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Playing card shuffler

Tue, 12 Jan 2016 08:00:00 EST

An apparatus is for shuffling a plurality of playing cards used in gaming. The apparatus includes a card support adapted to support the unshuffled cards on-edge. An exciter is also included, and is adapted to impart vibrational action to the supported cards. Cards drop in a random fashion such as by controlling the relative position of the cards and passage through one or more card slots in a card rest. In at least some of the apparatuses, a medial card receiver is adapted to receive at least one card dropped from the card support and to retain the at least one received card to substantially block the card slot to prevent further cards from dropping. A positioner is preferably included to change a relative position of the unshuffled deck and card slots though which the cards drop.



Toy game apparatus and method of playing

Tue, 24 Nov 2015 08:00:00 EST

A ramp for launching an object at a target is provided, the ramp having: a release mechanism mounted to the ramp for movement between a first position and a second position, wherein the release mechanism is configured to retain the object with respect to the ramp when it is in the first position and wherein the release mechanism is configured to release the object when the release mechanism is in the second position; and wherein the release mechanism further comprises an arm member pivotally mounted to the ramp and the arm member has a plurality of features each spaced from each other and extending from the arm member above a surface of the ramp when the release mechanism is in the first position.



Transaction product assembly with vehicle

Tue, 26 May 2015 08:00:00 EDT

An assembly includes a transaction product and an auxiliary vehicle. The transaction product includes a folded sheet configured to be repeatedly folded and unfolded between a collapsed position and an extended position. The folded sheet defines a substantially planar surface defining a printed track. The transaction product comprises an account identifier statically connected thereto. The account identifier links the transaction product to at least one of an account and a record and is machine readable by a point-of-sale terminal. The auxiliary vehicle includes a microcontroller, one or more sensors, a motor, and at least one movable component. The microcontroller actuates the motor to induce movement of the at least one movable component propelling the auxiliary vehicle along and following the printed track based on detection of a location of the printed track as determined by the one or more sensors.



Progressive jackpot alerts in a gaming system

Tue, 26 May 2015 08:00:00 EDT

Various embodiments are directed to a gaming system capable of providing progressive level alerts or promotions when a progressive jackpot reaches a predetermined value. In one embodiment, the user is able to register for a progressive level alert. In another embodiment, the progressive level alert is presented on an affiliated or third party website. By providing progressive jackpot amount information, the user, who may not otherwise patronize a casino, is encouraged to visit the particular casino offering games capable of awarding a progressive jackpot prize of a predetermined amount.



Training device

Tue, 26 May 2015 08:00:00 EDT

A training device for installation in a practice area is provided, the training device providing an indication to a user as to where on a first surface of the training device a football should be aimed. The first surface is configured to allow the ball to pass through the first surface, where it is collected and returned to the user. The training device is also configured to indicate to the user approximately where in the practice area the football will be returned to, so as to allow the user to position themselves accordingly.



Pattern building game assembly with launching apparatus and methods

Tue, 26 May 2015 08:00:00 EDT

A game apparatus and a method using trays as the game board with vertical support columns, two sets of playing pieces and two launching devices. The one or more vertical support columns attach to the one or more trays to support the trays horizontally above a support surface. On the surface of each of the trays is a matrix and each element of the matrix has a recessed compartment orthogonal to the surface of the tray. Each recessed compartment is sized to hold a multiplicity of both types of playing pieces in a stacked manner. The recessed compartments may also be created so that the order and the number of the playing pieces in each recessed compartment are observable for additional variety in game play.



Method of and machine for playing a game with area and numeric winning thresholds

Tue, 19 May 2015 08:00:00 EDT

A method and gaming machine for playing a game with area and numerical winning thresholds. The method and machine present a plurality of distinct elements which are grouped into a plurality of subsets whereby a player can select both a sub-plurality of elements and at least one subset. A set of random elements is selected from the set of elements which also determines at least one random subset. The set of random elements is compared to the sub-plurality of player selected elements and the player selected subset to the random subset. A player is rewarded if the set of random elements and the set of player selected elements have a pre-determined minimum number of common elements and/or if the plurality of player selected subsets and the plurality of random subsets have a second, pre-determined minimum number of common subsets.



