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Preview: Comments on: More collected info and thoughts on D&D Next / 5e

Comments on: More collected info and thoughts on D&D Next / 5e



Rpg - Role Playing Games



Last Build Date: Fri, 12 Feb 2016 18:47:07 +0100

 



By: Cain.rpgorg

Tue, 31 Jan 2012 09:34:29 +0000

Hi Apollo, I guess it's to early to tell how this turns out. Hopefully thanks to the modular approach you may at least decide how complex rules you want to use. I'm really interested how the skill and magic systems will turn out in the end. Cain



By: Apollo

Mon, 30 Jan 2012 21:01:21 +0000

Pfff! What a shame. Seems to me they are continuing with the same horrific ideas as in 4th edition. The more complex the rules, the more difficult to play the game. Don't they understand? Speck it down, guys! Build a good skills system. And maybe an "achievement system", where a character gains certain skills at a certain level and optionally can chose from a list. The Magic system worked well in 2nd edition, allthough not perfect, as was the available magic items. So were most of the other rules. I don't deny, there were some things worth improving back then (like the calculation of how to hit in combat), but at least things were understandable and easy to use. I am disappointed :-(