched Earth? Or Death Tank? Or any of those old artillery games?

Their spirit lives on in Treadnauts, a cute little multiplayer game that's just as much about bouncing your impossibly agile tank around as it is lining up the perfect shot.

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I always love the idea of these games, but they're rarely so fast-paced or hectic. This speaks to me.

If you like how the game is shaping up so far, be on the lookout for a public alpha in two weeks. Treadnauts is in development for PC, Mac, and consoles at Topstitch Games.



Comments of the Week 12: Cor Blimey!


Welcome back to Comments of the Week, where we take a look back at a week's worth of great quips and comments from lurkers, contributors, and regulars just like you! For the uninitiated, I am Perro, and I will be your maître d' on this journey through my personal picks of the best comments of the week from August 7th through the 13th! There will be laughter, tears, anger, and a couple faps to even out the shame, so strap yourselves in and get comfortable! Enjoy the show!


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Battlefield: Bad Company now playable on Xbox One


It feels like Battlefield: Bad Company came out forever ago, and with no continuation of the spin-off series in sight, it's always nice when its name pops up in the news. As of today, the Xbox 360 version is now playable on Xbox One through the console's backward compatibility functionality.

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Most of my fond memories of Bad Company are actually from the sequel, but it's all good -- that game is also playable on Xbox One. I haven't gone back to revisit either of these in years. I really should.

Major Nelson [Twitter]



Minecraft will soon let you transfer saves from Wii U to Switch


In the near future, Minecraft players will be able to transfer their worlds from Wii U to Nintendo Switch.

"We're about ready," 4J Studios said on-stream while demonstrating the transfer tool. "Whenever the next patch comes for Wii U and patch comes for Switch, this functionality will be there."


The process itself looks quick and easy enough. You'll just hit a couple buttons on your Wii U to initiate the transfer and then confirm it on your Switch. My poor Wii U is still hooked up, but it's been moved to a different room where it remains docked and unplayed. I don't have the heart to pack it up yet.

[Via reddit]


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Thomas Was Alone creator's new game is about a robot detective


I do love a good surprise release. Mike Bithell of Thomas Was Alone and Volume fame has announced and launched his team's latest game, Subsurface Circular, a "graphical twist on the classic text-based adventure." It's pitched as a single-sitting game and priced accordingly at $4.79 on Steam.

"A detective stationed on the Subsurface Circular investigates a series of disappearances among the city's robotic working class," reads the summary. "Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future."

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As you'll quickly glean from this trailer, the writing and characterization will be what make or break this short but focused experience (and knowing Bithell's prior work, there's nothing to worry about there).

"My fear was hype: A hopefully good, polished short game could be ruined if we announced early and set false expectations," he said of the surprise launch. "So, would that work? If we just launched a short game, announcing it at the point it goes on sale? Let's find out in 5 minutes."

Subsurface Circular [Steam]



Obi-Wan Kenobi getting standalone Star Wars movie since it's worked so well for Han Solo


Even though the standalone Han Solo movie has gone through some major problems, Disney isn't giving up on Star Wars spin-offs. Heat Vision confirmed today that an Obi-Wan Kenobi movie is in the works. Academy Award-nominated director Stephen Daldry (Billy Elliott, The Reader) is in early talks to helm the picture. As of now, there is no script or screenwriter. There is also no word on if Ewan McGregor will reprise his role as the Jedi knight originally played by Alec Guinness.

Truly, Disney will squeeze the Star Wars cash cow until its swollen, tender teats no longer yield creamy blue milk.

I don't care what you think about the following scene from Billy Elliott -- "Town Called Malice" is one of the best songs ever.

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Full look at Marvel vs. Capcom: Infinite's story reveals the Venom symbiote and Chun-Li's new face


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I'm hoping Marvel vs. Capcom: Infinite has just been a victim of bad first impressions. I know I haven't helped in this matter at all, but the more I look at this newer art style, the more I'm adjusting to it. Is this the case for anyone else? Anyone else warming up to it? I'd argue the more cartoonish characters translate very well. 

Regardless, this full story trailer shows off quite a few cool things. We see the scope of the new story mode (showing off just how involved Darkstalkers' Jedah is going to be), we see how Ghost Rider and Dormammu (with a blink and you'll miss it Firebrand) look in the new style, the Venom symbiote (probably confirming those Venom DLC rumors). and get a look at Chun Li's new face! It's been a point of contention among series fans, so I'm curious to find out what you think.  

Also Capcom confirmed a couple of modes: Story, Arcade, standard versus modes, Training, Mission, Collection (which is a gallery mode with unlockable character art, etc.), and along with standard online offerings is something interesting called the "Beginner's League," which is fought between players Rank 14 and lower. That's a neat way to compete online, even if you're not a super pro. I just want Infinite to succeed, so at least the story mode seems more put together than it did at first glance 



An effigy for Adobe Flash


Now that Adobe has announced it will be discontinuing support for Flash after the year 2020, I decided to speak with some of the creators who got their start with the platform. Jim Crawford, Tim Donley, Tyler Glaiel, and Tom Fulp join us to reflect on the past, present, and future of Adobe Flash.

