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Updated: 2018-02-22T19:00:00Z


Slime-san sold best on Switch so lets celebrate with free DLC and a sale


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Looks like we can add another one to the ever growing list of Rags-to-Switches indie success stories. The Switch version of Slime-san, a wacky 5-color platformer, featuring cameos from Slugcat and many other lovable gaming underdogs, has "...absolutely sold better than the Steam version" according to developer Fabraz. It couldn't have happened to a nicer game either. Filled with memorable NPCs, cute jokes, great music, bonus arcade games and hidden treats, Slime-san is clearly a labor of love. It does my heart good to see it succeed. 

In unrelated news, the game just got a huge free update on Switch called Blackbird's Kraken. This content has been available for the Steam version of the game for a little while, but at a price. On Switch, it's an auto-update that allows you to access the new stuff from the level select menu. There's new levels, gameplay mechanics, a beach house to decorate, a FPS and a kart racing game to play, new NPCs to meet, and a new monster to be swallowed up by. I've only scratched the surface of the DLC myself, but so far I like it even more than the base game. 

Even better, the whole package is 30% off for a limited time, so if you were thinking about giving this one a shot, what better time than now



Two patches are incoming to fix online issues in Dragon Ball FighterZ


Bandai Namco and Arc System Works have outlined their plans to address some of the online connectivity problems plaguing Dragon Ball FighterZ. "We're aware of the situation, and keen to resolve [Ring Match and disconnection issues] with all our might," says producer Tomoko Hiroki.

An update is planned for this month, but Bandai Namco doesn't expect it to fix "everything all at once." As such, a second patch will come in mid or late March to "gradually resolve" the remaining issues.

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"Rest assured that we will not stop until the fix has been completed," Hiroki assured.

It might not be the ideal response, but just knowing what's ahead definitely helps allay fears. Regular communication from developers is a beautiful thing even if they don't have all the answers yet.



McFarlane Toys reveal new figures in their Borderlands range


I was a big fan of Todd McFarlane Toys in the past, I had a full collection of that amazing Movie Maniacs series in the late '90s, although I bailed once characters like Sarah Connor and Shaft showed up. Also, I never got a reply to my letter asking for Ghostbusters' Walter Peck to be added to the range.

Regardless, the toymaker marched onward (somehow surviving without the inclusion of the greatest Movie Maniac of all time) and yesterday, Gearbox Software tweeted out that McFarlane toys are to release new figures based on the hi-octane RPG series, Borderlands.

The tweet features prototypes of sinewy head-caver Krieg the Psycho and treasure-huntin' siren Lilith. The latter in particular looks like she's seen some shit out in the wastelands, man. This deadly duo join previous releases ClapTrap, Tiny Tina and Handsome Jack, who all hit the shelves in 2017.

Krieg and Lilith feature articulation points and accessories, and are both scheduled for release in July 2018. You can find more images and information at the official website right here.


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The DLC for Final Fantasy XV will carry in 2019


At this rate, I'm starting to feel like Final Fantasy XV will outlive us all.

The post-release episodes centered on Gladiolus, Prompto, and Ignis were really just the beginning for 2016's ever-expanding RPG adventure. Square Enix has already committed to three more DLC releases, the first of which will focus on the main-story adversary Ardyn. They'll release throughout the year.

In an interview with Dengeki, FFXV director Hajime Tabata gave a status update on the DLC schedule. He says the development team intends to do one more piece of DLC than previously discussed -- so now there's four left to go, not three -- and this newly-confirmed final add-on is aiming for 2019.

If any notable characters don't get their own episode, it's going to feel like such a snub.

[Via RedMakuzawa]



Review in Progress: Orwell: Ignorance is Strength


Orwell's first season was an unexpected nail-biter and a personal GOTY on release. It wasn't much to look at, but for all the data input and web browsing, it ended up being a fascinating conspiracy thriller, where the line between surveillance and stalking was easily blurred.

Even with the high stakes involved, Orwell worked because of its intimacy as your agency picked apart the lives of a small but fully realised cast in order to expose a terrorist cell. Orwell's second season, Ignorance is Strength, attempts to expand the series not only with new surveillance mechanics but also a new plot on a global scale. But in doing so, does it lose some of the intensive voyeurism that made the original so special?


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Sea of Thieves has skull forts and they sound intense


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Many a swashbuckler had a rip-roaring good time during the Sea of Thieves January beta. But, a common complaint is that there wasn't enough variety to guarantee an extended good time. Rare seems set on proving there's more to the high seas than what we've already seen.

For instance, here's this new video that details skull forts. At any random time, a giant plume of smoke in the shape of a skull might cover the sky, which indicates that a skull fort is now active. Inside, there's a gauntlet of skeleton enemies and a skeleton captain that are all very protective of their base. Once they're all bested, a vault opens up that has just a ton of loot in it.

But, you aren't the only one who wants that treasure. The smoke skull serves as an active signal for other crews to come jack your booty. (Or, for the opportunists, for you to go steal the bounty from someone else's hard work.) It's probably more nerve-wracking after you kill the skeletons because you're gonna always feel like you're 'bout to get got.



Western release of DJMAX Respect set for March 6


It's nice to see the DJMAX name pop up again here in the West.

The latest game in the rhythm series, DJMAX Respect, is heading to PlayStation 4 on March 6 with a digital-only release. It'll span 147 tracks and offer support for local and online multiplayer.

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Those songs should keep players plenty busy until the floodgates open with DLC.

The plan is to release "all DLC that's available in Asia within the first month [after launch]." All told, DJMAX Respect will get every song from the series' history. Impressive stuff.

