Subscribe: Information Architects
Added By: Feedage Forager Feedage Grade B rated
Language: English
arcade game  design  emoji translator  emoji  english words  fun  game  icons  information  messages  new  processing  roger  text  writing 
Rate this Feed
Rate this feedRate this feedRate this feedRate this feedRate this feed
Rate this feed 1 starRate this feed 2 starRate this feed 3 starRate this feed 4 starRate this feed 5 star

Comments (0)

Feed Details and Statistics Feed Statistics
Preview: Information Architects


Digital Product Studios

Last Build Date: Thu, 23 Nov 2017 17:04:44 +0000


In Search Of The Perfect Writing Font

Thu, 23 Nov 2017 16:38:07 +0000

Hell just froze over. After seven years of offering no font options to write, iA Writer now comes with a choice. Next to the monospace Nitti you will now find a brand new duospace font. Duospace? Caan yoo feeel iit? No? Yeah, it’s subtle. We are not adding a completely new flavor for fun. It’s the fruit of years of our detail-obsessed quest for a better writing typography. The virtue of single spaced writing fonts For an app that was designed as the digital equivalent of a typewriter,

Speaking Schedule

Tue, 01 Nov 2016 12:20:58 +0000

iA is speaking at a wide range of design and tech conferences. An overview of past and future events.

iA Emoji for iOS 10

Thu, 15 Sep 2016 13:25:11 +0000

iA Emoji is a simple and fun text-to-emoji-translator that allows you to send decodable picture-only messages to your friends. It translates the 2,000 most common English words into pictures, and allows the recipient of those messages to translate it back, emoji per emoji, or all at once. Every message becomes its own micro-puzzle you can tap and pop to solve.

Roger That: Emoji Translator

Mon, 20 Jun 2016 13:33:14 +0000

Inspired by Roger Federer’s icon-only approach, we created a font that turns the 2,000 most used English words into emoji. It was just an experiment—until Apple opened the door to their Messages app…

UX Lessons In Game Design

Tue, 14 Jun 2016 11:03:37 +0000

To spice up our monster essay on icons, we created an icon monster shooter arcade game. Planned as a one week hackathon, it turned into an amazing one year adventure. Here is what UX designers learned creating an arcade game.

Multichannel Text Processing

Fri, 10 Jun 2016 12:11:26 +0000

In the classic era of word processing, text was born between MS Word and a printer. Today, it is written and edited on multiple devices and apps, then mailed, printed, copied, pasted, annotated, published, RSSed, shared and re-shared, using all kinds of tools and platforms. Stubborn proprietary file formats fail in this frantic new environment. Plain text does better, but lacks Rich Text’s formatting. Markdown could be our golden gun. If only it looked a little shinier!

On Icons

Thu, 02 Jun 2016 12:14:51 +0000

Icons save space. Icons look crisp. Icons give quick answers to hard questions: How do we make it nicer? How can we brand it? How do we make it more fun? We ♥ icons. Until they start messing with our minds.

iA in Motion

Thu, 02 Jul 2015 12:23:30 +0000

Information Architects is opening an office in Berlin. This is not just another city for us. We are adapting our method to a new format, crossing a delicate threshold. We will bring our way of thinking to motion design.

Information Entropy

Tue, 05 Aug 2014 12:28:40 +0000

Will information technology affect our minds the same way the environment was affected by our analogue technology? Designers hold a key position in dealing with ever increasing data pollution. We are mostly focused on speeding things up, on making sharing easier, faster, more accessible. But speed, usability, accessibility are not the main issue anymore.

Putting Thought Into Things

Tue, 22 Jul 2014 12:30:58 +0000

To get a good perspective, we start our projects with research. We go mobile first for prioritization, and we want all the content first so we can design in the browser… Unfortunately, the reality of web design follows a different stereotype.