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Preview: Comments on Tales from the Rusty Dragon: Revisions Uploaded

Comments on Tales from the Rusty Dragon: Revisions Uploaded





Updated: 2014-02-19T05:47:42.318-08:00

 



Just hoping we can read more of your conversion. G...

2010-01-12T12:09:09.553-08:00

Just hoping we can read more of your conversion. Great job! :)



Hi Scott. Thanks for all the great work. I am mi...

2009-12-29T04:31:04.112-08:00

Hi Scott.

Thanks for all the great work.

I am miles behind you (my campaign happens in fits and starts, and we got sidetracked by about 15 weeks of the Great Pendragon Campaign).... but we had another blast with the Skinsaw Man story: Foxglove's Townhouse and then the Saw Mill.

I am using the 'gring guide' to help me as well (on ENWorld: http://www.enworld.org/forum/general-rpg-discussion/254630-stalker0s-guide-anti-grind.html )

one issue I think one has to bear in mind is that the maps for the 3.5 arc are too tiny half the time.

4e is really into big combats too, with 4 or so different types of critter versus the pcs.

I tried to push the envelope some more by making the combat zones in the Townhouse, and Sawmill bigger, and the battles more epic (Level 11 encounters versus 5 pcs of level 7 - 3000xps encounters)

We had a blast - but I failed to down any of the pcs.

My advice for anyone else coming after me, running skinsaw etc, is to make sure that in the Sawmill,
a) have 2 major enoucnters (one in the watermill/ gears room (make this the first room folks have to walk through; one in the upper room with the log splitters in the floor)
b) make sure you have created a bigger map for each room
c) give your critters cover
d) have more critters with push-pull effects to take advantage of the terrain. Thus give Ironbriar a push/pull controller type at will; put an elite brute into the Iron Briar encounter; put 2 brutes with push-pull powers in the waterwheel room.

I wasn't able to make the most of the terrain and force pcs into their doom!!

with the tower and Xanesha coming up, I am going to go for it some more.

I will make sure I work on the encounter with Scarecrow, and have the assassins use missile weapons from above - peppering the pcs as they ascend. I am gonna have about 8 minion stalker-archers, as well as some artillery stalkers using the ddi builder. I am going to change Xanesha so she can fly at will (otherwise she is dead - the fighter will shield bash her, Tide of iron her off the roof and that is that!); and also have some minions to accompany her as well!

Its gonna be a blast though!

Thanks Scott for all the work - your ideas have been very useful - and the terrain in the sawmill fab! Keep it up.

Soon - Hook Mt! Woot! But first - can't wait for the Tower encounters! :)

Ben
c)



I was going to ask the same thing as GIBraag, as I...

2009-12-25T09:27:29.054-08:00

I was going to ask the same thing as GIBraag, as I finally get around to finishing the first book. My players are fighting Nualia at the moment (play-by-post) and I've now downloaded the next conversion document. Again, a big: thank you! for your work, and a merry christmas. :)



Fear not! While the last update here was some time...

2009-12-24T17:49:01.143-08:00

Fear not! While the last update here was some time ago, I've updated my CotCT conversion more recently. The lack of updates was primarily the result of finals, followed by winter break, both of which have prevented my gaming group from meeting recently. I do have a significant amount of conversion material "in the pipeline", so to speak, that I will hopefully get a chance to post before school resumes in January. Everything but the very end of Fortress of the Stone Giants is just waiting for me to finalize and post.

I'm glad you're enjoying the conversion, though! Happy holidays!



Hey Scott, My players and I are great fans of you...

2009-12-23T07:09:50.917-08:00

Hey Scott,

My players and I are great fans of your work and are currently halfway through the Skinsaw Murderers. Your last entry is two months old; we hope you haven't abandoned the project..

Keep up the great work!



Hmm, I don't believe so. I've been using t...

2009-12-06T18:27:26.886-08:00

Hmm, I don't believe so. I've been using the CutePDF driver to create the PDFs since the beginning.

Either way, I'm glad to hear it works now!



Sorry for the delay. I boot into Windows so seldo...

2009-12-06T11:53:49.716-08:00

Sorry for the delay. I boot into Windows so seldom (and then forget to check things while I'm there). Seems to work on Windows Acrobat Reader.

Did you make changes to your PDF generator in between versions?



How odd. I'm unable to replicate this on my en...

2009-11-02T00:55:22.077-08:00

How odd. I'm unable to replicate this on my end.

Are you unable to copy and paste anything, or is it just stat blocks that are proving troublesome?

Have you found any programs that you can paste the text into?

Do you have a PC handy that you could try this on, to see if it might be an issue with the Mac OS?



Hmm, no, it doesn't even paste properly into W...

2009-10-31T05:47:36.962-07:00

Hmm, no, it doesn't even paste properly into Word 2008 (which tells you I'm using a mac [intel]). I've tried copying from two versions of Acrobat Reader and Preview.



Hmmm, that's an interesting problem. I'm ...

2009-10-30T12:26:54.935-07:00

Hmmm, that's an interesting problem.

I'm able to copy and paste text from haunt stat blocks into Notepad just fine. I'm not really familiar with RPTools, but I'm not aware of any reason why the ability to copy would have been lost here.

Have you tried copying and pasting into a word processor, and then copying from the word processor to paste into RPTools?



Love your conversion, but the latest version of (a...

2009-10-29T20:13:55.957-07:00

Love your conversion, but the latest version of (at least Skinsaw) is not letting me cut and paste words from haunts into rptools tokens, whereas the last one did. Is this intentional? I am doing something wrong?



I think that moving ALL PC options to that unifyin...

2009-10-22T00:40:04.161-07:00

I think that moving ALL PC options to that unifying document is the right choice.
I try to do it for my campaigns so my players can access a compiled version of all house-rules or options they have out of the core rulebooks.

Thanks for your great job, btw!