2016-09-28T11:01:47ZIt's almost impossible to draw a perfectly balanced character in symmetrical perspective without a few guidelines, let alone animate them accurately. The most basic of guidelines are called structural lines and center lines.
2016-09-28T11:01:47ZUsing keyframe animation is great, but there's a trick to make it even better.
2016-09-28T11:01:47ZYou may be more familiar with cutout animation than you think, especially if you're a fan of a certain raunchy animated show on Comedy Central.
2016-09-28T11:01:47Zclass="no-js" itemscope itemtype="http://schema.org/Article" > itemprop="description" >In the first Flash
2016-09-28T11:01:47ZIf you're less of a digital animator and lean more towards the traditional, you've probably got a studio as cluttered as mine--and there are some supplies that you just can't live without.
2016-09-28T11:01:47ZComputer animation can be be fun, but it can also be quite costly. But it's not always necessary to spend that kind of money; for the curious, the studious, or even the aspiring professional, there are much more cost-effecitve ways to get your feet wet. If you know where to look and how to shop, it's not that hard to compete with the big boys without spending the big bucks.
2016-09-28T11:01:47ZFlash has many useful applications; from character animation to programming, it offers a dynamic platform for a multitude of uses. What's your favorite use for Flash?
2016-09-28T11:01:47ZWhether you're drawing 2D animation for cel painting or doing the preliminary pencil work to be scanned in for a computer animation, a light table is one of the most important tools for frame-by-frame animation that you'll ever own.
2016-09-28T11:01:47ZYou're drawing too many frames! Save yourself a ton of work and understand why less is more.
2016-09-28T11:01:47ZFrame-by-frame animation can be difficult when you're working on one frame at a time with no reference for the previous or next frames. Flash has a solution for this dilemma--known as onion-skinning, an option that you can turn on that shows a range of frames both before and after your current frame.
2016-09-28T11:01:47ZIn case you missed when it was covered in Lesson 5, here's a quick tip on how to use the trace bitmap function in Flash to turn bitmap art into vector images.
2016-09-28T11:01:47ZVector animation is a term used to refer to animation whose art or motion is controlled by scalable vectors rather than pixels.
2016-09-28T11:01:47ZHere we explore the concept of individual scenes in Flash, and how to create and manipulate them to make options to associate with our buttons.
2016-09-28T11:01:47ZAnyone can seek out a career in computer animation, regardless of any measure of artistic talent; all that you need is to know what you want, and to be willing to put in the necessary effort to achieve it. This article gives a basic set of guidelines on where to start, and a little advice on how to pursue your chosen field.
2016-09-28T11:01:47ZWant to try before you buy, or looking for something simple but functional with no strings attached? Here's a list of various animation software packages available for download. Some are entirely free, some are shareware, some are free with limited functions (with more available after paying), and some are free trials that either expire after time or come with certain critical options disabled.
2016-09-28T11:01:47ZCels? Who needs cels? Drawn-on-film gets rid of the cels, the paint, and the cameras to take animation to a micro - and very hands-on - level.
2016-09-28T11:01:47ZNever written a resume for an animation career? Here's a few tips to help you out today to land your next job.
2016-09-28T11:01:47Z2.5D animation? Is that a half-finished 3D animation? Not quite. 2.5D animation is a way to make 2D jump off the page into 3D space.