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Preview: ChatterBox Video Game Radio

ChatterBox Video Game Radio

The ONLY traditionally broadcast video game radio show on the planet... and now it's podCast. More info at

Last Build Date: Fri, 03 Jan 2014 12:05:00 MST


Beta 1 - Love On Ice

Thu, 07 May 2015 20:05:00 MST

You might not realize it, but love can be found in the unlikeliest of places. It seems competition, ego, and an unhealthy obsession with sports icons can have a very real impact on your life.

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Sun, 01 Mar 2015 19:50:00 MST

Wanna the show to go on? Let's do it.

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551 - Congratulation

Mon, 23 Feb 2015 00:35:00 MST

Peter Molyneux is the captain who won't go down with his ship, but people keep giving him more ships. Sledgehammer Games made the very strange decision of banning people for doing things in Call of Duty that it was built to do. Alon played a game through Twitch. Oh, and we're calling it. Last show. We love you. Thanks for all the fish.

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550 - Teleprompting

Tue, 16 Dec 2014 23:35:00 MST

Sunset Overdrive surprises us with, of all things, dialog. "The Game Awards" was almost as awful as you'd imagine even though Geoff Keighley thinks they were great. Ara tried LeapTrade, got Grid Autosport, and we're more intrigued by the LeapTrade business model than the game. Minecraft is supposed to be a movie one day. What?

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549 - Confused Identity

Thu, 13 Nov 2014 21:30:00 MST

It's been a long time, but we're back, at least for a while. Ara's been off working in the Philippines and speaking at GDC Next, and Alon's been working on a new art project. Luckily, they can still find time to rag on Assassin's Creed.

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548 - Abobo

Sun, 05 Oct 2014 23:10:00 MST

Why GamerGate is stupid. Dumb kids do dumb things. Ara's a professor now. The E.T. landfill auction still hasn't happened, we think. We found a list of the most influential NES games.

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547 - Least Valuable Player

Thu, 04 Sep 2014 23:20:00 MST

After hours and hours of playing, Alon is finally able to enjoy pure Titanfall. Ara explains why he got good at crappy games. Alon wants to tell a story.

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546 - Caspian

Mon, 25 Aug 2014 22:40:00 MST

People are paying way too much attention to Zoe Quinn. Phil Fish had another emotional breakdown. Sony's letting yet another big idea die. One Puppy finally tells it like it is.

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545 - Fistfuls

Fri, 08 Aug 2014 22:10:00 MST

Alon has a baby. Ara's baby, Gran Turismo 6, was sick, but it's better now. It only took Alon a year to figure out how to use his Kinect. Nintendo is having a hard time adjusting to the new world. Bounden is a dancing game worth knowing about. Pausing multiplayer is a thing.

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544 - Brain Helmets

Wed, 09 Jul 2014 20:45:00 MST

Alon and Ara both have some tech trouble, Killer Instinct Pins continue to stab Alon in the heart, GameStop is still trying to stay relevant, there are sweet games to play on the streets of Denver, and Alon wants to play with electricity.

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543 - Mirror Neurons

Sat, 28 Jun 2014 21:25:00 MST

We're changing the show to bi-monthly... AND bi-weekly! Alon's scaring the kids. Watch Dogs teaches us about ourselves. Psych experiments do too.

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542 - XBOX, Turn Off

Fri, 20 Jun 2014 23:55:00 MST

Destiny isn't anything special, we might have to change the show, Riot Games is giving away money, Le Game Jam is a tough jam, and modern video is changing the game.

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541 - Distinctive Nipples

Fri, 13 Jun 2014 20:10:00 MST

All E3 stuff. Microsoft and its relatively boring conference, Capcom and Nintendo making fun of themselves, game trailers we can't trust, some cool stuff Nintendo's bringing out, and the greatest way to travel since that guy rampaged through San Diego in a stolen tank.

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540 - Goodwood

Thu, 05 Jun 2014 23:15:00 MST

How interesting is augmented reality in print? The XBOX One interface is still really broken and annoying. Ara played Mario Kart 8.

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539 - Goosed

Fri, 30 May 2014 19:30:00 MST

In this episode, we learn what game makers can do to piss us off. Basically, by changing stuff. Also, Alon sucks at Titanfall.

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538 - On the List

Sat, 24 May 2014 21:30:00 MST

The newer the game, the more broken it is. Alon finally made it into the credits. Amplitude is coming back, but we don't know why. Things just got real between Zenimax and Oculus.