Video poker method of play

Tue, 19 May 2015 08:00:00 EDT

In accordance with a poker game, a player is dealt a first set of cards, such as 5 cards. The player elects which cards to hold and which cards to discard, if any. Upon discarding any cards, a player is dealt a second set of cards, preferably in the same number as the first set of cards. Subsets of the second set of replacement cards are combined with the cards held from the first set of cards to form final hands of cards. Each final hand is evaluated to determine if it is a winning or losing hand, such as against a standard poker paytable. Awards may be varied depending upon the size of the player's wager and/or the number of cards the player holds/discards from the first set.



Interchangeable modular display and carrying system

Tue, 19 May 2015 08:00:00 EDT

A method and apparatus for the display and transport of war gaming models, and more specifically a modular display system having interchangeable display and design panels to present and configure gaming figurines for competition and exhibition.



System and method for providing a table game

Tue, 19 May 2015 08:00:00 EDT

A system and method for providing a table game are disclosed. According to one embodiment, an apparatus comprises a playing field, a ball launcher mechanism launching a ball into the playing field, and the ball launcher mechanism allows a first player to select one or more attributes affecting a ball trajectory. The apparatus further comprises a ball striker mechanism controlling a ball striker. The ball striker placed at a distance from the ball launcher mechanism in the playing field has a bat to hit a ball launched by the ball launcher mechanism and is controlled by a second player. One or more sensors are placed in predetermined locations in the playing field. The electrical signals generated by the one or more sensors are used to update a status of a game.



Domino game

Tue, 19 May 2015 08:00:00 EDT

A domino match game employs a standard domino set and a game board or game play surface that has a common play region and peripheral regions for placing house tokens that are awarded to players during play of a game or hand, and risk regions for placing tokens awarded in an earlier hand to permit the players to make side wagers. A bogus stone may be used to indicate a player is to miss a turn. There are separate game play tokens and house tokens.



***WITHDRAWN PATENT AS PER THE LATEST USPTO WITHDRAWN LIST***Playing card shuffler

Tue, 19 May 2015 08:00:00 EDT

An apparatus is for shuffling a plurality of playing cards used in gaming. The apparatus includes a card support adapted to support the unshuffled cards on-edge. An exciter is also included, and is adapted to impart vibrational action to the supported cards. Cards drop in a random fashion such as by controlling the relative position of the cards and passage through one or more card slots in a card rest. In at least some of the apparatuses, a medial card receiver is adapted to receive at least one card dropped from the card support and to retain the at least one received card to substantially block the card slot to prevent further cards from dropping. A positioner is preferably included to change a relative position of the unshuffled deck and card slots though which the cards drop.



***WITHDRAWN PATENT AS PER THE LATEST USPTO WITHDRAWN LIST***Toy game apparatus and method of playing

Tue, 19 May 2015 08:00:00 EDT

A ramp for launching an object at a target is provided, the ramp having: a release mechanism mounted to the ramp for movement between a first position and a second position, wherein the release mechanism is configured to retain the object with respect to the ramp when it is in the first position and wherein the release mechanism is configured to release the object when the release mechanism is in the second position; and wherein the release mechanism further comprises an arm member pivotally mounted to the ramp and the arm member has a plurality of features each spaced from each other and extending from the arm member above a surface of the ramp when the release mechanism is in the first position.



Mask

Tue, 19 May 2015 08:00:00 EDT

A mask is assembled from a single blank. The blank is creased and folded to make a front, top and a back panel, with the top panel folding down to make two side panels. The side panels cooperate with the front and back panels by connections protruding from the panels. The mask can be stored or shipped in a flat two-dimensional, unassembled mode and can be opened or assembled to a three-dimensional form, which may be worn on the head of a user.



