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Topics – No High Scores



Gamers Never Grow Old



Last Build Date: Wed, 03 Jan 2018 18:15:31 +0000

 



Star Wars: The Last Jedi

Wed, 03 Jan 2018 18:15:31 +0000

I saw The Last Jedi Monday night, over two full weeks after its release. Spoilers are ahead but you have already seen the movie. Shut up. That fact alone should illustrate my level of enthusiasm for Star Wars movies. I wasn’t always like this. I was, like many people in their mid-40s in the year […]



Test

Wed, 14 Sep 2016 17:22:10 +0000

Testing testing. I am alive.



Back to basics with X-Wing and Armada

Mon, 14 Mar 2016 05:00:24 +0000

My wardrobe is full of spaceships. So many spaceships that there’s barely room for clothes. Most of them live in an enormous box which crushes my shirts out of all recognition when it’s squeezed in and out for play. It’s a good job I play with spaceships a lot more than I wear shirts. Having […]



A Quick Note from Todd

Sat, 30 Jan 2016 22:05:31 +0000

So, how ya been? If you’re reading this, you either still have an RSS subscription or you are ridiculously dedicated. Either way, hat tip! Obviously there done be some tumbleweeds blowing through this here site, along with a couple of rather lengthy outages. If you ventured here and wondered why the site was janky, or […]



Barnes’ Best- 2015 Game of the Year Awards

Thu, 31 Dec 2015 21:34:38 +0000

It’s been a great year for games- and not just because I played and reviewed more this year than I think I ever have before, but because there were a number of really high quality, innovative releases that came both through traditional publishers as well as crowdfunding. My collection has a high turnover rate- I […]



Cracked LCD- Survive! Space Attack in Review

Thu, 05 Nov 2015 21:35:33 +0000

This one is over at Miniature Market.com’s Review Corner– a write-up of Stronghold Games’ latest Survive! title. Having rescued the classic Parker Brothers family game from languishing out of print, Stephen Buonocore and his gang are now moving on to applying the Survive! concept to a new setting. Geoff Englestein (who did the excellent Space Cadets […]



Specter Ops Review

Fri, 04 Sep 2015 04:30:00 +0000

Hidden movement is the most under-used mechanic in all of board gaming. You can count the quality titles that use it on the fingers of one hand. Fury of Dracula, Letters from Whitechapel, Scotland Yard, Nuns on the Run and that’s about your lot. Specter Ops still does’t take us on to the second hand. […]



Temple of Elemental Evil Review

Fri, 14 Aug 2015 05:00:00 +0000

Innovation in game design seems to be in short supply nowadays. Yet you can find it in unexpected places. Take all those wargames that use the same basic rules but have new units, maps and mechanical tweaks for different battles. Playing through these franchises can reveal an ocean of wonder inside those tiny details, making […]



Skull Review

Fri, 31 Jul 2015 04:30:00 +0000

It’s often not the rules or the components that make a game. With Skull, it’s the little noises. The tut of tongue against teeth. A soft sigh. A full-throated chuckle. Ambigous sounds uttered before a card gets flipped over and all hell breaks loose. Skull is a bluffing game. Everyone starts with four cards , […]



Thrower’s Tallies: Top Eight Designers

Fri, 17 Jul 2015 05:00:00 +0000

All the discussion about “great designers” that we had a couple of weeks ago left me dissatisfied. Rather than just throwing out names that I thought were good or great, I wanted to put some meat on those bones, some rigour to the process. It wasn’t hard to do. And I found the results startling. […]