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537 - Ralph

Sat, 17 May 2014 19:55:00 MST

Alon got the sickness, Nintendo had a rare change of opinion, Microsoft had another not-so-rare change of opinion, and men all over the world change a lot more than opinions.

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536 - Shaq Fools

Tue, 06 May 2014 20:15:00 MST

Sportsfriends is finally out, but Alon can't play it. Zenimax is acting like a jealous ex. Someone's about to sell a 500 dollar aluminum NES/Famicom. There's a new Shaq Fu game coming. We're confused about gaming addiction.

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535 - The Distant Distant Future

Wed, 30 Apr 2014 19:15:00 MST

Alon's feeling the anxiety of not having all his video game systems in Colorado. Nintendo's giving away free games. Microsoft's making the move to China. Kirby's always angry. E.T.'s come home.

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534 - We All Shake Our Heads

Tue, 22 Apr 2014 19:35:00 MST

Mario Golf should be made for the Wii U, China needs to lighten up, soon you'll get to learn a lot more about Atari, and Ara has lots of design stuff to put in your head.

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533 - Glassholes

Wed, 16 Apr 2014 18:15:00 MST

Apparently it's normal and okay to sell unfinished products. Ara really doesn't like Google Glass. Alon's excited to almost have his hands on Sprortsfriends. Oculus has officially made it into the bigtime, and we're not upset about it.

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532 - Ultimate Trademark

Tue, 08 Apr 2014 22:50:00 MST

Alon's finally in Denver. The UFC is all uppity about Ultimate Gay Fighter. Riot Games is genius, but it can't satisfy its players. Microsoft proves why its own planned DRM model never could have worked. Titanfall cheaters get cheated.

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531 - Pidgey

Wed, 02 Apr 2014 17:00:00 MST

Alon failed on his personal quest to catch them all while Google allowed Pokemon to invade Maps, Gran Turismo 6 continues to fail Ara in his quest for a worthwhile virtual driving experience, and reality TV has failed us all (again).

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530 - Prestige

Mon, 24 Mar 2014 20:50:00 MST

Alon's been playing a lot of Titanfall. The folks who developed Monaco really did care what people thought about the game even if they didn't show it. Backing a game project on Kickstarter is likely to result in disappointment.

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529 - Fightintall

Wed, 19 Mar 2014 16:00:00 MST

Alon's been playing a lot of Titanfall. The folks who developed Monaco really did care what people thought about the game even if they didn't show it. Backing a game project on Kickstarter is likely to result in disappointment.

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Ara Special - Deconstructing Free To Play

Mon, 17 Mar 2014 18:00:00 MST

This is a special presentation Ara put together that deeply analyzes the dynamics of some of the most popular 'free to play' games, especially with regard to learning, engagement, and psychological effects. Ara presents several hypotheses and predictions for the long term sustainability as well as unintended side effects of these dynamics.

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528 - Spark Blues

Tue, 11 Mar 2014 17:05:00 MST

The Project Spark Beta is pretty beta right now. Gaming media is stilled filled with vile, deceptive people. Games with Gold is pretty lame, even if it is giving away Civilization Revolution at the moment. We might know the real reason Flappy Bird was killed off.

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527 - Dead Batteries

Mon, 03 Mar 2014 20:35:00 MST

Checkpoints, what Ben Kuchera thinks and what we think. The Gran Turismo devs made promises they're not keeping, and it's got us thinking a bit more about what expectations are reasonable for the consumer.

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526 - Hiryu

Wed, 26 Feb 2014 14:45:00 MST

We dissect the Strider reboot's good and bad design. Ara can't stop hating the PSN interface. The state of the Wii U is worse than we thought. Retro Studios learned something about player psychology and the inherent reward of mastery.

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525 - Betas

Mon, 17 Feb 2014 20:35:00 MST

Alon's been playing the Titanfall beta. Ara has not been playing the Ace Combat Infinity beta, but he did try out a new puzzle game mashup you never knew existed. Also, Alon fought with his wife.

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524 - Flowbee

Mon, 10 Feb 2014 19:50:00 MST

The amazing/disgusting story of Flappy Bird and the clones that followed it. Also, Red Bouncing Ball Spikes. Warner Brothers is now officially evil. EA continues being evil.