Method, a device and a system for interacting with the touch-sensitive electronic display of a computer

Tue, 12 May 2015 08:00:00 EDT

A method, system and an interactive device for interaction with the electric field of touch-sensitive electronic display of a computing device is provided. The interactive device includes a housing for positioning on the top of the touch-sensitive electronic display, a first electrode determines the touch position, an energy harvester for receiving the electrical energy and transforming the received electrical energy into a DC voltage, a controller generates a serial identification number for identifying the housing through the touch-sensitive electronic display of the computer, an electronic switch transmitting the serial identification number, a second electrode forms a close electrical circuit from the electric field generated by the touch-sensitive electronic display to operate the energy harvester, the controller and the electronic switch; and a third electrode for receiving the serial identification number and the processor of the computer determines the distance and angle in between the first electrode and the third electrode.



Portable athletic target

Tue, 12 May 2015 08:00:00 EDT

A portable fabric target for ball sports has at least: a) three fabric panels, comprising a top first panel, a middle second panel; and a bottom third panel;b) the top first panel having i) a first bottom edge attached to at top edge of the second middle panel and ii) a second outside top edge;c) the top first panel having a support element extending away from the second outside top edge;d) the support element having a self-latching system that connects the second outside top edge to itself to form a loop or to a section of the top first panel to form a loop;e) the support element when locked around a pole supporting all weight of the portable fabric target without unlocking; andf) the bottom third panel having a stabilizing component thereon.



Number of players determined using facial recognition

Tue, 12 May 2015 08:00:00 EDT

There is provided a system and method for determining a number of players present using facial recognition. There is provided a method comprising capturing an image of the players present, and determining the number of players present based on the image. In this manner, players may more easily configure game settings, whereas spectators may be presented a more engaging experience.



Intelligent board game system with visual marker based game object tracking and identification

Tue, 12 May 2015 08:00:00 EDT

A board game system comprises one or more game objects, a processing device, a memory device and one or more cameras. Each of the game objects comprise a unique visual marker positioned on a top surface of the game object, wherein the unique visual marker comprises a series of concentric rings that represent data that uniquely identifies the game object. As a result, during the course of game play, the location and identification of the game objects are able to be determined by the processing device by analyzing images captured by the one or more cameras of the visual markers of the game objects on the game board. The processing device is able to compare the data of the visual markers to a table stored in the memory device that associates the data with a specific game object.



Gaming machine with reels

Tue, 12 May 2015 08:00:00 EDT

Certain embodiments of the present invention relate to gaming machines having mechanical reels. The machine is adapted so that the reels to some extent protrude from the front face of the machine to enhance the user's awareness that the reels are genuine and, optionally, the reels may have side walls having matching indicia to the symbols on the periphery of the reels. The reels may also be observed from front and rear sides of the machine or alternatively, rotated about an upright axis to enable a player to observe front and rear outcomes from one point.



Portable collapsible sports goal and carrying case

Tue, 05 May 2015 08:00:00 EDT

The present invention discloses a device, comprising a collapsible sports goal that is housed and anchored by a backpack.



System and method of conducting games of chance with enhanced payouts and bonus rounds

Tue, 05 May 2015 08:00:00 EDT

A system and a method of conducting games of chance with enhanced payouts based on a cash in or initial investment amount are described. In response to a player's initial investment or cash in amount, a payout schedule is selected. The larger the initial investment the better the selected payout schedule for the player. Live games of chance, games of chance facilitated by electronic gaming machines or devices and server-based games may utilize the method shown here. Players may also receive enhanced awards such as enhanced player points based on the amount of the initial investment, or based on other parameters and factors. Awards and bonuses may also be provided to players who exhaust an initial investment exceeding a threshold amount. Other different variations and combinations of the games and winnings are also explained in details.



System and method of conducting games of chance with enhanced payouts and bonus rounds

Tue, 05 May 2015 08:00:00 EDT

A system and a method of conducting games of chance with enhanced payouts based on a cash in or initial investment amount are described. In response to a player's initial investment or cash in amount, a payout schedule is selected. The larger the initial investment the better the selected payout schedule for the player. Live games of chance, games of chance facilitated by electronic gaming machines or devices and server-based games may utilize the method shown here. Players may also receive enhanced awards such as enhanced player points based on the amount of the initial investment, or based on other parameters and factors. Awards and bonuses may also be provided to players who exhaust an initial investment exceeding a threshold amount. Other different variations and combinations of the games and winnings are also explained in details.



