Subscribe: Gamasutra News
Added By: Feedage Forager Feedage Grade B rated
Language: English
blog designing  blog  designing  difficulty  gamasutra news  game design  game  games  git  great  interactive spaces  matrix online  today 
Rate this Feed
Rate this feedRate this feedRate this feedRate this feedRate this feed
Rate this feed 1 starRate this feed 2 starRate this feed 3 starRate this feed 4 starRate this feed 5 star

Comments (0)

Feed Details and Statistics Feed Statistics
Preview: Gamasutra News

Gamasutra News

Gamasutra News

Published: Wed, 7 Dec 2016 15:50:01 -0500

Last Build Date: Wed, 7 Dec 2016 15:50:01 -0500

Copyright: Copyright 2006,

Ubisoft to bring Assassin's Creed, Just Dance, Rabbids to Dubai theme park

Wed, 7 Dec 2016 15:40:00 -0500

(image) Ubisoft plans to create "new ways for fans to interact with their favorite game franchises" through a partnership with IMG Worlds. ...


The Making of GOP Arcade's Voter Suppression Trail

Wed, 7 Dec 2016 15:00:00 -0500

(image) "Oregon Trail is an insanely slow game, very frustrating," says Chris Baker of GOP Arcade. "We matched the feeling of the original quite closely." ...


Don't Miss: Mapping the lessons of psychology to game design

Wed, 7 Dec 2016 14:47:00 -0500

(image) In this reprint from the May 2012 issue of Game Developer magazine, Jason Vandenberghe draws connections between the 'Big 5' psychological motivations and their corresponding goals in game design. ...


Inside one modder's seven-year quest to revive The Matrix Online

Wed, 7 Dec 2016 14:37:00 -0500

(image) The Matrix Online officially shut down in 2009, but one modder has been working dutifully ever since to restore the MMO to its former glory. ...


Blog: Designing side-scrolling action platformer, Gunvolt - Part 1

Wed, 7 Dec 2016 13:28:00 -0500

(image) Yacht Club Games programmer David D'Angelo gives us a closer look at the nitty gritty game dev behind Inti Creates' action platformer, Gunvolt. ...


Come to GDC 2017 for practical tips on making games with a shoestring budget

Wed, 7 Dec 2016 13:27:00 -0500

(image) Game Developers Conference organizers are happy to announce another great talk taking place at the show that addresses a tricky but all-too-real topic -- making games on shoestring budgets. ...


Join us as we play The Last Guardian today at 3PM EST

Wed, 7 Dec 2016 12:18:00 -0500

(image) Was the decade-long development of The Last Guardian worth it? We explain why today on our Twitch channel at 3PM EST. ...


Daybreak president Russell Shanks steps down after 16 months

Wed, 7 Dec 2016 12:13:00 -0500

(image) Russell Shanks has stepped down as the president of H1Z and PlanetSide 2 developer Daybreak after roughly 16 months at the helm. ...


Here's a look at all the great interactive spaces coming to GDC 2017!

Wed, 7 Dec 2016 12:01:00 -0500

(image) Check out some of the great interactive spaces at the 2017 Game Developers Conference next year, which encompass everything from board games to movie nights to playable retro games & consoles. ...


Blog: Designing a deep strategy game with no random elements

Wed, 7 Dec 2016 11:27:00 -0500

(image) We've spent a huge amount of time designing and tweaking Alchemic Jousts' gameplay and mechanics. I wanted to share them and show how we avoided using random elements to achieve a deep and fair gameplay. ...


Lifetime PS4 sales surpass 50 million in the wake of Black Friday

Wed, 7 Dec 2016 09:52:00 -0500

(image) Over 50 million PS4s have been sold worldwide since the console launched in November 2013, Sony has announced. ...


Blog: How to craft challenges with sculptable difficulty

Wed, 7 Dec 2016 09:41:00 -0500

(image) Today's post looks at the concept of sculptable difficulty; giving players the ability to essentially customize the difficulty of your game. ...


Clash Royale, Reigns, and Pokemon Go named in Apple's Best of 2016

Wed, 7 Dec 2016 09:30:00 -0500

(image) Apple has named its 10 best games of 2016, and Supercell's latest hit Clash Royale has come out on top. ...


Blog: The complete guide to Unity and Git

Wed, 7 Dec 2016 09:21:00 -0500

(image) Indie developer Tim Pettersen wants to teach you how to track and build Unity projects with Git & Git LFS. ...


Rethinking the RPG to make it fun to be the bad guy in Tyranny

Wed, 7 Dec 2016 04:00:00 -0500

(image) "You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against." ...