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523 - Cronus

Tue, 04 Feb 2014 21:35:00 MST

What has the Killer Instinct reboot taught us about the free-to-play model? What's wrong with the current indie sales model? Is Conan O'Brien messing with you?

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522 - Mini Moni

Tue, 28 Jan 2014 22:10:00 MST

Is your PlayStation 4 eating your save data? Do you go into a game store looking for a new game, or do you only shop when you know what you want? How could EA lose so much money?

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521 - Crushing Candy

Tue, 21 Jan 2014 16:40:00 MST

Alon is in having more trouble with the Killer Instinct Pin Ultimate challenge thing. Those Candy Crush Saga lawyers don't mess around. Nintendo screwed the pooch, and people want Iwata's head.

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520 - Uncomfortable

Tue, 14 Jan 2014 10:55:00 MST

We might not plan to use them ourselves, but we can understand why game controllers for cell phones would be useful. Grid 2 is another example of quality sacrificed to accessibility. Lords of Shadow 2 is apparently a rape simulator, but we never would have realized it.

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519 - The Meld

Mon, 06 Jan 2014 21:45:00 MST

Killer Instinct on XBOX One demonstrates how bad communication can kill adoption. Vintage gaming is about to die as digital distribution destroys the possibility of gametiquing. Ara explains why he hates Penny Arcade but why he now has some respect for them. Also, Castlevania: Lords of Shadow - Mirror of Fate HD is not a good game.

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518 - Cease Fire

Mon, 30 Dec 2013 20:30:00 MST

Is a virtual gaming cease fire worthwhile? Does Ara care about Gran Turismo 5's servers going offline? Is it right for Rockstar to crack down on people stealing money in Grand Theft Auto V Online when the game is all about stealing money?

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517 - Cessation

Mon, 23 Dec 2013 20:00:00 MST

Ara argues that the third player in a game derails fairness. Battlefield 4 is so bad that people are suing EA, and it makes us wonder if quality standards have generally been reduced across the board.

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516 - Full Clips

Tue, 17 Dec 2013 22:00:00 MST

It doesn't seem that the developers of Gran Turismo 6 were paying attention to the GT community. Bill Moyers and Richard Slotkin weren't paying attention to common sense. And Ara wonders if game designers should pay attention to other designers' games.

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515 - Look At Me

Mon, 09 Dec 2013 21:20:00 MST

Will the current social sharing trend backfire? Is the absence of shelf space destroying the possibility of success for digital games? How can kung fu kill a music rhythm game?

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514 - Smooth Shapes

Tue, 03 Dec 2013 18:50:00 MST

More talk about why Nintendo is better than everyone else. Is cheating to get free stuff in a free-to-play game the same as piracy? How does a fighting game change when lag is added?

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513 - Cakepops

Tue, 26 Nov 2013 20:45:00 MST

Alon's bummed that he's been disincentivized from buying the abundantly available Killer Instinct Ultra Edition. He also doesn't think the XBOX One has very good error handling which might be the result of rushing to market. He does love the Wii U, though, since Super Mario 3D World is so amazing.

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512 - Greatness Waits

Wed, 20 Nov 2013 23:55:00 MST

Alon got a PlayStation 4, and Ara read about everyone else's PlayStation 4. He also has reason to believe XBOX could be completely eliminated soon.

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511 - Totino's

Mon, 11 Nov 2013 22:15:00 MST

Good guy developer gets screwed, new ways the PSN store is annoying, and why Skylanders is the product of an evil genius.

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510 - Angry Nerds

Mon, 04 Nov 2013 22:50:00 MST

Alon's still looking for something to look forward to with next gen, and this leads to concerns about game review journalism. He's also questioning if the coming consoles are evenly matched. Then we talk about Angry Birds.

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509 - Doctor D and the Scopies

Tue, 29 Oct 2013 21:15:00 MST

Doctor Darren tells us about sticking cameras into people from both ends and how video games made him better at it, Alon enjoyed his trip to, and Ara remains in search of the perfect Ys soundtrack.

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508 - Closet Action

Mon, 21 Oct 2013 19:00:00 MST

What's that game? How have Microsoft and Sony upset Ara this week? When is sexy not sexy? PS - I know Ara sounds super echo-y sometimes. We'll get that fixed next time.

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507 - That Guy's Right

Tue, 15 Oct 2013 22:10:00 MST

Live (not really), from FIG! Straight talk about Chris Crawford, how GTA V is being intentionally broken after it was accidentally broken, how not to manage people in game development, and what Ara thinks about the Steam controller.

