Subscribe: Gamasutra News
Added By: Feedage Forager Feedage Grade B rated
Language: English
access  allowed cross  creating  early access  early  folk song  gamasutra news  game  games  israeli folk  level  platform play  video 
Rate this Feed
Rate this feedRate this feedRate this feedRate this feedRate this feed
Rate this feed 1 starRate this feed 2 starRate this feed 3 starRate this feed 4 starRate this feed 5 star

Comments (0)

Feed Details and Statistics Feed Statistics
Preview: Gamasutra News

Gamasutra News

Gamasutra News

Published: Tue, 19 Sep 2017 07:50:01 -0400

Last Build Date: Tue, 19 Sep 2017 07:50:01 -0400

Copyright: Copyright 2006,

Game Design Deep Dive: Mixing VR and non-VR in Lola and the Giant

Tue, 19 Sep 2017 04:00:00 -0400

(image) "VR, especially mobile VR, can be an isolating experience. We decided to try and create some way that the adventure could be enjoyed by both the player using the VR device and by everyone else in the room." ...


Mind the gap: Fortnite error briefly allowed cross-platform PS4/XB1 play

Mon, 18 Sep 2017 19:56:00 -0400

(image) This is kind of a big deal because to date, no major game has allowed for cross-platform PS4/XB1 play; an Epic rep told Polygon that this was due to a "configuration issue" that has since been fixed. ...


Tracing the path an Israeli folk song took to end up in Japanese video games

Mon, 18 Sep 2017 19:22:00 -0400

(image) The folks at PRI dig into an old mystery: how did the old Israeli folk song "Mayim, Mayim" make its way into Japanese pop culture -- and from there, into Japanese video games like Sexy Parodius? ...


Video: Designing competitive game AI the Killer Instinct way

Mon, 18 Sep 2017 16:51:00 -0400

(image) At GDC 2016, two of the key devs behind fighting game Killer Instinct's intriguing Shadow system share knowledge and offer tips on addressing common problems with AI in competitive games. ...


The iPhone X's 'notch' is powered by the same tech as the Kinect

Mon, 18 Sep 2017 16:02:00 -0400

(image) The tech that let a generation of players fill their living rooms with virtual lava is powering the FaceID feature on the iPhone X. ...


Get a job: Insomniac Games is hiring an experienced UI Artist

Mon, 18 Sep 2017 15:00:00 -0400

(image) Insomniac Games is looking for a Mid to Sr. UI Artist to develop art content and motion graphics for its upcoming Spider-Man game in Burbank, CA. ...


Now out of Early Access, Divinity: Original Sin 2 nears 500k sold

Mon, 18 Sep 2017 14:41:00 -0400

(image) The game only recently emerged from a year-long Early Access period but is already close to crossing the 500k sold threshold. ...


Don't Miss: Creating compelling puzzles in Rise of the Tomb Raider

Mon, 18 Sep 2017 14:10:00 -0400

(image) Crystal Dynamics' senior designer Jeff Wajcs discusses the different elements that go into creating the perfect puzzle in this interview following the release of Rise of the Tomb Raider. ...


VRDC Speaker Q& A: Survios' Mike McTyre discusses developing Raw Data

Mon, 18 Sep 2017 13:54:00 -0400

(image) Mike McTyre of Survios discusses the practical lessons learned from building VR title Raw Data. ...


Blog: Design tips for creating your game's opening level

Mon, 18 Sep 2017 13:52:00 -0400

(image) A game's opening level is like a first impression and needs a different design approach. In this article, I'll go through what sets Level 1-1 apart from other levels in 3D platformer, Suzy Cube. ...


Former Valve dev Chet Faliszek joins Bossa Studios

Mon, 18 Sep 2017 13:09:00 -0400

(image) Previously, Faliszek spent over a decade at Valve working as the studio's VR liaison and writing the stories for games in Half-Life, Left 4 Dead, and Portal series. ...


Blog: Creating a dynamic tile system in Fossil Hunters

Mon, 18 Sep 2017 11:45:00 -0400

(image) What is a dynamic tile system, what solutions exist, and why did we create our own custom solution for Fossil Hunters? I explain the thinking behind our choices and detail our unique approach. ...


Jen MacLean appointed interim executive director of IGDA

Mon, 18 Sep 2017 11:16:00 -0400

(image) "The IGDA must take a leadership position in empowering developers to succeed through connecting them to peers, resources, and opportunities in their local communities and around the world." ...


Moving on: Gearbox wraps up active development on Battleborn

Mon, 18 Sep 2017 10:21:00 -0400

(image) Gearbox Software's hero-shooter Battleborn is effectively being laid to rest, as the studio prepares to wind down development. ...


Battlegrounds breaks the all-time Steam concurrent player record

Mon, 18 Sep 2017 09:15:00 -0400

(image) The Early Access game was on course to break the record since passing the 1 million mark, and it eventually delivered the goods over the weekend. ...