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Preview: The Escapist : Days of High Adventure

The Escapist : Days of High Adventure



Days of High Adventure is The Escapist's column that focuses on the art, craft, and history of roleplaying games.



 



Build Scenes, Not Encounters

Tue, 16 Sep 2014 08:27:00 GMT

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For a better story-driven experience, structure your tabletop RPG adventure using scenes rather than encounters as your building blocks.




A Key Tip to Creating a Memorable Tabletop RPG Campaign

Tue, 02 Sep 2014 04:00:00 GMT

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Want your players to look back on your campaign as something more than a series of encounters? Lend your story cohesion with themes.




DMs and Players: Give Your Characters Arcs

Mon, 18 Aug 2014 23:00:00 GMT

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Giving arcs to player characters and important NPCs will lead to greater engagement, higher player retention, less campaign burnout, and an increased desire to see how the story develops.




Bonus Rewards in D&D: Why XP Is the Wrong Way to Go

Mon, 04 Aug 2014 23:00:00 GMT

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Awarding bonus XP has been a tabletop tradition for generations. But is there a better reward structure we can use?




Why Won't My Group Roleplay? How to Encourage Player Behaviors

Mon, 21 Jul 2014 23:00:00 GMT

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How can we encourage players to adopt desired behaviors in tabletop RPGs?




Dungeons & Dragons Starter Set First Impressions

Sat, 05 Jul 2014 22:45:00 GMT

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After a few days with the Starter Set, do we like it?




Dungeons & Dragons Basic Rules First Impressions: The Magic Is Back

Fri, 04 Jul 2014 07:30:00 GMT

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Will 5th Edition save D&D?




How to Roleplay Engaging Conversations

Thu, 29 May 2014 00:00:00 GMT

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YawnâEUR¦ Can I press the âEURœskipâEUR button on this quest giverâEUR™s spiel? Too often in tabletop RPGs, conversations between NPCs and the the players are like computer RPGs, here's how to fix that.




How the Three-Act Structure Improves Your Roleplaying Game

Mon, 05 May 2014 20:00:00 GMT

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The Three-Act structure is one of the oldest storytelling forms in western society - here's how to exploit that to make your games better.




Days of High Adventure: How to Write a Tie-In Novel

Fri, 23 Jul 2010 01:00:00 GMT

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Matt Forbeck delves deeply into the process of writing a tie-in novel from concept to finished product.




Dungeon World: Welcome to the Dark Side

Fri, 18 Jun 2010 01:00:00 GMT

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You've always wanted to join a Dungeons & Dragons cult, admit it.


Media Files:
http://cdn.escapistmagazine.com/media/global/global/media/images/articles/article/7717/DW09 - Welcome to the Dark Side.pdf




Days of High Adventure: The Art of Writing Tie-In Fiction

Fri, 04 Jun 2010 01:00:00 GMT

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Do you ever wonder how exactly your favorite game or series makes its way to the Barnes & Noble bookshelf? Matt Forbeck, author of of over a dozen tie-in novels, is here to walk you through the arcane art of the tie-in.




Days of High Adventure: When Characters Were Born, Not Made

Fri, 21 May 2010 01:00:00 GMT

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In the early days of tabletop RPGs, creating a character looked very different from how we know it today.




Dungeon World: The Living Gods

Fri, 07 May 2010 01:00:00 GMT

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Remember: In Dungeon World, if somebody asks you if you're a god, you say "Yes"!


Media Files:
http://cdn.escapistmagazine.com/media/global/global/media/images/articles/article/7526/DW08 - The Living Gods.pdf




Days of High Adventure: Satanic Panic

Fri, 30 Apr 2010 01:00:00 GMT

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Allen Varney gives an in-depth look at the ridiculous moral panic surrounding the "Satanic" Dungeons & Dragons in the 1980s.




Days of High Adventure: Gaming Fiction

Fri, 23 Apr 2010 01:00:00 GMT

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From H.G. Wells' wargames to Dragonlance, games - video and tabletop both - have inspired further narratives. This week, games author Matt Forbeck starts a series pulling back the curtain on the art of the gaming tie-in.




Days of High Adventure: Remembering Dave

Fri, 09 Apr 2010 01:00:00 GMT

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Dungeons & Dragons players owe a great debt to a man some of them have never heard of.




Dungeon World: Flora & Fauna, Part 1

Fri, 02 Apr 2010 01:00:00 GMT

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Want some absolutely brutal fantasy beasties to populate your Dungeon World setting? Check inside for some nasty monsters to kill your party with!