System and method of conducting games of chance with enhanced payouts and bonus rounds

Tue, 05 May 2015 08:00:00 EDT

A system and a method of conducting games of chance with enhanced payouts based on a cash in or initial investment amount are described. In response to a player's initial investment or cash in amount, a payout schedule is selected. The larger the initial investment the better the selected payout schedule for the player. Live games of chance, games of chance facilitated by electronic gaming machines or devices and server-based games may utilize the method shown here. Players may also receive enhanced awards such as enhanced player points based on the amount of the initial investment, or based on other parameters and factors. Awards and bonuses may also be provided to players who exhaust an initial investment exceeding a threshold amount. Other different variations and combinations of the games and winnings are also explained in details.



Method and apparatus for selectively indicating win probability

Tue, 05 May 2015 08:00:00 EDT

Each play of a base game increases the likelihood of winning a bonus award. A display provides a graphical indication of the change in likelihood of winning the bonus award. In one aspect, the bonus award comprises the opportunity to play a secondary game.



Grooved supporting member for assisting in the construction of a card structure

Tue, 05 May 2015 08:00:00 EDT

A grooved supporting member for assisting in the construction of a card structure is provided. Specifically, the grooved supporting member provides support for the beginning foundational planar stackable members. The grooved supporting member includes a planar base member, top surface, bottom surface, at least one edge, and at least one groove. Preferably, the groove is cut completely through the planar base member and provides lateral support for a planar stackable member. In the preferred embodiment, the grooved supporting member has four edges and four grooves, thus providing support for four planar stackable members to create the cell of a card structure. The user may employ one or more of the grooved supporting members of the present invention in a card structure. Further disclosed is a kit including a grooved supporting member of the present invention and a plurality of stackable planar members.



Personal irritation dispersion device systems

Tue, 28 Apr 2015 08:00:00 EDT

An apparatus for an electronic feedback system designed to work in combination with a television set to enable a viewer to express his or her anger toward televised events by allowing the viewer to vent his or her anger in a physical, satisfying manner, yet do no harm to the television set.



Liquid splat game kit and method of play

Tue, 28 Apr 2015 08:00:00 EDT

One embodiment of a liquid splat game kit includes a plurality of squirt bottles for storing water, a plurality of water coloring tablets for transitioning the water into a colored liquid, a plurality of playing cards, and a game-play manual.



System and method of conducting games of chance with enhanced payouts and bonus rounds

Tue, 21 Apr 2015 08:00:00 EDT

A system and a method of conducting games of chance with enhanced payouts based on a cash in or initial investment amount are described. In response to a player's initial investment or cash in amount, a payout schedule is selected. The larger the initial investment the better the selected payout schedule for the player. Live games of chance, games of chance facilitated by electronic gaming machines or devices and server-based games may utilize the method shown here. Players may also receive enhanced awards such as enhanced player points based on the amount of the initial investment, or based on other parameters and factors. Awards and bonuses may also be provided to players who exhaust an initial investment exceeding a threshold amount. Other different variations and combinations of the games and winnings are also explained in details.



Casino game with pay line multipliers

Tue, 21 Apr 2015 08:00:00 EDT

A poker machine apparatus has a pay line multiplier that is randomly selected for each active pay line. The pay line multiplier varies for each round of play. An extra wager may be required from the player to activate this feature during the play of a casino game. A player makes a wager to activate at least two pay lines to be played in the casino game. For each active pay line, a multiplier is randomly selected from a group of various multipliers and the selected multiplier is assigned to the activated pay line. The casino game is then played to achieve an outcome on each pay line. Each pay line that has a winning outcome has any associated award increased by the multiplier for that pay line.



