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Vengeful Deeds

Wed, 07 Feb 2018 16:22:22 +0000

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Vengeful Deeds is a one-month narrative league for WARMACHINE, HORDES, and Company of Iron that highlights the revenge of the oppressed peoples of western Immoren, especially those in occupied Llael. Players receive a Draegyn, the Black Bastard miniature and his Company of Iron stat card to use in league games.

Six narrative scenarios are provided for use in the league—three for Company of Iron games and three for WARMACHINE and HORDES. Each Company of Iron scenario is linked to the subsequent WARMACHINE and HORDES scenario, which provides a bonus to the winner of the first scenario.

Wins and losses are not tracked in Vengeful Deeds, as this league is purely for the fun of the game, but participants can earn special prizes, including new Commander Upgrade cards for Company of Iron.

Vengeful Deeds rules can be found here.

Prize kits can be purchased through distribution, or our online store (viewable only when logged into a registered retail account) here.




Primecast Episode 50

Wed, 31 Jan 2018 17:30:27 +0000

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Privateer Press Primecast Episode 50 Is on the Air!

Your hosts, Will Shick and Will Hungerford, introduce Episode 50 with gusto (and Gatormen)! Douglas Seacat, Matt Goetz, and Will Shick continue their discourse on "stuff," this time discussing pirates of Cryx and their loot. Will, Will, and Will (Hungerford, Pagani, Shick) then commence with the "Struggle of Wills," the Legion CID Edition. Convention Manager J.R. Godwin sits with Hungerford to talk about more 2018 events and WARMACHINE's 15th Anniversary! Finally, Shick and Hungerford wrap up and threaten you with a good time at Lock & Load GameFest 2018. Tickets on sale now at pplockandload.com!

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Primecast Episode 49

Fri, 15 Dec 2017 17:37:03 +0000

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Privateer Press Primecast episode 49 is on the air!

Your hosts, Will Shick and Will Hungerford, embrace their turkey rage and lean into the holidays to discuss the release of the 12 Factions of Christmas. Douglas Seacat, Matt Goetz, and Will Shick then talk about Gators, Gobbers, and their "Stuff and Things." Also, where one keeps one's dracodile. Will, Will, and Will (Hungerford, Pagani, Oz) break down and go over the wrap of the Blackfleet CID. J.R. joins Hungerford to take a look at shows and events in 2018 and to drop details on Lock & Load GameFest 2018! Finally, we close out with Hungerford and Shick discussing the Winter Rampage Organized Play Event and looking ahead to Episode 50.

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Privateer Press Prepares for the 12 Factions of Christmas

Wed, 13 Dec 2017 17:30:54 +0000

FOR IMMEDIATE RELEASE Contact: Sherry Yeary, President, Privateer Press, (425) 643-5900, sherry@privateerpress.com. Privateer Press Prepares for the 12 Factions of Christmas December 13, 2017 Bellevue, WA - This December, Privateer Press will be celebrating the holiday season with its first-ever 12 Factions of Christmas collection. The 12 Factions of Christmas is a new annual event in which nearly every Faction from the company’s award-winning tabletop miniatures games WARMACHINE and HORDES will receive a new model release The inaugural event will see 13 new models released for the twelve WARMACHINE and HORDES current factions. These new models were previewed at Privateer Press’s Lock and Load GameFest last July through a special video sneak peek. Since its reveal, the video has been viewed over 10,000 times on Privateer Press’s YouTube channel. In August, the models were put through Privateer Press’ Community Integrated Development program, which gave WARMACHINE and HORDES players all over the world the chance to test and provide feedback on the final rules for the upcoming models. “While our new theme force releases like the recent Cygnar Trenchers or the upcoming Trollbloods Northkin have allowed us to dive into the setting and expand WARMACHINE and HORDES in fun ways, the structured manner in which we are ordering the Faction releases means we needed a way to still deliver new models to Factions that might not see a theme force in a specific year,” Executive Director William Shick said. “With the 12 Factions of Christmas, we are able to give attention to all of our WARMACHINE and HORDES Factions every year. Best of all, as these releases fall outside any particular theme force release, we can use the 12 Factions of Christmas releases to expand on existing theme forces or even to set the stage for upcoming theme forces. All in all, the biggest goal for every 12 Factions of Christmas release is to give players of that Faction the same excitement of opening that present that they’ve been waiting for all year. And I think, based on the feedback we received when we finished the Community Integrated Development cycle for these, that’s a feeling we’ve achieved with this first batch of upcoming model releases.” The 12 Factions of Christmas models release December 13th, 2017, and are available to order through official Privateer Press distributors now. About Privateer Press, Inc. Privateer Press, Inc., is a privately held producer of entertainment and hobby brands based in the Seattle area. Its products include the award-winning WARMACHINE and HORDES hobby miniatures games, the award-winning Iron Kingdoms property and Iron Kingdoms Full Metal Fantasy Roleplaying Game, the Monsterpocalypse battle miniatures game, the Formula P3 hobby line, No Quarter Prime magazine, and digital fiction through the Skull Island eXpeditions imprint. LEVEL 7 is the property of Matthew D. Wilson, used under license. To learn more about Privateer Press, visit www.privateerpress.com or contact the president, Sherry Yeary, at (425) 643-5900 or sherry@privateerpress.com. About WARMACHINE and HORDES WARMACHINE and HORDES are dynamic, 32 mm tabletop miniatures games set in the steam-powered science-fiction/fantasy world of the Iron Kingdoms. WARMACHINE and HORDES use the same rules and can be played independently or against each other, differing in the range of Factions available in each game and the manner in which each side wages war. In WARMACHINE, the player commands an army of detailed miniatures, including a warcaster, an elite soldier-sorcerer who possesses arcane power and the ability to mentally control steam-powered mechanical automatons known as warjacks, and supporting soldiers. In HORDES, the player commands a battle mage, known as a warlock, who can control an army of powerful warbeasts and lead warriors into combat. No [...]