Hardcore Rhythm Game DJMax Respect Comes West, Out March 6 on PS4 [PlayStation Blog]



Joss Whedon exits Batgirl film, 'didn't have a story'


Warner Bros. and DC seem to enjoy announcing a new superhero movie every other day, and it's no surprise that most of them will never actually make it to the big screen. Enter Joss Whedon's Batgirl project, the latest casualty in DC's unwieldy movie universe. Per THR, the man who brought us The Avengers to film is no longer involved in the project.

Whedon told the following to THR in a statement:

"Batgirl is such an exciting project, and Warners/DC such collaborative and supportive partners, that it took me months to realize I really didn't have a story. I'm grateful to [DC President] Geoff [Johns] and [Warner Bros. Picture Group President] Toby [Emmerich] and everyone who was so welcoming when I arrived, and so understanding when I…uh, is there a sexier word for 'failed?'"

Whedon's relationship led the writer/director to take over post-production duties of Justice League from Zack Snyder after the untimely loss of his daughter, though Snyder is now speculated to have been fired from the film.

THR sources also speculate that Whedon would likely receive more "scrutiny" for being a white man directing a female-led blockbuster in today's pop culture environment, as if a white man were to direct Black Panther. And with Whedon causing controversy over his treatment of Black Widow in Avengers: Age of Ultron and accusations of infidelities and hypocrisy from his ex-wife (via The Wrap), many modern feminists would likely want to revoke his feminism card anyway.

But if you're one of the ones disappointed by this news, don't worry—you still might get that Joaquin Phoenix Joker movie.

Joss Whedon Exits 'Batgirl' Movie [THR]



I played Rainbow Six Siege: Outbreak and here are my humble thoughts


Do not adjust your night-vision goggles. That header image is, in fact, a shot from the latest DLC for squad-based shooter Tom Clancy's Rainbow Six: Siege. You would be forgiven for thinking a Levi-clad demi-woman with branches for arms might not be the most common sight in a counter-terrorism, tactical FPS game, but indeed she is.

She is a "Rooter," one of the many virus-ridden creatures assaulting Team Rainbow in the upcoming event Outbreak. This new mode launches in Siege next month and sees a selection of Rainbow's finest square up against an array of ungodly creatures, spawning across apocalyptic maps. I was fortunate to get some hands-on with the bizarre event at the Six Invitational tournament, which let me check out how the gory, rapid-fire action sits within Siege's usual one-shot-one-kill gameplay.


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The next Pokemon giveaway will arrive in a newsletter


If you're one to keep up with legendary Pokémon giveaways, this is going to be a heck of a year. There's something new every month up through November. Next month, we're getting Regigigas and Heatran.

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It's still February, so why bring that up now?

For this particular distribution event, the Pokémon will be obtainable via a code in next month's Pokémon Trainer Club newsletter; you'll need to sign up and opt-in for the email by March 1.

Do that (or just get a hold of a code, I guess!), and you can nab either Regigigas or Heatran in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Sometimes, when you look at a word for too long, it seems totally alien. The same goes for Pokémon -- and I've been staring at these weirdos for entirely too long.



Monster Hunter: World slays the Japanese charts yet again


Capcom bagged a big 'un. Monster Hunter: World has kept a hold of the Japanese market, finishing as the most-sold game for the past week as reported by Media Create.

For the week of February 12 through February 18, Monster Hunter: World moved 85,322 copies, pushing its lifetime sales in Japan to 1,836,291. This new information comes on the heels of this week's revelation that Monster Hunter: World sold 650,000 digital copies in its first three days after release in Japan. Worldwide, the game's sitting somewhere around six million sales.

Other notable Media Create entries this week are: Secret of Mana (36,042), Splatoon 2 (21,815), Idolish7: Twelve Fantasia (21,481), and Dynasty Warriors 9 (21,180). Some heavy hitters there (look at Splatoon still stickin' around!) but none of them can come close to Monster Hunter's success right now. At least not in Japan.

「聖剣伝説2 SECRET of MANA」合計5万3000本,「とある魔術の電脳戦機」合計2万7000本の「ゲームソフト週間販売ランキング+」 [4Gamer]



Crytek's Hunt: Showdown takes to Early Access today


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Hunt: Showdown has banished its closed alpha to hell, and the bounty is an Early Access release. Crytek's cooperative everything-in-the-environment-will-kill-you-but-all-the-other-players-will-kill-you-also monster shooter is now officially a product that can be purchased.

Just today, Crytek has made Hunt: Showdown available to buy on Steam Early Access for $30. As these things go, that means it's for sale but also unfinished. Anyone who's fine with that trade-off can follow the game through all remaining steps of development. Really maximizes the amount of hunting and showdowning.

As we've learned over the past half year or so, we're quite enamored with Hunt: Showdown. Our time at E3 was enough for us to award it a Game of Show nomination. More recently, me and Jordan spent some time murdering everything in the swamp during the alpha

Hunt: Showdown [Steam]



Love conquers all in the latest Splatoon 2 Splatfest


In an inspiring display of pleasantness, last weekend's Splatfest came to a positive conclusion, as North American players in Nintendo's Splatoon 2 battled it out to decide which was more important: Love or Money.

When all the fighting was over, Marina's pure-hearted Team Love took a 2-1 victory over Pearl's greed for the almighty dollar. By some margin too, as the public poll took 68% of the vote. The physical matches were a little closer, with Love taking Solo play, leaving Money to snatch Team play in its green-stained claws.


