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Comments on: Mutators

Last Build Date: Mon, 14 Aug 2017 21:54:29 +0000


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Sat, 24 Mar 2012 07:50:24 +0000

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By: fard0che

Fri, 17 Feb 2012 02:17:21 +0000

Shoot rockets on the ground. too often I am left with only a rocket and the game is over if my opponent is not moving near walls.

By: - The Weblog Frozen Synapse Update & DLC On the Way

Wed, 15 Feb 2012 15:56:47 +0000

[...] January 26, 2012 5:00 PM | Lewie Procter Mode 7 games are far from done fiddling with their Multi-IGF nominated simultaneous turn-based strategy game, Frozen Synapse. They're in the process of porting it to the iPad, and some features that are designed with the iPad version in mind will be rolled into the PC version too. One such feature is a brand new hotseat mode, a multiplayer mode that lets people play against each other on just one device (be it iPad or PC). Mode 7's Ian Hardingham said on twitter about the hotseat mode "I'm hoping to implement it next week; get it out to people to test; and probably officially release it a bit after that." Also upcoming is Frozen Synapse DLC, which will feature amongst other things, Mutators. Modifiers for the ruleset to change the dynamics of the game. Read more about the Mutators over on the Mode 7 blog. [...]

By: Ross

Tue, 07 Feb 2012 07:07:09 +0000

As an ex-heavy player, I share the concerns of those above re: making the game too complex though I understand it's advanced custom games only. Also while the timer would be good, it has the issue that I know the devs have pointed out before; than it may fragment the playerbase between those that want the timer and those that don't. As player-base dwindles this becomes more of an issue. This is still my favourite game on Steam.

By: blubb

Mon, 06 Feb 2012 23:02:11 +0000

It's not about being worried about making the game too complicated. It really is the simplicity of the gameplay which intrigues me at the moment. Expansion Packs or a lot of added features are likely to destroy that fascination for me. You see, for me it is like chess in a different settings with slightly different rules and a more complex environment but still as simple as it gets. The mutators mentioned in the news itself sound promising if implemented carefully. The timer as well, although I enjoy the possibility to take my time and just stop playing basically whenever I want. Some may say I don't need to use the features if I don't want to but if there is something about the game I don't know about naturally I'd like to know about it and start to fiddle with it. I prefer to understand the game fully as it is and start playing and stop messing around with new features not lacking the feeling that I do not know about half of the game. And the shoot and move or the focus aim is not exactly a feature I find it reasonable to pay for. These features tested and balanced thoroughly should be implemented in the game anyway.

By: Hawk

Fri, 03 Feb 2012 14:28:35 +0000

Oops, I just realized that I misunderstood or misread what the double kill mutator is supposed to do here. I thought that it meant that one unit could kill two enemy units if they were close together. I think it's because I read something about that on the forum and I confused it.

By: Hawk

Wed, 01 Feb 2012 14:07:34 +0000

I just thought about this: wouldn't the double-kill mutator make campers harder to beat? In particular for situations where there is only one access to the camper's position. Or is there something I haven't though of that would negate that effect?

By: Efe

Fri, 27 Jan 2012 21:55:48 +0000

How about smoke shells for grenade units? May be used to break line of sight and perhaps add more tactical depth to the game!

By: Ian

Fri, 27 Jan 2012 18:40:12 +0000

Hi Raltay. The DLC will be available on all platforms. We haven't quite worked out a price yet.

By: Raltay

Fri, 27 Jan 2012 18:00:06 +0000

Everything sounds nice and all, but I have two questions: 1) How much will that DLC cost? 2) Will it be possible for non Windows (non-Steam users) Humble Indie Buyers to buy that DLC?

By: Frozen Synapse DLC To Add Mutators & Music | Video Game Deals & UK News |

Fri, 27 Jan 2012 16:31:09 +0000

[...] From a gameplay standpoint, though, we're more excited about a slew of mutators that will add new and interesting dimensions to the gameplay. Double Kill will allow units to simultaneously frag each other, Focus Aiming nerfs camping by making mobile ambushes more accurate and Move-And-Shoot does exactly what it says on the tin. You can read more at the Mode 7 Blog. [...]

By: Des "Mutators" dans Frozen Synapse | Indius

Fri, 27 Jan 2012 15:00:57 +0000

[...]  Plus d’info sur le site officiel. [...]

By: Andrew

Thu, 26 Jan 2012 19:01:59 +0000

All I want is a 4-player multiplayer. Please? :P

By: James

Thu, 26 Jan 2012 18:13:00 +0000

Glock360: The auto-updater will be coming to Linux and it should work in much the same way as the Windows version.

By: Games Arena » Blog Archive » Forzen Synapse primeste Mutators

Thu, 26 Jan 2012 08:03:08 +0000

[...] Sursa: Mode7 Games [...]

By: sl33tbl1nd

Thu, 26 Jan 2012 06:15:07 +0000

Focus-Aim seems like a brilliant idea. Can't wait for this.

By: Norwegian_Demon

Thu, 26 Jan 2012 03:32:13 +0000

I love the ideas! especially from Hawk and some others! Can't wait for the Dlc to come!

By: Glock360

Wed, 25 Jan 2012 22:12:18 +0000

The question is: How will the auto-updater working with the linux version? AND Will the linux version get the auto-updater (if it gets how)? Pleas support linux users! All the mutators sounds exciting, can't wait.

By: BreakDown

Wed, 25 Jan 2012 20:20:45 +0000

very nice information, i cant wait for the DLC.


Wed, 25 Jan 2012 19:58:08 +0000

clocks timers both