Subscribe: Bryan Zug's Flat Hatter Collaborative » UI
http://zug.flathatter.com/category/ui/feed/
Added By: Feedage Forager Feedage Grade A rated
Language: English
Tags:
article  bigger cream  chumby arrived  design  fold –  half time  life  mailing list  money quote  myth fold  nice  users  web design  web   
Rate this Feed
Rate this feedRate this feedRate this feedRate this feedRate this feed
Rate this feed 1 starRate this feed 2 starRate this feed 3 starRate this feed 4 starRate this feed 5 star

Comments (0)

Feed Details and Statistics Feed Statistics
Preview: Bryan Zug's Flat Hatter Collaborative » UI

UI – Bryan Zug’s Flat Hatter Collaborative



Bryan Zug's blog on interactive development and the art of thriving in a world of change.



Last Build Date: Tue, 14 Feb 2017 17:22:45 +0000

 



Blasting the Myth of the Fold – Boxes and Arrows: The design behind the design

Thu, 10 Apr 2008 16:41:38 +0000

Recommended Reading: Interesting article about “The Myth of the Fold” pointed out by Terry Heaton on the Gnomedex mailing list. Holding on to this disbelief – this myth that users won’t scroll to see anything below the fold – is doing everyone a great disservice, most of all our users.



Search Boxes are Big In Japan

Wed, 26 Mar 2008 15:44:32 +0000

Nice post from Cabel Sasser on how Japanese ads are dropping URL’s in advertisements in favor of search boxes with keywords. Lots of back and forth in the comments on how regular folks don’t use the address bar like they’re “supposed” to — money quote from the comments — I don’t think us web geeks […]



10 Best Intranets of 2008

Thu, 10 Jan 2008 16:44:14 +0000

Had coffee with Drupal aficionado Gregory Heller over at Top Pot in downtown Seattle on Tuesday and he pointed me to Jakob Neilson’s new article on the 10 Best Intranets of 2008. Design seemed to figure directly into business results. Here’s a short money quote — The productivity gains from polishing the user experience are […]



My Chumby Just Arrived

Tue, 08 Jan 2008 04:37:35 +0000

My Chumby just arrived — here it is (except mine is black) — and yes, this is a realtime reflection of what it is showing —



Way cool physics engine for the iPhone

Thu, 06 Dec 2007 18:55:00 +0000

A physics engine for the iPhone — just play the vid —



Make My Logo Bigger Cream

Fri, 09 Nov 2007 15:36:28 +0000

I wish they had embed code for this video, would go wider much faster. Since they don’t, just go visit the site — Make My Logo Bigger Cream — so funny because it is so true.



Creating Passionate Users: Face-to-Face Trumps Twitter, Blogs, Podcasts, Video…

Fri, 16 Mar 2007 22:30:52 +0000

God bless Kathy Sierra. Over the last few months I’ve found myself trying to explain the deepening (and real community) aspects of meatspace interactions that my wife Jen and I have been drawn into as a result of participating in online community. Usually we are trying to explain to business colleagues or friends or family […]



Whitespace: 34% More Retention in Half the Time

Wed, 14 Mar 2007 15:37:24 +0000

Cool article this AM from the USC Annenberg Online Journalism Review. It’s a review of an eyetracking research study called “Eyetracking points the way to effective news article design“. Best quote — “What if you could engage users in a story for about half the time, yet have them remember about 34 percent more of […]



Current style in web design

Thu, 17 Aug 2006 14:08:12 +0000

Web Design from Scratch has a nice rundown of current wed design trends and why they are effective. Nice roundup of examples. I’m glad to say that web design in 2006 is better than ever. And it’s not just because there are more web sites out there, so more good stuff to look at. There’s […]



Teens self organize a learning experience in Second Life

Wed, 09 Aug 2006 14:21:28 +0000

Just heard about via the Second Life Education Mailing List –– teens have self organized a learning experience on creating awareness about Child Sex Trafficking. Happened in an area of second life called the Teen Grid. Looks like they created a maze that users would move through, digest facts, answer questions in exchange for Second Life stuff, and […]