I'm an unashamed mark for Pearl, you know this, but I definitely wanted to see her kindly DJ pal walk away with this victory, if only to help restore a little faith in the people. It appears, however, that Pearl took this loss particularly hard, given this heartbreaking exchange, which she surely regrets today...


Oh, Pearl. How can such a lovely rose have such piercing thorns?


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Early Access Review: My Time at Portia


In the not-too-distant past of 2016, a little game called Stardew Valley came along to eat up an alarming amount of my free time. Stardew filled the void left by relaxing social and farming sims like Harvest Moon and Animal Crossing

I spent over 100 hours farming, mining, and interacting with the inhabitants of Pelican Town, and now another of these time-consuming games has come along to charm the pants off of me. Just as I predicted back in July, My Time at Portia is my new obsession. 


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Half-Life and Final Fantasy XV is an odd, yet amazing, combination


Fans looking forward to the PC port of Final Fantasy XV have just been given an extra bit of incentive to grab it early. All purchases made before May 1 will include a Half-Life skin pack that will let you dress up as Gordon Freeman. You'll even have access to his crowbar as a weapon and will be able to have Noctis don the HEV suit in single-player.

I'm mostly shocked that Half-Life is being added to such a decidedly Japanese game, but seeing Gordon Freeman in any capacity gives me hope that Valve hasn't forgotten about its groundbreaking franchise. I doubt we'll see any confirmations of Half-Life 3, but maybe the real 3 was Final Fantasy XV all along...

As well as that awesome little crossover, a demo version of the game will be hitting Steam next week on February 26. Since the PC benchmark tool had some iffy performance problems, hopefully this new demo is more representative of the final product.


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EA's spending E3 in Hollywood again, where the public can try the new Battlefield


For the third consecutive year, Electronic Arts is spending E3 somewhere other than inside the E3 convention hall. Two years ago, it posted up right outside the Los Angeles Convention Center. Then, in 2017, it moved the festivities to Hollywood. This year will be a repeat of last.

Even though the public will be allowed inside E3 again, EA is taking the party to Hollywood. This morning, EA announced the third iteration of EA Play -- ostensibly, the publisher's way of having a presence at E3 without actually paying the ESA for the privilege. It'll take place June 9 through 11 at the Hollywood Palladium.

The eye-catching news item from this announcement isn't so much the existence of EA Play, but rather that attendees will be able to go hands-on with this year's Battlefield and Anthem. Otherwise, it's the same suspects -- sports games, The Sims, and some mobile titles are currently scheduled.

Anyone who wants to go should keep an eye on this over the next couple of months. It's a free event, but you still have to be quick enough to nab tickets before it sells out. Last year, they went up in late April. There will probably be adequate warning so don't sweat it too much. Save that sweat for the Los Angeles June heat.

Hollywood Here We Come: EA Play is Back! [Electronic Arts]



Details surface on Guilty Gear Xrd's 'Balance Refinement Update'


A few weeks ago, Arc System Works announced that a "Game Balance Refinement Update" would be heading to anime fighter Guilty Gear Xrd: Rev 2. Some new details have finally been uncovered for said update, which goes live on consoles next month.

The refinement update will feature balance changes for various characters, as well as stamping out bugs across the board. The fishing mode will be adjusted so that players with more than ten fish can still acquire all items. Fixes will also be made to the game's Training Mode, with regard to text display issues and other "problem content"

In addition to these changes, Online is being tweaked to improve delay value processing, which should enable smoother gameplay when rekking internet heads. The PlayStation 3 version will receive some specific fixes, including a fix to Zato-1's animation in Training Mode, and the removal of an issue in Chapter One of Story Mode, that has been present since the previous update.

The new patch will go live on the console versions of Guilty Gear Xrd: Rev 2 on March 1. A PC version of the patch will arrive at a later date. Full details, in Japanese, can be read in the official PDF right here.

Guilty Gear Xrd Refinement Update details [Gematsu]



Pac-Man Championship Edition 2 Plus is messy fun


Living in the Dtoid house with Niero, Jon Carnage, and Tara Long, with daily visits from Max Scoville, was one of the most fun times of my life. We were all such different personalities, all united under a common love of video games. Out of everyone in the place, Carnage and I were probably the oddest couple. He would passionately explain to me that Heavy Rain and Red Dead Redemption are the future of gaming almost every day. I was constantly talking to him about how Animal Crossing and Cave Story were all people needed in this world to be happy. We loved each other, but we drove each other crazy. 

The one place where we came together was Pac-Man Championship Edition DX. I'd go to bed with the highest score in the house, and wake up to find he'd stayed up all night in order to take my crown. Part of the reason we bonded over the game came from our common history with the series. We both grew up with Pac-Man and knew the core tenants of the game's design philosophy. What we didn't know, at least at first, was how Pac-Man CE DX managed to expand on the most fun parts of the Pac-Man experience while cutting out most of the fat. Discovering those mechanics, and then using them to try to one-up each other, made for a perfect mix of camaraderie and competition.

Pac-Man CE 2 and Pac-Man CE 2 Plus 2P (the two games included on the Pac-Man CE 2 Plus collection, a Switch exclusive) both work to further expand on that theme, adding new mechanics, boss fights, and most importantly, two-player co-op. While Pac-Man CE DX is still my favorite Pac-Man game to date, you can bet I'll be bringing my Switch to PAX East this year, for the sole purpose of playing with Carnage in between panels. The game is overly complicated at times, but it's still neon-death, ghost-train-chomping Pac-Man, and that will be good enough for us. 


