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Comments for kickingbear

Last Build Date: Wed, 14 Oct 2009 03:48:26 +0000


Comment on Don’t Be A Dick: Compiled Flash and You. by cweagans

Wed, 14 Oct 2009 03:48:26 +0000

I think the technology is kind of cool, but the argument that Flash on the iPhone is a good step for video games is completely wrong.

We've had a great video game development tool chain for a couple of years now that currently supports building for Windows, Mac, iPhone, and the Wii. Disclaimer: I don't work for this company. I just think it's better than what people are proposing to do with the iPhone target for Flash. The name of the software is Unity (

Great post.

Comment on Don’t Be A Dick: Compiled Flash and You. by genglish

Sun, 11 Oct 2009 04:08:56 +0000

Darren, I was kidding. I'd not have approved nor wrote a response if I'd taken it poorly. The joke was that, yes, that piece is basically an unrefined rant.

So, there, we, are.

Comment on Don’t Be A Dick: Compiled Flash and You. by Darran Edmundson

Sun, 11 Oct 2009 03:23:39 +0000

Guy, I found myself having to reread at least one sentence in your post, mentally inserting commas in an attempt to disambiguate the meaning. I was therefore happy to see erdenfeind's suggestion in the follow-up comments. You're a good writer with - judging from the few blog posts I've read - something meaningful to say. I humbly suggest taking constructive criticisms in stride.

Comment on Don’t Be A Dick: Compiled Flash and You. by Jason Terhorst

Fri, 09 Oct 2009 00:21:11 +0000

JulesLt has hit it right on the target - any "cross-platform" kit isn't going to deliver an experience that respects the platform. The only benefit it has is that it's easy for the developer.

But it's not about what's easy for the developer, but rather what delivers a consistent UI and experience for the user. It's not about you, it's about the user. (read that again)

We don't want the Mac to become a UI free-for-all. And, just like their own apps have become a UI junk yard filled with let's-see-how-low-we-can-set-the-bar, Adobe has allowed other developers to do the same with AIR.

Sure, you can say they'll just use it for puzzle games, but there will most likely be a few who will try to imitate the Cocoa UI, and we'll have an "uncanny valley" issue, just like with Mac apps ported from other platforms.

It's cool if you want to use other languages for the iPhone or the Mac, but please make sure to respect the native frameworks and UI. Don't try to roll your own imitation of it, because it won't end well. And performance matters, too. It's not about what's easy/fast/cheap for you. It's about making an experience that fits the platform it's on, and works well, and runs fast.

Flash doesn't do any of those things.

Comment on Don’t Be A Dick: Compiled Flash and You. by Charlie

Thu, 08 Oct 2009 17:40:19 +0000

Well said, don't worry about the commas I read it fine. My thought on is this, is that whatever the outcome the platform will be stronger for it. Which is a win win for the users and developers.

Comment on Don’t Be A Dick: Compiled Flash and You. by Jim

Thu, 08 Oct 2009 13:30:56 +0000

Sorry for being an ass but the actual saying is the "proof of the pudding is in the taste" not the "proof is in the pudding". Maybe its anal, but the real quote is far more appropriate for making your point. Your customers taste the finished product, they don't disassemble it to see how it was made.

Don't bother with more commas though. We are good at parsing!!

Comment on Don’t Be A Dick: Compiled Flash and You. by Andrew Ducker

Thu, 08 Oct 2009 09:28:11 +0000

This is the X-Files episode you werel looking for:

Comment on Don’t Be A Dick: Compiled Flash and You. by JulesLt

Thu, 08 Oct 2009 08:18:14 +0000

Bruce - I presume the reason for no (direct) access to Cocoa APIs is that this is not about using ActionScript 3.0 as a development language, but about Flash developers to re-use the same code, and the Flash APIs they know - on the iPhone - using native APIs would remove that portability.

However, I still remain suspicious of 'cross-platform' development tools - the BBC's iPlayer app is written in Adobe AIR and - of course - it has a 'Settings' tab in the app window, rather than a Preferences under the file menu.

But then I'm suspicious of web apps in the same way - they give too much freedom to designers - there is no 'Web HIG'.

Which may sound ridiculous, but I've become aware how much the strength of OS X is around the consistency between applications - a feeling that operations (like drag'n'drop) will actually work, etc. In contrast, an internal user was surprised when I drag'n'dropped within a Flex application, because it wasn't something they expected to do within a browser window. Even with HTML 5, until it's 100% consistently used, it's going to be a frustrating business of not knowing what behaviours will work on any given page - which means that you tend to fall back on the lowest common denominator.

To me, that's a step backwards - as if we threw away the idea of standardised keyboard shortcuts and went back to everyone inventing their own ('a victory for the freedom of developers'). Although that does remind me of cross-platform apps that insist on using CTRL rather than CMD based shortcuts.

Now, as yet, we're not seeing those differences between mobile phones - I can't think of gestures that have different meanings.

Anyway, that's an aside from whether Flash-to-iPhone will be any good, and Windows and the Web says I'm wrong - most people don't care about consistency between their apps.

Comment on Don’t Be A Dick: Compiled Flash and You. by Cy

Thu, 08 Oct 2009 08:10:53 +0000

Let's not talk about how easy is to decompile a SWF movie, and extract assets and AS code.

I wouldn't trust that except for quick and dirty apps.

In the end we will have an app store impossible to browse due the massification.

Comment on Don’t Be A Dick: Compiled Flash and You. by genglish

Thu, 08 Oct 2009 06:25:07 +0000

I, Guy English, on this, the 8th day of October, in the year of our lord 2009, do herby affirm that I will try to use more commas in my prose. Setting aside the obvious structural problems, the lack of proving a thesis in favour of an appeal to emotion, and the floppy, wobbly and weak fallback of a final paragraph it is certainly the inadequate deployment of the comma that is most notable in this piece. I will endeavour to do better in the future.

And, yes, that sounds like I'm making fun of the comment from erdenfeind but, heck, I choose to take it in the broader sense and will, in the future, try to rant in a manner more befitting the Internet.