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506 - Quiet

Tue, 08 Oct 2013 22:30:00 MST

Tristan is back to tell us about the FIG conference - He also acts as our GTA V subject matter expert since he's actually played it.

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505 - Badger Passing

Tue, 01 Oct 2013 21:35:00 MST

Spin the Bottle is a rowdy good time, Pikmin 3 is getting downloadable content, the Red Cross wants us to play nice, and Grand Theft Auto Online might be OK.

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504 - Grand Theft Podcast

Mon, 23 Sep 2013 20:40:00 MST

As usual, the new Grand Theft Auto's release has a far greater impact than the game itself. For instance, it took over our entire show this week.

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503 - Bumpie's Party

Tue, 17 Sep 2013 21:10:00 MST

Alon digs deeper into the psychology of his wife's Pikmin 3 appreciation. Grand Theft Auto V released with great success. Spin the Bottle came out, but no one knows about it. Ouya pissed people off by giving away money.

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502 - Lost in Animation

Tue, 10 Sep 2013 21:50:00 MST

Sony's PlayStation Vita TV catches us off guard, almost as much all these weird Android microconsoles and Mickey's horrible control in the new Castle of Illusion.

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501 - Lowered Expectations

Tue, 03 Sep 2013 21:10:00 MST

Pikmin 3's Bingo Battle is fun, nostalgia is a delusion, Killer Instinct's freemium model is interesting but questionable, and the Nintendo 2DS is just weird.

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500 - She Likes It

Mon, 26 Aug 2013 22:55:00 MST

Alon's life changed when he walked in on his wife playing Pikmin 3. Guest, Trapper, and his brother have endeavored to play, review, and record every original NES game (they're at Ara and Alon discuss the issue of modern harassment and, more importantly, why to not be a dick.

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499 - The Molex Connection

Mon, 19 Aug 2013 22:05:00 MST

Alon got to play Dragon's Crown, and he doesn't agree with Ara about that damn narrator. Also, he's been spending a lot of time with his arcade machine, and in this episode, you will too!

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498 - Boyling Point

Tue, 13 Aug 2013 22:40:00 MST

Dragon's Crown isn't what Ara thought it would be, but it might not be what he thinks it is. How playtests affected the development of Dishonored, maybe unnecessarily. More shady GameStop business.

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497 - Skulking

Mon, 05 Aug 2013 21:15:00 MST

Learn why it's important to stay dead, how GameStop can survive the digital revolution, and what vehicle is most likely to make Ara puke.

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496 - Beernut

Tue, 30 Jul 2013 21:00:00 MST

Why Marcus Beer is a douche, why you should buy more than one of each new console, and why free-to-play publishers shouldn't shut the lights off early.

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495 - Quarter Muncher

Tue, 23 Jul 2013 19:35:00 MST

What can Tekken Revolution teach us about purchasing psychology and the freemium economy, and can we avoid being disgusted by that knowledge?

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494 - The Rats of Us

Mon, 15 Jul 2013 21:30:00 MST

This episode is pretty much all about The Last Of Us... how Alon liked it, how Ara didn't, how it treated narrative differently, and how it didn't.

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493 - Outside the Lines

Mon, 08 Jul 2013 22:30:00 MST

How irresponsible was Tim Schafer with his Kickstarter project? How could the XBOX Cloud inadvertently hurt us, and is it really inadvertent? What are the constant sales and free apps doing to our minds and the app economy?

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492 - Bricks

Mon, 01 Jul 2013 20:55:00 MST

Alon came back from Iceland with just enough time to play The Last of Us, Ara's been too scared to use his Playstation 3's, and Don Mattrick gives us another reason to resent him.

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491 - Emergency Meeting

Mon, 24 Jun 2013 20:00:00 MST

Ara dishes about his experience in the professional game development cycle of employment - specifically, Acclaim and THQ's unsavory UNemployment practices.

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490 - Nintendo's Land

Sat, 15 Jun 2013 13:10:00 MST

How Nintendo is trying and failing to fix the Wii U, how Sony may have covertly messed with Microsoft, and how Microsoft managed to hurt itself.

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489 - The Next Generation

Mon, 10 Jun 2013 21:15:00 MST

Hot off the heals of the Microsoft and Sony E3 press conferences, we tell you what we liked, what we didn't like, and what was just plain weird.