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Fortnite Season 3 kicks off with more items, 60FPS on consoles, and more


Fortnite, the game so popular that it shut down Paragon, just entered Season 3. If you haven't been following along Epic Games has decided to break down the Battle Royale portion of the game into seasons, which as of recently have been utilizing a season pass style system called the "Battle Pass." In addition to getting a few items upfront you'll also earn more rewards for leveling up -- a privilege that will run you $10 per season (which lasts roughly several months).

But the best part of the dawn of a new season is really the major updates that come with it, and this one is no exception. Console players now have a 60FPS slider (30 is still an option), for one, but all versions also get the new hand cannon weapon alongside of new balance changes, building alterations, and more items like skydiving trails.

Fortnite Battle Royale has become my screw-around game of choice as of late, and I'm glad they keep updating it so frequently.


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Nintendo Download: Pac-Man Championship Edition 2 Plus


Nintendo is really surprising me as we enter an era where games aren't taking that long to be ported or straight-up designed for the Switch. While a lot of its early offerings were ports of one, two, or three-year old games we're now getting primo stuff like Bridge Constructor Portal, which only just launched on PC a few weeks ago -- true parity between console launches is nearly nigh.

But I digress, here's what's on offer on the eShop this week. On Switch we have Pac-Man Championship Ediiton 2 Plus, Payday 2, NeoGeo Magical Drop III, Ace of Seafood, Arcade Archives Heroic Episode, Bridge Constructor Portal, Dragon Sinker, Hollow, Membrane, Pool, Radiation Island, Spacecats with Lasers, Spot the Difference, Superola and the Lost Burgers (man there's a lot of weirdly named games out today!), The Final Station, Toki Tori 2+, Twin Robots: Ultimate Edition, and Typoman.

The 3DS is getting SteamWorld Dig 2 and Fat Dragons. The Wii U has a sole release today -- Fat Dragons...again!


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Review: The Fall Part 2: Unbound


The first game in this series, The Fall, was a great sci-fi title with some major flaws which kept the experience from mass appeal. It followed the exploits of an AI named Arid, who was trying to save the life of her human companion. There was a huge sense of mystery throughout the journey, and the story kept me enthralled all the way up until its final moments.

Warning: This review will contain some spoilers for the first game.


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Warcraft III, yes that one, gets widescreen support, a balance patch, and a dang tournament


Warcraft III is a masterpiece, but over time it kind of just fell into a black hole of the various custom maps that it birthed, most notably DOTA and all of its ilk. And after nearly 16 years and some mild recent-ish updates, Blizzard has seemingly decided that rather than give us Warcraft IV, they're going to keep iterating on III -- and honestly that's ok with me for now.

In addition to a major balance patch that changes unit stats from every army and even various neutral tavern heroes, widescreen support is also now live in its PTR (yes it has a PTR!) with 24-player lobbies, and there's going to be a tournament next month! Even old pros like Grubby are returning for the skirmish.

Leave it to Blizzard to announce all of this news for a monumental player in RTS history in a low key fashion on its forums.

Warcraft III [Blizzard]



Kingdom Come and Bayonetta 2 make an impact in the UK Charts


Later than usual this week, but thanks for stopping by to check out the latest happenings in the UK Charts. 2018 continues to push forward, as some of last year's big titles start to peak, making way for new (and new-to-this-generation) video games.

Deep Silver's Kingdom Come: Deliverance debuted very strongly, landing straight in at the number two spot, it was just edged out of the top place by Electronic Arts' FIFA 18, which is refusing to go away. Speaking of, Grand Theft Auto V has also decided it wants back in the Top Three. Again.

The Switch re-release of sexy hack 'n' slasher Bayonetta 2 performed superbly, debuting at number five. This pushes Activision's Call of Duty: WWII out of the Top Five for the first time since the game's release last November.

Elsewhere in the charts, Dynasty Warriors 9 entered just outside the Top Ten at number 13. Square's RPG remake Secret of Mana debuted at number 24, while Bandai Namco's Dragon Ball FighterZ has peaked hard, down from number 19 to number 40.


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Mario Odyssey's first big update arrives, brings us Luigi's Balloon World


I got a lot of play out of Super Mario Odyssey in the base game, but now I might have to mess around with it a little more. Today marks the launch of update 1.2.0, which heralds in new snapshot filters, a slight change for the jump rope minigame (which reset its World and Friend rankings), bug fixes, new outfits, and most importantly, Luigi's Balloon World.

The latter is probably the most relevant update, and you can now find Luigi in every major hub and initiate the Balloon World minigame so long as you've finished the campaign. As described in its debut trailer (during that secret mini Direct) you'll need to hide and find balloons, competing with other players in an asynchronous fashion.

I know people are down on Nintendo DLC, but I hope a major expansion is in the works that adds a world or two to Odyssey.

Nintendo of America [Twitter]


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Namco Bandai announce Ivy and Zasalamel for Soulcalibur VI


Bandai Namco have announced two more characters ready to step onto the stage of history, as iconic aristocrat Ivy and man-of-many-rebirths, Zasalamel, are both coming to the roster of Soulcalibur VI.

Ivy, one of the series most instantly recognisable characters, is a British woman of class and wealth. Ivy is notorious for her statuesque fighting style and adaptive weapon, Valentine, a short sword that can segment into a barbed whip. It will come as no surprise to anybody that Ivy is joining the roster of this latest iteration, to leave her out would be an odd decision indeed.

Zasalamel is a tribesman tasked with protecting the ancient Soul Calibur weapon. A man of spiritual, mystical abilities, Zasalamel has mastered the art of reincarnation, allowing him to be reborn in new bodies upon death to continue his role as protector. Being so closely linked with death itself, Zasalamel fights with an ornate scythe, perfect for cutting down his enemies, or really long grass when the Summer hits.

