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News and views on the world of interactive media from the gskinner team



Last Build Date: Tue, 17 Oct 2017 20:26:36 +0000

 



JAMJAM2017: A music visualization and creative coding seminar

Tue, 17 Oct 2017 15:39:03 +0000

JAMJAM2017: A music visualization and creative coding seminar

JAMJAM2017 was a team-building exercise we held here at the gskinner office. It was a time to learn about music visualization, have some fun, and build some demos! JAM Genesis Each Friday we have an event called gshow where team members present demo code. Imagine a bunch of people showing off codepen experiments in a […]

gskinner blog - News and views on the world of interactive media from the gskinner team




gskinner goes to CAMP

Tue, 03 Oct 2017 14:30:45 +0000

gskinner goes to CAMP

In September, we sent our design team and a developer (to keep the designers in check) to Calgary, Alberta for CAMP Festival. CAMP runs for two days, with 20 speakers sharing presentations on creativity and technology. Our gskinner CAMPers were Chris Caldwell (Creative Director), Matthew Willox (Developer), Chris Kohanik (Designer), and Yoon Lee (Designer). Below, they’ve shared some […]

gskinner blog - News and views on the world of interactive media from the gskinner team




Things I Didn’t Learn In Design School

Tue, 26 Sep 2017 15:14:07 +0000

Things I Didn’t Learn In Design School

The best decision I’ve ever made was going to design school. Surrounded by talent, designer friends, and inspiring instructors, I was able to improve more than I could have ever imagined. After four years of amazing time in school, I received several job offers after our graduate portfolio show, and ended up working at a […]

gskinner blog - News and views on the world of interactive media from the gskinner team




Why I Practice Design After 25 Years

Tue, 04 Apr 2017 15:05:19 +0000

Why I Practice Design After 25 Years

It’s been 25 years since I first double-clicked a desktop icon that changed my life. The year was 1992 and I had just opened up Photoshop 2.5. I had no idea what I was doing. Fascinated by computers and making digital art, I didn’t care if I could make something look great. I just clicked […]

gskinner blog - News and views on the world of interactive media from the gskinner team




Great Pumpkin Showdown 2016

Wed, 02 Nov 2016 15:12:43 +0000

Great Pumpkin Showdown 2016

It has been a few years since we did it, but this year we decided to spend an afternoon carving some pumpkins. Last week, our newest team members Chris and Matthew found some time in their very busy schedules to build a voting app. You can check out the app at pumpkin.gskinner.com/2016/. Please jump in […]

gskinner blog - News and views on the world of interactive media from the gskinner team




Explaining Patterns and Matches in RegExr

Mon, 18 Apr 2016 20:00:22 +0000

Explaining Patterns and Matches in RegExr

RegExr 2.0 was released a little over 2 years ago. If you haven’t used it, it is a great way to test, preview, and share Regular Expressions. We’re committed to updating and improving RegExr, and in January we quietly pushed out some features to help inspect and explain patterns. Check out RegExr here. The New […]

gskinner blog - News and views on the world of interactive media from the gskinner team




10 Reasons to Work at gskinner

Fri, 08 Apr 2016 16:00:37 +0000

10 Reasons to Work at gskinner

We are hiring! Are you a designer or developer in Edmonton looking for some new challenges? Check out our careers page (or this specific posting) for more info about available positions and how to apply. We would love to hear from you! In the meantime, here are some great reasons to work at gskinner, in […]

gskinner blog - News and views on the world of interactive media from the gskinner team




Job Posting: Visual Designer

Thu, 17 Mar 2016 20:09:21 +0000

Job Posting: Visual Designer

We are currently seeking to fill a job opening for a full-time visual designer in Edmonton. The Role Are you passionate about designing amazing digital experiences? Interested in creating engaging, usable UI on emerging platforms for incredible clients like Microsoft, Google, Mozilla, Adobe, NASCAR, Atari, and EA? Want to build best-of-breed apps, games, and experiences […]

gskinner blog - News and views on the world of interactive media from the gskinner team




The Lab: Experiments From the gskinner Team

Wed, 09 Sep 2015 20:14:07 +0000

The Lab: Experiments From the gskinner Team

Sharing code and visual experiments has always been a huge part of my professional life. Experimentation in Flash launched my career, and remained an important theme in my presentations for years. I exhorted audiences to make time for play, but ultimately forgot to follow my own advice. As the company grew, and life got busier, […]

gskinner blog - News and views on the world of interactive media from the gskinner team




The Dragon Age ISS

Tue, 04 Aug 2015 15:16:38 +0000

The Dragon Age ISS

In 2014, we worked with BioWare to create the ISS: an interactive, animated cinematic of a player’s history in the first two games of the Dragon Age series, narrated by one of the characters, Varric. When we first met with BioWare’s online team to discuss the Interactive Story Summary, we were floored. It’s always a privilege to […]

gskinner blog - News and views on the world of interactive media from the gskinner team