December 2017 Dynamic Update Developer's Notes

Tue, 12 Dec 2017 22:15:34 +0000

December 2017 Dynamic Update – Developer’s Notes (Blindwater CID) Below are the adjustments we’ve made to existing models as a result of the Blindwater CID cycle. Thanks once more to the community for helping us make this game the best it can be. You people are so lovely! Animi Spiny Growth Reduce the COST of the Spiny Growth animus to 1. Affected models: Carnivean, Bull Snapper, Ghetorix, Razor Worm, Rhinodon. We made the Spiny Growth animus 1 point cheaper. In practice, many warbeasts rarely had the resources to cast this animus. Having to forgo a large amount of offensive potential or put a huge stress on the warlock to leach all the fury generated made this animus less efficient than we wanted. In most situations where a warlock would cast this animus, it was better to simply have two more transfers. The reduction in cost should make casting this animus the preferred option more often. Counterblast Reduce the COST of the Counterblast animus to 1. Affected models: Chiron, Gun Boar, Ironback Spitter, Mammoth, Skarath, Stinger, Teraph. Similar to Spiny Growth, Counterblast felt like it simply cost too much for beasts to really feel rewarded by casting it. Similarly, warlocks using this animus felt very taxed by its cost and very vulnerable. Reducing it to COST 1 helps alleviate both issues. Skorne Extoller Soulward In the Guidance (★Action) rule, delete the word “Faction.” The Soulward received this wording update to match the change on the Bog Trog Mist Speaker (see below). Grymkin Death Knell In the second sentence of the Bring Out Your Dead! rule, remove the word “Faction.” In the Special Delivery rule, remove the word “Faction.” These changes are a by-product of developing the Boil Master & Spirit Cauldron unit. While removing “Faction” offers almost no functionality change inside the Grymkin Faction, it does allow the Spirit Cauldron to function in a much more interesting way. Minions Jaga-Jaga, the Death Charmer Reduce the warbeast points to +27. Increase the RNG of Serpent Strike to 2. Replace Jaga-Jaga’s feat Legion of Death with Vengeful Spirits: Feat: Vengeful Spirits In a torrent of mystical power, Jaga-Jaga rips free the souls of soldiers under her command, sending their vengeful spirits to tear through the enemy and rend their flesh with ghostly claws and fangs. Choose up to d3 + 5 enemy models currently in Jaga-Jaga’s control range. Remove from play one friendly Faction warrior model within 5˝ of each chosen enemy model. Each chosen enemy model suffers a magical damage roll . Models are not affected while out of formation. Death Pact lasts for one round. Add the Soul Harvester spell: Soul Harvester             2             6             –           –          UP           No When target friendly Faction model/unit destroys a living enemy model with a melee attack, the spellcaster gains the destroyed model’s soul token regardless of the proximity of other models. We wanted to bring this ’caster up in power level and make him more active and interesting, particularly when using the Blindwater Congregation theme force. To that end, we increased the consistency with which Maelok can gain souls and upped the impact of his signature spell, Death Pact. These changes allow him to really help his army and remove some of the strain put on his fury pool. Blind Walker Reduce the point cost to 10. The Blind Walker was not performing in a way that justified its poin[...]



Winter Rampage 2018

Thu, 07 Dec 2017 16:56:33 +0000

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Winter Rampage is a fun-filled single-day event for WARMACHINE and HORDES that celebrates a New Year of tabletop carnage, ushered in by the “12 Factions of Christmas” model releases.

Winter Rampage is all about the spirit of giving and receiving . . . “gifts.” Players will be able to not only influence the outcome of their own games but also earn the chance to affect other players’ games throughout the event with special “presents” filled with cheer and/or devastation.

Wins and losses are not tracked in Winter Rampage, as this event is purely for the fun of the game, but participants can earn special promo cards as described in the rules document.

Winter Rampage 2018 Event rules can be found here.

Prize kits can be purchased through distribution or through our online store with a registered retail account: Store Link