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shindakun dot net

The interwebs, gaming, and other stuff.

Last Build Date: Thu, 15 Feb 2018 15:51:16 GMT



Mon, 05 Jun 2017 02:53:00 GMT

So, I've basically restarted the LoRD project I blogged about here for a little bit. It's more of a spiritual successor I suppose since it doesn't share a code base. I'm working on it over at Glitch. For now it's a live streaming project that I'm undertaking to get myself

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Titan Quest Anniversary Edition

Thu, 01 Sep 2016 04:26:11 GMT

This was a surprising release - an anniversary edition of Titan Quest. It's been on my backlog pretty much since then too. So I've decided to fire it up and see how it's aged.

I'm only one quest in so far due to having to put the little one to

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Blaugust 2016

Mon, 01 Aug 2016 23:02:37 GMT

For the past several years Belghast, has been running an annual blogging event called Blaughust. Despite being aware of it, I've never thought about joining in. This time around though, I've just renewed my domain and updated to the latest release of Ghost. I suppose it is a good time

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First Look Behind the Curtain

Thu, 17 Sep 2015 05:16:20 GMT

I've made some head way on separating many of the routes into there own files. This should help moving forward, previously everything was in just the main index file. Now that this is done I thought it was time to touch on a bit of the code thats here.

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Interactive Banking

Thu, 10 Sep 2015 05:25:22 GMT

Since the last post I've been thinking about scene interaction and have started to implement some basics. I've decided to implement the current setup as web app style API endpoints. Meaning when your at the /healer location /healer/heal is the URL to hit for healing. The endpoint first checks

What's a LoRD-like?

Fri, 04 Sep 2015 04:42:10 GMT

In the beginning...

Back when we only had dialup connections most online games were text based. With only ANSI graphics, some flavor text, and your imagination to complete the picture. A typical scene in LoRD would present you with a short description of the area and a prompt for input.

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Wed, 02 Sep 2015 05:08:57 GMT

I tend to do a lot of bouncing around programming wise. Moving from writing JavaScript to Swift to C++ to ASM (the ASM is more about reading OP codes and doesn't actually involve much writing). Moving around so much I never really focus too much on larger projects, I just

Homeworld Remastered Collection

Mon, 26 Jan 2015 18:21:08 GMT

It seems odd that I have never written about Homeworld on the site. I consider it one of my favorite RTS games and have played countless hours. It's one of those games that I always have installed on my computer it always gets installed in the first batch. Thankfully soon

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2014 Videogame List

Thu, 01 Jan 2015 07:59:42 GMT

It is that time of the year again, in no particular order here is my best of list!

Middle-earth: Shadow of Mordor

I have not actually finished Shadow of Mordor and it does not matter! The game is that much fun. Effortlessly moving throughout the environment, enjoyable side missions, callously

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Back in Action

Sat, 15 Nov 2014 05:56:14 GMT

A few months back I was able to squeeze in some time to contribute some code to the Ghost blogging platform. Ever since then I've wanted to upgrade my site and bring it back to life. If your reading this I've finally made the move and move the site off

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Is This Event Awesome?

Fri, 16 Nov 2012 12:56:03 GMT

"Is this event awesome?" That's the question one of my guild mates asked in chat some 13 minutes after the Guild Wars 2: Lost Shores event started. Due to so server issues right when the event started it ended up being fairly laggy for myself and a good number of

Finding the Time

Fri, 02 Nov 2012 11:56:55 GMT

These days just are not long enough! Seriously, between work, life and other random craziness it is difficult to squeeze in the time actually play some of the stuff I 'need to' play. We try to get in a mix of new and old games, some variety in the content

Review Day Jitters

Sun, 14 Oct 2012 21:34:29 GMT

We're trying something a bit different on the 25 Cent Play Podcast website, adding written content, embedded YouTube videos and of course as well as the normal show. I'm getting set for the first piece of written content now, a look at XCOM: Enemy Unknown. I hesitate to call it

League of Legends World Playoffs

Thu, 04 Oct 2012 12:14:07 GMT



I remember way back when watching (or at least reading about since it wasn't really easy to watch) Counter-Strike or Quake matches thinking that we wouldn't really see this thing, watching people play video games, take off. Yet, here I am sitting in my home office on a day

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RMT versus Time in Guild Wars 2

Wed, 19 Sep 2012 16:45:02 GMT

This past Sunday while I was playing Guild Wars 2, I remembered the spare $10 burning a hole in my PayPal account. So, I figured why not use it to buy some gems to use in-game. I mean then I could unlock an extra character slot or maybe some more