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488 - Try Before You Buy

Tue, 04 Jun 2013 22:00:00 MST

How does access to a game demo affect your decision to buy?

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487 - XBOX One Two

Tue, 28 May 2013 20:25:00 MST

We question the validity of a claim that gaming consoles are not economically viable, speculate some more about the XBOX One, thank the Kickstarter process, and fear the new Kinect.

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486 - The One

Tue, 21 May 2013 22:15:00 MST

The XBOX One was 'revealed' today. That's pretty much it... this one's all about XBOX.

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485 - Gold, Silver, Bronze

Tue, 14 May 2013 18:40:00 MST

Dance Dance Revolution is a dangerous game, and Alon tells you what's wrong with Doritos Crash Course 2.

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484 - All You Can Eat

Mon, 06 May 2013 23:05:00 MST

Alon's still playing Dorito's Crash Course, and Ara's still upset about leaderboard rankings. Terraria's pretty boring. Pirates get some of their own medicine.

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483 - Wonder and Mystery

Mon, 29 Apr 2013 17:55:00 MST

The Behemoth's Battle Block Theater. What's there to say about it? A lot, apparently.

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482 - Walk and Talk

Mon, 22 Apr 2013 19:40:00 MST

Real Racing 3 is officially off Ara's list. The IGDA doesn't even want you THINKING about girls. Nintendo is given an interesting proposition.

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481 - Jelly Beans

Mon, 15 Apr 2013 22:15:00 MST

This week's show comes in two parts. First, we consider the value of the always-on console and the wrath of the always-on Twitterverse. Next, we debate both the hypothetical and the real value of MetaCritic.

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480 - Flippers

Tue, 09 Apr 2013 22:50:00 MST

Ara went to Zapcon and learned about the history of pinball. He's also discovered Android games for the first time and decided how he feels about Richard Garriott. Then Alon tells you how he feels about Peter Moore and EA's new transparency.

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479 - Pretty Privates

Mon, 01 Apr 2013 23:30:00 MST

Tim's in the house to tell us more about the development of Indiana Stone, we chat a bit (or a lot) about the latest Brenda Romero sensationalism, and then we talk to Tim some more about GDC and freemium models.

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478 - Anime Gymnast

Wed, 27 Mar 2013 22:15:00 MST

Tim's game came out! Go buy Indiana Stone: The Brave and the Boulder on iOS! Also... we tell you what we think about the Susan Wilson Kickstarter, Ara changed his mind about Real Racing 3, and we debate the artistic value of the Tokyo Jungle cover art.

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477 - ChatterBox Pocket

Sun, 17 Mar 2013 17:55:00 MST

Ara got a Nexus 7 so he could read in bed. Of course, now he's playing games on it, so it's time to critique app stores, microtransactions, and incentive economies.

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476 - Unable to Connect

Mon, 11 Mar 2013 21:55:00 MST

Aside from a tangent about sneaky buffalo wings, this week is almost completely devoted to the great Sim City failure and a long critique of the attention being given an unnamed feminist gaming chick.

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475 - A Clockwork Orange

Sat, 02 Mar 2013 15:50:00 MST

Worst high score ever, unfulfilling Facebook comment, victorious Vectrex, Outrun out of stock, Castlevania and the Wii U sadness.

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474 - Introvert

Mon, 25 Feb 2013 21:50:00 MST

Ara talked to some Girl Scouts, Alon thinks Sony is full of idiots, and Ara describes the horribly uninteresting Page Chronica.

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473 - Lucas

Mon, 17 Feb 2013 21:40:00 MST

Mike, longtime ChatterBox listener and evergreen gamer, joins Alon for a special New York City episode.

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472 - Dexterous

Mon, 11 Feb 2013 21:45:00 MST

Alon wants to record episode 473 with some New Yorkers. Email him at if you're up for it and available Sunday, February 17th. This episode we talk about Resident Evil, consumer psychology, and brand dilution. We also rage on DICE for spreading the idea that Journey, and "games" like it, represent the pinnacle of interactive entertainment.

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471 - Peer Review

Mon, 04 Feb 2013 23:40:00 MST

Metal Gear Revengeance surprises Ara with a great disparity between the quality of its presentation and its gameplay. Doublefine's The Cave also fails to impress by forcing the player to make non-obvious decisions. Microsoft disappoints us both by letting XBOX Live Indie Games fail with so much potential to succeed.