You can check out both characters in action in the videos below. Soulcalibur VI is coming to PS4, Xbox One and PC later in 2018.


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Persona Dancing titles will have undisclosed VR elements


Sony Japan's PlayStation Blog has laid out hints that upcoming rhythm-action titles Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night will feature some form of support for PlayStation VR.

Unfortunately, further information on how VR will be implemented in the psychedelic fun was not forthcoming, with the post simply stating "For each title, you can customize characters with various costumes and items. You can enjoy conversation events called 'Commu' with characters, and in the PlayStation 4 versions, there are also elements that support PlayStation VR."

Although just playing the game in standard 3D would be cool enough (if a little heavy on the old eyeballs) then telling me that there is a possibility I'll get to hang out with Makoto is enough to make my fucking head fall off. Shove over, real-life, I'm a Phantom Thief now. (Of course it would also be helpful to have the games confirmed for the West too).

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night launch in Japan on May 24 for PS4 and PS Vita.



Rad Rodgers is now available on consoles


This news crept up on me, but Rad Rodgers is now available on Xbox One and PS4. Being released as a free update for previous owners on PC, the game now includes an additional five levels and some tuning to fix issues with game balance and puzzle design. This isn't a proper conclusion to the game, mind you, but it does bring it closer to the original vision that developer Slipgate Studios had in mind.

For its original PC release, I found the game to be full of promise, but lacking in some departments. My biggest complaint was at the lack of consistency in design which has hopefully been addressed in this update. Even if it hasn't, I found that original version of Rad Rodgers fun, so I have no doubts this new version is just as good.


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New Gundam Breaker adds Gundam Barbatos Lupus Rex, details new mechanics


The latest issue of Famitsu Weekly has revealed the next set of playable Gunpla that will be appearing in the upcoming New Gundam Breaker. Gundam Barbatos Lupus Rex, Gundam Bael, and Gundam Kimaris Vidar from Mobile Suit Gundam: Iron-Blooded Orphans will all be playable. The magazine also revealed details on two new mechanics the game will have.

While it's not the biggest update, it's pretty significant.


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Shining Resonance Refrain releasing worldwide this summer


Last month we reported that the Australian Classification Board had given Shining Resonance Refrain a rating, which would indicate that the game would be releasing internationally. Today Sega has confirmed that it will indeed be releasing worldwide this summer, and on more platforms than the PlayStation 4.

You can catch the announcement trailer below.


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Contest: We've got 15 copies of Defender's Quest: Valley of the Forgotten DX to give you


[Contest ends tomorrow, knuckleheads, so get on this while you still can!]

Hi there. Are you looking for a free game for either your PC, PlayStation 4, or Xbox One? Wonderful, because we've got 15 keys (six PC, six PS4, three Xbox) to give away to you, our beloved cheap bastard Dtoiders!

Defender's Quest: Valley of the Forgotten DX is a tactical-RPG-meets-tower-defense game that boasts tons of customization tools and also the ability to name your character Buttface, which is something that speaks directly to my heart. It releases for consoles this week, and to celebrate, developer Level Up Labs wants to give copies away instead of selling them! What a world! Check this serious trailer for serious business about the game.


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Heroes of the Storm now has voice chat


After testing voice chat in Heroes of the Storm, Blizzard has implemented the feature in the live game.

The company laid out its approach in a blog post, but the short of it is about what you'd expect: voice chat is optional, and the game has separate channels for team voice and party voice.

"If you're in a party, you'll automatically be added to your party's voice channel, and only party members will hear what you have to say." Conversely, "if you're in a partial party and using the party voice channel, you'll be unable to speak to or hear allies outside your party unless you switch to the team voice channel." By default, players have to opt-in at the start of a match to join the team channel.

Should you encounter any loud-mouthed ne'er-do-wells, there will be an "Abusive Voice" reporting option along with a new "voice silence penalty that's separate from chat silence penalties."

If a player is reported enough for voice violations, they can receive a silence that "will prevent them from speaking in team voice for the duration of that penalty. They can, however, still join the team voice channel to listen to allied comms, and can still join and use the party voice channel normally."

Be good to each other out there, and bring on the wombo combos.

Introducing: Voice Communication [Blizzard]



Assetto Corsa Competizione will be hitting Early Access this summer


Fans of diehard racing simulator Assetto Corsa are in luck today, as 505 Games has announced that a brand new entry in the series is in development. Titled Assetto Corsa Competizione, the new game will be hitting Steam Early Access this summer!

Developer Kunos Simulazioni has transitioned over to the Unreal 4 engine, which is allowing them to include things like rain, night races, more accurate course recreation and brand new car physics. Competizione will be focusing exclusively on the GT3 class of cars, so what is lacking in variety is sure to be made up for in quality of simulation.


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Cyberpunk shooter RUINER is worth another look with today's update and sale


Reikon Games' cyberpunk twin-stick shooter RUINER is worth a second look this week.

With today's Annihilation update, the studio has added a 10-stage Arena: Colosseum mode with online leaderboards, four new finishers, and two unlockable outfits. It's available now on PC.

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PS4 and Xbox One players will get Annihilation "in the next few days," and it'll come with previously PC-only bonuses like New Game+, Speedrun mode, and new weapons, finishing moves, and outfits.

Anthony reviewed RUINER for us last September. He dug the "exceptional gun and melee based combat" and said it would "fit perfectly in a dark room with your headphones cranked to maximum."

