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Software – Bryan Zug’s Flat Hatter Collaborative

Bryan Zug's blog on interactive development and the art of thriving in a world of change.

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Way cool physics engine for the iPhone

Thu, 06 Dec 2007 18:55:00 +0000

A physics engine for the iPhone — just play the vid —

Great Primer on Open Source Folkways

Thu, 15 Mar 2007 14:38:01 +0000

A couple of weeks ago I noticed that two good friends of mine here in Seattle were cross posting on their blogs about Flash/Flex momentum and how a healthy open source governance structure might be helpful in pushing momentum even further. My natural question — have you guys met face to face? Wanna grab some […]

Screencasts on Camtasia 4 Flash and Quiz Features

Tue, 07 Nov 2006 15:53:38 +0000

Brooks Andrus has blogged some very nice screencasts on new Flash and Quiz features in Camtasia Studio 4. Brooks works for TechSmith, the company that makes Camtasia. I am just getting up to speed on the full feature set of this release, but it looks like they’ve got some nice variable output options for ipod […]

Gratitude as the driving force behind Google

Thu, 28 Sep 2006 14:28:11 +0000

Here is a cool quote about what drives Google engineers — The thing that drives the right behavior at Google, more than anything else, more than all the other things combined, is gratitude. It is well buried in this long articulate rant by Steve Yegge on why most Agile development hype is akin to sci-fi […]

Adobe Captivate 2 Announced

Wed, 06 Sep 2006 13:46:42 +0000

Adobe Captivate 2 (aka RoboDemo 6 or 7 depending on how you count) was announced yesterday. Should ship in October. I’ve been a beta tester of it for the last few months though have not had much time to actively test it in daily production. That said — this is definitely the most robust version […]

Creating Passionate Users: Organic creativity: the Roomba process

Mon, 31 Jul 2006 14:03:51 +0000

Kathy Sierra does it once again in Organic creativity: the Roomba process, this time summing up the importance of agile development methodology in a tight metaphor –– “the Roomba approach to organic design” –– While this don’t-plan-every-damn-thing-in-advance model has started to gain popularity in the software development world, most, um, old-style programmers like me had an […]

The Seattle Getting Things Done July Meetup

Wed, 05 Jul 2006 13:11:03 +0000

UPDATE: Due to a hearty response, location has been moved to Hale’s Ales in Frelard at 7:00 pm. Details at — Am going to try to make the The Seattle Getting Things Done Meetup — 7pm, July 17th at Dad Watsons in Freemont. Mike Wilkerson is organizing and will be demo’ing his Tablet PC […]

Formatting Default Dialogue Text in Firefly

Wed, 10 May 2006 16:53:07 +0000

UPDATE: The tricks used here for formatting are no longer necessary as of version 4.2.25 of Firefly (released 7/18/2006) which added richer text formatting to the default dialogs. This is a real compliment to the Firefly development team — they are very quick to incorporate customer feedback. I am in the midst of laying the […]

Nothing like a closely followed policy

Thu, 04 May 2006 23:13:21 +0000

From the annals of “The Daily WTF” comes “Hungry Hungry HIPAA” — a story of healthcare IT training (my specialty) gone awry — very very awry. The lead in (quoted below) is great — the story is priceless — hard to read if you are at all security minded — you’ve been warned. I get […]

Trim eLearning Video Fat with

Mon, 17 Apr 2006 15:53:27 +0000

In this age of the attention economy, trimming the non-essential from your eLearning is imperative if you want your content to engage (and not put your users to sleep via boredom and irrelevancy). Don’t know if you follow web video trends much, but there are a lot of things happening that are going to make […]