Subscribe: Comments on: Macromedia announces Zorn
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Preview: Comments on: Macromedia announces Zorn

Comments on: Macromedia announces Zorn



various stuff, mostly boring



Last Build Date: Fri, 20 Oct 2017 16:36:02 +0000

 



By: Brian

Thu, 06 Oct 2005 18:41:18 +0000

What is the latest update on Zorn? Can we expect it soon? Will it be out before Flex 2.0? Thanks, Brian



By: Zdravko

Sun, 21 Aug 2005 07:18:25 +0000

I for one do not understand any of this "hush hush necessity" because it is dangerous and self defeating. What we have here is a product pre-announcement but with next to nothing that describes what it might be. With that, we let our hopes and imaginations run wild. We even make some suggestions. No matter what it ends up and no matter how good it ends up (when it gets delivered) there will be a lot of BROKEN and UNSATISFIED hopes and imaginations. So, without discussing its major features and its major reason for existance, what good is there in pre-announcing it ?



By: David

Tue, 26 Jul 2005 16:41:18 +0000

Sho, fair enough. :) Even a definitive "sorry, can't answer at the moment" is better than no answer at all. I understand the hush hush necessity and appreciate Macromedia's support of blogs such as this one. I'll definitely be watching this spot for updates. Thanks!



By: Sho

Wed, 20 Jul 2005 16:01:48 +0000

Hi David. Zorn is a product that is still in development. As such, there is only so much we can and should say about what the product will do. There are certain things that we can say publicly now. As described in the press release, the primary goal of Zorn is to be a great tool for RIA development, with Flex as the programming model. We consider lots of ideas, the great majority of which come from our customers. I've heard requests like yours often, so rest assured that we understand how important having an IDE for Flash (not Flex) is to you. It's one of our most frequent requests, and we try our best to take customer requests seriously. On the flip side, it's a reality of our business that not every feature request can be met. We try to do the most important ones, but we obviously don't have the ability to do everything that people want. How's that for non-committal? In any case, I'll be able to talk more about our product as we progress. Stay tuned for further updates!



By: David

Tue, 19 Jul 2005 16:49:19 +0000

I've been super-excited about Zorn since Mike Chambers' blog announcement. Thing is, his title mentioned the "Flash Platform," and for some reason my brain skipped over the "Platform" part. So I was in Flash mode, joyously thinking, "Gosh, to have an official alternative to the Actions panel!" See, when it comes down to it, I'm a Flash guy. I like the idea of Flex, for sure, but I prefer the hands-on drawing tools and graphical wallowing that puts Flash developers into a unique niche. As my programming skills have evolved -- and as I've become familiar with the likes of Visual Studio and JBuilder -- the Flash Actions panel has become a thorn in my side. I have experimented with the existing Eclipse plug-in, PrimalScript, and others, but so far SEPY meets my needs best. Even so, I can't get around the fact that I still need the Flash Debugger panel. Sure, MTASC can be used to check syntax before compiling, but A) its syntax is a different from Flash's compiler and B) none of the 3rd party tools allows me to, for example, put a watch on an object. I was nearly euphoric to consider -- without any substantiation, mind you; just my own wild imagination -- that Zorn might relieve dozens of my headaches. But reading this blog, now, I'm in something of a quandary. It sounds as if Zorn is intended to be an MM-blessed scripting IDE for Flex, a tool for the (to me) still-somewhat-nebulous "Flash Platform" concept. Earlier in this thread, Doug mentioned, "I'd be interested in Zorn if it supports a process for compiling flash applications not related to Flex," to which Sho replied, "Thanks for the feedback.... It's consistent with other feedback I've heard in the past." The reply seems carefully non-committal (maybe it had to be), but if you can, Sho, are you able to definitively confirm or deny: will Zorn be equally usable as a scripting IDE for Flash development?



By: interfaSys

Fri, 10 Jun 2005 23:59:11 +0000

I would love to be able to use Zorn instead of FAME to code Flash apps. ASDT is nice, but developpement seems to have slowed down a lot lately and it's only onw of the component. We need a tool that does everything (autocompletion, code navigation, compilation, preview, etc.), just like the default plugin for Java. As for UML, there are already some great (and expensive) Eclipse plugins available. None support AS2, but a deal could be made with the companies creating them.



By: r0main

Wed, 08 Jun 2005 08:42:38 +0000

Colin, are you expecting Zorn to be a kind of MDA tool or more looking at a Together-like tool ? Before that wonderful tool promised since 20 years (modelize + click + draw links = get an application without a line of code) I think AS2 or AS3 will first have to accept some basic OO concepts and words, like : "abstract", "protected", "final"... AND MOREOVER have the possiblity to become STRONGLY TYPED (like 7 years ago, in VB, you had the choice to enforce variable declaration etc... using "option explicit")... Also on my wishlist, but I think that will be the case, because of a more data-oriented flex v2, a better DTO synchronization (when, like I do, you have 100s of java DTO that need to be maintained with 100s of AS2 DTO, that currently kills you (gotta be aware of any changes on java DTO and replicate those changes to your AS2 DTO)) Believe me, passing from FlexBuilder to a more IDE-oriented environment makes life easier, even now ! With beta-level Eclipse plugins like ASDT... (yet I'm just frustrated that I can't get MTASC working with MXMLC to compile .MXML files to AS2 before passing that AS2 to MTASC, so often MTASC tells me : "I don't know that 'view' variable") Cheers, r0main



By: jerry hamby

Tue, 07 Jun 2005 23:31:16 +0000

First off let me state that I know very little about UML and Eclipse. With that said, here are my questions and statements. Most large companies use UML to model their projects, then the UML modeling program spits out the classes/code. Mostly these classes are Java or some other platform. This will change when they start producing Actionscript. I don't think the UML modelers are doing the User Interface but I could be wrong. If Zorn is to work within a business environment then this "round tripping" with UML needs to be considered. If Zorn is just for the visual interface and not the application logic then I guess this is a moot point. Love to hear more from anyone on this topic.



By: Emmanuel

Tue, 07 Jun 2005 20:52:41 +0000

Thanks for your reply. I really understand the direction MM has taken in order to improve flex and it progamming functionality. I believe that when flex for .net ship (who knows when), third party software companies will be able to strenghing that sector. Eventhough the work might be twice as much as now, the reward might be more than twice the work. .NET is a plateform embraces alot of programming languages making it easier to couple application written in different languages. With a strong front end like flex (which is no doubt the best on front end) and a strong and flavorable back end (.NET). I think macromedia will be able to captibalize the web industry out there. This will also be good for MM since people will have to choice of flex or xamlon. If even 50% of .net developers choice flex in the .net arena, that 50% taken away from the microsoft cloud. That said, again, thank you very much. Suggestion from a customer: I hope that zorn will come will all the advantages of flex builder now like toggling between code section and design section. It would also be nice if MM could provide a movieclip component in flex with which you can drag onto the design section (which will have a time line property just like that in flash) and with editing tools like pen, colorpicker etc, design on the movieclip; all ub zorn or flex builder. This would give us the ability to product rich application all in flex without leaving it. I think i have said too much. ahhaahah . Thank you.



By: Colin Leung

Tue, 07 Jun 2005 19:44:33 +0000

MXML can save time building a good interface, but not a better application. UML can help to build a better application. if not support UML, we might need to waste time to coding AS2 classes..