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Thoughts on Agile, UX and Everything In Between



Last Build Date: Mon, 21 Nov 2016 13:25:54 +0000

 



The Single-Feature Release

Mon, 22 Jun 2015 17:10:29 +0000

Recently, I’ve been writing and talking a lot about the concept of a single feature release.  It’s a simple and effective technique for shifting one’s approach to UX design (that is, if your approach is a more traditional variant) to one that integrates more seamlessly (and, likely, also more successfully) with how Agile teams build software. Agile, […]



My Talk on The UX of Minimum Viable Products at UX Singapore

Fri, 20 Sep 2013 18:39:36 +0000

I’ve both written about and given a few talks on the UX of Minimum Viable Products. This is one I gave at UX Singapore earlier this summer. It’s a pretty good primer on MVPs and how I see them relating to UX design. UXSG Keynote Presentation #4 – The UX of Minimum Viable Products by […]



Agile UX Health Check

Tue, 04 Dec 2012 17:03:28 +0000

When adopting a new way of working, it’s natural to use what you currently know as a starting point, and to frame questions about the new thing you are learning using the terminology and perspective of the old way of working.  So, if you are a UX designer coming from a traditional UX background, which tends […]



The UX of Minimum Viable Products (MVPs)

Mon, 24 Sep 2012 22:17:58 +0000

Among Agile teams, especially those with a strong UX focus, “MVP” has become part of the everyday din of project discussion.  A typical conversation might go something like this: Yeah, we’re working on our MVP right now. Sorry, what are you working on? Our Minimum Viable, er, Valuable?… Product.  Not sure.  Anyway, that’s what we’re […]



Agile UX vs Lean UX – How they’re different and why it matters for UX designers

Tue, 24 Apr 2012 14:29:25 +0000

I’ve seen a lot of discussion recently on what the difference is between Agile UX and Lean UX. I am happy to plead guilty to having used these terms interchangeably, as it would seem they are both talking about a more light-weight and iterative UX practice. But when I was recently asked to participate in […]



Learning to Play UX Rugby

Mon, 27 Feb 2012 14:41:18 +0000

These are my slides from this last weekend’s excellent Agile UX NYC conference.  One clarification I need to make.  Early in the talk, I describe “designing ahead” as an anti-pattern.  From conversations that followed, I think a lot of people took that to mean that designing ahead is bad outright and something you should not […]



UIE Podcast with Jared Spool: Applying Agile Values to UX Practice

Wed, 18 Jan 2012 20:39:04 +0000

UIE just published this podcast, where I have a great discussion with Jared Spool about how I’ve applied Agile thinking and values to UX practice. Here’s a sample from the beginning of the podcast, where I talk about how this thing we call Agile is really historically upside down… Jared: …it feels to me sort of […]



Designing with Agile Workshop

Thu, 06 Oct 2011 14:22:06 +0000

These are my slides from the full-day workshop I recently conducted at the etre get together 2011 in London. Enjoy! View more presentations from Anders Ramsay



Cross-Functional Pairing

Tue, 27 Sep 2011 00:32:09 +0000

Just gave this talk on cross-functional pairing at the 2011 Balanced Team Conference. Really good reception, and lots of great discussion afterwards.  Check it out!



The UX of User Stories, Part 2

Sun, 24 Jul 2011 17:32:20 +0000

In the first part of this two-part series, we talked about what Stories are, their relationship to Personas and Story Maps, and factors to consider when writing stories.  Let’s continue by looking at the relationship between stories and UI exploration. 6. Iterate Story Development with UI Exploration Within the everyday chaos of an average design […]