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470 - Great Expectations

Tue, 29 Jan 2013 21:05:00 MST

Now that THQ has fallen, Ara's getting calls from recruiters, and he likes to tell them what's up. We share our thoughts on managing player expectations and how not to get stuck breaking them. China somehow surprises us with a decade-old restriction we never knew about.

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469 - Nerf

Tue, 22 Jan 2013 00:35:00 MST

What do you think of the show? Bowpro802 seems to like it. How about game patches? Alon's not a big fan. Peripheral vision? Ara can't get enough. Sexism? Come on, now... everyone loves sexism.

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468 - Rationale

Mon, 14 Jan 2013 23:00:00 MST

Baird has useless predictions, but they do make us think about the future of the Wii U. We also get into the political anti-game discussions that have been going on lately and debate a bit about the psychology of crazy.

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467 - Stimulator

Mon, 07 Jan 2013 21:25:00 MST

Ara's extreme driving simulator is ALMOST finished, THQ IS finished, We WISH game console interfaces were finished, and Samurai Shodown was NEVER finished.

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466 - Warp Power

Thu, 03 Jan 2013 22:55:00 MST

Why Ara doesn't like his car anymore, how the new Dorito's Crash Course DLC tickled Alon so, how Fuel Overdose left a bad impression, and why Alon hates Notch.

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465 - Discovery

Mon, 24 Dec 2012 21:25:00 MST

Alon's father steps into the 20th century, Black Knight Sword catches us a little off guard, Unfinished Swan leaves us with mixed feelings, and Ernest Adams empassions Ara for another game design rant.

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464 - Dead Dog

Mon, 17 Dec 2012 22:40:00 MST

What can we learn about the corporate game development life cycle from Guitar Hero 7? How awesome is the New Super Mario Bros. U challenge mode? Is it OK to limit the number of times a demo can be played?

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463 - iKorea

Mon, 10 Dec 2012 22:00:00 MST

Listen to Ara's talk on Game Depth at -- In this episode, we learn that people don't like it when you honk at them, Sportsfriends got funded (!), Nintendo's network got weirder, and low prices might actually hurt us.

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462 - Call Me Betty

Mon, 03 Dec 2012 21:05:00 MST

Ara will be speaking at the IGDA meeting in a couple days. The topic is depth in games. Details are at - if you're in Phoenix, he wants you to come. He brings a bit of that talk into this episode, and Alon derails it with a story about installing a NewerTech USB outlet and kind of enjoying Double Dragon Neon game.

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461 - Digital Slots

Mon, 26 Nov 2012 22:15:00 MST

Ara finally gets his hands on a Wii U, and it turns out he has good things to say about it. We also laugh a bit about the Tolkien estate and debate the viability of a pay-for-time karaoke game.

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460 - 854 by 480

Mon, 19 Nov 2012 23:55:00 MST

Ara recalls an amazing story of overcoming great hardship, a listener asks about inversion, and Wii U... they all Wii U about the Wii U and how Wii U it is.

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459 - Chest Pain

Tue, 13 Nov 2012 22:00:00 MST

Alon relives a recent death race experience for you and tells the tale of how he snuck into the front of the Halo 4 line. He also begs you to help with the Sportsfriends (read, Johann Sebastian Joust) Kickstarter project. Ara dives a bit further into the connection between difficulty, learning, and reward.

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458 - Target Acquired

Mon, 05 Nov 2012 21:00:00 MST

Ara seems surprised that his $5 copy of The Need For Speed The Run isn't a perfect game playing experience. Alon finally manages to reserve a Wii U Deluxe. American Express is running a truly interesting promotion for Halo 4. Ara dissects Pid.

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457 - Atheistium

Mon, 29 Oct 2012 22:40:00 MST

Ara gives his last pickup play-by-play and tells of a listener who put our tips into practice. We review the Rab Florence and Eurogamer contraversy which, coincidentally, has ties back to ChatterBox from years ago.

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456 - Big Brother

Mon, 22 Oct 2012 18:15:00 MST

Alon laments the Wii U release plans (again) and Nintendo's refusal to simplify online interactions, Alon interviews Ara about the history of his development work, and Ara shares his thoughts on forcing a player to suffer.

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455 - Fifty Shades of Game

Mon, 15 Oct 2012 21:35:00 MST

By popular demand, Ara's got more stories from the Red Light. We also laugh about EA's big Origin giveaway, and Alon tries to pull his jaw off the floor after seeing a Vizio product that looked good.

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