If you originally passed the game up but are feeling more open to it nowadays, it's half price right now on PC and PS4 (with a similar discount planned for Xbox One in March).



The 300 Week 7: THIS IS T'CHALLA!


Welcome back to The 300, a recurring feature that chronicles my attempt to see 300 movies in theaters in 2018. I’ll be watching new releases, classics, and hidden gems as a way to explore the wide world of cinema in all of its forms.

As always, there are three rules for The 300:

  • The movie must be at least 40 minutes long, meeting the Academy of Motion Picture Arts and Sciences' definition of a feature film.
  • I must watch the movie at a movie theater, screening room, or outdoor screening venue.
  • While I can watch movies I've seen before 2018, I cannot count repeated viewings of the same film in 2018 multiple times.

While I’ve already spent a lot of time at Metrograph, I wound up at BAM Rose Cinemas a bunch in the last week. In the lead up to Black Panther, they had a great film series on black action heroes and black superheroes, and a new series going on right now celebrating the work of Oscilloscope Laboratories. As the year goes on, expect to see BAM show up a bunch more on these features.

And again, I’m staying away from the Alamo Drafthouse given their history of sexual assault and harassment issues. The local franchise owners are probably good people, but I won’t be back until Tim and Karrie League step down.

And so, onward.


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The Overwatch League returns today and you can earn tokens by watching


Following the Stage 1 Finals that saw London Spitfire prevail against New York Excelsior, the Overwatch League picks back up today with the start of Stage 2. New maps, new players, and new tactics brought on by changes to Mercy and Junkrat -- I'm excited to see how it all unfolds over the coming weeks.

For day one of Stage 2, we've got Seoul Dynasty vs. Los Angeles Valiant at 4:00pm Pacific, Dallas Fuel vs. Shanghai Dragons at 6:00pm, and Los Angeles Gladiators vs. San Francisco Shock at 8:00pm.

I'll be tuning in as best I can tonight, but I'm most looking forward to seeing London Spitfire face the Outlaws again on Thursday and NYXL on Friday. These are the rematches I live for!

If you plan on following along for Stage 2, you may want to take the time to set up your Overwatch account to earn League Tokens (for team skins). The instructions can be found over here, but essentially you can earn one token per map win by watching on Twitch, MLG, or

That's not a whole lot considering individual skins cost 100 tokens each (the equivalent of $5), but it can certainly add up over time. Blizzard and Twitch are also offering League skins "not yet available in game" as viewers collectively meet global Cheering milestones. Find more on that here.



At long last, The Behemoth's Pit People finally has a release date


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It feels like The Behemoth's Pit People (simply called Game 4 once upon a time) has been at the last 30 Penny Arcade Expos I've attended. This is probably an exaggeration, but the sentiment still stands -- this game has been floating around for a while now. Finally, it's ready for a proper release.

After a year in Early Access on both PC and Xbox, The Behemoth has just announced that Pit People will launch on March 2. For a game that has been five years in the making, it's only nine days from release date reveal and actual release. Funny how that works sometimes.

However Pit People turns out, it's almost guaranteed to be a far cry from the likes of Castle Crashers and BattleBlock Theater that The Behemoth cut its teeth on. This is a turn-based strategy game rather than an action platformer-type. Still, The Behemoth hasn't steered us wrong yet.



Japan is getting a Hokuto ga Gotoku demo tomorrow


While we still have no word on whether or not Hokuto ga Gotoku is coming West, we'll soon be able to check out the game thanks to the miracle of the internet. Japan is getting a demo on the PlayStation Network tomorrow, so all you need to do is create a Japanese PSN account and get to downloading.

The demo includes two scenarios to get you accustomed to the gameplay. One is a tutorial battle against Kenshiro's longtime foe, Shin, while the other includes a bunch of side activities like driving a buggy and being able to explore a bit of the new town, Eden. While the language barrier might be a bit of a problem (navigating the PSN is a nightmare in English, let alone something you can't read), previous Yakuza demos have been pretty straight forward. I know I'm definitely checking this out, because I can't wait to see how this game looks in motion.


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Trailblazers is a team-based racing game about painting the track


In the upcoming 3v3 futuristic racing game Trailblazers, you'll work together with your teammates to paint the track. Doing so will set you up for success in subsequent laps, as driving over your team's color gives your vehicle a boost. The longer you stay on the line, the faster you'll go. And certain racers have different skills. One might be boost-focused, while another is more adept at painting.

It's sort of like WipEout's driving meets F-Zero's characters meets Splatoon's ink. Heck of a premise!

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Trailblazers is the work of Supergonk, a Guildford-based studio with former Codemasters, Bizarre Creations, and Lionhead developers. It's planned for PC, PlayStation 4, Xbox One, and yes, Nintendo Switch. There's even local multiplayer and "online matchmaking with full split-screen support."

I call dibs on the space frog.



Vita-exclusive Assault Gunners is getting ported to PC and PS4


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You'd be forgiven if the name Assault Gunners doesn't ring a bell. It's a mech battler that released for the Vita in 2012 and it was only available in Japan. Saying it had limited exposure would be an understatement.

Assault Gunners is about to have the opportunity for a lot more people to know its name. Publisher Marvelous Europe (who's probably best known for Senran Kagura) is porting the game to PlayStation 4 and PC on March 20 under the new title of Assault Gunners HD Edition. The standard version will be priced at $10.

Those might not be the only platforms that this port finds its way to. Recently, the Australian ratings board gave Assault Gunners a rating on Switch. Because this game was originally a PlayStation-exclusive, it's possible that Sony has some sort of ongoing deal that prevents other console versions from launching at the same time. The press release we received makes no mention of a Switch port.