Target apparatus utilizing laser light to actuated target advancement with a supportive backing allowing targets of inexpensive or recycled roll paper

Tue, 21 Apr 2015 08:00:00 EDT

Shooters must presently take their firearms out of their hands to then manually actuate a new target into shooting position. This Target Apparatus will allow the shooter to shine his laser light, infrared light, flashlight, or multi-spectrum light onto a Target Apparatus-mounted sensor that engages a drive means mounted upon the target frame that then forwards a new target into position without removing the firearm from its' shooting position. The unit also uses a unique target backing material that does not require targets to be made of rolls of coated or heavy material stock. The system can utilize rolls of cash register paper, cut sections of gift wrapping paper, hand towel rolls, or even paper towels as target materials without snagging and preventing the next target from being presented.



Drinking game cup or attachment with magnetic alignment pad

Tue, 21 Apr 2015 08:00:00 EDT

The present invention generally relates to drinking games and apparatuses for the use therewith. Specifically, this invention relates to an improved drinking game component and cup alignment apparatus for use with various drinking games. The drinking game cup or attachment and cup alignment apparatus may be designed in such a manner as to allow for simplified, accurate and reliable positioning of one or more drinking cups on a playing surface.



Playing card holder

Tue, 21 Apr 2015 08:00:00 EDT

A playing card holder includes a first and second opposing panel defining a playing card retaining space therein, and a foldable kickstand for selectively supporting the playing card holder in an upright orientation. The playing card holder includes a plurality of protrusions or other card retention structures extending into the retaining space to engage the playing cards therein.



Target and spherical object receiver

Tue, 21 Apr 2015 08:00:00 EDT

A target and object receiving device that includes a base portion having an outer edge and a lower coupling area disposed on a top surface of the base portion. An upper portion is spaced vertically from the base portion and includes an outer edge and an upper coupling area disposed on a bottom surface of the upper portion. A separator extends vertically from the lower coupling area to the upper coupling area. Either: (a) the top surface of the base portion approaches the bottom surface of the upper portion as the top surface extends from the outer edge of the base portion toward the lower coupling area; or (b) the bottom surface of the upper portion approaches the top surface of the base portion as the bottom surface of the upper portion extends from the outer edge of the base portion toward the upper coupling area.



Wagering game method, gaming machine, gaming system, and program product providing an enhanced tournament award feature

Tue, 14 Apr 2015 08:00:00 EDT

Gaming systems and methods provide a tournament game which selectively awards an enhanced tournament play result. The enhanced tournament play result may be of variable value which is selected for the given instance in order to place the receiving tournament player in some predetermined rank in the tournament. Such a variable enhanced tournament play result in the tournament game may be used to help keep all participants interested in the tournament, even those participants who trail the tournament leaders by a wide margin.



Reusable card-based gaming system and method

Tue, 14 Apr 2015 08:00:00 EDT

An apparatus for gaming, comprising a card reader system for reading card data from a game card associated with a player. An instant win game system for associating an instant win game entry with the card data. A jackpot game system for associating a jackpot game entry with the card data.



Universal reel backlight for reel-type gaming machines

Tue, 14 Apr 2015 08:00:00 EDT

A reel backlight structure for a mechanical reel-type game includes an undifferentiated array of LED backlights. The rows of LEDs are closely spaced apart and may extend over an arc that encompasses both three vertical stop positions and four vertical stop positions. The LEDs are mounted on a flexible substrate that may be bent to match the radius of a reel strip and held in the desired radius with mounting attachment points.



Projectile target system

Tue, 14 Apr 2015 08:00:00 EDT

According to one aspect of the present invention, a projectile target is disclosed comprising a target having a substantially sealed chamber having a front face and a rear face with an enclosing side wall disposed intermediate. The front and rear faces are formed by membranes configured to allow a projectile to pass therethrough and then substantially seal to maintain the substantially sealed chamber. Pressure wave sensors are disposed within the chamber and are configured to detect pressure waves created by the projectile. A target controller receives signals from the pressure sensors indicative of the pressure sensed by the sensors and determines an impact point of the projectile on the front face of the target.



