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Preview: Comments on @nirudh | bhalotia: Animation Reel September 2009

Comments on Anirudh Bhalotia: Animation Reel September 2009





Updated: 2011-03-29T05:09:25.466+05:30

 



Thanks a ton for your feedback Samyuktha. I am ...

2009-11-01T11:48:02.198+05:30

Thanks a ton for your feedback Samyuktha.

I am already on to tweaking it.

Cheers!



Hope you don't mind if I point out a few thing...

2009-10-31T09:11:32.228+05:30

Hope you don't mind if I point out a few things :)

1st dialogue shot-
The body feels stiff - I don't feel it moves fluidly/organically. Maybe some overlaps in the spine, neck/head, arms etc. will help.

last shot (dialogue):
I feel like there are way too many hand gestures. It seems like the hand movements made by the guy (after "we should date!") are somewhat redundant. I would focus more animation on the facial expressions and the shoulder. You can have some subtle hand animation where it is resting but the fingers move a little showing the related gesture.

The kick shot works well in my opinion.

If you don't already do this, it's a good idea to shoot yourself while you're acting the shot. Most of the time, the acting will be a bit overdone. You could ask another person to deliver the dialogue or perform an act rather than "acting" because the moment it feels like a pretense there's a tendency to behave artificially.

These are observations from my own experience while animating, so I thought I should share them.
I hope you don't think i'm being too nitpicky or harsh.

I still have to animate a dialogue shot myself, so when I do that, you can nitpick the hell out of it! :)