For over 20 years, people have been creating with it, and, despite its current security flaws, this is still an important part of video game history. It deserves to be preserved. Once support is finally phased out of modern browsers, many of these experiences run the risk of being lost to the unforgiving void of time.

Instead of foaming at the mouth with my own views on the subject, I thought it might be more interesting to get insight from the people that this matters to the most: the developers who used it.


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Today's Hellblade update targets game-breaking bugs


If talk of progression-blocking bugs kept you away from Hellblade, today's update on PC and PS4 is here to lend a helping hand. Ninja Theory has addressed issues in Fenrir Cave as well as tidied up the subtitles (something Chris brought up in his review) and rebalanced certain enemies.

"We are continuing to monitor reports of issues in Hellblade and will be working on additional fixes for future updates," added Ninja Theory. "In particular we are investigating performance issues that players with AMD GPUs are seeing and are working towards a fix as quickly as we can."

This update is a crucial first step, and I'm curious to see what comes next once the bugs are squashed.


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Question everything (and leave those questions in the comments of this post)


[Extremely sick guitar riff] The boys are back in town town, the boys are back in town! [Three minutes later, whispering] The boys are back! The boys are back!

For the first time in weeks, the Podtoid Boyz are all where we're supposed to be. Two bachelor parties and a trip to Mexico had us displaced for a while. Don't worry, we're all done having fun and we're ready to make some internet radio.

We picked a good time to come back because some dang video games finally released. Sonic Mania and Tacoma are a couple of the ones that we've got in store. You best believe we're gonna talk D-Team PUBG too. Like the time I became a pack mule.

You can be Podtoid's pack mule. You're carrying questions in your sexy brain and we want you to unload them all over the comments section. Whatcha wanna know? We'll answer them on the show. Hate Disqus? Email at podtoid[at]destructoid[dot]com.



PS4's latest firmware update is live for beta testers


Sony is now testing the latest PlayStation 4 system software update. If you managed to get into the beta, you'll be able to download firmware 5.00 and try out some new features as of today.

For the rest of us, Sony also shared the full details on the update, although they're going to look awfully familiar if you've kept up with this stuff as of late. (The patch notes leaked just last week.)

There's nothing too terribly surprising here: organizing multiple PlayStation Network accounts and managing parental controls should be easier, the Quick Menu now shows your downloads and installs (and a clock!), Custom Lists will enable you to quickly create and edit lists of your friends, and PlayStation 4 Pro owners can do 1080p 60fps live streams through Twitch. Some good ease-of-use features -- especially the revised Quick Menu -- but nothing I was dying to see implemented.

Actually, I take that back! I'm stoked about disabling pop-ups during movies and TV shows.

PS4's System Software 5.00 Beta Rolls Out Today, Key Features Detailed [PlayStation Blog]



Sephiroth is putting in work in the new Fortune Street game


We only got one Fortune Street in the west on consoles in 2011 (there was also one worldwide mobile release), but Japan has been churning them out for nearly every console since 1991.

Born out of a Dragon Warrior minigame, this Monopoly-esque series has withstood the test of time, and is set to barrel into Japan later this year on PS4 and Vita under the extremely long moniker of Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary.

Part of those festivities include an appearance from Cloud and Sephiroth, who are hamming it up in super serious fashion in the trailers below. You'd think that this is the perfect opportunity to drop nostalgia on the west with another localization -- but then again, that's a lot of text to translate I guess!


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Quake Champions enters early access next week


Bethesda's revival of arena shooters, Quake Champions, will be leaving its closed beta phase on August 22 and entering into Early Access on Steam and through Bethesda's own game launcher (which I didn't realize was a thing). While the game will eventually be free-to-play, this current Early Access period will require a payment $29.99 (25% off the usual price of $39.99).

If you opt in to paying for Quake Champions, you'll receive all 11 currently available champions, any future champions, an early access skin for Ranger and three exclusive loot chests. Along with being able to finally play the game, players will also have access to the DOOM Slayer, clearly inspired by the Doomguy from last year's incarnation of DOOM.

If you happened to be a part of the closed beta, you can still play Quake Champions for free, but you'll be limited to launching it through Bethesda's launcher. You'll then have the option to upgrade to the "full" version or you can buy champions individually (similar to how the game will work when it finally launches as free-to-play).

All in all, this sounds odd to me. While I don't mind microtransactions in free-to-play games, putting eventually free games up for sale at regular retail prices just feels wrong to me. Having loot crates and drop rates and all this extra crap in a Quake game is also sickening, since its following a model made popular by a totally different game.

I'm still interested to see if Bethesda has changed the game any from the beta I played at PAX, but I'm honestly not that optimistic about Champions anymore. It just sounds too much like following trends instead of trying to revive a beloved franchise.


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