Detection device capable of accurately reading dots on dice

Tue, 07 Apr 2015 08:00:00 EDT

A detection device is used in a gaming machine that detects numbers of dots on a plurality of dice having wireless tags. The detection device reads the wireless tags which are embedded on each face of the dice by a reader having an antenna. The antenna of the reader includes a first antenna portion disposed substantially in a central portion of a field that supports the dice, and formed in a substantially circular shape, and a plurality of second antenna portions disposed so as to superimpose a detection area of the first antenna portion, and having a detection area larger than the first antenna portion. The first antenna portion and the plurality of the second antenna portions are disposed so as to have a portion of detection areas mutually superimposed on a playing board.



Methods of randomizing cards

Tue, 07 Apr 2015 08:00:00 EDT

Apparatuses and methods for moving playing cards from a first group of cards into plural hands of cards, wherein each of the hands contains a random arrangement of cards. The apparatus may comprise a card receiver for receiving the first group of cards, a single stack of card-receiving compartments generally adjacent to the card receiver, the stack generally vertically movable, an elevator for moving the stack, a card-moving mechanism between the card receiver and the stack, and a microprocessor that controls the card-moving mechanism and the elevator so that an individual card is moved into an identified compartment. The number of compartments receiving cards and the number of cards moved to each compartment may be selected. Apparatuses for feeding cards may comprise a surface for supporting a stack of cards, a feed roller with a frictional outer surface, a drive mechanism for causing rotation of the feed roller, a pair of speed-up rollers to advance the cards out of the feed roller, and a clutch mechanism for disengaging the feed roller from the drive mechanism as the card comes into contact with the speed-up rollers.



Card disposal system for table game

Tue, 07 Apr 2015 08:00:00 EDT

A card disposal system for a table game is provided that is capable of assuring the disposal of all of cards corresponding to a predetermined number of decks that are used at a game table without any deficiency and without any fraudulent diversion being made over such cards. A card disposal system for a table game of the present invention includes a discharge opening (4) for disposal of cards (3) after a game, a disposed card receiving board (5) for receiving the cards 3 from the discharge opening (4), a disposed card information acquiring means (6) that acquires information on the number (rank) of the card 3 placed in the discharge opening (4), a group information acquiring means (7) that acquires group information of the card (3) disposed of, a card counter (8) serving as a number counting means that counts the number of cards (3) that are placed in the discharge opening (4) for disposal, a deck examination means (13) that determines whether cards (3h) to be disposed of includes all the cards within a predetermined number of decks, for example, 416 cards in case of 8 decks (52 cards×8 decks), and an output means (10) that outputs a result of the determination. With the card disposal system, a void hole is made on the card to be disposed of, and the disposal of all the cards without any deficiency and without any fraudulent diversion being made over such cards is assured.



Rotational motion dice game system

Tue, 07 Apr 2015 08:00:00 EDT

A rotational motion dice game system is provided. The system includes a circular surface centered around a central vertical axis. Then, a first driving mechanism is connected to the circular surface and configured to move between a first position and a second position along the central vertical axis. A ring surface is positioned above the circular surface and configured for rotational motion around the central vertical axis. A plurality of bumpers is arranged in a circumference along the ring surface. Finally, a controller is connected to the first driving mechanism and configured to cause the movement of the driving mechanism from the first position to the second position, further causing the movement of the circular surface from the first position to the second position in order to cause the movement of at least one die residing on the circular surface.



Target positioning systems and methods

Tue, 07 Apr 2015 08:00:00 EDT

The system includes a rotation disengagement mechanism configured to disengage a rotatable shaft from a powered drive unit such that upon disengagement the powered drive unit is no longer able to rotate the shaft. After disengagement, the rotatable shaft may reengage the powered drive unit at only one rotational position relative to the rotation disengagement mechanism. A target coupled to the shaft is thus always in a known home position. The systems and methods further comprise smart positioning logic that assigns a number designation to four rotational orientations spaced 90° from one another.



Dartboard

Tue, 31 Mar 2015 08:00:00 EDT

A dartboard includes a board frame and a plurality of target blocks coupled at the board frame. Each target block includes a block body, a predetermined amount of target materials, and a block panel. The block body has a material compartment and two openings aligning with the material compartment. The target materials are made of sisals and filled within the material compartment. The block panel is affixed to one of the openings of the block body to form a bottom panel of the respective block body so as to retain bottom of the target material within the material compartment of the block body.



