2010-08-21T21:33:53.513-07:00As a planet, we spend 3 billion hours a week playing computer and videogames. That’s a LOT of time -- enough to change our lives, and probably save the world (the real world) while we’re at it. That's why we want to create a secret HQ for people who are making games that are making us: - happier- smarter- stronger- healthier- more collaborative- more creative- better connected to our friends
2010-08-02T21:24:32.828-07:00EVOKE was a 10 week crash course in changing the world. And already, EVOKE players are making good on that promise. Today, 25 teams from EVOKE embarked on real, world-changing enterprises: And to raise money for their new ventures, they're participating in the first ever EVOKE Global Giving challenge. Here are just a few of the amazing projects. Please take a look at all the EVOKE projects and
2010-07-21T18:40:44.117-07:00This week, I celebrated the one-year anniversary of my traumatic brain injury. I might not have made it without the game I invented to help cure it. Here's a 5-minute Ignite talk that I gave explaining the game, SuperBetter. It's probably the most heartfelt, personal, passionate talk I've ever given. I hope you enjoy it-- I also probably had more fun giving it than any other talk I can remember.
2010-02-02T06:22:41.369-08:00EVOKE trailer (a new online game) from Alchemy on Vimeo.