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Preview: Data Realms - Dev Log

Data Realms – Dev Log

Development Logbook for Data Realms

Last Build Date: Thu, 20 Jul 2017 20:12:03 +0000


Planetoid Pioneers Game-Only Edition RELEASED TODAY for $9.99!

Thu, 20 Jul 2017 20:12:03 +0000

After years of using our own engine and tools to build actual playable game content, we are SUPER proud and happy to present the Game-Only Edition of Planetoid Pioneers for only TWO FIVE DOLLAR BILLS! Here’s the launch trailer: So if you or anyone you know hesitated to dive into the more expensive Contributor Edition, […]

Planetoid Pioneers CE Build 5 + BIG things coming this week!!

Sun, 16 Jul 2017 12:16:13 +0000

The team has really pulled together quite the game experience for our Game-Only Edition that is coming out… well, just stay tuned this week 🙂 Please help us by playing the Primoid and let us know your thoughts and issues you run into in the Contributor Community Discord server (find access to it on the […]

Contributor Edition Build 4 – Play and help us improve the Primoid!

Mon, 06 Feb 2017 11:48:38 +0000

We are nearing the launch of our Early Access game-only preview, which will cost a lot less than the special Contributor Edition! (however, it won’t include editors or access to the Contributor Community) In preparation for this, we have been busy building the real caves and challenges that will eventually fill the “Primoid” Planetoid completely. […]

Cortex Command Build 32, the Performance Update is HERE

Fri, 30 Dec 2016 15:51:16 +0000

Your wait is over: both for this fresh build of your old faithful game, and also for the next frames in the heat of the fiercest battle! Don’t wait to get a copy for yourself or a friend, since the massive 85% OFF sale will only last for a few more days… Here’s what’s fresh, […]

Cortex Command Build 32 COMING THIS WEEKEND – and only $2.99 NOW

Wed, 28 Dec 2016 05:33:33 +0000

Once again, just as you thought we’d given up on Cortex Command, Evgeniy “Weegee” Vigovskiy, Jesús “GranPC” Higueras Pica, and Chris “Montdidier” Kruger bring you a juicy update for the holidays! This time it’s mostly focused around massive performance enhancements. With the new build coming out in a couple of days, you can have hordes […]

Contributor Edition Build 3 and Autumn SALE

Sat, 26 Nov 2016 08:37:21 +0000

If you have been tempted to take the plunge with the one of the world’s most powerful 2D physics engine and tools, right now is a good time to jump since the Planetoid Pioneers Contributor Edition is a solid 20% off this weekend! With it, you get a killer game development environment seven years in […]

PPCE Build 2 is HERE – Mount them monsters!

Wed, 15 Jun 2016 08:04:05 +0000

So we’re a bit late with this one – it was supposed to be out a month ago, but we had several (good!) things distract us, like preparing for our two-month sprint with the core team together in a cabin in Slovakia, which is now ongoing: ProjectSlovakia images on Twitter Anyway, we did have some […]

Planetoid Pioneers Contributor Edition – Build 1 OUT!

Sat, 14 May 2016 07:53:34 +0000

The first major build of Planetoid Pioneers Contributor Edition has been released, and it’s a juicy one! Major improvements include: Primoid gameplay runs much faster All Editor modes run the simulation MUCH faster Carnageoid with last-man-standing gameplay Lots of Scene Editor improvements and added layer control features Steam controller support now works again Better full-screen […]

Test Build 63 OUT for Pioneer Program members

Sat, 12 Dec 2015 18:55:58 +0000

For everyone in the Pioneer Program (sign up here), this is a big update day we’ve all been waiting for. Head on over to you-know-where to get it! Changelog and more info coming soon.. this is a big step from the last test build.

Planetoid Pioneers status update, Steam Early Access launch postponed

Tue, 15 Sep 2015 20:14:21 +0000

The core team at Data Realms just spent the last three months working together at Stugan, showcasing during Gamescom, PAX Prime, and also having a series of meetings with platform holders including Nintendo, Microsoft, Sony, Valve, and several others. The responses were very positive, telling us that we have achieved a great foundation and direction […]