Bingo game using extra symbols

Tue, 31 Mar 2015 08:00:00 EDT

In a draw style wagering game, a player may be allocated a player card displaying a plurality of symbols from a symbol set. When a draw is conducted, a determination is made as to whether the drawn symbols on the player card form a winning pattern. If no winning pattern can be made, a winning pattern can be created by supplementing the drawn symbols with one or more wild symbols up to a maximum number. A payout may be awarding for the winning pattern. The payout may be dependent on the number of wild symbols used to create the winning pattern.



Board game utilizing binary numbers

Tue, 31 Mar 2015 08:00:00 EDT

A board game incorporating binary conversions to entertain and educate players, comprising a multi-tiered playing field, a plurality of counters, of control pads, and playing cards. The playing field comprises a plurality of rooms, doors, roof hatches, and lights. Players enter the values from the playing cards into the control pads. The control pads electronically communicate with the counters to display the binary conversions. Based on the binary conversions, the lights on the playing field indicate which doors and roof hatches are opened or closed allowing players to navigate through the playing field. The winning player wins by being the first player to exit the playing field. It is contemplated that the board game can extend to computer games, video games, smart phone and tablet applications, theme parks or other similar gaming opportunities wherein players can compete to navigate through and be the first to exit the playing field.



Ball ejection system and method for wheel games

Tue, 31 Mar 2015 08:00:00 EDT

A ball ejection system for a roulette game is provided. The system includes a roulette wheel including a plurality of slots, at least one sensor, at least one ejector element, and a first driving mechanism. Each slot is defined by side walls and a bottom surface. Each bottom surface further includes an opening. The at least one sensor is position within each of the plurality of slots and are configured to emit a signal when detecting a ball within the slot. The ejector element is positioned below the roulette and includes at least one air blower. The air blower is configured to blow air circumferentially around the roulette wheel due to the detection of a ball on one of the sensors. Finally, the first driving mechanism is in communication with the at least one ejector element and configured to cause the initiation of the at least one air blower.



Portable target

Tue, 31 Mar 2015 08:00:00 EDT

A portable target comprising: (a) a complaint, energy-absorbing backer; (b) a target on a surface of said backer; and (c) a support mechanism for holding said surface of said backer in a vertical position.



Casino card handling with game play feed

Tue, 24 Mar 2015 08:00:00 EDT

A card game monitor manages play of a game with a video feed of casino table game play. A dealer deals a game using a card-handling device that randomizes and dispenses cards, which may be grouped into sets of hands by the card-handling device. A card recognition system recognizes card information including rank and suit of each card dispensed by the card handling device while each card is under control of the card-handling device. A camera captures a video feed of casino table game play, which is transmitted to a computing device operated by a player. A control system receives the card information from the card recognition device and manages control of the game using hand information associated with players. Player action elections from the computing device are displayed to a dealer The player provides a player action through the computing device, which is used to facilitate play of the casino table game.



Thermal target system

Tue, 24 Mar 2015 08:00:00 EDT

A thermal signal generating device, including at least two parallel buss bars operable for carrying a current and a heating element having at least a first region and a second region. The heating element includes a plurality of horizontal traces and a plurality of vertical traces. Widths of each of the plurality of horizontal and vertical traces may be greater in a first region of the heating element than in a second region of the heating element, allowing for a gradient heat differential to be emitted by the heating element.



Game apparatus and method of play

Tue, 24 Mar 2015 08:00:00 EDT

In a board- or computer-implemented game, each of two opposing players is associated with a set of markers distinguishable from the markers associated with the other player. The markers are initially set up in an array of mutually perpendicular rows and columns of allowable marker positions, with the markers of each player being in two adjacent rows and a V-shaped pattern composed of two oblique rows extending from an apex toward end markers in a second of the two rows. Players take turns, moving markers to unoccupied allowable positions, optionally jumping their own markers, and optional jumping and capturing an opponent's marker or markers.