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{ sound + design }



Social Sound Design



Last Build Date: Wed, 28 Aug 2013 16:10:19 +0000

 



Social Sound Design – Time For a Big Upgrade {+ community}

Wed, 28 Aug 2013 16:09:19 +0000

We have an amazing opportunity to migrate Social Sound Design to the Stack Exchange Network. This means brand new and up-to-date software with lots of great features (including chat and a meta site!). Best of all, we’ll be part of a massive ecosystem of knowledge. Hurray! Ever since starting my journey into the world of sound design, […]



Flying – an iPhone app for all your air travel {+ iPhone}

Sun, 11 Aug 2013 21:48:39 +0000

It’s time for a little update. I now live in the Netherlands and I co-founded a startup where we’re making Flying, an iPhone app for frequent flyers. Flying is useful, insightful and social. It all started over a year ago as JETSET, a concept for tracking flights made while studying at CIID. If you’re interested, […]



loci – 3D Printed Sculptures From Your Flights {+ tangible}

Sun, 21 Apr 2013 20:43:46 +0000

Each loci is a unique 3D printed sculpture bespoke to someone’s flights spurring recollection, reflection and conversation about their travels. It is a working prototype made for my final project while studying at CIID. I am not releasing the software yet as we are aiming to include loci directly in an iPhone app I co-created […]



Skube – A Last.fm & Spotify Radio {+ tangible}

Tue, 16 Oct 2012 21:54:47 +0000

Rethinking home audio and understanding how and where people share music was the jumping point for creating Skube. We realized that as we are moving more towards a digital and online music listening experience, current portable music players are not adapted for this environment. And sharing music in communal spaces is neither convenient nor easy, […]



Super Angry Birds – a Tangible Controller {+ hack}

Sun, 05 Aug 2012 20:09:33 +0000

Super Angry Birds is a force feedback USB controller for Angry Birds that simulates the feeling of a slingshot. All the controls found in the game are available in this device. You can control the pull, the angle, and of course trigger the special power of the bird. We hacked a motorized fader found in […]



WTPh? – What the Phonics {+ installation}

Sun, 15 Jul 2012 15:12:00 +0000

WTPh? (What the Phonics) is an interactive installation made by Momo Miyazaki and I (Andrew Spitz). Street names in Denmark are close to impossible for foreigners to pronounce, so we did a little intervention in the touristic areas of Copenhagen. We recorded a Danish person speaking the street names then split up each syllable. In true […]



#theVELUXpose – an Interactive Campaign using Instagram {+ installation}

Sun, 01 Jul 2012 22:29:47 +0000

#theVELUXpose is an interactive installation for VELUX set in the streets of Copenhagen. VELUX specializes in roof windows and our brief was to inspire young urban citizens to see the roof as an opportunity space and aspire to one day own a roof window. Our goal was to connect the digital generation and the VELUX […]



JETSET – a Flight Journal App Concept {+ iPhone}

Sun, 10 Jun 2012 17:06:59 +0000

Inspired by the 1960s and the “golden-age” of Pan Am-esque air travel — a glamourous period of travel for elite and well-dressed jet setters, we hoped to bring a little of this indulgent sophistication back to the travel experience through our iPhone app concept. JETSET tracks your flight history and visualizes interesting data about your […]



What Line is it Anyway? {+ visualization}

Mon, 28 May 2012 15:40:09 +0000

What Line is it Anyway? explores the way people interpret an adjective through the simple task of drawing a line. We crowd sourced 1300 people to draw us a line by using Amazon’s Mechanical Turk, which is an amazing platform to get people (called workers) to do a simple task without them knowing the bigger picture or […]



Haven – Harnessing the Sound of Wind {+ instrument}

Tue, 22 May 2012 13:12:55 +0000

Haven creates an analog soundscape by harvesting the wind. The goal was to create a personal space for relaxation while protecting the user from the wind. Haven consists of arm sleeves that collect air flow through pipes of varying lengths and materials, and a head piece that acts as an analog speaker. The wind is funneled […]