Speculation aside, it's just one month until this Vita-exclusive Japanese-only game from six years ago breaks free of those restrictions. That's kind of neat. Mechs don't have real lives per se, but Assault Gunners just got a second lease on life.



Ys Origin will land on Xbox One this spring


From out of nowhere, DotEmu has announced that Ys Origin will be coming to the Xbox One this spring. This marks the first time the series has landed on any Xbox platform and it comes in the wake of a refocus from DotEmu on publishing more retro franchises. Since Ys Origin was a pretty big hit on PC, PS4 and Vita, it only made sense to bring the game to Xbox One.

There isn't much else to go on, but the publisher has uploaded a short clip that gives us a quick look at the game on Xbox One hardware. It definitely still looks like Ys Origin, so that is nice.


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N64 game 40 Winks smashes Kickstarter goal in mere hours


The cancelled Nintendo 64 port of 40 Winks (known as Ruff and Tumble in Europe) will finally see release on the console, some 20 years later, thanks to studio Piko Interactive and a slew of generous Kickstarter backers.

Originally scheduled for release back in 1998, the Rare-esque adventure title 40 Winks was put to sleep permanently after commissioners GT Interactive were hit with huge financial problems. This lead to the company's eventual sale to Infogrames, who cancelled development. The PlayStation version of the title made it to shelves, but the N64 port, to be outsourced to Eurocom, never saw the dawn.

Retro-loving studio Piko Interactive have re-awoken the project, opening a Kickstarter page with aims of finally bringing 40 Winks to the N64. Amazingly, they absolutely smashed their $14,000 goal in just 10 hours. The current pledge total stands at over $64,000, with 20 days remaining.

As a result, the Nintendo 64 will see its first cartridge release in some time. 40 Winks will launch in both a standard edition - complete with full-colour box and instruction manual - and a Special Edition, which will also include exclusive artwork, a poster and, of all things, a 40 Winks POG. Having hit the $60K stretch goal, a limited edition N64 controller will also be manufactured to celebrate the game's long-awaited release.

40 Winks is scheduled to launch later this year on Nintendo 64. And you won't believe how odd it feels typing that.

40 Winks for Nintendo 64 [Kickstarter]



Review: Retro-Bit NES Power Stick


When I first opened the Power Stick by Retro-Bit, nostalgic memories came flooding back. Images from my childhood of playing games in front of the glow of the television screen in the middle of the night cuddled up under a blanket, and tossing my NES Advantage joystick across the room because I thought it was complete and utter rubbish and I completely hated it back then. Why the heck would I want to use a clunky joystick instead of a nice, comfortable controller? I liked the arcade, but had no desire to bring the experience home necessarily. 

That said, I wasn’t all too confident in my own ability to enjoy the Power Stick by Retro-Bit for what it was; a rough approximation of an old device fondly remembered by some nostalgic fans. I still have some gripes about the controller after spending a good amount of time with it but now feel there is a good reason to have an arcade stick for NES in my library, and this is due mainly to the overall customizability of the stick -- what it is capable of doing rather than what it was actually designed to do as an out-of-the-box product.


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PUBG is overhauling the crate system to scale back a bit on microtransactions


PlayerUnknown's Battlegrounds' crates have nudged players a little too aggressively toward microtransactions ever since the game's 1.0 release. Currently, spending in-game points will result in getting a Desperado crate about 40 percent of the time -- that's the one that costs real money to actually open.

Developer PUBG Corporation has a new system that better suits both the people who want to spend money and the folks who just want to open the free crates. Tomorrow, PUBG is adding both the Fever (paid) and Militia (free) crates. Accompanying that rollout is a recalibration of how frequently each one drops. Now, paid crates will randomly appear 20 percent of the time instead of 40 percent.

However, high rollers can simply nab a microtransaction-fueled crate rather than hoping for a one-in-five drop. Right next to the random crate is the option to purchase a Fever crate straight away. It seems like a win-win-win. PUBG Corp can still emphasize a monetization model, people can spend money if they wish, and the rest are left getting more of the free crates. 

Spring Crate Is Here! [Steam]


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Someone reached level 100 in Kingdom Hearts by grinding over 200 hours on the first island


So this is an interesting one. You remember how in the first Kingdom Hearts there's that initial island where you learn the ropes? Well a lot of you don't know this, but you gain a tiny amount of experience from that training, and you can repeat it ad nauseum and gain levels from it. How long does it take to reach level 100? Well, according to one streamer who recorded his adventure, 210 hours.

Aaroneous Gaming said it best themselves "it's been a long month," but he did it. A lot of you might be thinking "what's the point?!" but more power to him; it looks like he enjoyed himself, and bringing the spotlight back to the Kingdom Hearts series in light of the pretty awesome trailers for III is a cool thing.

Aaroneous Gaming [Twitter]



The new Doctor Who logo sure says 'Doctor Who'


In the forthcoming eleventh series of the revived Doctor Who, everything will be new—new Doctor, new companions, and new TARDIS. Just to hammer in that fact, the BBC has unveiled the new logo for lead actress Jodie Whittaker and showrunner Chris Chibnall's first series. It looks 'aight. frameborder="0" height="315" width="560" src="" allow="autoplay; encrypted-media"> If the network wanted to emphasize a whole new look for the esteemed franchise, they might have succeeded. It's a departure from the logos of the Russell T. Davies and Steven Moffatt eras, looking a little more sleek and minimalistic. The words "Doctor" and "Who" sit next to each other like in those logos, rather than on top of each other like in the classic series (yes, this is a real thing that people used to care about). Some have already pointed out that it looks like the Horizon Zero Dawn logo, with all the lines and whatnot. The BBC thought that there was enough hullabaloo for the reveal of this typeface to warrant the following press release: Thirteenth Doctor Jodie Whittaker today teased the new series of Doctor Who by unveiling a new logo and insignia for the brand to over 700 of the world’s top TV buyers and international press at BBC Worldwide’s annual showcase event in Liverpool.In an evening devoted to the new incarnation of Doctor Who, Whittaker built excitement in anticipation of the new era of The Doctor, leaving global broadcasters in no doubt as to the sense of wonder, joy and mystery the forthcoming series promises audiences.The Doctor Who logo is an iconic and powerful trademark for the franchise that is recognised all around the world. The updated logo and insignia mark a new era of WHO. BBC Worldwide commissioned creative agency Little Hawk to create the brand new designs, working closely with Showrunner Chris Chibnall and Executive Producer Matt Strevens.BBC Worldwide Executive Creative Director, Rafaela Perera says: “The Doctor Who logo and insignia are the quintessential signifier for the brand. Our aim was to create modern and elegant designs that were anchored in the things that we love most about Doctor Who.”The sound for the animated logo is created by Matthew Herbert. It will launch with a 10 second animation which features the TARDIS blazing a trail through the logo. All official Doctor Who merchandise featuring the new logo will be available at selected retailers from 20 February 2018.Doctor Who is a BBC Studios production for BBC One and a BBC America co-production. BBC Worldwide are the international distributors for Doctor Who. Doctor Who series 11 is expected to air sometime in the fall of 2018. [...]

DC Super Heroes content hitting Rocket League next month


Psyonix, Warner Bros. and DC Comics have teamed up to release a selection of super hero-themed DLC for four-wheel soccer game Rocket League. The DC Super Heroes DLC Pack features vehicles and cosmetic features based on the muscle-bound chumps that make up the Justice League.

Two new battle vehicles are included, both being cinematic variants of the Batmobile. So whether you're a fan of the long, sleek design from Tim Burton's 1989 movie, or the wall-destroying tank of Chris Nolan's Dark Knight Rises, then both of your preferences are covered.

Also included in the download are a selection of decals and banners for Bats himself, along with chums Aquaman, Wonder Woman, Cyborg, The Flash, Green Arrow, Green Lantern and everyone's favourite dick, Superman. Wonder Woman and Flash also get their own custom wheel designs.

The DC Super Heroes DLC Pack will launch on March 5 on all formats, priced at around $4. Rocket League is available now on PS4, PC, Xbox One and Nintendo Switch


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Review: Final Fantasy XV: Pocket Edition


I still remember seeing the first teaser trailer for Final Fantasy Versus XIII 12 years ago. It was beautiful and captivating while also ripe for mockery with its emo-as-hell protagonist. 12 years ago that game was supposed to only be a few years away, but it wasn’t until a decade and a name change later we’d finally get our hands on it as Final Fantasy XV. 10 years is a long and no doubt expensive development cycle, so it’s no wonder Square Enix is trying to get the most out of this lush and lavish world it’s created.

Between the DLC, the movie, the VR fishing game, Brotherhood, A New Empire, and the rest of the mobile spin-offs, and the upcoming Royal Edition, Square Enix is milking this cow for all its worth. Final Fantasy XV: Pocket Edition is the latest product to emerge from those udders and is further proof Eos is a world worth exploring even if the journey isn’t nearly as exciting as it should be.


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Splatoon's Inkling Girl coming to paint your lounge in Figma form


Those purveyors of finely-crafted, highly-poseable models, Good Smile, are to release a new Figma of "Inkling Girl", poster character from Nintendo's arena-shooter series Splatoon. The colourful toy was revealed at the weekend's WonderFest 2018 event.

The Figma features the orange-headed cutie-pie ready for action, armed with little more than a ink blaster and comically oversized sneakers. As is the standard for characters in the Figma range, Inkling Girl will feature multiple points of articulation, allowing for a variety of dynamic poses.

Inkling Girl will be released in both a standard format and a deluxe edition. The latter will include interchangeable parts to allow her to be adapted into her Splatoon 2 form. Neato. No release window has been announced by the manufacturers thus far.


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BlazBlue Cross Tag Battle will feature an original story mode


The debate over its amount of DLC content rages on, but has admittedly subsided a bit once pricing details became available. Regardless of where you currently stand with BlazBlue Cross Tag Battle, at least there seems to be more content on disc than originally realized. 

BlazBlue Cross Tag Battle will feature an original story, titled Episode Mode, that will allow players to experience the story from each of the title's perspectives (RWBY, BlazBlue, Under Night In-Birth, and Persona 4 Arena). 

BlazBlue Cross Tag Battle is set to hit PlayStation 4, Nintendo Switch, and PC May 31 in Japan, and June 5 in the United States

[Via Famitsu]


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Wrap up warm for tonight's new Fire Emblem Heroes content


Super-popular mobile battler Fire Emblem Heroes will be getting some new content real soon, as new characters, and a whole new story chapter, land on Nintendo's free-to-play game later today.

The new narrative, Blood and Snow, takes place within a icy wasteland, and will allow players the opportunity to access new Fallen Heroes Hardin, Celica and Robin. You can check out the new fighter's skills in the trailer below.

The summoning focus begins today at 23:00 PT, and tomorrow at 02:00 ET / 07:00 GMT, according to the information revealed in the new trailer. Once the focus is over, the new characters will be made available in future summoning events.

Fire Emblem Heroes is available now on iOS and Android.


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